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{{wipdungeons}}
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{{DungeonsItem
{{stub}}
 
{{project|Minecraft Dungeons Wiki}}
 
{{infobox
 
 
| title = Hunter's Armor
 
| title = Hunter's Armor
| image = Hunter's Armor.png
+
| image = Hunter's Armor (MCD).png
| imagesize =250px
+
| imagesize = 150px
| rows =
+
| type = Armor
  +
| rarity = Common<br>Rare
| footer = This is an item in ''[[Minecraft Dungeons|Minecraft Dungeons]]''
 
  +
| levelid = ArchersStrappings
 
}}
 
}}
{{quote|Hunter's Armor may not be fit for a knight, but it will stop a blade.|In-game description}}
+
{{quote|Hunter's Armor may not be the fanciest gear around, but it will stop a blade.|In-game description}}
  +
The '''Hunter's Armor''' is a common item in ''[[Minecraft Dungeons]]'' that can equip for defending armor.
+
The '''Hunter's Armor''' is a common armor set in ''[[Minecraft Dungeons]]'' that can be equipped for protection. Its unique variant is the [[Archer's Armor]].
  +
  +
== Obtaining ==
  +
'''Locations:'''
  +
<br>''<small>Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.</small>
  +
* {{DuLevelLink|Creeper Woods}}
  +
* {{DuLevelLink|Creepy Crypt}}
  +
* {{DuLevelLink|Pumpkin Pastures}}
  +
* {{DuLevelLink|Dingy Jungle}} (DLC)
  +
  +
'''Other:'''
  +
* {{DuEntityLink|Village Merchant}}
  +
* {{DuEntityLink|Luxury Merchant}}
  +
* {{DuEntityLink|Mystery Merchant}}
  +
* {{DuEntityLink|Piglin Merchant}}
  +
  +
'''Ancient Mobs:'''
  +
* [[MCD:Armored Skeleton#Barrage|Barrage]]
   
 
== Usage ==
 
== Usage ==
The Hunter's Armour can be used to defend attacks from hostile mobs.
+
The Hunter's Armor can be used to defend attacks from hostile mobs.
==Gallery==
+
=== Abilities ===
  +
* +10 arrows per bundle ({{DuEnchantmentLink|Arrow Hoarder}})
  +
* +30% ranged damage
  +
  +
=== Stats ===
  +
Minimum Health expected for Power Level
  +
  +
{| class="wikitable sortable"
  +
! Power
  +
! Health
  +
|-
  +
| 1
  +
| 0
  +
|-
  +
| 5
  +
| 13
  +
|-
  +
| 10
  +
| 33
  +
|-
  +
| 15
  +
| 57
  +
|-
  +
| 20
  +
| 87
  +
|-
  +
| 25
  +
| 124
  +
|-
  +
| 30
  +
| 168
  +
|-
  +
| 35
  +
| 223
  +
|-
  +
| 40
  +
| 290
  +
|-
  +
| 45
  +
| 372
  +
|-
  +
| 50
  +
| 473
  +
|-
  +
| 55
  +
| 596
  +
|-
  +
| 60
  +
| 747
  +
|-
  +
| 65
  +
| 931
  +
|-
  +
| 70
  +
| 1158
  +
|-
  +
| 75
  +
| 1435
  +
|-
  +
| 80
  +
| 1774
  +
|-
  +
| 85
  +
| 2190
  +
|-
  +
| 90
  +
| 2700
  +
|-
  +
| 95
  +
| 3324
  +
|-
  +
| 100
  +
| 4088
  +
|}
  +
  +
== Trivia ==
  +
* Internally, the Hunter's Armor is known as the Archer's Strappings.
  +
  +
== Sounds ==
  +
{{Sound table
  +
|sound=sfx_item_archersStrappingsDrop-001.ogg
  +
|sound2=sfx_item_archersStrappingsDrop-002.ogg
  +
|sound3=sfx_item_archersStrappingsDrop-003.ogg
  +
|description=Drop
  +
|id=sfx_item_archersStrappingsDrop
  +
|type=dungeons
  +
|foot=1}}
  +
  +
== Gallery ==
 
<gallery>
 
<gallery>
File:H.png|The Hunter's Armor being equipped as seen in the gameplay reveal
+
File:Hunter's Armor (MCD Gear).png|A sprite depicting the item texture
  +
File:HA.png|The Hunter's Armor being equipped as seen in the gameplay reveal.
  +
File:Hunter%27s_Armor_SS.PNG|Screen Shot of Hunter's Armor
 
</gallery>
 
</gallery>
   
  +
== History ==
{{Template:Minecraft Dungeons}}
 
  +
{{History|dungeons}}
  +
{{History||Nov 28, 2019|link=https://www.youtube.com/watch?v=93zG7Tgbp_I|Hunter's Armor shown off in the [[Minecraft Dungeons]] extended gameplay demo.}}
  +
{{History||Dungeons Beta|[[File:Hunter's Armor (MCD Gear).png|32px]] Added Hunter's Armor.}}
  +
{{History|foot}}
  +
 
{{Minecraft Dungeons Items}}
  +
  +
[[de:MCD:Jägerrüstung]]
  +
[[pl:MCD:Zbroja łowcy]]
  +
[[zh:MCD:Hunter's Armor]]

Revision as of 10:13, 10 July 2021

Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

Hunter's Armor may not be the fanciest gear around, but it will stop a blade.

In-game description

The Hunter's Armor is a common armor set in Minecraft Dungeons that can be equipped for protection. Its unique variant is the Archer's Armor.

Obtaining

Locations:
Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.

Other:

Ancient Mobs:

Usage

The Hunter's Armor can be used to defend attacks from hostile mobs.

Abilities

  • +10 arrows per bundle (Arrow Hoarder)
  • +30% ranged damage

Stats

Minimum Health expected for Power Level

Power Health
1 0
5 13
10 33
15 57
20 87
25 124
30 168
35 223
40 290
45 372
50 473
55 596
60 747
65 931
70 1158
75 1435
80 1774
85 2190
90 2700
95 3324
100 4088

Trivia

  • Internally, the Hunter's Armor is known as the Archer's Strappings.

Sounds

SoundDescription
Drop

Gallery

History

Minecraft Dungeons
Nov 28, 2019Hunter's Armor shown off in the Minecraft Dungeons extended gameplay demo.
Dungeons Beta
{{Extension DPL}}<ul><li>[[Raw Salmon|Raw Salmon]]<br/>{{about|the item|the mob|Salmon}}
{{Item
| title = Raw Salmon
| image = Raw Salmon.png
| renewable = Yes
| heals = {{hunger|2}}
| stackable = Yes (64)
}}
'''Raw salmon''' is a food item that can be eaten by the [[player]] or cooked to make [[cooked salmon]].

== Obtaining ==

=== Mob loot ===
====Salmon====
[[Salmon]] always drops 1 raw salmon when killed, unaffected by Looting.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref> If it is killed while on [[fire]], it drops 1 [[Cooked Salmon|cooked salmon]] instead.
====Guardians and elder guardians ====
[[Guardian|Guardians]] and [[Elder Guardian|elder guardians]] have a 2.5% chance to drop a random fish, with 25% of them being raw salmon, which drops as cooked if the guardian was on fire. The chance of getting the fish drop is increased by 1% per level with [[Looting]] (for a maximum of 5.5% with Looting III), but the type of fish is not affected.
====Polar bears====
[[Polar bear]]s have a 25% chance of dropping 0–2 raw salmon when killed. The maximum amount can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III. If killed while on fire, they drop cooked salmon instead.
=== Fishing ===
{{main|Fishing}}Raw salmon can be obtained from [[fishing]]. The wait time of one being caught is decreased with the [[Lure]] enchantment and the chance of one being caught is slightly decreased with the [[Luck of the Sea]] enchantment (named as such because it increases treasure, not fish).

Catching salmon awards 1-6 experience.

=== Chest loot ===

{{LootChestItem|raw-salmon}}

=== Villager gifts ===
{{in|java}}, Fisherman villagers throw raw salmon at [[player]]s under the [[Hero of the Village]] effect.

== Usage ==

=== Smelting ingredient ===

{{smelting
|Raw Salmon
|Cooked Salmon
|0.35
}}

=== Food ===

Raw salmon restores {{hunger|2}} [[hunger]] and 0.2 [[Hunger#Mechanics|saturation]].

=== Cats ===
Raw salmon can be used to tame [[cat]]s with {{frac|1|3}} chance of success, get cats off of [[chest]]s, and [[bed]]s, [[breed]] cats, and make baby cats grow up faster by 10% of the remaining time. Additionally, raw salmon can be used to heal cats by {{hp|2|mob=1}}.

Raw salmon can be used to gain [[ocelot]] trust, breed ocelots, and make baby ocelots grow up by 10%.
=== Dolphins ===

A [[dolphin]] can be fed raw salmon to increase its trust of the player and cause it to interact with the player more often. However, unlike most other animal mobs, this does not cause them to breed.

Additionally, dolphins swim to the nearest chest in a [[shipwreck]] or [[underwater ruin]] after they are fed raw salmon. If the chest in the nearest structure is broken, they swim to another structure with a chest.

=== Trading ===

Apprentice-level Fisherman [[villager]]s have 50%{{only|bedrock}} or {{frac|2|3}}{{only|java}} chance to buy 6 raw salmon and one [[emerald]] for 6 cooked salmon.

Journeyman-level Fisherman villagers offer to buy 13 raw salmon for an emerald.

=== Wolves ===
{{IN|bedrock}}, raw salmon can be fed only to [[wolves]] not at full health, healing them by {{hp|2|mob=1}}. Unlike other wolf food, raw salmon cannot be used to breed wolves or to accelerate the growth of baby wolves.

==Sounds==
{{Sound table/Entity/Food}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Raw Salmon
|spritetype=item
|nameid=salmon
|itemtags=fishes
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Raw Salmon
|spritetype=item
|nameid=salmon
|id=265
|form=item
|foot=1}}

== Achievements ==
{{load achievements|Lion Hunter}}

== Advancements ==
{{load advancements|Husbandry;A Balanced Diet;Fishy Business;A Complete Catalogue}}

== Video ==
<span style="display:inline-block">{{yt|s_GcAFeoREk}}</span>

== History ==
{{History|java}}
{{History||1.7.2|snap=13w36a|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History||1.8|snap=14w25a|Raw salmon is now obtainable rare drops from [[guardian]]s and [[elder guardians]].}}
{{History||1.9|snap=15w44a|Raw salmon can now be found in [[bonus chest]]s.}}
{{History||1.10|snap=16w20a|Raw salmon is now dropped from [[polar bear]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>fish</code> and <code>cooked_fish</code> IDs have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 349 and 250.}}
{{History|||snap=18w08b|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).
|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon has been changed.}}
{{History||1.14|snap=18w48a|Raw salmon can now be found in chests in [[village]] fisher cottages.}}
{{History|||snap=19w11a|Fisherman [[villager]]s now [[trading|buy]] raw salmon.}}
{{History|||snap=19w13a|Fisherman villagers now give raw salmon to players under the [[Hero of the Village]] effect.}}

{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History||v0.12.1|snap=build 1|Salmon now restores [[hunger]] instead of [[health]].
|Raw salmon can now be used to tame [[ocelot]]s.}}
{{History||v0.16.0|snap=build 1|Salmon is now [[drops|dropped]] by [[guardian]]s and [[elder guardian]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Added [[polar bear]]s, which drop raw salmon.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Raw salmon is now found inside [[bonus chest]]s.}}
{{History||1.4.0|snap=beta 1.2.14.2|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).
|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon has been changed.}}
{{History|||snap=beta 1.2.20.1|Added [[dolphin]]s, which can be [[breeding|bred]] with raw salmon.}}
{{History||1.5.0|snap=beta 1.5.0.0|Raw salmon can no longer be used to breed dolphins. 
|Giving raw salmon to dolphins now leads the [[player]] to nearest [[underwater ruins]] or [[shipwreck]].}}
{{History||1.8.0|snap=beta 1.8.0.8|Raw salmon can no longer be used to tame [[ocelot]]s.
|Raw salmon can now be used to [[breeding|breed]] ocelots.
|Added stray [[cat]]s, which can be tamed by being fed raw salmon.}}
{{History||1.11.0|snap=beta 1.11.0.4|Raw salmon can now be [[trading|sold]] to fisherman [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.52|If [[salmon]] is [[death|killed]] while on [[fire]], then they now drop [[cooked salmon]] instead of a raw salmon.}}

{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon have been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History|foot}}

== Issues ==
{{issue list}}

== See also ==
* [[Fishing]]

== References ==
{{reflist}}

{{items}}

[[de:Roher Lachs]]
[[es:Salmón crudo]]
[[ja:生鮭]]
[[ko:생연어]]
[[pt:Salmão cru]]
[[ru:Сырой лосось]]
[[tr:Çiğ Somon]]
[[zh:生鲑鱼]]
[[Category:Renewable resources]]
[[Category:Food]]</li><li>[[Slimeball|Slimeball]]<br/>{{about|the item|the mob|Slime|the block constructed with slimeballs|Slime Block|other uses|Slime (disambiguation)}}
{{Item
| image = Slimeball.png
| renewable = Yes
| stackable = Yes (64)
}}

A '''slimeball''' is a [[crafting]] ingredient commonly dropped by [[slime]]s, and can be sneezed out by [[panda]]s.

== Obtaining ==

=== Mob loot ===

==== Slimes ====
{{see also|Tutorials/Slime farming}}

If a [[slime]]'s size is 1, it drops 0–2 slimeballs when killed. The maximum number of slimeballs is increased by 1 per level of [[Looting]], for a maximum of 5 slimeballs with Looting III.

==== Pandas ====

Baby [[panda]]s have a {{frac|1|700}} chance of [[drop]]ping one slimeball when sneezing.

=== Crafting ===

{{Crafting
  |Slime Block
  |Output= Slimeball,9
  |type= Miscellaneous
}}

=== Trading ===

[[Wandering trader]]s sometimes offer to sell a slimeball for 4 [[emerald]]s.

== Usage ==

=== Crafting ingredient ===

{{crafting usage}}

=== Breeding ===

Slimeballs can be used to breed [[frog]]s and reduce the remaining growth duration of [[tadpole]]s by 10%. Both also follow a player holding a slimeball.

==Video==
{{Video note|This video is outdated, as slimeballs can now also be used to craft [[lead]]s and [[slime block]]s, breed [[frog]]s, and can now be obtained from baby [[panda]]s and [[wandering trader]]s.}}
{{yt|J6oR3fdbbjY}}

== Data values ==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Slimeball
|spritetype=item
|nameid=slime_ball
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Slimeball
|spritetype=item
|nameid=slime_ball
|id=388
|form=item
|foot=1}}

==History==

{{History|java alpha}}
{{History||v1.0.11|[[File:Slimeball JE1 BE1.png|32px]] Added slimeballs, which are dropped from [[slime]]s. At the moment, they serve no purpose.}}
{{History|java beta}}
{{History||1.7|Slimeballs are now used to craft [[sticky piston]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Slimeballs are used to craft [[magma cream]].}}
{{History||1.6.1|snap=13w18a|[[Lead]]s, which were originally implemented in the [[13w16a]] snapshot, now have a [[crafting]] recipe that includes slimeballs.}}
{{History||1.8|snap=14w02a|Nine slimeballs are now used to [[crafting|craft]] a [[slime block]]. Slime blocks also act as storage [[block]]s, being able to craft back into 9 slimeballs.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 341.}}
{{History||1.14|snap=18w43a|[[File:Slimeball JE2 BE2.png|32px]] The texture of slimeballs has been changed.
|Slimeballs can now be obtained when a [[panda|baby panda]] sneezes.}}
{{History|||snap=19w05a|Slimeballs can now be bought from [[wandering trader]]s.}}
{{History||1.19|snap=22w11a|Slimeballs can now be used to breed [[frog]]s.}}

{{History|pocket alpha}}
{{History||v0.9.0|snap=build 1|[[File:Slimeball JE1 BE1.png|32px]] Added slimeballs. They are currently unobtainable and serve no purpose.}}
{{History||v0.12.1|snap=build 1|Added slimeballs to the [[creative]] [[inventory]].
|Slimeballs can now be obtained by killing [[slime]]s.
|Slimeballs are now used to craft [[magma cream]].}}
{{History||v0.14.0|snap=build 1|Slimeballs are now used to craft [[slime block]]s.}}
{{History||v0.15.0|snap=build 1|Slimeballs are now used to craft [[sticky piston]]s and [[lead]]s.}}
{{History|bedrock}}
{{History||1.8.0|snap=beta 1.8.0.8|Slimeballs can now be obtained when a [[panda|baby panda]] sneezes.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Slimeball JE2 BE2.png|32px]] The texture of slimeballs has been changed.
|Slimeballs can now be obtained via [[trading]] with [[wandering trader]]s.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Slimeball JE1 BE1.png|32px]] Added slimeballs.}}
{{History||xbox=TU3|Slimeballs are now used to craft [[sticky piston]]s.}}
{{History||xbox=TU5|Slimeballs are found in the Miscellaneous tab in the [[Creative inventory]].}}
{{History||xbox=TU9|Moved slimeballs to the Materials tab in the Creative inventory.}}
{{History||xbox=none|xbone=none|ps=1.83|wiiu=none|switch=none|Slimeballs can now be obtained when a [[panda|baby panda]] sneezes.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Slimeball JE2 BE2.png|32px]] The texture of slimeballs has been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Slimeball JE1 BE1.png|32px]] Added slimeballs.}}
{{History|foot}}

==Issues ==
{{issue list}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--slimeball Taking Inventory: Slimeball] – Minecraft.net on June 24, 2021

{{Items}}

[[Category:Renewable resources]]

[[cs:Sliz]]
[[de:Schleimball]]
[[es:Bola de slime]]
[[fr:Boule de Slime]]
[[hu:Nyálkagolyó]]
[[it:Palla di slime]]
[[ja:スライムボール]]
[[ko:슬라임볼]]
[[nl:Slijmbal]]
[[pl:Kula szlamu]]
[[pt:Bola de slime]]
[[ru:Слизь]]
[[th:ลูกเมือก]]
[[uk:Слизова кулька]]
[[zh:黏液球]]</li></ul>
Hunter's Armor (MCD Gear) Added Hunter's Armor.