Last Updated Oct 16 2020. (Maintained by HNaledi123 (talk) 05:43, 16 October 2020 (UTC))
Seasonal Trials Archive[]
ARCHIVE DISCONTINUED TILL FURTHER NOTICE.
Locations[]
Following locations have had a Daily Trial occur at some point.
- Difficulty 1 = Hard Challenge
- Difficulty 2 = Harder Challenge
- Difficulty 3 = Epic Challenge
Location | Date & (Difficulty) | ||
---|---|---|---|
Mainland | |||
Creeper Woods | Sep 8 (1), Sep 11 (2), Sep 12 (1), Sep 13 (2), Sep 18 (1), Sep 20 (2), Sep 21 (2), Sep 22 (2), Sep 24 (3), Sep 26 (3), Sep 28 (2), Sep 29 (1), Oct 2 (3), Oct 4 (2) | ||
Redstone Mines | Sep 9 (3), Sep 10 (3), Sep 15 (3), Sep 17 (2), Sep 19 (1), Sep 20 (3), Sep 21 (1), Sep 26 (2), Oct 5 (3) | ||
Fiery Forge | Sep 8 (3), Sep 11 (3), Sep 14 (3), Sep 19 (3), Sep 22 (3), Sep 25 (1), Sep 29 (2), Oct 1 (3) | ||
Cacti Canyon | Sep 12 (2), Sep 16 (3), Sep 23 (3), Sep 24 (1), Sep 25 (2), Sep 28 (1), Oct 3 (1) | ||
Desert Temple | Sep 15 (2), Sep 23 (2), Sep 27 (3), Sep 30 (1), Oct 1 (3), Oct 3 (3), Oct 4 (3) | ||
Soggy Swamp | Sep 10 (1), Sep 16 (2), Sep 17 (3), Sep 27 (1) | ||
Pumpkin Pastures | Sep 13 (1), Sep 14 (2), Oct 2 (1), Oct 13 (3) | ||
Highblock Halls | Sep 18 (2), Sep 30 (2), Oct 5 (1), Oct 13 (2) | ||
Creepy Crypt (Secret Level) | Sep 9 (2) | ||
(Arch Haven) (Secret Level) | Sep 8 (?) | ||
(Underhalls) (Secret Level) | Sep 8 (?) | ||
Jungle Awakens DLC | |||
Overgrown Temple (DLC) | Sep 8 (2), Sep 10 (2), Sep 11 (1), Sep 12 (2), Sep 16 (1), Sep 18 (2), Sep 19 (1), Sep 20 (1), Sep 22 (2), Sep 23 (2), Sep 25 (3), Sep 26 (1), Sep 27 (2), Sep 28 (2), Sep 29 (1), Sep 30 (3), Oct 2 (1), Oct 13 (3) | ||
Dingy Jungle (DLC) | Sep 9 (3), Sep 13 (1), Sep 14 (3), Sep 15 (3), Sep 17 (2), Sep 21 (1), Sep 24 (3), Oct 1 (3), Oct 3 (1), Oct 4 (1), Oct 5 (3) | ||
Creeping Winter DLC | |||
Frosted Fjord (DLC) | Sep 11 (2), Sep 12 (2), Sep 13 (2), Sep 14 (3), Sep 17 (1), Sep 18 (2), Sep 20 (3), Sep 21 (3), Sep 22 (3), Sep 23 (3), Sep 24 (3), Sep 26 (2), Sep 28 (1), Sep 29 (2), Sep 30 (1), Oct 1 (3), Oct 5 (2), Oct 13 (2) | ||
Lone Fortress (DLC) | Sep 8 (1), Sep 10 (1), Sep 15 (3), Sep 16 (3), Sep 19 (2), Sep 25 (2), Sep 27 (2), Oct 2 (1), Oct 3 (2), Oct 4 (1) | ||
Lost Settlement (DLC) (Secret Level) | Sep 9 (3) |
Squid Coast, Soggy Cave, Arch Haven, Lower Temple, Underhalls, Obsidian Pinnacle, Panda Plateau and ??? have never had any Daily Trial occour yet. Arch Haven and Underhalls had a daily trial for a few minutes after launch, but both of them were bugged, and got switched almost immediately.
UPDATED LAST Oct 2nd
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The pre-stronghold map of the Mainland in Minecraft Dungeons.

The map of Jungle Awakens in Minecraft Dungeons.

The map of Creeping Winter in Minecraft Dungeons.
September[]
Creeping Winter Release!
Sep 8[]
Release day!
Arch Haven and Underhalls just after launch got the daily trials. But both of them where glitched, so it got switched.
Creeper Woods[]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[]
Epic Challenge (3, III)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
- Burst Crossbow
- Cutlass
- Dark Armor
- Exploding Crossbow
- Great Hammer
- Mercenary Armor
- Plate Armor
- Power Bow
- Reinforced Mail
- Scale Mail
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
- Glaive
- Soul Knife
- Heavy Crossbow
- Rapid Crossbow
- Scatter Crossbow
- Champion's Armor
- Plate Armor
- Soul Robe
- Snow Armor
Rewards
Sep 9[]
Creepy Crypt Daily Trial was bugged. If you had already unlocked Creepy Crypt, it would not be unlocked. I made a new account to counter this problem. This is probably why we didn't have any more secret level daily trials.
Creepy Crypt[]
Harder Challenge (2, II)
Modifiers
- Pet count is set to 3 (Positive)
- Mob damage is increased by 50% (Negative)
- Heroes have the Radiance enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Redstone Mines[]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Dingy Jungle[]
Epic Challenge (3, III)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lost Settlement[]
Epic Challenge (3, III)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 10[]
Soggy Swamp[]
Hard Challenge (1,I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Looting enchantment equipped (Positive)
- 50% of melee mobs have the Critical Hit enchantment (Negative)
Items
(Apocalypse)
- Glaive
- Double Axe
- Daggers
- Soul Knife
- Hunting Bow
- Scatter Crossbow
- Evocation Robe
- Scale Mail
- Mercenary Armor
- Mystery Armor
Rewards
Redstone Mines[]
Epic Challenge (3, III)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Mob damage is increased by 50% (Negative)
- Mob speed is increased by 50% (Negative)
- Heroes have the Freezing enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Hard Challenge (1, I)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
- Glaive
- Soul Knife
- Heavy Crossbow
- Rapid Crossbow
- Scatter Crossbow
- Champion's Armor
- Plate Armor
- Soul Robe
- Snow Armor
Rewards
Sep 11[]
Creeper Woods[]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Fiery Forge[]
Epic Challenge (3, III)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment Equipped (Positive)
Items
(Apocalypse)
- Cutlass
- Great Hammer
- Power Bow
- Burst Crossbow
- Exploding Crossbow
- Reinforced Mail
- Scale Mail
- Dark Armor
- Mercenary Armor
- Plate Armor
Rewards
Overgrown Temple[]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 75% (Negative)
- 50% of melee mobs are replaced with Pillager (Negative)
- Heroes have the Deflect enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 12[]
Creeper Woods[]
Hard Challenge (1, I)
Modifiers
- 50% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Recycler enchantment equipped (Positive)
- 50% of mobs have the Multishot enchantment (Negative)
Items
(Apocalypse)
Rewards
Cacti Canyon[]
Harder Challenge (2, II)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
- Gauntlets
- Cutlass
- Trickbow
- Shortbow
- Longbow
- Crossbow
- Heavy Crossbow
- Champion's Armor
- Mercenary Armor
- Grim Armor
- Spelunker Armor
Rewards
Overgrown Temple[]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Looting enchantment equipped (Positive)
- 50% of melee mobs have the Critical Hit enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 13[]
Creeper Woods[]
Harder Challenge (2, II)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Pumpkin Pastures[]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Dingy Jungle[]
Hard Challenge (1, I)
Modifiers
- The hero only has Firework Arrows (Positive)
- Hero health is increased by 30% (Positive)
- 50% of melee mobs are replaced with Creeper (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Harder Challenge (2, II)
Modifiers
- hero health is increased by 20% (Negative)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 14[]
Pumpkin Pastures[]
Harder Challenge (2, II)
Modifiers
- The hero only has Burning Arrows (Positive)
- Heroes have the Burning enchantment equipped (Positive)
- 33% of mobs have the Fire Trail enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[]
Epic Challenge (3, III)
Modifiers
- Pet count is set to 2 (Positive)
- 50% of melee mobs are replaced with Husk (Negative)
- 50% of mobs have the Poison Cloud enchantment (Negative)
Items
(Apocalypse)
- Cutlass
- Great Hammer
- Power Bow
- Burst Crossbow
- Exploding Crossbow
- Reinforced Mail
- Scale Mail
- Dark Armor
- Mercenary Armor
- Plate Armor
Rewards
Dingy Jungle[]
Epic Challenge (3, III)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Epic Challenge (3, III)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 15[]
Redstone Mines[]
Epic Challenge (3, III)
Modifiers
- Heroes collect 5 times as many souls (Positive)
- 33% of melee mobs are replaced with Chicken Jockey (Negative)
- 50% of mobs have the Thorns enchantment (Negative)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Desert Temple[]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Dingy Jungle[]
Epic Challenge (3, III)
Modifiers
- Hero damage is increased by 50% (Positive)
- Heroes have the Gravity Pulse enchantment equipped (Positive)
- 50% of mobs have the Electrified enchantment (Negative)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Epic Challenge (3, III)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- 15% of melee mobs are replaced with Mob Spawner (Negative)
- Heroes have the Soul Speed enchantment equipped (Positive)
Items
(Apocalypse)
- Glaive
- Soul Knife
- Heavy Crossbow
- Rapid Crossbow
- Scatter Crossbow
- Champion's Armor
- Plate Armor
- Soul Robe
- Snow Armor
Rewards
Sep 16[]
Soggy Swamp[]
Harder Challenge (2,II)
Modifiers
- Pet count is set to 3 (Positive)
- Mob damage is increased by 50% (Negative)
- Heroes have the Radiance enchantment equipped (Positive)
Items
(Apocalypse)
- Glaive
- Double Axe
- Daggers
- Soul Knife
- Hunting Bow
- Scatter Crossbow
- Evocation Robe
- Scale Mail
- Mercenary Armor
- Mystery Armor
Rewards
Cacti Canyon[]
Harder Challenge (2, II)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- Heroes have the Anima Conduit enchantment equipped (Positive)
- 100% of melee mobs have the Committed enchantment (Negative)
Items
(Apocalypse)
- Gauntlets
- Cutlass
- Trickbow
- Shortbow
- Longbow
- Crossbow
- Heavy Crossbow
- Champion's Armor
- Mercenary Armor
- Grim Armor
- Spelunker Armor
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Game over if anybody dies (Negative)
- Emeralds heal the player by 4 hp (Positive)
- Heroes have the Prospector enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Epic Challenge (3, III)
Modifiers
- 50% of ranged mobs have the Multishot enchantment (Negative)
- Heroes have the Recycler enchantment equipped (Positive)
- 50% of melee mobs are replaced with Skeleton (Negative)
Items
(Apocalypse)
- Glaive
- Soul Knife
- Heavy Crossbow
- Rapid Crossbow
- Scatter Crossbow
- Champion's Armor
- Plate Armor
- Soul Robe
- Snow Armor
Rewards
Sep 17[]
Soggy Swamp[]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
- Glaive
- Double Axe
- Daggers
- Soul Knife
- Hunting Bow
- Scatter Crossbow
- Evocation Robe
- Scale Mail
- Mercenary Armor
- Mystery Armor
Rewards
Redstone Mines[]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Dingy Jungle[]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 18[]
Creeper Woods[]
Hard Challenge (1, I)
Modifiers
- Hero damage is increased by 50% (Positive)
- Heroes have the Gravity Pulse enchantment equipped (Positive)
- 50% of mobs have the Electrified enchantment (Negative)
Items
(Apocalypse)
Rewards
Highblock Halls[]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Harder Challenge (2, II)
Modifiers
- The hero only has Burning Arrows (Positive)
- Heroes have the Burning enchantment equipped (Positive)
- 33% of mobs have the Fire Trail enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 19[]
Redstone Mines[]
Hard Challenge (1, I)
Modifiers
- The hero only has Torment Arrows (Positive)
- Mob speed is increased by 30% (Negative)
- 50% of melee mobs are replaced with Baby Zombie (Negative)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Fiery Forge[]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
- Cutlass
- Great Hammer
- Power Bow
- Burst Crossbow
- Exploding Crossbow
- Reinforced Mail
- Scale Mail
- Dark Armor
- Mercenary Armor
- Plate Armor
Rewards
Overgrown Temple[]
Hard Challenge (1, I)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Harder Challenge (2, II)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
- Glaive
- Soul Knife
- Heavy Crossbow
- Rapid Crossbow
- Scatter Crossbow
- Champion's Armor
- Plate Armor
- Soul Robe
- Snow Armor
Rewards
Sep 20[]
Creeper Woods[]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Redstone Mines[]
Epic Challenge (3, III)
Modifiers
- Game over if anybody dies (Negative)
- Emeralds heal the player by 4 hp (Positive)
- Heroes have the Prospector enchantment equipped (Positive)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Overgrown Temple[]
Hard Challenge (1, I)
Modifiers
- Hero speed is increased by 20% (Negative)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Epic Challenge (3, III)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 21[]
Creeper Woods[]
Harder Challenge (2, II)
Modifiers
- Pet count is set to 2 (Positive)
- 50% of melee mobs are replaced with Husk (Negative)
- 50% of melee mobs have the Poison Cloud enchantment (Negative)
Items
(Apocalypse)
Rewards
Redstone Mines[]
Hard Challenge (1, I)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Dingy Jungle[]
Hard Challenge (1, I)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Epic Challenge (3, III)
Modifiers
- Hero damage is increased by 50% (Positive)
- Heroes have the Gravity Pulse enchantment equipped (Positive)
- 50% of mobs have the Electrified enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 22[]
Creeper Woods[]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[]
Epic Challenge (3, III)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
- Cutlass
- Great Hammer
- Power Bow
- Burst Crossbow
- Exploding Crossbow
- Reinforced Mail
- Scale Mail
- Dark Armor
- Mercenary Armor
- Plate Armor
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Epic Challenge (3, III)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 23[]
Cacti Canyon[]
Epic Challenge (3, III)
Modifiers
- Players collect 4 times as many souls (Positive)
- 15% of melee mobs are replaced with Mob Spawner (Negative)
- Heroes have the Soul Speed enchantment equipped (Positive)
Items
(Apocalypse)
- Gauntlets
- Cutlass
- Trickbow
- Shortbow
- Longbow
- Crossbow
- Heavy Crossbow
- Champion's Armor
- Mercenary Armor
- Grim Armor
- Spelunker Armor
Rewards
Desert Temple[]
Harder Challenge (2, II)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
- Glaive
- Soul Knife
- Heavy Crossbow
- Rapid Crossbow
- Scatter Crossbow
- Champion's Armor
- Plate Armor
- Soul Robe
- Snow Armor
Rewards
Sep 24[]
Creeper Woods[]
Epic Challenge (3, III)
Modifiers
- Heroes collect 5 times as many souls (Positive)
- 33% of melee mobs are replaced with Chicken Jockey (Negative)
- 50% of mobs have the Thorns enchantment (Negative)
Items
(Apocalypse)
Rewards
Cacti Canyon[]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
- Gauntlets
- Cutlass
- Trickbow
- Shortbow
- Longbow
- Crossbow
- Heavy Crossbow
- Champion's Armor
- Mercenary Armor
- Grim Armor
- Spelunker Armor
Rewards
Dingy Jungle[]
Epic Challenge (3, III)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Epic Challenge (3, III)
Modifiers
- Mob damage is increased by 50% (Negative)
- Mob speed is increased by 50% (Negative)
- Heroes have the Freezing enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 25[]
Cacti Canyon[]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
- Gauntlets
- Cutlass
- Trickbow
- Shortbow
- Longbow
- Crossbow
- Heavy Crossbow
- Champion's Armor
- Mercenary Armor
- Grim Armor
- Spelunker Armor
Rewards
Fiery Forge[]
Hard Challenge (1, I)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- 15% of melee mobs are replaced with Mob Spawner (Negative)
- Heroes have the Soul Speed enchantment equipped (Positive)
Items
(Apocalypse)
- Cutlass
- Great Hammer
- Power Bow
- Burst Crossbow
- Exploding Crossbow
- Reinforced Mail
- Scale Mail
- Dark Armor
- Mercenary Armor
- Plate Armor
Rewards
Overgrown Temple[]
Epic Challenge (3, III)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
- Glaive
- Soul Knife
- Heavy Crossbow
- Rapid Crossbow
- Scatter Crossbow
- Champion's Armor
- Plate Armor
- Soul Robe
- Snow Armor
Rewards
Sep 26[]
Creeper Woods[]
Epic Challenge (3, III)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
Redstone Mines[]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
- Daggers
- Pickaxe
- Rapid Crossbow
- Ghostly Armor
- Thief Armor
- Battle Robe
- Wolf Armor
- Phantom Armor
- Spelunker Armor
Rewards
Dingy Jungle[]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs have the Redstone Cube enchantment (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Harder Challenge (2, II)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 27[]
Soggy Swamp[]
Hard Challenge (1, I)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
- Glaive
- Double Axe
- Daggers
- Soul Knife
- Hunting Bow
- Scatter Crossbow
- Evocation Robe
- Scale Mail
- Mercenary Armor
- Mystery Armor
Rewards
Desert Temple[]
Epic Challenge (3, III)
Modifiers
- Heroes collect 5 times as many souls (Positive)
- 33% of melee mobs are replaced with Chicken Jockey (Negative)
- 50% of mobs have the Thorns enchantment (Negative)
Items
(Apocalypse)
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Cowardice enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 28[]
Creeper Woods[]
Harder Challenge (2, II)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Cacti Canyon[]
Hard Challenge (1, I)
Modifiers
- The hero only has Torment Arrows (Positive)
- Mob speed is increased by 30% (Negative)
- 50% of melee mobs are replaced with Baby Zombie (Negative)
Items
(Apocalypse)
- Gauntlets
- Cutlass
- Trickbow
- Shortbow
- Longbow
- Crossbow
- Heavy Crossbow
- Champion's Armor
- Mercenary Armor
- Grim Armor
- Spelunker Armor
Rewards
Overgrown Temple[]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Hard Challenge (1, I)
Modifiers
- Game over if anybody dies (Negative)
- Emeralds heal the player by 4 hp (Positive)
- Heroes have the Prospector enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 29[]
Creeper Woods[]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
- Cutlass
- Great Hammer
- Power Bow
- Burst Crossbow
- Exploding Crossbow
- Reinforced Mail
- Scale Mail
- Dark Armor
- Mercenary Armor
- Plate Armor
Rewards
Overgrown Temple[]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Looting enchantment equipped (Positive)
- 50% of melee mobs have the Critical Hit enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Harder Challenge (2, II)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- Heroes have the Anima Conduit enchantment equipped (Positive)
- 100% of the melee mobs have the Committed enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 30[]
Desert Temple[]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Highblock Halls[]
Harder Challenge (2, II)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Overgrown Temple[]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of melee mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of the melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
October[]
Daily Logs Discontinued
Oct 1[]
Daily Logs Discontinued
Desert Temple[]
Epic Challenge (3, III)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[]
Hard Challenge (1, I)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
- Cutlass
- Great Hammer
- Power Bow
- Burst Crossbow
- Exploding Crossbow
- Reinforced Mail
- Scale Mail
- Dark Armor
- Mercenary Armor
- Plate Armor
Rewards
Dingy Jungle[]
Epic Challenge (3, III)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[]
Epic Challenge (3, III)
Modifiers
- Pet count is set to 2 (Positive)
- 50% of melee mobs are replaced with Husk (Negative)
- 50% of the melee mobs have the Poison Cloud enchantment (Negative)
Items
(Apocalypse)
Rewards
Archive[]
Special Loot[]
Item | |||
---|---|---|---|
Unlockable Now? | Last Unlockable? | Unlockable Where? | |
Ghostly Armor | No | Oct 2 (2020) | Overgrown Temple, Creepy Crypt, Redstone Mines Daily Trials |
Ghost Kindler | No | Oct 2 (2020) | Overgrown Temple, Creepy Crypt, Redstone Mines Daily Trials |
Beenest Armor | No | Oct 2 (2020) | Lost Settlement & Pumpkin Pastures Daily Trials |
Beehive Armor | No | Oct 2 (2020) | Lost Settlement & Pumpkin Pastures Daily Trials |
Burst Crossbow | No | Oct 1 (2020) | Fiery Forge Daily Trials |
Soul Hunter Crossbow | No | Oct 1 (2020) | Fiery Forge Daily Trials |
Corrupted Crossbow | No | Oct 1 (2020) | Fiery Forge Daily Trials |
Rapier | No | Oct 1 (2020) | Frosted Fjord & Highblock Halls Daily Trials |
Bee Stinger | No | Oct 1 (2020) | Frosted Fjord & Highblock Halls Daily Trials |
Freezing Foil | No | Oct 1 (2020) | Frosted Fjord, Highblock Halls Daily Trials |
Non-Special loot that are still exclusive to Daily Trials[]
THIS SECTION LAST UPDATED SEP 24
Item | |||
---|---|---|---|
Unlockable Now? | Last Unlockable? | Unlockable Where? | |
Pickaxe | Yes | Sep 24 (2020) | Dingy Jungle Daily Trials |
Diamond Pickaxe | Yes | Sep 24 (2020) | Dingy Jungle Daily Trials |
Glaive | No | Sep 9 (2020) | Lone Fortress Daily Trials |
Grave Bane | No | Sep 9 (2020) | Lone Fortress Daily Trials |
Venom Glaive | No | Sep 9 (2020) | Lone Fortress Daily Trials |
Bow | No | Sep 23 (2020) | Desert Temple Daily Trials |
Bonebow | No | Sep 23 (2020) | Desert Temple Daily Trials |
Twin Bow | No | Sep 23 (2020) | Desert Temple Daily Trials |
Grim Armor | Yes | Sep 24 (2020) | Cacti Canyon Daily Trials |
Wither Armor | Yes | Sep 24 (2020) | Cacti Canyon Daily Trials |
Mercenary Armor | No | Sep 17 (2020) | Soggy Swamp Daily Trials |
Renegade Armor | No | Sep 17 (2020) | Soggy Swamp Daily Trials |
Mystery Armor | Yes | Sep 24 (2020) | Creeper Woods Daily Trials |
Used Modifiers[]
DISCONTINUED AFTER Oct 1.
Positive:
- Emeralds heal the hero by 4 hp (x9)
- Hero damage is increased by 50% (x3)
- Hero health is increased by 20% (x8)
- Hero health is increased by 30%
- Hero health is increased by 100% (x4)
- Hero speed is increased by 20% (x13)
- Heroes collect 4 times as many souls (x5)
- Heroes collect 5 times as many souls (x3)
- Heroes have the Anima Conduit enchantment equipped (x2)
- Heroes have the Burning enchantment equipped (x2)
- Heroes have the Cowardice enchantment equipped (x7)
- Heroes have the Critical Hit enchantment equipped (x5)
- Heroes have the Deflect enchantment equipped
- Heroes have the Final Shout enchantment equipped (x7)
- Heroes have the Food Reserves enchantment equipped (x9)
- Heroes have the Freezing enchantment equipped (x2)
- Heroes have the Gravity Pulse enchantment equipped (x3)
- Heroes have the Leeching enchantment equipped (x7)
- Heroes have the Looting enchantment equipped (x3)
- Heroes have the Multishot enchantment equipped (x10)
- Heroes have the Prospector enchantment equipped (x3)
- Heroes have the Punch enchantment equipped (x4)
- Heroes have the Radiance enchantment equipped (x2)
- Heroes have the Recycler enchantment equipped (x2)
- Heroes have the Ricochet enchantment equipped (x5)
- Heroes have the Shockwave enchantment equipped (x6)
- Heroes have the Soul Speed enchantment equipped (x3)
- Pet count is set to 2 (x3)
- Pet count is set to 3 (x2)
- The hero only has Firework Arrows
- The hero only has Burning Arrows (x2)
- The hero only has Torment Arrows (x2)
Negative:
- 15% of melee mobs are replaced with Mob Spawner (x3)
- 33% of melee mobs are replaced with Chicken Jockey (x3)
- 33% of melee mobs are replaced with Creeper (x7)
- 33% of mobs have the Fire Trail enchantment (x2)
- 40% of ranged mobs are replaced with Witch (x6)
- 50% of melee mobs are replaced with Baby Zombie (x2)
- 50% of melee mobs are replaced with Creeper
- 50% of melee mobs are replaced with Husk (x3)
- 50% of melee mobs are replaced with Pillager
- 50% of melee mobs are replaced with Redstone Cube (x8)
- 50% of melee mobs are replaced with Vanguard (x10)
- 50% of melee mobs are replaced with Skeleton (x2)
- 50% of melee mobs have the Critical Hit enchantment (x3)
- 50% of melee mobs have the Deflect enchantment
- 50% of melee mobs have the Echo enchantment (x8)
- 50% of melee mobs have the Freezing enchantment (x5)
- 50% of melee mobs have the Poison Cloud enchantment
- 50% of melee mobs have the Redstone Cube enchantment
- 50% of melee mobs have the Thundering enchantment (x3)
- 50% of melee mobs have the Weakening enchantment (x6)
- 50% of mobs have the Deflect enchantment (x4)
- 50% of mobs have the Echo enchantment (x2)
- 50% of mobs have the Electrified enchantment (x3)
- 50% of mobs have the Multishot enchantment
- 50% of mobs have the Poison Cloud enchantment
- 50% of mobs have the Thorns enchantment (x3)
- 50% of mobs have the Weakening enchantment (x2)
- 50% of ranged mobs have the Multishot enchantment
- 50% of the melee mobs have the Poison Cloud enchantment
- 50% of the melee mobs have the Thundering enchantment
- 100% of melee mobs are replaced with Skeleton (x4)
- 100% of melee mobs have the Committed enchantment
- 100% of ranged mobs are replaced with Zombie (x6)
- 100% of the melee mobs have the Committed enchantment
- Game over if anybody dies (x3)
- Hero health is decreased by 30% (x9)
- Hero health is decreased by 75%
- Initial life count is set to 1 (x15)
- Mob damage is increased by 50% (x4)
- Mob speed is increased by 50% (x10)
Gallery[]
- Minecraft Dungeons:Daily Trials/Archive/RareArmorList
- Minecraft Dungeons:Daily Trials/Archive/UniqueArmorList
- Minecraft Dungeons:Daily Trials/Archive/RareMeleeList
- Minecraft Dungeons:Daily Trials/Archive/RareArtifactList
- Minecraft Dungeons:Daily Trials/Archive/RareRangedList
- Minecraft Dungeons:Daily Trials/Archive/UniqueRangedList
- Minecraft Dungeons:Daily Trials/Archive/UniqueMeleeList
- Minecraft Dungeons:Daily Trials/Archive/style
- Minecraft Dungeons talk:Daily Trials/Archive