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For the final boss of the echoing void DLC, see MCD:Vengeful Heart of Ender.

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Heart of Ender
Heart of Ender.png


The heart of ender is the final boss and the true main antagonist of Minecraft Dungeons. It appears atop the obsidian pinnacle immediately after the heroes defeat the arch-illager. It is the last boss in the main game, not counting the DLC bosses or the mooshroom monstrosity.


Spoiler warning
Spoiler warning! This section contains detailed information about Minecraft Dungeons that may spoil your enjoyment of it. Read at your own risk!

The heart of ender is the manifestation of the voice that the orb of dominance speaks to the arch-illager with, as seen in the book The Rise of the Arch-Illager. Through the various actions Archie committed during his reign as the arch-illager, it can be inferred that the heart of ender is manipulative, cruel, arrogant, apathetic, and merciless. It shows no remorse or guilt for its actions, as shown by Archie’s personality when he was a proxy to the orb. Its main goal is the complete submission and loyalty of all living beings. It is willing to go through with anything, no matter what is necessary, to accomplish this desire. The only emotion that the heart of ender shows is its hatred towards its enemies; a hatred so strong that it continues to burn postmortem. This said hatred can sometimes eclipse its intelligence, as its shattered conscience was willing to spread its corruption throughout the land even though those actions put its well being at risk. Its arrogance eventually came to head when its desires of revenge revealed to the world that it survived and had been reborn and currently residing in the endless void between worlds, no longer wishing to rule the Overworld in favor of enacting revenge by destroying all dimensions.


The heart of ender is a large, half translucent hostile mob that resembles an enderman. Its head is similar to an enderman’s, but it is slightly elongated and has a more toothy mouth. It has six tendril-like appendages attached to its torso, which gives the heart of ender the ability to crawl.


The heart of ender has four different behaviors. The first is used between each attack, while the other three are used in order. Its behaviors are the most powerful in the game, capable of draining the hero’s health pool within a second.

Spider walk

In between it's attacks, the Heart of Ender sometimes crawls around the arena, leaving a trail of a black, void-like substance behind it, which deals light damage to the heroes on contact.

Mortar barrage

The heart of ender leans back and spits out a cluster of replicas of the orb of dominance from its mouth. When a replica touches the ground, it explodes in a small radius, leaving behind purple flames that damage heroes on contact. This attack is followed up almost immediately with a four side attack.

Four side

The heart of ender raises up and fires four purple beams from its stomach in a plus formation, which spin clockwise, dealing massive damage on contact. It is its most powerful attack. It is also its most dangerous attack. This attack is followed up almost immediately with an decal puddle attack.

Decal puddle

Decal puddle[]

Decal Puddle


A decal puddle is an unattackable head that the heart of ender summons during its decal puddle attack.


When heart of ender sinks into the ground, unattackable heads in its likeness rise out of the ground facing different directions.



Each decal puddle that the heart of ender summons fires a purple beam from its mouth, which deals heavy damage before sinking back into the ground. Once all the heads have started firing, the heart of ender rises out of the ground, and the attack pattern repeats.

Arch visage[]

Arch Visage
Arch Vessel.png


The arch visage is one of the models that make up the heart of ender.


The heart of ender appears to fade out near its bottom, where a magenta silhouette of the arch-illager is preserved with the orb of dominance inside its mouth.


Spawn attack

The arch-visage has one attack in the game files.


The heart of ender has 7500 HP (4500 HP before the echoing void) in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Power Min Health
1 432
4 734.4
10 1166.4
16 1771.2
22 2376
27 3196.8
33 4276.8
39 5529.6
45 7084.8
51 9115.2
56 12355.2
62 16761.6
68 22636.8
74 29073.6
80 37324.8
86 47908.8
91 65232
97 88516.8
103 119923.2


Melee Gear
Ranged Gear


Boss Stage 1 Theme Start
Boss Stage 1 & 2 Theme Loop
Boss Stage 2 Theme End


Arch-Illager voice
Ender deathray attack
Mortar barrage
Mortar land
Orb death
Teleport in
Teleport out
Vessel voice
Beam attack
Beam loop
Mortar shoot
Teleport In
Teleport Out


Minecraft Dungeons of Ender.png32pxArch Vessel.pngAdded the heart of ender, decal puddles, and the arch visage.

Data values[]

  • In the game files, the heart of ender is referred to internally as the ArchVessel, the ArchIllagerAvatar, and the OrbOfDominanceAvatar.
  • In the game files, the heart of ender's decal puddles are referred to internally as DecalPuddles, and the ArchIllagerAvatarSpaceDecals.
  • In the game files, the arch visage is referred to internally as the ArchVisage.


  • The arch-illager’s distorted laughter can be heard in the heart of ender.
  • A clear enderman voice can be heard within some of the heart of ender sounds: mortar barrage, vessel voice, and hurt. The hurt sounds of the heart of ender contain traces of both the enderman and phantom hurt sounds. The "mortar shoot" noises are also partly sampled from the ender dragon’s hurt sounds.
  • If an entity is standing behind the two short pillars, only one of the decal puddles can damage it. However, the chance of one of the heads spawning behind the pillars is extremely low.