Minecraft Dungeons:Daily Trial

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Notes: Modifiers frequently present in the Seasonal Trials, Unused modifiers, Fill altered drop table, More Images perhaps

Daily Trials are challenges in Minecraft Dungeons that alter the game mechanics to create a new environment for player to overcome and obtain exclusive equipment. They consist of existing locations with a set of positive and negative modifiers.

The modifier set of a Daily Trial.
On PC, F5 will hide/show the modifier list.

Trials rotate every day at midnight in local time.[1] [2]

An active internet connection and, for Nintendo Switch users, a connected Microsoft Account is required to fetch new trials every day upon logging into the game. Trials will not refresh until the game is reopened.

Accessible from the Mission Selection Map as green icons classified into I, II and III, two Daily Trials are available on the Mainland map per day and one per owned DLC on the Island Realms map. Daily Trials can be played in both Online and Offline Games, alone or with friends. They randomly appear in all levels except for Obsidian Pinnacle and ???
Each player can complete a Daily Trial once per difficulty (regardless of Threat Level), per day. Joining another player that has not completed the trial or returning to camp before finishing the trial, will allow that trial to be played again.

Daily Trials drop and reward upon completion weapons, armor, and artifacts of higher power levels ranges than what would be available in regular gameplay and are weighted to higher rarities. The "early" increase in power can ease the initial difficulty spike when transitioning between Default, Adventure and Apocalypse difficulties.
In Apocalypse Plus threat levels, Trials can prove particularity difficult with certain modifier sets combined with the vast abundance of Enchanted Mobs.

A log page of Daily Trials since Sep 8 can be found at Daily Trials/Archive.

List of modifiers[edit]

All known modifiers that can occur on Daily Trials are shown below

Positive[edit]

  • Pet count is set to 2
  • Pet count is set to 3
  • Player damage is increased by 50%
  • Player health is increased by 20%
  • Player health is increased by 30%
  • Player health is increased by 100%
  • Players collect 4 times as many souls
  • Players collect 5 times as many souls
  • Players have the Anima Conduit enchantment equipped
  • Players have the Burning enchantment equipped
  • Players have the Cowardice enchantment equipped
  • Players have the Critical Hit enchantment equipped
  • Players have the Deflect enchantment equipped
  • Players have the Final Shout enchantment equipped
  • Players have the Food Reserves enchantment equipped
  • Players have the Freezing enchantment equipped
  • Players have the Gravity Pulse enchantment equipped
  • Players have the Leeching enchantment equipped
  • Players have the Looting enchantment equipped
  • Players have the Multishot enchantment equipped
  • Players have the Prospector enchantment equipped
  • Players have the Punch enchantment equipped
  • Players have the Radiance enchantment equipped
  • Players have the Recycler enchantment equipped
  • Players have the Ricochet enchantment equipped
  • Players have the Shockwave enchantment equipped
  • Players have the Soul Speed enchantment equipped
  • Player speed is increased by 20%
  • The player only has Firework Arrows
  • The player only has Burning Arrows
  • The player only has Torment Arrows
  • Emeralds heal the player by 4 hp

Negative[edit]

Exclusive equipment and altered drops[edit]

There are a handful of weapons and armor that drop exclusively to Daily Trials and rarely available purchase from Camp's merchants and even as drops from Ancient Mobs.

Item Locations
Melee Weapons
Rapier Frosted Fjord, Highblock Halls, Arch Haven, Nether Fortress Daily Trials
Bee Stinger Frosted Fjord, Highblock Halls, Arch Haven, Nether Fortress Daily Trials
Freezing Foil Frosted Fjord, Highblock Halls, Arch Haven, Nether Fortress Daily Trials
Ranged Weapons
Burst Crossbow Fiery Forge, Underhalls, Panda Plateau, Colossal Rampart, Soul Sand Valley Daily Trials
Soul Hunter Crossbow Fiery Forge, Underhalls, Panda Plateau, Colossal Rampart, Soul Sand Valley Daily Trials
Corrupted Crossbow Fiery Forge, Underhalls, Panda Plateau, Colossal Rampart, Soul Sand Valley Daily Trials
Armor
Ghostly Armor Overgrown Temple, Creepy Crypt, Redstone Mines, Gale Sanctum Daily Trials
Ghost Kindler Overgrown Temple, Creepy Crypt, Redstone Mines, Gale Sanctum Daily Trials
Beenest Armor Lost Settlement, Soggy Cave, Pumpkin Pastures, Warped Forest Daily Trials
Beehive Armor Lost Settlement, Soggy Cave, Pumpkin Pastures, Warped Forest Daily Trials

Trials also permits other Mainland equipment to drop in locations where they would otherwise be unavailable at.

Item Locations
Melee Weapons
Glaive, Grave Bane, Venom Glaive Lone Fortress Daily Trials
Katana, Dark Katana, Master's Katana Basalt Deltas Daily Trials
Mace, Flail, Sun's Grace Crimson Forest Daily Trials
Pickaxe, Diamond Pickaxe Dingy Jungle Daily Trials
Soul Knife, Eternal Knife, Truthseeker Lower Temple Daily Trials
Spear, Fortune Spear, Whispering Spear Nether Wastes Daily Trials
Ranged Weapons
Bow, Bonebow, Twin Bow Desert Temple Daily Trials
Rapid Crossbow, Auto Crossbow, Butterfly Crossbow Windswept Peaks Daily Trials
Armor
Grim Armor, Wither Armor Cacti Canyon Daily Trials
Guard's Armor Cacti Canyon Daily Trials
Mercenary Armor, Renegade Armor Soggy Swamp Daily Trials
Mystery Armor Creeper Woods Daily Trials

Seasonal Trials[edit]

Seasonal Trials are special variants of Daily Trials that are available for a limited time during a seasonal event. These are displayed as purple icons on the Mission Selection Map classified into I, II and III. Seasonal trials have special modifiers unavailable to regular daily trials that are usually themed around the event theme. They also can drop event-exclusive loot that is based on regular unique gear and has a special marker in the inventory. They usually appear around holidays, such as Halloween and Christmas. Seasonal trials can only appear in the mainland.
There have been two events in Minecraft Dungeons so far that have featured seasonal trials, the Spooky Fall event and the Chills and Thrills event.

A log page for the Seasonal Trials is available at Seasonal Trials/Logs.

Spooky Fall[edit]

The Halloween themed, Spooky Fall event seasonal trials featured the Night Mode modifier that works similar to the Night mechanic that happens when players die in multiplayer without the Phantom. The trials were first available from October 26th, 2020 to November 3rd, 2020.[3]
Four exclusive equipment were introduced that can only be obtained through these spooky trials.

Chills and Thrills[edit]

The winter themed, Chills and Thrills event seasonal trials featured the mobs from the Creeping Winter DLC appearing in Mainland locations as well as the player receiving frost-related enchantments modifiers and mobs possessing the Invisibility modifier. The trials were first available from December 18th, 2020 to December 30th, 2020 though the trials were still available till January 2nd, 2021.[4]
Three exclusive equipment were introduced that can only be obtained through these frost filled trials, with no exclusive artifact being included.

Gallery[edit]


Daily Trials


Seasonal Trials

History[edit]

Minecraft Dungeons
August 11th 2020Daily Trials first announced.
1.4.3.0 Daily Trials are added.
October 15th, 2020Spooky Fall Seasonal Trials are first announced.
1.5.0.0Added Seasonal Trials, similar to Daily Trials however limited to a certain timeframe.
Spooky Fall Seasonal Trials started
Decreased the difficulty of some Daily Trials and all Trials now give better rewards.
November 3rd, 2020The Spooky Fall Event ended.
1.6.0.0Threat level for Daily and Seasonal Trials can now be adjusted.
Removed the Easy Challenge, Normal Challenge and Hard Challenge classifications for Daily Trials.
December 14th, 2020Chills and Thrills Seasonal Trials are first announced.
December 18th, 2020Chills and Trials Seasonal Trials started
December 30th, 2020Chills and Thrills Event officialy ended.
February 24th, 2021Daily Trials not appearing for the Howling Peaks DLC fixed (MCD-4956).

Trivia[edit]

  • Trials permits the spawning of mobs in Missions where they would not be able to spawn into normally such as Redstone Cubes in Soggy Swamp and Witches in the Fiery Forge.
  • Prior to 1.6.0.0, Trials where classified into Hard (I), Harder (II), and Epic (III)
  • Despite the name, Seasonal trials are not available for a whole season.
  • The Corrupted Pumpkin introduced in the Spooky Fall event is the first and only unique artifact in the game.
  • There are images in the game's files referring to Weekly Trials that take on a orange-yellow appearance.

See also[edit]

References[edit]