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{{wipdungeons|Model with chest and saddle And Sounds}}
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{{needs render|Render with the Saddle and Chest}}
 
{{DungeonsDLC|Creeping Winter}}
 
{{DungeonsDLC|Creeping Winter}}
 
{{DungeonsEntity
 
{{DungeonsEntity
 
|title=Horse
 
|title=Horse
 
|image=Horse (Dungeons).png; Horse (Dungeons)2.png
 
|image=Horse (Dungeons).png; Horse (Dungeons)2.png
|imagesize=200px
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|imagesize=x200px
 
|behavior=Passive
 
|behavior=Passive
 
| equipment =
 
| equipment =
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}}
 
}}
   
The '''Horse''' is a [[MCD:Mob#Passive|passive mob]] {{in|Dungeons}} that exclusively spawns in the [[MCD:Lone Fortress|Lone Fortress]] inside a secret room. It cannot be ridden unlike the [[Horse|horses]] from the [[Minecraft|base game]] and comes pre-equipped with a [[Saddle]] and a [[Chest]] as seen in the textures, the latter of which cannot be equipped onto horses in the base game.
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The '''Horse''' is a [[MCD:Mob#Mob-Like Features|mob-like]] object {{in|Dungeons}} that exclusively spawns in the [[MCD:Lone Fortress|Lone Fortress]] inside a secret room. It cannot be ridden unlike the [[Horse|horses]] from the [[Minecraft|base game]] and comes pre-equipped with a [[Saddle]] and a [[Chest]] as seen in the textures, the latter of which cannot be equipped onto horses in the base game.
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  +
== Sounds ==
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{{Sound table
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|sound=sfx_mob_horseDeath-001_soundWave.ogg
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|description=Death
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|type=dungeons}}
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{{Sound table
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|sound=sfx_mob_horseHurt-001_soundWave.ogg
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|sound2=sfx_mob_horseHurt-002_soundWave.ogg
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|sound3=sfx_mob_horseHurt-003_soundWave.ogg
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|sound4=sfx_mob_horseHurt-004_soundWave.ogg
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|description=Hurt
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|type=dungeons}}
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{{Sound table
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|sound=sfx_mob_HorseIdle-001_soundWave.ogg
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|sound2=sfx_mob_HorseIdle-002_soundWave.ogg
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|sound3=sfx_mob_HorseIdle-003_soundWave.ogg
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|description=Idle
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|type=dungeons}}
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{{Sound table
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|sound=sfx_mob_horseStepGallop-001_soundWave.ogg
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|sound2=sfx_mob_horseStepGallop-002_soundWave.ogg
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|sound3=sfx_mob_horseStepGallop-003_soundWave.ogg
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|sound4=sfx_mob_horseStepGallop-004_soundWave.ogg
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|description=Step
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|type=dungeons}}
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{{Sound table
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|sound=sfx_mob_horseStepWood-001_soundWave.ogg
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|sound2=sfx_mob_horseStepWood-002_soundWave.ogg
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|sound3=sfx_mob_horseStepWood-003_soundWave.ogg
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|sound4=sfx_mob_horseStepWood-004_soundWave.ogg
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|sound5=sfx_mob_horseStepWood-005_soundWave.ogg
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|sound6=sfx_mob_horseStepWood-006_soundWave.ogg
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|description=Step
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|type=dungeons
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|foot=1}}
   
 
== Gallery ==
 
== Gallery ==
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T Horse gray.png|The Gray Horse texture in the files.
 
T Horse gray.png|The Gray Horse texture in the files.
 
</gallery>
 
</gallery>
 
   
 
== Trivia ==
 
== Trivia ==
 
* It uses the old horse model before [[Update Aquatic]] in the base game.
 
* It uses the old horse model before [[Update Aquatic]] in the base game.
 
* Despite being a mob in game, it cannot be interacted with in any way and it isn't even able to move.
 
* Despite being a mob in game, it cannot be interacted with in any way and it isn't even able to move.
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** It also doesn't have sounds in-game, though it does in the game files.
  +
* Even though it uses the old Horse model, it still uses the textures after the [[Texture Update]].
   
 
{{Minecraft Dungeons entities}}
 
{{Minecraft Dungeons entities}}

Revision as of 21:24, 10 June 2021

Realms Plus Icon
This page would benefit from the addition of isometric renders. 
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Render with the Saddle and Chest
Ice Wand (MCD)
This page describes content that is a part of the Creeping Winter DLC. 

The Horse is a mob-like object in Minecraft Dungeons that exclusively spawns in the Lone Fortress inside a secret room. It cannot be ridden unlike the horses from the base game and comes pre-equipped with a Saddle and a Chest as seen in the textures, the latter of which cannot be equipped onto horses in the base game.

Sounds

SoundDescription
Death
Hurt
Idle
Step
Step

Gallery

Trivia

  • It uses the old horse model before Update Aquatic in the base game.
  • Despite being a mob in game, it cannot be interacted with in any way and it isn't even able to move.
    • It also doesn't have sounds in-game, though it does in the game files.
  • Even though it uses the old Horse model, it still uses the textures after the Texture Update.