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The first amount of emeralds collected are stored and then spent to save the player from death.

In-game description

Death Barter is an enchantment that can be found within the various armor of Minecraft Dungeons.

Tiers[]

Tier Effect Cost
I Cost 150 Emeralds 2 Enchantment Point
II Cost 100 Emeralds 3 Enchantment Points
III Cost 50 Emeralds 4 Enchantment Points

Usage[]

Any armor enchanted with Death Barter will revive the hero from death at the cost of emeralds. The base cost is 150 emeralds, and it decreases by 50 for every extra tier of the enchantment.

When a hero has armor with the Death Barter enchantment equipped, the first 150, 100, or 50 emeralds collected since the mission started, since their last death, or since the last time they were saved from death are saved towards the enchantment instead of going to their wallet. Once the enchantment is fully charged, further emeralds are collected as normal, and the hero will be saved from a single death. If the hero would die with the enchantment fully charged, they are instead healed a portion of their health, and the emerald count resets.

Being saved from death is not dying, and it doesn't trigger effects like the Life Boost enchantment.

Built-into[]

Death Barter tier I is built-into the following armor:

Sounds[]

SoundDescription
Death Barter Emerald Pickup
Death Barter Activate
Death Barter Effect [note 1]
  1. Sound is complete silence

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Repeat Customer
Save yourself by using the Death Barter enchantment twice in a single mission.10GBronze

History[]

Minecraft Dungeons
1.7.2.0Death BarterAdded death barter.

Gallery[]


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