(→Trivia) Tag: Mobile edit |
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− | {{ |
+ | {{needs render|Render with the Saddle and Chest}} |
{{DungeonsDLC|Creeping Winter}} |
{{DungeonsDLC|Creeping Winter}} |
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{{DungeonsEntity |
{{DungeonsEntity |
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|title=Horse |
|title=Horse |
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|image=Horse (Dungeons).png; Horse (Dungeons)2.png |
|image=Horse (Dungeons).png; Horse (Dungeons)2.png |
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− | |imagesize= |
+ | |imagesize=x200px |
|behavior=Passive |
|behavior=Passive |
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| equipment = |
| equipment = |
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}} |
}} |
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− | The '''Horse''' is a |
+ | The '''Horse''' is a [[MCD:Mob#Mob-Like Features|mob-like]] object {{in|Dungeons}} that exclusively spawns in the [[MCD:Lone Fortress|Lone Fortress]] inside a secret room. It cannot be ridden unlike the [[Horse|horses]] from the [[Minecraft|base game]] and comes pre-equipped with a [[Saddle]] and a [[Chest]] as seen in the textures, the latter of which cannot be equipped onto horses in the base game. |
+ | |||
+ | == Sounds == |
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+ | {{Sound table |
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+ | |sound=sfx_mob_horseDeath-001_soundWave.ogg |
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+ | |description=Death |
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+ | |type=dungeons}} |
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+ | {{Sound table |
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+ | |sound=sfx_mob_horseHurt-001_soundWave.ogg |
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+ | |sound2=sfx_mob_horseHurt-002_soundWave.ogg |
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+ | |sound3=sfx_mob_horseHurt-003_soundWave.ogg |
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+ | |sound4=sfx_mob_horseHurt-004_soundWave.ogg |
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+ | |description=Hurt |
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+ | |type=dungeons}} |
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+ | {{Sound table |
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+ | |sound=sfx_mob_HorseIdle-001_soundWave.ogg |
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+ | |sound2=sfx_mob_HorseIdle-002_soundWave.ogg |
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+ | |sound3=sfx_mob_HorseIdle-003_soundWave.ogg |
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+ | |description=Idle |
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+ | |type=dungeons}} |
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+ | {{Sound table |
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+ | |sound=sfx_mob_horseStepGallop-001_soundWave.ogg |
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+ | |sound2=sfx_mob_horseStepGallop-002_soundWave.ogg |
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+ | |sound3=sfx_mob_horseStepGallop-003_soundWave.ogg |
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+ | |sound4=sfx_mob_horseStepGallop-004_soundWave.ogg |
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+ | |description=Step |
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+ | |type=dungeons}} |
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+ | {{Sound table |
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+ | |sound=sfx_mob_horseStepWood-001_soundWave.ogg |
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+ | |sound2=sfx_mob_horseStepWood-002_soundWave.ogg |
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+ | |sound3=sfx_mob_horseStepWood-003_soundWave.ogg |
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+ | |sound4=sfx_mob_horseStepWood-004_soundWave.ogg |
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+ | |sound5=sfx_mob_horseStepWood-005_soundWave.ogg |
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+ | |sound6=sfx_mob_horseStepWood-006_soundWave.ogg |
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+ | |description=Step |
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+ | |type=dungeons |
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+ | |foot=1}} |
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== Gallery == |
== Gallery == |
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T Horse gray.png|The Gray Horse texture in the files. |
T Horse gray.png|The Gray Horse texture in the files. |
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</gallery> |
</gallery> |
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+ | ** It also doesn't have sounds in-game, though it does in the game files. |
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+ | * Even though it uses the old Horse model, it still uses the textures after the [[Texture Update]]. |
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{{Minecraft Dungeons entities}} |
{{Minecraft Dungeons entities}} |
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Revision as of 21:24, 10 June 2021
This page would benefit from the addition of isometric renders.
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Render with the Saddle and Chest
The specific instructions are: Render with the Saddle and Chest
This page describes content that is a part of the Creeping Winter DLC.
The Horse is a mob-like object in Minecraft Dungeons that exclusively spawns in the Lone Fortress inside a secret room. It cannot be ridden unlike the horses from the base game and comes pre-equipped with a Saddle and a Chest as seen in the textures, the latter of which cannot be equipped onto horses in the base game.
Sounds
Sound | Description |
---|---|
Death | |
Hurt | |
Idle | |
Step | |
Step |
Gallery
Trivia
- It uses the old horse model before Update Aquatic in the base game.
- Despite being a mob in game, it cannot be interacted with in any way and it isn't even able to move.
- It also doesn't have sounds in-game, though it does in the game files.
- Even though it uses the old Horse model, it still uses the textures after the Texture Update.