Note:
- Apply enchanted effects to each named Endersent render.
An Endersent is a miniboss mob added in the Echoing Void DLC, and a stronger variant to the Enderman.
Lore
The Vengeful Heart of Ender sent a group of six enchanted Endersent to the Overworld to guard six Eyes of Ender. They spawn in various locations across the Overworld as miniboss mobs. Heroes must defeat them to obtain the Eyes of Ender necessary to access the End dimension.
Unlike any other mob before it, these Endersent can only spawn once in a playthrough. If journeying to an area previously guarded by one of them after collecting the Eyes of Ender, instead of an enchanted Endersent residing there, just a regular Endersent with no Eyes of Ender on its chest spawns.
On each path leading to an enchanted Endersent, there can be one or two Endermen mini-bosses that spawn in small ambushes. Raid Captains also spawn commonly near the arenas if the mission was already completed before.
Appearance
Endersent are tall mobs that superficially resemble the normal Enderman but with a few differences. Endersent possess long foreheads and elbows. They also have club-like hands that resemble large, blunt hammers. The six enchanted Endersent that the Vengeful Heart of Ender sent to the Overworld are encountered in the Mainland. Similar to regular Endersent, they also possess long foreheads, elbows, and club-like hands. The only notable difference is that these Endersent spawn with an Eye of Ender on their chest.
Spawning
- Creeper Woods (After the Spiked Eye is defeated)
- Soggy Swamp (After the Blight Eye is defeated)
- Pumpkin Pastures (After the Savage Eye is defeated)
- Cacti Canyon ({After the Binding Eye is defeated)
- Desert Temple (After the Reaping Eye is defeated)
- Highblock Halls (After the Ravenous Eye is defeated)
- End Wilds
- Broken Citadel
Behavior
Endersent have the highest brute strength of any miniboss mob in Minecraft Dungeons, since it’s attacks can do more damage then redstone golems. However, redstone golems are tougher since they have more health then Endersent. It has three attacks.
- Basic attack
Endersent are capable of smashing the hero with it’s club-like hands, dealing massive damage.
- Deadly escape
Endersent can also smash the ground with both hands, dealing more damage then most mobs including the creeper. It then teleports away, summoning one to four watchlings. After a moment, the Endersent teleports back to where it originally spawned.
- Teleport smash
Endersent occasionally will raise one arm at a random hero or summoned mob and teleport away, then immediately teleport behind what it raised its arm at and smash it with both arms, dealing massive damage, though less than the Deadly escape damage.
Health
The Endersent has 3500 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.
Savage Eye
The arena where the Savage Eye is battled at.
The Savage Eye is an Endersent encountered in a secret area within the Pumpkin Pastures. The Endersent resides within a small arena and possesses, at minimum, the following enchantments:
To find it, heroes must journey to the stone brick rampart where the rune chamber is. After sighting this structure, heroes may find this Endersent arena. However, the arena can rarely spawn later in the mission.
Ravenous Eye
The arena where the Ravenous Eye is battled at.
The Ravenous Eye is an Endersent encountered in a secret area within Highblock Halls. The Endersent resides within a small arena and possesses, at minimum, the following enchantments:
To find it, heroes must journey to the buffet area. There is a path leading away from the main objective which appears to be the kitchen area of Highblock Keep. At the end of this path, heroes may find this Endersent arena.
Blight Eye
The arena where the Blight Eye is battled at.
The Blight Eye is an Endersent encountered in a secret area within the Soggy Swamp. The Endersent resides within a small arena and possesses, at minimum, the following enchantments:
To find it, heroes must journey to the objective where they must destroy the brews. There is a path to the right of the objective that leads to a dark ruin. At the bottom of this ruin, heroes may find this Endersent arena. It is not necessary to destroy the brews in order to fight the Blight Eye.
Reaping Eye
The arena where the Reaping Eye is battled at.
The Reaping Eye is an Endersent encountered in a secret area within the Desert Temple. The Endersent resides within a small arena and possesses, at minimum, the following enchantments:
To find it, heroes must journey to the room directly before the Nameless One boss fight. Near the north of the room, a path leads away from the objective. The path would eventually lead heroes into a cave with many traps, including a unique spike trap. At the end of this cave, heroes may find this Endersent arena.
Binding Eye
The arena where the Binding Eye is battled at.
The Binding Eye is an Endersent encountered in a secret area within Cacti Canyon. The Endersent resides within a small arena and possesses, at minimum, the following enchantments:
To find it, heroes must journey past the chest pond. There is a path marked by stone brick leading to the left of the level, away from the objective. This path can spawn almost at any point between the chest pond and the fossil area. The path leads to an underground structure with some traps. To pass through this, heroes must find three Key Golems. After opening all the locked gates, heroes may find this Endersent arena.
Spiked Eye
The arena where the Spiked Eye is battled at.
The Spiked Eye is an Endersent encountered in a secret area within the Creeper Woods. The Endersent resides within a small arena and possesses, at minimum, the following enchantments:
To find it, heroes must journey to the objective to free the lone villager. To the right of the objective, marked by a large stone enderman head, there is a path leading to a dark cave. Upon reaching the end of the cave, heroes may find this Endersent arena.
Sounds
Music
| Sound | Description |
|---|---|
| Endersent Theme Pre | |
| Endersent Theme Loop | |
| Endersent Theme Post |
Endersent
| Sound | Description |
|---|---|
| Attack | |
| Deadly Escape | |
| Death | |
| Hurt | |
| Idle Smash | |
| Idle | |
| Step | |
| Stun | |
| Teleport Smash |
History
| Minecraft Dungeons | |||||
|---|---|---|---|---|---|
| July 12, 2021 | Four Endersent are seen in the official artwork of the Echoing Void logo. Were previously unnamed.[1] | ||||
| July 14, 2021 | The official name is revealed to be Endersent, as well as footage of its attacks and behavior in-game. In the same video, it is revealed that the plural way of saying more than one Endersent is just Endersent.[2] | ||||
1.10.2.0{{Extension DPL}}<ul><li>[[Goat Horn|Goat Horn]]<br/>{{redirect|Horn}}
{{Item
| image = Goat Horn JE1 BE1.png
| renewable = Yes
| stackable = No
}}
A '''goat horn''' is an [[item]] dropped by [[goat]]s. It has eight variants, and each plays a unique sound when {{Control|used}} which can be heard by [[Player|players]] in a large radius.
== Obtaining ==
=== Mob loot ===
A horn is dropped when an adult [[goat]] rams a tree or any other hard block that occurs naturally where goats spawn. These include [[stone]], [[coal ore]], [[copper ore]], [[iron ore]], [[emerald ore]], [[log]], or [[packed ice]]. Goats do not ram other solid blocks. {{IN|java}}, these blocks are listed under the {{cd|snaps_goat_horn}} [[tag]], and can be modified by [[data pack]]s.
Up to two horns can be dropped from an adult goat. Regular goats may drop the Ponder, Sing, Seek, and Feel horns, while screaming goats drop the Admire, Call, Yearn, and Dream horns. A specific goat drops only one type of horn; that is, if a goat drops a Sing horn, its other horn is also a Sing horn.
=== Natural generation ===
{{LootChestItem|goat-horn}}
Only the four variants from regular goats can be found here.
== Usage ==
When {{control|used}}, they play a loud sound that can be heard from up to 256 blocks, but are also limited by the server view distance. Each horn variant plays a unique sound. There are eight variants, four of which are exclusive to [[Goat#Spawning|screaming goats]].
There is a cooldown of seven seconds between each use of the horn. All goat horns are affected by this cooldown.
== Sounds ==
=== Generic ===
{{edition|java}}:
{{Sound table
|sound=Goat horn break1.ogg
|sound2=Goat horn break2.ogg
|sound3=Goat horn break3.ogg
|sound4=Goat horn break4.ogg
|subtitle=Goat Horn breaks off
|source=neutral
|description=When a goat's horn breaks off
|id=entity.goat.horn_break
|translationkey=subtitles.entity.goat.horn_break
|volume=0.9
|pitch=1.0
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Goat horn break1.ogg
|sound2=Goat horn break2.ogg
|sound3=Goat horn break3.ogg
|sound4=Goat horn break4.ogg
|description=When a goat's horn breaks off
|source=hostile
|id=mob.goat.horn_break
|volume=1.0
|pitch=1.0
|foot=1}}
=== Playing ===
{{edition|java}}:
{{Sound table
|sound=Goat Horn Call0.ogg
|description="Ponder"
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.0
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256}}
{{Sound table
|sound=Goat Horn Call1.ogg
|description="Sing"
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.1
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256}}
{{Sound table
|sound=Goat Horn Call2.ogg
|description="Seek"
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.2
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256}}
{{Sound table
|sound=Goat Horn Call3.ogg
|description="Feel"
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.3
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256}}
{{Sound table
|sound=Goat Horn Call4.ogg
|description="Admire"<ref group=note name=screaming>These are dropped by screaming goats.</ref>
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.4
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256}}
{{Sound table
|sound=Goat Horn Call5.ogg
|description="Call"<ref group=note name=screaming/>
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.5
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256}}
{{Sound table
|sound=Goat Horn Call6.ogg
|description="Yearn"<ref group=note name=screaming/>
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.6
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256}}
{{Sound table
|sound=Goat Horn Call7.ogg
|description="Dream"<ref group=note name=screaming/>
|subtitle=Goat horn plays
|source=Jukebox/Note Blocks
|id=item.goat_horn.sound.7
|translationkey=subtitles.item.goat_horn.play
|volume=16.0
|pitch=1.0
|distance=256
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Goat Horn Call0.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Ponder"
|id=horn.call.0
|volume=1.0<wbr><ref group=sound name=nodistance>{{Bug|MCPE-153254}}</ref><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0}}
{{Sound table
|sound=Goat Horn Call1.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Sing"
|id=horn.call.1
|volume=1.0<wbr><ref group=sound name=nodistance/><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0}}
{{Sound table
|sound=Goat Horn Call2.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Seek"
|id=horn.call.2
|volume=1.0<wbr><ref group=sound name=nodistance/><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0}}
{{Sound table
|sound=Goat Horn Call3.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Feel"
|id=horn.call.3
|volume=1.0<wbr><ref group=sound name=nodistance/><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0}}
{{Sound table
|sound=Goat Horn Call4.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Admire"<ref group=note name=screaming/>
|id=horn.call.4
|volume=1.0<wbr><ref group=sound name=nodistance/><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0}}
{{Sound table
|sound=Goat Horn Call5.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Call"<ref group=note name=screaming/>
|id=horn.call.5
|volume=1.0<wbr><ref group=sound name=nodistance/><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0}}
{{Sound table
|sound=Goat Horn Call6.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Yearn"<ref group=note name=screaming/>
|id=horn.call.6
|volume=1.0<wbr><ref group=sound name=nodistance/><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0}}
{{Sound table
|sound=Goat Horn Call7.ogg
|source=Jukebox/Note Blocks<wbr>{{Until|BE 1.20.40}}<br>Hostile Creatures<wbr>{{Upcoming|BE 1.20.40}}|overridesource=1
|description="Dream"<ref group=note name=screaming/>
|id=horn.call.7
|volume=1.0<wbr><ref group=sound name=nodistance/><wbr>{{Until|BE 1.20.40}}<br>16.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0
|foot=1}}
== Data values ==
=== ID ===
{{el|je}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Goat Horn
|spritetype=item
|nameid=goat_horn
|form=item
|foot=1}}
{{el|be}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Goat Horn
|spritetype=item
|nameid=goat_horn
|form=item
|id=624
|translationkey=item.goat_horn.name, item.minecraft.goat_horn.sound.0, item.minecraft.goat_horn.sound.1, item.minecraft.goat_horn.sound.2, item.minecraft.goat_horn.sound.3, item.minecraft.goat_horn.sound.4, item.minecraft.goat_horn.sound.5, item.minecraft.goat_horn.sound.6, item.minecraft.goat_horn.sound.7
|foot=1}}
=== Item data ===
==== ''Java Edition'' ====
<div class="treeview">
*{{nbt|compound|tag}}: The item's '''tag''' tag.
{{:Player.dat_format/Goat Horn}}
</div>
Goat horns use the "instrument" tag to control which sound can be played when using a goat horn. The values of the tag (to be prefixed with <code>minecraft:</code>) are:
{| class="wikitable sortable" style="text-align: center;"
!Sound type !![[Resource location|Identifier]]
|-
|Ponder||<code>ponder_goat_horn</code>
|-
|Sing ||<code>sing_goat_horn</code>
|-
|Seek ||<code>seek_goat_horn</code>
|-
|Feel ||<code>feel_goat_horn</code>
|-
|Admire||<code>admire_goat_horn</code>
|-
|Call ||<code>call_goat_horn</code>
|-
|Yearn||<code>yearn_goat_horn</code>
|-
|Dream||<code>dream_goat_horn</code>
|}
== History ==
{{History||October 16, 2021|link=https://www.twitch.tv/videos/1178420217?t=02h46m05s|Ulraf, a game developer on ''Minecraft'', states that goat horns are not included in [[Java Edition 1.18]].}}
{{History||November 17, 2021|link=https://www.minecraft.net/en-us/article/caves---cliffs-update-part-ii-coming|Goat horns are initially announced to be added after "The Wild Update".}}
{{History|java}}
{{History||1.19|snap=22w17a|[[File:Goat Horn JE1 BE1.png|32px]]Added goat horns.}}
{{History||1.19|snap=Pre-release 2|Goat Horns now snap when a goat rams into [[copper ore]].<ref>{{bug|MC-250941|||Fixed }}</ref>}}
{{History|Bedrock}}
{{History||Caves & Cliffs<br>(experimental)|link=Caves & Cliffs|snap=beta 1.16.200.52|[[File:Goat Horn JE1 BE1.png|32px]]Added goat horns behind the "Caves and Cliffs" experimental toggle.}}
{{History|||snap=beta 1.16.210.51|Goats now drop 2 horns each.}}
{{History|||snap=beta 1.17.20.20|Baby goats no longer drop horns.}}
{{History||1.18.0|snap=beta 1.18.0.20|Goat horns are now available outside of experimental gameplay.}}
{{History|||snap=beta 1.18.0.22|Goat horns have been moved behind the "Vanilla Experiments" [[experimental gameplay|experiments]] toggle.}}
{{History||Vanilla Experiments (experimental)|link=Experimental Gameplay|snap=beta 1.18.20.23|Goat horns now have a cooldown after being used.}}
{{History|||snap=beta 1.18.20.25|Goat horns now have an animation when being used in first person.
|Goats now make a sound when they drop goat horns.}}
{{History|||snap=beta 1.18.30.26|Goat horns are now used to craft [[copper horn]]s.|Changed goat horn sounds.}}
{{History||Vanilla Experiments (experimental)|link=Experimental Gameplay|snap=beta 1.19.0.24|Goat horns are no longer used to craft copper horns, as copper horns have been removed.|Changed goat horn sounds.{{verify}}|Removed "Fly" and "Dream" goat horns.}}
{{History||1.19.0|snap=beta 1.19.0.28|Goat horns are now available without enabling experimental gameplay.}}
{{History||1.19.10|snap=beta 1.19.10.22|Renamed the "Resist" goat horn to the "Dream" goat horn to match ''Java Edition''.|The "Feel" goat horn now plays the same sound as ''Java Edition''.}}
{{History|upcoming bedrock}}
{{History||1.20.40|snap=beta 1.20.40.22|Goat horns now have a range of 256 blocks.<ref name=nodistance>{{Bug|MCPE-153254}}</ref>}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* The "seek" horn sounds similar to the "ominous horn" that announces a [[raid]].
== Gallery ==
<gallery>
File:Screenshot (17).png|Steve using a goat horn.
File:Alex uses a goat horn.png|Alex using a goat horn.
File:Screenshot (18).png|The goat horn animation in first person.
File:Screenshot (19).png|The goat horn animation with "Left Hand" option enabled.
</gallery>
== Notes ==
<references group="note" />
== References ==
{{reflist}}
== External Links ==
* [https://www.minecraft.net/en-us/article/taking-inventory--goat-horn Taking Inventory: Goat Horn] - Minecraft.net on February 16, 2023
{{Items}}
[[Category:Renewable resources]]
[[Category:Tools]]
[[de:Ziegenhorn]]
[[es:Cuerno de cabra]]
[[fr:Corne de chèvre]]
[[it:Corno di capra]]
[[ja:ヤギの角笛]]
[[pl:Kozi róg]]
[[pt:Chifre de cabra]]
[[ru:Козий рог]]
[[zh:山羊角]]</li><li>[[:Category:Joke items|Category:Joke items]]<br/>[[Category:Joke features|Items]]
[[Category:Items]]</li></ul> | |||||
Trivia
- Like Watchlings and Endermen, Endersent can pick up key golems.
- The Endersent Death Sound is Used in Snareling's Melee Vocal Sound.
Gallery
References
- ↑ "Heroes! The hour is late, the threat is real, the End is nigh! Echoing Void DLC teleports into Dungeons on July 28 – together with the game’s Ultimate Edition of all six DLCs! Read more as the story reaches its final-dimensional conclusion." – @dungeonsgame on X, July 12, 2021
- ↑ "With the End in sight, it’s now or never to show your might! But some things are missing from the portal site, that will open the path to your ultimate fight!" – @dungeonsgame on X, July 14, 2021



