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VengefulHeartOfEnderFace
This page describes content that is a part of the Echoing Void DLC. 
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The specific instructions are: * Endersent attacking with both arms as well as swinging, add Idle, Walking and Death Animiation.

An Endersent is a powerful Ender Mob that can be found within the various missions of Minecraft Dungeons.

Lore[]

The Vengeful Heart of Ender sent six enchanted Endersent to the Overworld to guard six eyes of ender within underground void-torn arenas across the mainland. These Endersent are unique in that they each went by individual personal titles including the Savage Eye, the Ravenous Eye, the Blight Eye, the Reaping Eye, the Binding Eye, and the Spiked Eye.[1]

Appearance[]

Endersent are large variants of Endermen that share similar colors and proportions. Endersent have long foreheads, elbows, and club-like hands. Each of the six enchanted Endersent guards an Eye of Ender on their chest.

Spawning[]

Behavior[]

Endersent have the highest strength of any powerful mob within the game, dealing more damage than Redstone Golems or even Creepers, yet having less health than a Redstone Golem. Similarly to Watchlings and Endermen, Endersent can pick up Key Golems. They have four behaviors.

Basic attack

Endersent smash the ground with one arm.

Basic attack variant

Endersent swipe one arm at a target instead of the ordinary basic attack.

Deadly escape

Endersent smash the ground with both hands, dealing massive damage, even more than creepers, before teleporting away, summoning one to four Watchlings. After a moment, the endersent teleports back to where it originally spawned.

Teleport smash

Endersent raise one arm at a target before teleporting away and reappearing behind said target, smashing the ground with both arms and dealing massive damage, though less damage overall than deadly escape.

Health[]

Endersent have 3500 HP in the code. Some enchanted Endersent have 4000 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Sounds[]

Music[]

SoundDescription
Endersent theme pre
Endersent theme loop (unused)
Endersent theme post

Endersent[]

SoundDescription
Attack
Deadly escape
Death
Hurt
Idle smash
Idle
Step
Stun[note 1]
Teleport smash

Enchanted endersent[]

Enchanted Endersent Arena
Savage Eye Pumpkin Pastures
Ravenous Eye Highblock Halls
Blight Eye Soggy Swamp
Reaping Eye Desert Temple
Binding Eye Cacti Canyon
Spiked Eye Creeper Woods

Each of the six Eyes of Ender is guarded by a unique enchanted Endersent that is not seen again once the eye is collected. They spawn in six locations across the mainland as powerful mobs. Heroes must defeat them to obtain the Eyes of ender necessary to activate the End Portal.[1]

These enchanted Endersent do not spawn again once the eyes are collected. Its place is taken by non-enchanted Endersent with no Eye of Ender.

On each path leading to the enchanted Endersent, one or two Endermen may spawn in small ambushes. If the mission was already completed, Raid Captains may also spawn near the arenas.

Savage eye[]

Savage Eye-Arena

The arena where the savage eye is fought.

The Savage Eye is encountered in a secret area within the Pumpkin Pastures. It is found within a small underground arena and possesses at least the following enchantments:

To find it, heroes must journey to the stone brick rampart where the rune chamber is. After sighting this structure, heroes may find the Endersent arena. However, the arena can rarely spawn later on during the mission.

Ravenous eye[]

Ravenous Eye-Arena

The arena where the ravenous eye is fought.

The Ravenous Eye is encountered in a secret area within Highblock Halls. It is found within a small underground arena and possesses at least the following enchantments:

To find it, heroes must journey to the buffet rooms as there is a path that leads away from the buffet tables to what appears to be the Highblock Halls kitchen. At the end of this path, heroes may find the Endersent arena.

Blight eye[]

Blight Eye-Arena

The arena where the blight eye is fought.

The Blight Eye is encountered in a secret area within the Soggy Swamp. It is found within a small underground arena and possesses at least the following enchantments:

To find it, heroes must journey to the objective where they must destroy the witch brews. To the right of the witch brews, there is a path that leads to a dark ruin. At the bottom of this ruin, heroes may find the Endersent arena. It is not necessary to destroy the witch brews in order to fight the Blight Eye.

Reaping eye[]

Reaping Eye-Arena

The arena where the reaping eye is fought.

The Reaping Eye is encountered in a secret area within the Desert Temple. It is found within a small underground arena and possesses at least the following enchantments:

To find it, heroes must journey to the room directly before reaching the Nameless One’s tomb. To the north of the room, a path leads away from the objective into a cave with many traps, including a unique Spike Trap. At the end of this cave, heroes may find the Endersent arena.

Binding eye[]

Binding Eye-Arena

The arena where the binding eye is fought.

The binding eye is encountered in a secret area within the Cacti Canyon. It is found within a small underground arena and possesses at least the following enchantments:

To find it, heroes must journey just past the chest pond. To the left of the main path, a sidepath marked by stone bricks leads away from the objective and to an underground structure with traps. This path can spawn almost at any point between the chest pond and the fossil area. To pass through the traps, heroes must find and utilize Key Golems to open three locked gates. Once through, heroes may find the Endersent arena.

Spiked eye[]

Spiked Eye-Arena

The arena where the spiked eye is fought.

The spiked eye is encountered in a secret area within the Creeper Woods. It is found within a small underground arena and possesses at least the following enchantments:

To find it, heroes must journey to the first captive villager. To the right of the lone villager, there is a path that leads into a dark cave that is marked by a large enderman head made up of stone. Upon reaching the end of the cave, heroes may find the endersent arena.

Data values[]

  • In the game files, endersent are referred to internally by the name Endersent.
  • In the game files, the six enchanted endersent are referred to internally by the name Endersent2.

History[]

Minecraft Dungeons
July 12, 2021Four endersent are seen in the official artwork of the Echoing Void logo. Were previously unnamed.[2]
July 14, 2021The official name is revealed to be endersent, as well as footage of its attacks and behavior in-game. In the same video, it is revealed that the plural way of saying more than one endersent is just endersent.[1]
July 16, 2021The FAQs of the echoing void DLC was released along with some questions relating to the story of the DLC.[3]
1.10.2.0
{{Extension DPL}}<ul><li>[[Dupe Hack|Dupe Hack]]<br/>{{for|the method to duplicate items and blocks|Tutorials/Block and item duplication}}
{{stub}}
{{Joke feature}}
{{exclusive|java}}{{item
| image = Missing Texture.png
| rarity=Common
| stackable=No
|title=minecraft:dupe_hack|renewable=Yes}}
'''minecraft:dupe_hack''' is a joke item from [[Java Edition 23w13a_or_b]].

==Obtaining==

Once the <code>dupe_hack_occurrence_chance</code> vote is approved the '''dupe hack''' item has a random chance of dropping whenever an entity with chests is killed by a player, e.g. when destroying a [[Minecart with Chest|minecart with chest]] with a [[sword]].

It doesn't appear in the [[creative]] menu, not even when the [[Options#Controls|option]] "Operator Items Tab" is enabled, but can be given to the player with [[Commands/give|<code>/give</code>]] and other commands.

==Usage==
The dupe hack item can be used to create a limited amount of duplicate items by placing it on a [[crafting table]] with any other item. It has a random chance of breaking, controlled by the <code>dupe_hack_break_chance</code> vote. This limitation can be mostly bypassed by putting the items in an [[Ender Chest|ender chest]] first and duplicating the chest.

When using the Dupe Hack, it has a random chance of breaking, which is often decided by votes.

===Crafting ingredient===

{{Crafting
  |Any Item
  |Dupe Hack
  |Output=Any Item, 2
  |showdescription=1
  |description=The dupe hack item remains in the crafting grid after duplicating an item.
  |foot=1
}}

==Data values==
===ID===
{{edition|java}}:{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=minecraft:dupe_hack
|spritetype=item
|nameid=dupe_hack
|form=item|foot=1|spritename=missingno}}

==History==
{{History|java}}
{{History||23w13a_or_b|[[File:Missing Texture JE4.png|32px]] Added minecraft:dupe_hack.}}
{{History|foot}}

{{items}}
{{Jokes}}

<references />

[[Category:Joke items]]

[[ja:Dupe Hack]]
[[pt:Dupe Hack]]</li><li>[[Snowball|Snowball]]<br/>{{about|the throwable item|the enchantment in ''Minecraft Dungeons''|MCD:Snowball}}
{{ItemEntity
|image=Snowball.png
|renewable=Yes
|stackable=Yes (16)<br>
Yes (64){{upcoming|java Combat Tests}}
|size=Height: 0.25 Blocks<br>Width: 0.25 Blocks
}}

'''Snowballs''' are throwable combat items that hit but do not damage most [[Mob|mobs]] on impact.

== Obtaining ==
{{see also|Tutorials/Snow farming}}

=== Mining ===
A [[shovel]] without the [[Silk Touch]] enchantment can get 4 snowballs by breaking a [[snow block]], and 1–8 snowballs by breaking or blasting [[snow layer]]s – one per layer. The [[Fortune]] enchantment does not affect these amounts.

{{IN|bedrock}}, snowballs are dropped from snow layers even when mined with a Silk Touch shovel.<ref>{{bug|MCPE-59729||Snow layers don't drop themselves when mined with a silk touch enchanted shovel}}</ref>

==== Explosions ====
Creeper and TNT [[explosion]]s leave snowballs in the resulting debris field if near snow.

==== Ravagers ====
{{IN|BE}}, Ravagers destroy snow layers, dropping snowballs.

==== Pistons ====
{{IN|BE}}, a block or piston head pushed into the position of snow layers destroys the snow layers, dropping snowballs. 1-3 layers drops 1 snowball, 4-5 layers drops 2 snowballs, 6-7 layers drops 3 snowballs and 8 layers drops 4 snowballs.

=== Mob loot ===
[[Snow golem]]s drop 0–15 snowballs upon death, unaffected by [[Looting]].

=== Chest loot ===
{{LootChestItem|snowball}}

== Usage ==

=== Crafting ingredient ===
{{crafting usage}}

=== Combat ===
[[File:Throwing a snowball on a pig.gif|300px|thumbnail|right|Throwing a snowball on a pig animation.]]
Snowballs can be thrown by {{control|using}} them. There is no charging time or cooldown for firing them,{{Until|java Combat Tests}} meaning they can be thrown as fast as the player can click.

Like other projectiles, snowballs are affected by gravity: their range is the same as those of [[egg]]s and [[ender pearl]]s, less than that of [[arrow]]s fired from [[bow]]s, and more than that of [[splash potion]]s. In [[Bedrock Edition]], players will receive damage and will be knockbacked.

Snowballs deal {{hp|3}} each to [[blaze]]s but they deal no damage to other mobs. Mobs still receive knockback and act the same as if they were being damaged (for example, [[zombified piglin]]s who are hit by snowballs become aggressive). Players {{in|BE}} receive knockback, while players {{in|JE}} are unaffected.<ref>{{bug|MC-3179|||WAI}}</ref>{{Until|java Combat Tests}}

When fighting the [[ender dragon]], [[end crystal]]s are able to be destroyed by snowballs being thrown at them.

Snowball, like other projectiles, can be used to distract the [[warden]]. A warden walks towards the location where the snowball lands to inspect it, giving the player time to escape. However, if snowballs are fired too frequently (at least twice in 5 seconds), the warden walks straight to the player instead.
In the new versions they can hit players but just only in bedrock
=== Dispenser ===
Snowballs can be fired from [[dispenser]]s.

== Sounds ==
{{Edition|Java}}:<br>
Thrown snowballs use the Friendly Creatures sound category for entity-dependent sound events.
{{Sound table
|rowspan=3
|sound=Bow shoot.ogg
|subtitle=Snowball flies
|source=neutral
|description=When a player throws a snowball
|id=entity.snowball.throw
|translationkey=subtitles.entity.snowball.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16}}
{{Sound table
|subtitle=Snowball flies
|source=neutral
|description=When a snow golem shoots a snowball
|id=entity.snow_golem.shoot
|translationkey=subtitles.entity.snowball.throw
|volume=1.0
|pitch={{frac|1|3}}-0.5
|distance=16}}
{{Sound table
|subtitle=Dispensed item
|source=block
|description=When a dispenser shoots a snowball
|id=block.dispenser.launch
|translationkey=subtitles.block.dispenser.dispense
|volume=1.0
|pitch=1.2
|distance=16
|foot=1}}

{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|rowspan=3
|sound=Bow shoot.ogg
|source=player
|description=When a player throws a snowball
|id=random.bow
|volume=0.5
|pitch=0.33-0.5}}
{{Sound table
|source=neutral
|description=When a snow golem shoots a snowball
|id=mob.snowgolem.shoot
|volume=1.0
|pitch=0.8-1.2}}
{{Sound table
|source=player
|description=When a dispenser shoots a snowball
|id=random.bow
|volume=1.0
|pitch=0.83-1.25
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=item
|nameid=snowball
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|showentitytags=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=entity
|nameid=snowball
|entitytags=impact_projectiles
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Item
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=item
|nameid=snowball
|id=374
|form=item
|foot=1}} 
{{ID table
|edition=bedrock
|firstcolumnname=Entity
|shownumericids=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=entity
|nameid=snowball
|id=81
|foot=1}}

=== Entity Data ===
Snowballs have entity data that define various properties of the entity.

{{el|java}}:
{{main|Entity format}}
{{/ED}}

{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].

== Advancements ==
{{Load advancements|Bullseye}}

== Video ==
<div style="text-align:center">{{yt|2E-c9P8kyfg}}</div>

==History==
{{History|java alpha}}
{{History||v1.0.5|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.
|Snowballs are used to craft [[snow block]]s.
|Snowballs could stack up to 64.}}
{{History||v1.0.5_01|Snowballs now stack to 8.
|Added a new snowball [[sound]] effect.
|Harvesting snowballs now requires a [[shovel]].}}
{{History||v1.0.6|Snowballs now stack up to 16.
|Thrown snowballs no longer disappear.}}
{{History||v1.1.1|It is no longer possible to obtain more than four snowballs from a solid [[snow block]] (the [[player]] was previously able to obtain 4-6 snowballs per snow block allowing an infinite number of snowballs to be made).}}
{{History||v1.2.0|snap=preview|[[Fireball]]s use the same texture as the snowball.}}
{{History|java beta}}
{{History||1.2|Snowballs can now be fired by [[dispenser]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|[[Fireball]]s no longer use the snowball texture.}}
{{History|||snap=RC1|Snowball throwing sound was changed.}}
{{History||1.9|snap=15w32a|Snowballs no longer damage the [[ender dragon]].}}
{{History|||snap=15w36b|Snowballs now produce particles when thrown at an entity.}}
{{History|||snap=15w49a|Snowballs, as well as all projectiles, now take the thrower's motion into account when fired.}}
{{History||1.11|snap=16w32a|The entity ID has been changed from <code>Snowball</code> to <code>snowball</code>.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 332.}}
{{History||1.14|snap=18w43a|[[File:Snowball JE2 BE2.png|32px]] The texture of snowballs has been changed.}}
{{History|||snap=18w49a|Snowballs can now be found in [[chest]]s in [[snowy tundra]] [[village]] houses.}}
{{History|||snap=19w08a|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed, once again.}}
{{History||1.16.2|snap=Pre-Release 1|Snowballs are now affected by [[bubble column]]s.}}
{{History||1.19|snap=Deep Dark Experimental Snapshot 1|Snowballs now generate in [[ancient city]] chests.}}
{{History|upcoming java}}
{{History||Combat Tests|snap=Combat Test 4|Snowballs now stack to 64, once again.
|Snowballs now have 4-tick cooldown and are not rendered for the first 2 ticks to prevent screen flickering.}}

{{History|pocket alpha}}
{{History||v0.2.0|[[File:Snowball JE1 BE1.png|32px]] Added snowballs. They are currently unobtainable and serve no purpose.}}
{{History||v0.3.0|Snowballs now drop as an item when mining [[snow block]]s and [[snow layer]]s.
|Snowballs can be used to craft [[snow block]]s.}}
{{History||v0.4.0|Snowballs can now be thrown.}}
{{History||v0.11.0|snap=build 14|Snowballs are now available in the [[creative]] inventory.}}
{{History||v0.12.0|Snowballs now deal [[damage]] to [[blaze]]s.}}
{{History||v0.12.1|snap=build 1|Added [[snow golem]]s, which [[drops|drop]] snowballs.}}
{{History|bedrock}}
{{History||1.2.0|Snowballs now deal knockback to [[player]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Snowball JE2 BE2.png|32px]] The texture of snowballs has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Snowballs can now be found in some [[snowy tundra]] [[village]] house [[chest]]s.}}
{{History|||snap=beta 1.11.0.5|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed, once again.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|switch=1.0.1|wiiu=Patch 1|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.}}
{{History||xbox=none|xbone=none|ps=1.90|switch=none|wiiu=none|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed.}}

{{History|3DS}}
{{History||0.1.0|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Trivia ==
* A thrown snowball faces the player in the first-person view, while it appears horizontally rotated in third-person view. This is the case for all throwable items ([[ender pearl]]s, [[egg]]s, snowballs, and all throwable [[potion]]s).

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--snowball Taking Inventory: Snowball] – Minecraft.net on August 3, 2019

{{Items}}
{{entities}}

[[Category:Combat]]

[[cs:Sněhová koule]]
[[de:Schneeball]]
[[es:Bola de nieve]]
[[fr:Boule de neige]]
[[hu:Hógolyó]]
[[ja:雪玉]]
[[ko:눈덩이]]
[[nl:Sneeuwbal]]
[[pl:Śnieżka]]
[[pt:Bola de neve]]
[[ru:Снежок]]
[[th:บอลหิมะ]]
[[uk:Сніжок]]
[[zh:雪球]]</li></ul>
Endersent NoEyeAdded endersent.

Gallery[]

Renders[]

Textures[]

Gameplay[]

Notes[]

  1. These sounds are unused since endersent cannot be stunned.

References[]

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