Note:
- HD Logo of Echoing Void.
Official logo for the Echoing Void DLC.
Official artwork for the Echoing Void DLC.
Echoing Void is a Minecraft Dungeons DLC that takes place in The End dimension that was announced at Minecraft Live 2020 and will be released on July 28, 2021. This DLC will also likely be in the Other Dimensions tab, like the Flames of the Nether. Showcased at Minecraft Live 2020, it is the last Season Pass DLC after Howling Peaks, Flames of the Nether and Hidden Depths.
Additions
The following is included in this DLC pack:
Artifacts
- Unnamed blue and purple quiver
- Unnamed map-like artifact
- Unnamed soul artifact
Consumables
Effects
Enchantments
Gear
- Unnamed Claymore-like sword
- Unnamed Daggers-like sword
- Unnamed Swords
- Unnamed Crossbow
- Unnamed Bow
- Unnamed Shulker-like armor
- Unnamed Soul Robe-like armor
- Unnamed Ember Robe-like armor
- One more unused armor
Locations
- The Stronghold
- End Wilds
- Heart of the End [unofficial name]
- Sub Endcity (Unused)
Mobs
Added
Mobs that are first introduced by the Echoing Void DLC:
- Echoing Void DLC Boss [unofficial name]
- Baby Endermite
- Enderman (mob) (possible placeholder)
- Endermite
- Endersent
- Flying Purple Worm [unofficial name]
- Green-eyed Enderman [unofficial name]
- Multi-eyed Enderman [unofficial name]
- Purple Hand Enderman [unofficial name]
- Purple Vex-like Mob [unofficial name]
- Shulker
- Shulker Bullet (Non-alive)
- Silverfish
Includes
Mobs that appear in the Echoing Void DLC but introduced in the Mainland or previous DLC:
- Armored Mountaineer (possible placeholder)
- Armored Zombie (possible placeholder)
- Enderman (possible placeholder)
- Iceologer (possible placeholder)
- Mountaineer (possible placeholder)
- Skeleton (possible placeholder)
- Vindicator (possible placeholder)
- Zombie (possible placeholder)
Skins
- End Rogue
- Unknown Echoing Void skin
Trivia
- In the video, the Arch-Illager is shown. However, this has been confirmed to be a placeholder.[1]
- It will be the last DLC introduced in the Season Pass, as confirmed by Marc Watson on Reddit.[2]
- In a video released on July 9, 2021, a tiny hint of the story was revealed in that two Endermen have found something buried within some stone located in the Overworld titled, “They have found it…”.[3]
- A second video was released on July 11, 2021, which showed a distorted face of the DLC’s final boss peering from the void before the End Portal deactivated with the phrase, “The End… is coming!”[4]
- In a blog post, it was revealed that the official name of mobs native to The End are known as Enderlings.
History
| Minecraft Dungeons | |||||
|---|---|---|---|---|---|
| October 3, 2020 | Echoing Void revealed during Minecraft Live 2020 in early development. | ||||
1.5.0.0{{Extension DPL}}<ul><li>[[Brown Dye|Brown Dye]]<br/>{{Item
| image = Brown Dye.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Brown dye''' is a [[Dye#Primary|primary color dye]] derived from [[cocoa beans]].
== Obtaining ==
=== Crafting ===
{{Crafting
|Cocoa Beans
|Output=Brown Dye
|type=Material
|head=
}}
== Usage ==
{{dye usage}}
=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}
=== Loom ingredient ===
{{Banner loom usage|Brown Dye}}
=== Trading ===
Apprentice-level Shepherd villagers have a 20% chance to buy 12 brown dye for an emerald.{{only|bedrock}}
Expert-level Shepherd villagers have a {{frac|2|7}} chance to buy 12 brown dye for an emerald.{{only|java}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Brown Dye
|spritetype=item
|nameid=brown_dye
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Brown Dye
|spritetype=item
|nameid=brown_dye
|aliasid=dye / 17
|id=398
|form=item
|translationkey=item.dye.brown_new.name
|foot=1}}
== History ==
{{expand section|Item textures and more from a development video on twitter by bartek.}}
{{History|java}}
{{History||1.14|snap=18w43a|[[File:Brown Dye JE1 BE1.png|32px]] Added brown dye.}}
{{History|||snap=18w44a|Brown dye now can change the text color on [[sign]]s to brown.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sell brown dyes.}}
{{History|||snap=19w11a|Brown dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Brown dye can now used to craft newly added [[brown candle]]s.}}
{{History|||snap=21w19a|Brown dye can no longer used to craft brown candles.}}
{{History|||snap=Pre-release 1|Brown dye can once again used to craft brown candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Brown dye now can change the text color on [[hanging sign]]s to brown.}}
{{History|bedrock}}
{{History||1.8.0|snap=beta 1.8.0.10|[[File:Brown Dye JE1 BE1.png|32px]] Added brown dye.}}
{{History||1.11.0|snap=beta 1.11.0.4|Brown dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of brown dye has been changed from <code>dye/17</code> to <code>brown_dye</code>.}}
{{History|ps4}}
{{History||1.83|[[File:Brown Dye JE1 BE1.png|32px]] Added brown dye.}}
{{History|foot}}
== Issues ==
{{issue list}}
{{Items}}
[[Category:Dyes]]
[[Category:Renewable resources]]
[[de:Brauner Farbstoff]]
[[es:Tinte marrón]]
[[fr:Teinture marron]]
[[ja:茶色の染料]]
[[ko:갈색 염료]]
[[pl:Brązowy barwnik]]
[[pt:Corante marrom]]
[[th:สีย้อมสีน้ำตาล]]
[[zh:棕色染料]]</li><li>[[Prismarine Crystals|Prismarine Crystals]]<br/>{{Item
|type=
| renewable = Yes
| stackable = Yes (64)
}}
'''Prismarine crystals''' are items obtained by defeating [[guardian]]s or [[elder guardian]]s. They are used along with [[prismarine shard]]s to craft [[sea lantern]]s.
== Obtaining ==
=== Mob loot ===
[[Guardian]]s and [[elder guardian]]s have a 40% chance and {{frac|1|3}} chance, respectively, of dropping prismarine crystals upon death. The maximum drop count is increased by one per level of [[Looting]].
=== Mining ===
Prismarine crystals are dropped by [[sea lantern]]s when not using a [[Silk Touch]] tool. They drop 2–3 crystals each time, which can be increased to a maximum of 5 using the [[Fortune]] enchantment.
=== Natural generation ===
{{LootChestItem|prismarine-crystals}}
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Prismarine Crystals
|spritetype=item
|nameid=prismarine_crystals
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Prismarine Crystals
|spritetype=item
|nameid=prismarine_crystals
|id=549
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.8|snap=14w25a|[[File:Prismarine Crystals JE1 BE1.png|32px]] Added prismarine crystals.}}
{{History||1.9|snap=15w43a|The chance of [[guardian]]s and [[elder guardian]]s dropping prismarine crystals upon [[death]] has been increased, from 33% to 40%.}}
{{History|||snap=15w43b|The chance of elder guardians [[drops|dropping]] crystals upon [[death]] has now been reverted back to 33%. However, the chance for guardians to drop them is still 40%.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 410.}}
{{History|||snap=18w10a|Prismarine crystals now generate in [[buried treasure]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Prismarine Crystals JE2 BE2.png|32px]] The texture of prismarine crystals has been changed.}}
{{History|pocket alpha}}
{{History||v0.16.0|snap=build 1|[[File:Prismarine Crystals JE1 BE1.png|32px]] Added prismarine crystals.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Prismarine crystals can now be found inside [[buried treasure]] [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Prismarine Crystals JE2 BE2.png|32px]] The texture of prismarine crystals has been changed.}}
{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Prismarine Crystals JE1 BE1.png|32px]] Added prismarine crystals.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Prismarine Crystals JE2 BE2.png|32px]] The texture of prismarine crystals has been changed.}}
{{History|New 3DS}}
{{History||1.3.12|[[File:Prismarine Crystals JE1 BE1.png|32px]] Added prismarine crystals.}}
{{History|foot}}
== Issues ==
{{issue list}}
{{Items}}
[[Category:Renewable resources]]
[[de:Prismarinkristalle]]
[[es:Cristales de prismarina]]
[[fr:Cristaux de prismarine]]
[[hu:Prizmarin kristály]]
[[ja:プリズマリンクリスタル]]
[[ko:프리즈머린 수정]]
[[lzh:海磷晶]]
[[nl:Prismarienkristallen]]
[[pl:Kryształy pryzmarynu]]
[[pt:Cristais de prismarinho]]
[[ru:Призмариновый кристалл]]
[[uk:Призмаринові кристали]]
[[zh:海晶砂粒]]</li></ul> | The End Rogue skin is added into the game files. | ||||
| July 9, 2021 | A video of two Endermen pulling blocks away is seen, with one grabbing something glowing, being a hint to Echoing Void’s story. | ||||
| July 11, 2021 | A video of an End Portal is seen with the face of the DLC’s final boss in the void before disappearing, further hinting the story. | ||||
| July 12, 2021 | The name for the DLC is revealed to be Echoing Void and the release date is July 28, 2021.[5] | ||||
Gallery
A Pillager can be seen near the top of the screenshot of the Echoing Void DLC in Minecraft Dungeons. It is likely a placeholder however.
A Geomancer can be seen near the top of the screenshot of the Echoing Void DLC in Minecraft Dungeons. It is likely a placeholder however.
A Chorus Flower object can be seen in the center of the screenshot of the Echoing Void DLC teaser in Minecraft Dungeons.
A Frozen Zombie can be seen near the top of the screenshot of the Echoing Void DLC teaser in Minecraft Dungeons.
A player close to an incomplete end portal.
A group of endermen in the end (most likely placeholders for the endermen-like mobs from the DLC’s official artwork), close to a structure similar to an end gateway.
References
- ↑ "It is still lots of WIP so he might have sneaked in there by mistake as a placeholder mob haha... Or...?!" – @bjorkefors on X, October 3, 2020
- ↑ The main reason folks haven’t seen a lot about the end yet is that it’s the furthest out.— u/Marc_IRL on Reddit
- ↑ https://twitter.com/dungeonsgame/status/1413513347887026185
- ↑ https://twitter.com/dungeonsgame/status/1414268313740402696
- ↑ https://twitter.com/dungeonsgame/status/1414600698457636866







