|This is a structure in the Camp|
The Church is a building accessible after the hero completes Obsidian Pinnacle for the first time. It is reachable via a path to the left of where the hero finds the broken nether portal. Once the hero reaches the Church for the first time, a drawbridge is able to be lowered to make reaching the Church easier. The Church allows the hero to unlock the runes, allowing access to the secret mission Mooshroom Island and two Obsidian Chests.
Inside the church are several developer portraits found in the credits for the game. In the end, there is a dog portrait. Clicking on the dog reveals a hint towards the location of an undiscovered rune.
List of Hints
Upon completion of Obsidian Pinnacle, and then activating the button in the back of the church, several secret areas appear where nine must be collected. A painting inside the church gives hints on how to unlock them.
NOTE: The levers/buttons that open the rooms containing runes generate only after visiting the church, which requires defeating the Arch-Illager on default mode.
|Creeper Woods||Near the caravan at the end of the mission, go all the way to the left. A hole should appear that the hero can enter. The first rune is inside, at the end of the platform.|
|Pumpkin Pastures||On a stone brick wall there are some crates and an area of stone bricks that are noticeably darker. There is a button behind the crates that moves the darker bricks out of the way, allowing entryway. The second rune is at the end of the platform.|
|Soggy Swamp||To the right of the mission end there is a large tower-like structure. Behind some mushrooms at the base there is a button. Activating it opens a door in the cliff face. The third rune is at the end of the platform.|
|Redstone Mines||In the far left side of the area where the hero must free six villagers, there is a hidden button. Pressing it opens the wall. The fourth rune is at the end of the platform.|
|Fiery Forge||Upon entering the first bright pathway in the beginning of the mission, on a wall to the right of the Redstone Golem is a lever that can be pulled to open a pathway in the wall. The fifth rune is at the end of the platform.|
|Cacti Canyon||On the left of the entrance to the room where the blue Key Golem is collected, there is a palm tree. Behind it is a button that can be pressed to open the wall behind the blue key. The sixth rune is at the end of the platform.|
|Desert Temple||In the room in front of where the hero collects the Key Golem, there is a lever on the wall next to a bush and a palm tree. This lever opens a wall. The seventh rune is at the end of the platform.|
|Highblock Halls||In the outside area, up the stairs on the far right, an unlit torch acts like a lever, opening the wall. The eighth rune is at the end of the platform.|
|Obsidian Pinnacle||In the study-like area, there is a bookshelf with a book that can be interacted with, near a normally inaccessible room seen on the map. Rather than it being a door to a purple environment with a platform like the other 8, it is a regular room with two chests. The ninth rune is here.|
After the hero collects the nine runes and returns to the church, the golden button with a cow face unlocks a room with two obsidian chests and a map, which reveals the secret mission. On the level selection map, this can be found behind the Creeper Woods in the northwest corner of the map.
|Rune 2D Ghost|
|Rune Cube Appear|
|Rune Cube Click|
|Rune Fire Loop|
|Rune Fire Stream|
|Rune Towers Rise|
|Rune Unlock Fire|
|Rune Cube Heart Loop|
|Rune Cube Collected|
|Runes All Unlocked|
|Runes All Unlocked Word|
- The runes required to unlock the Mooshroom Island spell out the words "BOVINE PATH", as can be seen in datamined files.
The secret room in the church that grants access to the Mooshroom Island unlocked.
The interior of the secret room that grants access to the Mooshroom Island.