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Great Hammer (MCD)
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Gear (item)
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  • Add the mission objectives.
VengefulHeartOfEnderFace
This page describes content that is a part of the Echoing Void DLC. 

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End Wilds is the second mission of the Minecraft Dungeons Echoing Void DLC. It can be unlocked from completing The Stronghold.

Story

IS THIS THE END? – Far from home and surrounded by the endless Void, the only path ahead takes you deeper into the unknown. Don’t mistake the disquieting beauty of the wilderness as peace - the enemies that lurk in the shadows will strike if you let your guard down.

Story

Upon activating and entering the portal in The Stronghold, the hero must find an End Gateway to journey deeper into the end. Upon using the gateway, the Broken Citadel is unlocked.

Voiceovers

An unexpected wilderness stretches out before you. Far from home and surrounded by the endless void, you must defend yourself against the creatures drawn to your power. If you want to make it out alive, you’ll need to go further into the unknown.

In-game Intro

Each precarious step you take, brings you closer to the end.

In-game Outro

Objectives

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Mobs

Native

Mob Difficulty
Default Adventure Apocalypse
Cutscene
Armored End Vindicator Yes Yes Yes
End Illager Yes Yes Yes
End Vindicator Yes Yes Yes
Imperfect Heart of Ender Yes Yes Yes
Non-Attackable
Imperfect Heart of Ender Yes Yes Yes
Utility
Key Golem Yes Yes Yes
Piggy Bank Yes Yes Yes
Non-alive
Evoker Fang No Summoned[note 1] Summoned[note 1]
Geomancer Bomb Summoned[note 2] Summoned[note 2] Summoned[note 2]
Geomancer Wall Summoned[note 3] Summoned[note 3] Summoned[note 3]
Ice Chunk Summoned[note 4] Summoned[note 4] Summoned[note 4]
Illusioner Clone No Summoned[note 5] Summoned[note 5]
Shulker Bullet Yes Yes Yes
Snareling Goop Yes Yes Yes
Hostile
Armored Mountaineer Yes Yes Yes
Armored Pillager Yes Yes Yes
Armored Vindicator Yes Yes Yes
Blastling Yes Yes Yes
Enchanter Yes Yes Yes
Endermite (mob) Yes Yes Yes
Geomancer Yes Yes Yes
Iceologer Yes Yes Yes
Mountaineer Yes Yes Yes
Pillager Yes Yes Yes
Ravager Yes Yes Yes
Royal Guard Yes Yes Yes
Shulker Yes Yes Yes
Snareling Yes Yes Yes
Vex No Summoned[note 6] Summoned[note 6]
Vindicator Yes Yes Yes
Watchling Yes Yes Yes
Mini Bosses
Enderman Yes Yes Yes
Endersent Yes Yes Yes
Evoker No Rarely Sometimes
Illusioner No Rarely Sometimes
Raid Captain Rarely Sometimes Sometimes
Bosses
Enderman Yes Yes Yes
  1. a b Summoned by Evoker
  2. a b c Summoned by Geomancer
  3. a b c Summoned by Geomancer
  4. a b c Summoned by Iceologer
  5. a b Summoned by Illusioner
  6. a b Summoned by Evoker

Items

Item Difficulty
Default Adventure Apocalypse
Armor
Mercenary Armor Yes Yes Yes
Shulker Armor Yes Yes Yes
Artifacts
Corrupted Beacon No No Yes
Death Cap Mushroom Yes Yes Yes
Shadow Shifter Yes Yes Yes
Tome of Duplication No Yes Yes
Torment Quiver Yes Yes Yes
Consumables
Chorus Fruit Yes Yes Yes
Elytra Yes Yes Yes
Melee Gear
Backstabber Yes Yes Yes
Obsidian Claymore Yes Yes Yes
Sickles No Yes Yes
Ranged Gear
Hunting Bow Yes Yes Yes
Shadow Crossbow Yes Yes Yes
Trickbow No Yes Yes

Trivia

  • This was the second level to be revealed for the Echoing Void DLC.
  • In the game files, the End Wilds are referred to internally as the EnderWilds.
  • The End Tower sub dungeon only generates during the first play through of the mission.
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