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{{For|the normal Minecraft mob|Bee}}
{{wipdungeons|Usage and in-game images for the gallery.}}
 
  +
{{wipdungeons|
 
* In-game images for the gallery.
  +
}}
 
{{DungeonsItem
 
{{DungeonsItem
 
| title = Buzzy Nest
 
| title = Buzzy Nest
| image = buzzynest.png
+
| image = Buzzy Nest (MCD).png
 
| imagesize = 143px
 
| imagesize = 143px
 
| type = Artifact
 
| type = Artifact
| rarity =
+
| rarity = Common<br>Rare
  +
| levelid = Beenest
* Common
 
* Rare
 
 
}}
 
}}
  +
 
{{quote|Bee lovers and the bee-loved alike are fans of the Buzzy Nest, but don't be fooled by the cute bees within - they pack a powerful sting!|In-game description}}
 
{{quote|Bee lovers and the bee-loved alike are fans of the Buzzy Nest, but don't be fooled by the cute bees within - they pack a powerful sting!|In-game description}}
   
The '''Buzzy Nest''' is an artifact that summons a few [[Minecraft Dungeons:Bee|bees]] when placed, similar to [[Minecraft Dungeons:Beenest Armor|Beenest Armor]], found {{in|Dungeons}}.
+
A '''Buzzy Nest''' is an artifact that summons a few [[MCD:Bee|bees]] when placed, similar to [[MCD:Beenest Armor|Beenest Armor]], found {{in|Dungeons}}.
   
 
== Obtaining ==
 
== Obtaining ==
Locations:
+
;Locations
  +
''<small>Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.</small>''
* [[Dungeons:Soggy Cave|Soggy Cave]]
 
  +
* {{DuLevelLink|Soggy Cave}}
* [[Dungeons:Lower Temple|Lower Temple]]
 
  +
* {{DuLevelLink|Lower Temple}}
* [[Dungeons:Dingy Jungle|Dingy Jungle]] (DLC)
+
* {{DuLevelLink|Dingy Jungle}} (DLC)
* [[Dungeons:Colossal Rampart|Colossal Rampart]] (DLC)
+
* {{DuLevelLink|Colossal Rampart}} (DLC)
  +
* {{DuLevelLink|Nether Wastes}} (DLC)
   
Other
+
;Other
  +
* {{DuEntityLink|Village Merchant}}
 
* [[Minecraft Dungeons:Village Merchant|Village Merchant]]
+
* {{DuEntityLink|Mystery Merchant}}
* [[Minecraft Dungeons:Mystery Merchant|Mystery Merchant]]
+
* {{DuEntityLink|Luxury Merchant}}
* [[Minecraft Dungeons:Luxury Merchant|Luxury Merchant]]
 
   
 
== Usage ==
 
== Usage ==
The Buzzy Nest, when placed down, will spawn 3 bees that attack enemies. The bees will disappear after a while.
+
When placed down, buzzy nests spawn three bees that attack enemies. The bees disappear after a while. The nest disappears after ten seconds.
  +
  +
== Bee ==
  +
{{DungeonsEntity
  +
|title=Bee
  +
|image=Bee (Dungeons).gif
  +
|behavior=Passive (Heroes & Passive mobs)<br/>Hostile (Enemies & Passive mobs targeted by a {{DuItemLink|Hunting Bow}} and its variants)
  +
}}
  +
  +
A '''bee''' is a [[MCD:Mob#Summons|mob]] that gets summoned as part of a swarm when a buzzy nest is placed, when a hero wears [[MCD:Beenest Armor|beenest armor]]/[[MCD:Beehive Armor|beehive armor]], or any weapon or armor enchanted with [[MCD:Tumblebee|tumblebee]] or [[MCD:Busy Bee|busy bee]] found {{in|Dungeons}}.
  +
  +
=== Appearance ===
  +
{{Empty section}}
  +
  +
=== Spawning ===
  +
* {{DuLevelLink|Broken Citadel}} ([[MCD:Cinematic|Cinematic]])
  +
  +
=== Behavior ===
  +
Unlike their normal counterparts, they don't lose their stinger and die after stinging, although they have a short life span, lasting up to thirty seconds. Upon death, bees fade into yellow smoke.
  +
  +
Upon being summoned, they attack nearby hostile mobs with their stingers.
   
 
== Sounds ==
 
== Sounds ==
Line 37: Line 61:
 
|description=Idle
 
|description=Idle
 
|id=D2P2_sfx_item_beenestIdle
 
|id=D2P2_sfx_item_beenestIdle
 
|type=dungeons
|dungeons=1}}
 
  +
}}
 
{{Sound table
 
{{Sound table
 
|sound=D2P2_sfx_item_beenesttDrop-001.ogg
 
|sound=D2P2_sfx_item_beenesttDrop-001.ogg
 
|description=Drop
 
|description=Drop
 
|id=D2P2_sfx_item_beenesttDrop
 
|id=D2P2_sfx_item_beenesttDrop
 
|type=dungeons
|dungeons=1}}
 
  +
}}
 
{{Sound table
 
{{Sound table
 
|sound=D2P2_sfx_item_beenesttPickup-001.ogg
 
|sound=D2P2_sfx_item_beenesttPickup-001.ogg
 
|description=Pick Up
 
|description=Pick Up
 
|id=D2P2_sfx_item_beenesttPickup
 
|id=D2P2_sfx_item_beenesttPickup
 
|type=dungeons
|dungeons=1}}
 
  +
}}
 
{{Sound table
 
{{Sound table
 
|sound=D2P2_sfx_item_beenesttPlace-001.ogg
 
|sound=D2P2_sfx_item_beenesttPlace-001.ogg
Line 54: Line 81:
 
|description=Equip
 
|description=Equip
 
|id=D2P2_sfx_item_beenesttPlace
 
|id=D2P2_sfx_item_beenesttPlace
 
|type=dungeons
|dungeons=1}}
 
  +
}}
 
{{Sound table
 
{{Sound table
 
|sound=D2P2_sfx_item_beenesttSpawn.ogg
 
|sound=D2P2_sfx_item_beenesttSpawn.ogg
 
|description=Spawn
 
|description=Spawn
 
|id=D2P2_sfx_item_beenesttSpawn
 
|id=D2P2_sfx_item_beenesttSpawn
 
|type=dungeons
|dungeons=1}}
 
  +
}}
 
{{Sound table
 
{{Sound table
 
|sound=D2P2_sfx_item_beenesttUse-001.ogg
 
|sound=D2P2_sfx_item_beenesttUse-001.ogg
Line 66: Line 95:
 
|description=Use
 
|description=Use
 
|id=D2P2_sfx_item_beenesttUse
 
|id=D2P2_sfx_item_beenesttUse
 
|type=dungeons
|dungeons=1
 
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_mob_beeAggro-001.ogg
  +
|sound2=D2P2_sfx_mob_beeAggro-002.ogg
  +
|sound3=D2P2_sfx_mob_beeAggro-003.ogg
  +
|description=Aggro
  +
|id=D2P2_sfx_mob_beeAggro
  +
|type=dungeons
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_mob_beeBzz-001.ogg
  +
|sound2=D2P2_sfx_mob_beeBzz-002.ogg
  +
|sound3=D2P2_sfx_mob_beeBzz-003.ogg
  +
|sound4=D2P2_sfx_mob_beeBzz-004.ogg
  +
|sound5=D2P2_sfx_mob_beeBzz-005.ogg
  +
|sound6=D2P2_sfx_mob_beeBzz-006.ogg
  +
|sound7=D2P2_sfx_mob_beeBzz-007.ogg
  +
|sound8=D2P2_sfx_mob_beeBzz-008.ogg
  +
|sound9=D2P2_sfx_mob_beeBzz-009.ogg
  +
|sound10=D2P2_sfx_mob_beeBzz-010.ogg
  +
|description=Bzz
  +
|id=D2P2_sfx_mob_beeBzz
  +
|type=dungeons
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_mob_beeDeath-001.ogg
  +
|sound2=D2P2_sfx_mob_beeDeath-002.ogg
  +
|description=Death
  +
|id=D2P2_sfx_mob_beeDeath
  +
|type=dungeons
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_mob_beeHurt-001.ogg
  +
|sound2=D2P2_sfx_mob_beeHurt-002.ogg
  +
|sound3=D2P2_sfx_mob_beeHurt-003.ogg
  +
|description=Hurt
  +
|id=D2P2_sfx_mob_beeHurt
  +
|type=dungeons
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_mob_beeSpawn-001.ogg
  +
|sound2=D2P2_sfx_mob_beeSpawn-002.ogg
  +
|sound3=D2P2_sfx_mob_beeSpawn-003.ogg
  +
|sound4=D2P2_sfx_mob_beeSpawn-004.ogg
  +
|description=Spawn
  +
|id=D2P2_sfx_mob_beeSpawn
  +
|type=dungeons
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_mob_beeSting-001.ogg
  +
|description=Sting
  +
|id=D2P2_sfx_mob_beeSting
  +
|type=dungeons
 
|foot=1}}
 
|foot=1}}
   
Line 72: Line 154:
 
{{History|dungeons}}
 
{{History|dungeons}}
 
{{History||1.4.3.0|[[File:Buzzy Nest artifact.jpeg|32px]] Added the Buzzy Nest.}}
 
{{History||1.4.3.0|[[File:Buzzy Nest artifact.jpeg|32px]] Added the Buzzy Nest.}}
  +
{{History||1.4.3.0|[[File:Bee (Dungeons).gif|32px]] Added bees.}}
 
{{History|foot}}
 
{{History|foot}}
  +
  +
== Trivia ==
  +
* Bees in [[Minecraft Dungeons]] are capable of blinking their eyes unlike its [[Bee|base game counterpart]].
  +
* Five bees appear in a tweet from Minecraft Dungeons, with one of them staring straight, two of them staring at the first one, and the remaining two hovering in the background.<ref>{{tweet|dungeonsgame|1408077471623307278|A bee-autiful moment with buzz-ddies.|June 24, 2021}}</ref>
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Buzzy Nest artifact.jpeg|A sprite depicting the item
+
Buzzy Nest artifact.jpeg|A sprite depicting the item.
 
</gallery>
 
</gallery>
   
  +
== References ==
  +
{{reflist}}
  +
  +
{{Minecraft Dungeons entities}}
 
{{Minecraft Dungeons items}}
 
{{Minecraft Dungeons items}}
  +
[[Category:Animal mobs]]
   
[[zh:Minecraft Dungeons:嗡嗡蜂巢]]
+
[[zh:MCD:嗡嗡蜂巢]]

Revision as of 19:09, 20 September 2021

For the normal Minecraft mob, see Bee.
Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note:
  • In-game images for the gallery.

Bee lovers and the bee-loved alike are fans of the Buzzy Nest, but don't be fooled by the cute bees within - they pack a powerful sting!

In-game description

A Buzzy Nest is an artifact that summons a few bees when placed, similar to Beenest Armor, found in Minecraft Dungeons.

Obtaining

Locations

Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.

Other

Usage

When placed down, buzzy nests spawn three bees that attack enemies. The bees disappear after a while. The nest disappears after ten seconds.

Bee

A bee is a mob that gets summoned as part of a swarm when a buzzy nest is placed, when a hero wears beenest armor/beehive armor, or any weapon or armor enchanted with tumblebee or busy bee found in Minecraft Dungeons.

Appearance

This section of the article is empty. 
You can help by adding to it.

Spawning

Behavior

Unlike their normal counterparts, they don't lose their stinger and die after stinging, although they have a short life span, lasting up to thirty seconds. Upon death, bees fade into yellow smoke.

Upon being summoned, they attack nearby hostile mobs with their stingers.

Sounds

SoundDescription
Idle
Drop
Pick Up
Equip
Spawn
Use
Aggro
Bzz
Death
Hurt
Spawn
Sting

History

Minecraft Dungeons
1.4.3.0
{{Extension DPL}}<ul><li>[[Potato|Potato]]<br/>{{about|the raw potato|the cooked potato|Baked Potato|the potato that can inflict poison|Poisonous Potato}}
{{Item
| group = Age 0-1
| 1-1 = Potatoes Age 0-1.png
| 1-2 = Potatoes Age 0-1 BE.png
| group2 = Age 2-3
| 2-1 = Potatoes Age 4-6.png
| 2-2 = Potatoes Age 2-3 BE.png
| group3 = Age 4-6
| 3-1 = Potatoes Age 4-6.png
| 3-2 = Potatoes Age 4-6 BE.png
| group4 = Age 7
| 4-1 = Potatoes Age 7.png
| 4-2 = Potatoes Age 7 BE.png
| image = Potato JE3 BE2.png
| renewable = Yes
| heals = {{hunger|1}}
| stackable = Yes (64)
}}

A '''potato''' is a [[food]] [[item]] obtained from potato crops that can be used to plant them, consumed raw or [[cook]]ed to make [[baked potato]]es.

'''Potato crops''' are planted in [[farmland]] and used to grow potatoes and, rarely, [[Poisonous Potato|poisonous potatoes]].

== Obtaining ==

=== Natural generation ===
[[Village]] farm plots have a chance of being planted with potatoes. The exact chance depends on the style of the village:

{| class="wikitable"
! Village style !! Chance
|-
| {{EnvSprite|snowy-village}} Snowy || 70%
|-
| {{EnvSprite|plains-village}} Plains || 15%
|-
| {{EnvSprite|taiga-village}} Taiga || 10%
|}

Fully grown potato crops drop 2 to 5 potatoes ({{frac|3|5|7}} per crop harvested on average) and have a 2% chance of dropping an additional [[poisonous potato]]. Potato yield can be increased using a tool enchanted with [[Fortune]], with Fortune III harvesting an average of {{frac|5|3|7}} potatoes. [[Bone meal]] can be used to mature the potato to its last stage of growth.

The first two potatoes always drop, and then three more attempts are made to drop a potato with a success rate of 57.14286% to yield the extra 0–3 drops. Each level of Fortune enchantment increases the number of attempts by one.

=== Mob loot ===
[[Zombie]]s, [[husk]]s, and [[zombie villager]]s have a 2.5% ({{frac|1|40}}) chance of dropping either an [[iron ingot]], [[carrot]], or potato when killed by a player or tamed wolf. This is increased by 1% ({{frac|1|100}}) per level of looting. This gives potatoes the following chances of dropping:
* {{frac|1|120}} (about 0.83%)
* {{frac|7|600}} (about 1.17%) with Looting I
* {{frac|9|600}} (1.50%) with Looting II
* {{frac|11|600}} (about 1.83%) with Looting III
If a zombie, husk, or zombie villager is killed with fire, it drops a baked potato instead.

=== Chest loot ===
{{LootChestItem|potato}}

== Usage ==

=== Farming ===
{{main|Tutorials/Crop farming}}
When farmed, potatoes require 8 [[Block tick|stages]] to grow. However, there are four ''visible'' stages due to having only four distinct textures: every two stages have the same texture, except that growth stage 7 keeps the same appearance as stages 5–6, so that only stage 8 has the final, mature appearance. Planted potatoes require a light level of 9 or greater to continue growing. If the light level is 7 or below, the crops instantly un-plant themselves ("pop off"). It is not possible to plant potatoes if the light level is too low.

Crops grow faster if the farmland they are planted in is [[Farmland#Hydration|hydrated]]. Using [[bone meal]] on crops also increases the speed of growth by randomly increasing their growth stage by 2 to 5.

Crops break if pushed by a [[piston]] or if their supporting farmland breaks or turns to dirt (i.e. by being trampled), dropping their usual drops.

=== Food ===
To eat a potato, press and hold {{control|use}} while it is selected in the [[hotbar]]. Eating a potato restores {{hunger|1}} hunger and 0.6 [[Hunger#Mechanics|saturation]].

=== Breeding ===
[[Pig]]s follow and can be [[bred]] by a player holding a potato.

[[Villager]]s can pick up potato items to become willing, which allow them to breed. Villagers require 12 potatoes to become willing.

=== Smelting ingredient ===
{{Smelting
|showname=1
|Potato
|Baked Potato
|0.35
}}

=== Trading ===
Novice-level farmer villagers have a 25%{{only|bedrock}} or 40%{{only|java}} chance to buy 26 potatoes for an [[emerald]] as part of their trade.

=== Composting ===
Placing a potato into a [[composter]] has a 65% chance of raising the compost level by 1. This is less efficient than composting with [[Baked Potato|baked potatoes]], which has a higher success chance of 85%.

== Sounds ==
=== Block ===
{{Sound table/Block/Crop}}

=== Item ===
{{Sound table/Entity/Food}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Potatoes
|spritetype=block
|nameid=potatoes
|blocktags=bee_growables, crops
|form=block}}
{{ID table
|displayname=Potato
|spritetype=item
|nameid=potato
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Potatoes
|spritetype=block
|nameid=potatoes
|id=142
|form=block}}
{{ID table
|displayname=Potato
|spritetype=item
|nameid=potato
|id=280
|form=item
|foot=1}}

=== Block states ===
{{see also|Block states}}
{{/BS}}

== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}

== History ==
{{History|java}}
{{History||1.4.2|snap=12w34a|[[File:Potato JE1 BE1.png|32px]] Added potatoes.
|[[File:Potatoes Age 0-1 JE1.png|32px]] [[File:Potatoes Age 2-3 JE1.png|32px]] [[File:Potatoes Age 4-6 JE1.png|32px]] [[File:Potatoes Age 7 JE1.png|32px]] Added potato crops.}}
{{History|||snap=12w36a|Potatoes can now be found in [[village]]s.}}
{{History||1.5|snap=13w09b|The [[Fortune]] enchantment now works when harvesting potatoes.<ref>{{bug|MC-1680}}</ref>}}
{{History||1.8|snap=14w02a|Potatoes can now be [[trading|sold]] to farmer [[villager]]s, at 15–19 potatoes for 1 [[emerald]].}}
{{History|||snap=14w04a|Farmer villagers now harvest fully grown potatoes.
|Villagers can now be made willing using 12 potatoes.}}
{{History|||snap=14w06a|[[File:Potatoes Age 0-1 JE2.png|32px]] [[File:Potatoes Age 2-3 JE2.png|32px]] [[File:Potatoes Age 4-6 JE2.png|32px]] [[File:Potatoes Age 7 JE2.png|32px]] Potato crops are now a pixel higher - previously they were offset one pixel down as to match farmland's sunken model. This is likely an accidental result of model conversion.}}
{{History|||snap=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]]<br>[[File:Missing Model (anisotropic filtering) JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]]<br>Potato crops of all stages [[Missing model|no longer have a model]].}}
{{History|||snap=14w10b|[[File:Potatoes Age 0-1 JE4.png|32px]] [[File:Potatoes Age 2-3 JE4.png|32px]] [[File:Potatoes Age 4-6 JE4.png|32px]] [[File:Potatoes Age 7 JE4.png|32px]] Potato crops now have models again.<ref>{{bug|MC-50232}}</ref> In addition, they are now offset downwards by one pixel once more.<ref>{{bug|MC-50155}}</ref>}}
{{History|||snap=14w25a|[[File:Potatoes Age 0-1 JE5.png|32px]] [[File:Potatoes Age 2-3 JE5.png|32px]] [[File:Potatoes Age 4-6 JE5.png|32px]] [[File:Potatoes Age 7 JE5.png|32px]] Potato crops are now darker and subject to directional shading.}}
{{History|||snap=14w27a|[[File:Potatoes Age 0-1 JE6.png|32px]] [[File:Potatoes Age 2-3 JE6.png|32px]] [[File:Potatoes Age 4-6 JE6.png|32px]] [[File:Potatoes Age 7 JE6.png|32px]] Potato crops are no longer subject to directional shading.}}
{{History||1.9|snap=15w31a|Potatoes can now be used to lead and breed [[pig]]s.}}
{{History|||snap=15w38a|The [[drop]] chances of potatoes has now been slightly improved from average {{frac|2|3|5}} per potato crop harvested to {{frac|2|5|7}}.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 142, and the item's 392.}}
{{History|||snap=18w11a|Potatoes now have a chance of generating in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Potato JE2.png|32px]] The texture of potatoes has been changed.
|[[File:Potatoes Age 0-1 JE7.png|32px]] [[File:Potatoes Age 2-3 JE7.png|32px]] [[File:Potatoes Age 4-6 JE7.png|32px]] [[File:Potatoes Age 7 JE7.png|32px]] The textures of potato crops have been changed.}}
{{History|||snap=18w47a|Potatoes now generate in [[pillager outpost]] chests.}}
{{History|||snap=18w48a|Potatoes can now be found in chests in [[plains]] village houses.}}
{{History|||snap=18w49a|Potatoes can now be found in chests in [[snowy tundra|snowy]] village houses.}}
{{History|||snap=18w50a|Potatoes can now be found in chests in [[taiga]] village houses.
|[[File:Potato JE3 BE2.png|32px]] The texture of potatoes has been changed, once again.}}
{{History|||snap=19w03a|Added placement and new breaking [[sound]]s to potatoes.
|Placing a potato into the new [[composter]] has a 50% chance of raising the compost level by 1.}}
{{History|||snap=19w05a|Potatoes now have a 65% chance of increasing the compost level in a composter by 1.}}
{{History||1.15|snap=19w34a|[[Bee]]s can now pollinate potato crops.}}
{{History||1.17|snap=21w13a|[[File:Potatoes Age 0-1 JE8.png|32px]] [[File:Potatoes Age 2-3 JE8.png|32px]] [[File:Potatoes Age 4-6 JE8.png|32px]] [[File:Potatoes Age 7 JE8.png|32px]] The "crop" template model has changed such that pixels appear in the same physical positions on opposite sides of texture planes, changing the potato crop's appearance in the process.<ref>{{bug|MC-199242}}</ref>}}

{{History|pocket alpha}}
{{History||v0.8.0|snap=build 1|[[File:Potato JE1 BE1.png|32px]] Added potatoes.
|[[File:Potatoes Age 0-1 JE6 BE1.png|32px]] [[File:Potatoes Age 2-3 JE6 BE1.png|32px]] [[File:Potatoes Age 4-6 JE6 BE1.png|32px]] [[File:Potatoes Age 7 JE6 BE1.png|32px]]{{verify|Correct models?}} Added potato crops.
|Potatoes are a rare [[drops|drop]] from killing [[zombie]]s.}}
{{History|||snap=build 3|Potatoes now have a chance to drop when tilling [[grass block]]s.}}
{{History|||snap=build 4|Potatoes are no longer dropped from tilling grass blocks.}}
{{History||v0.9.0|snap=build 1|Potato crops now naturally spawn in [[village]]s.
|Potatoes can now be used to lead and breed [[pig]]s.}}
{{History||v0.12.1|snap=build 1|Potatoes now restore [[hunger]] instead of [[health]].
|Farmer (profession) [[villager]]s now plant and harvest potatoes.}}
{{History||v0.16.2|Potatoes can now be found in the [[chest]] inside large houses in [[ice plains]] and [[cold taiga]] [[village]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|Potatoes can now be found in [[pillager outpost]]s and [[plains]] [[village]] houses.
|[[File:Potato JE3 BE2.png|32px]] The texture of potatoes has been changed.
|[[File:Potatoes Age 0-1 JE7.png|32px]] [[File:Potatoes Age 2-3 JE7.png|32px]] [[File:Potatoes Age 4-6 JE7.png|32px]] [[File:Potatoes Age 7 JE7.png|32px]]{{verify|Correct models?}} The textures of potato crops have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Potatoes can now be used to fill up [[composter]]s.
|Potatoes can now be found in [[taiga]], [[snowy taiga]] and [[snowy tundra]] village house [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has now been changed, farmer [[villager]]s now have a 25% chance to [[trading|buy]] 26 potatoes for an [[emerald]].}}
{{History||1.14.0|snap=beta 1.14.0.1|[[Bee]]s can now pollinate potato crops.}}
{{History||?|[[File:Potatoes Age 0-1 BE.png|32px]] [[File:Potatoes Age 2-3 BE.png|32px]] [[File:Potatoes Age 4-6 BE.png|32px]] [[File:Potatoes Age 7 BE.png|32px]] Potato crop planes use a mapping that results in very unnatural mirroring when viewed from certain angles, such as northwest.<ref>{{bug|MCPE-146936}}</ref>}}

{{History|console}}
{{History||xbox=TU14|xbone=CU1|ps=1.04|wiiu=Patch 1|switch=1.0.1|[[File:Potato JE1 BE1.png|32px]] Added potatoes.
|[[File:Potatoes Age 0-1 JE6 BE1.png|32px]] [[File:Potatoes Age 2-3 JE6 BE1.png|32px]] [[File:Potatoes Age 4-6 JE6 BE1.png|32px]] [[File:Potatoes Age 7 JE6 BE1.png|32px]]{{verify|Correct models?}} Added potato crops.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Potato JE3 BE2.png|32px]] The texture of potatoes has been changed.
|[[File:Potatoes Age 0-1 JE7.png|32px]] [[File:Potatoes Age 2-3 JE7.png|32px]] [[File:Potatoes Age 4-6 JE7.png|32px]] [[File:Potatoes Age 7 JE7.png|32px]]{{verify|Correct models?}} The textures of potato crops have been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Potato JE1 BE1.png|32px]] Added potatoes.
|[[File:Potatoes Age 0-1 JE6 BE1.png|32px]] [[File:Potatoes Age 2-3 JE6 BE1.png|32px]] [[File:Potatoes Age 4-6 JE6 BE1.png|32px]] [[File:Potatoes Age 7 JE6 BE1.png|32px]]{{verify|Correct models?}} Added potato crops.}}
{{History|foot}}

=== Potatoes "item" ===
{{:Technical blocks/Potatoes}}

== Issues ==
{{issue list}}

== Gallery ==
<gallery>
AllSeeds.png|All the seeds that exist in the game (except [[Pitcher Plant|seeds fr]][[Torchflower Seeds|om 1.20,]] [[nether wart]] and [[cocoa beans]]).
VillageGrowingCarrotsAndPotatoes.png|[[Carrot]]s and potatoes found growing naturally in a [[village]].
File:Hot Potato.jpeg|Official render of a potato to celebrate National Potato Day.<ref> https://twitter.com/Minecraft/status/1692969488617029859?s=20| Hot potato! @ a friend to toss it.</ref>
</gallery>

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--potato Taking Inventory: Potato] – Minecraft.net on December 16, 2021

{{items}}
{{blocks|vegetation}}

[[Category:Plants]]
[[Category:Food]]
[[Category:Renewable resources]]
[[Category:Non-solid blocks]]
[[Category:Generated structure blocks]]

[[cs:Brambora]]
[[de:Kartoffel]]
[[es:Patata]]
[[fr:Pomme de terre]]
[[hu:Burgonya]]
[[it:Patata]]
[[ja:ジャガイモ]]
[[ko:감자]]
[[nl:Aardappel]]
[[pl:Ziemniak]]
[[pt:Batata]]
<br />
[[ru:Картофель]]
[[th:มันฝรั่ง]]
[[uk:Картопля]]
[[zh:马铃薯]]</li><li>[[Smarter Watch|Smarter Watch]]<br/>{{Joke feature}}{{Exclusive|Java}}{{Item
| title = Smarter Watch
| image = Smarter Watch.png
| renewable = No
| stackable = Yes (64)
}}

The '''Smarter Watch''' was a joke offhand [[item]].

== Usage ==
Smarter watches were "equipped" by having them placed into the offhand slot. Upon equipping, they would display the current time above the hotbar, in minutes and seconds, with one minute of in-game time being 5/6 of a real-time second, and one in-game hour being 5/6 of a real-time minute or 50 seconds.

The smarter watch would also notify the [[player]] of statistics milestones, alongside taken [[damage]], [[item]] specific info, [[crafting]] items and more.{{info needed|What exactly?}}

== Sounds ==
{{Sound table
|sound=Tick1.ogg
|sound2=Tick2.ogg
|subtitle=''None''
|source=player
|description=When a notification is displayed
|id=item.smarter_watch.notice
|translationkey=''None''
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

== Data values ==
=== ID ===
{{ID table
|edition=java
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Smarter Watch
|spritetype=item
|nameid=smarter_watch
|id=502
|form=item
|translationkey=item.smarterWatch.name
|foot=1}}

== History ==
{{History|java}}
{{History||1.RV|snap=1.RV-Pre1|[[File:Smarter_Watch_(item).png|32px]] [[File:Smarter Watch.png|32px]] Added the smarter watch.}}
{{History|foot}}

== Issues ==
Smarter Watches are an unsupported [[item]] due to being an [[Wikipedia:April Fools' Day|April Fools']] joke, and therefore issues relating to them will not be fixed.

== Gallery ==

<gallery>
TechGear.png|A [[player]] wearing the smarter watch, featured in this [[wikipedia:April Fools' Day|April Fools']] joke version.
</gallery>

{{Items}}
{{Jokes}}

[[Category:Non-renewable resources]]
[[Category:Joke items]]

[[pt:Relógio inteligente]]</li></ul>
File:Buzzy Nest artifact.jpeg Added the Buzzy Nest.
1.4.3.0
{{Extension DPL}}<ul><li>[[Dupe Hack|Dupe Hack]]<br/>{{for|the method to duplicate items and blocks|Tutorials/Block and item duplication}}
{{stub}}
{{Joke feature}}
{{exclusive|java}}{{item
| image = Missing Texture.png
| rarity=Common
| stackable=No
|title=minecraft:dupe_hack|renewable=Yes}}
'''minecraft:dupe_hack''' is a joke item from [[Java Edition 23w13a_or_b]].

==Obtaining==

Once the <code>dupe_hack_occurrence_chance</code> vote is approved the '''dupe hack''' item has a random chance of dropping whenever an entity with chests is killed by a player, e.g. when destroying a [[Minecart with Chest|minecart with chest]] with a [[sword]].

It doesn't appear in the [[creative]] menu, not even when the [[Options#Controls|option]] "Operator Items Tab" is enabled, but can be given to the player with [[Commands/give|<code>/give</code>]] and other commands.

==Usage==
The dupe hack item can be used to create a limited amount of duplicate items by placing it on a [[crafting table]] with any other item. It has a random chance of breaking, controlled by the <code>dupe_hack_break_chance</code> vote. This limitation can be mostly bypassed by putting the items in an [[Ender Chest|ender chest]] first and duplicating the chest.

When using the Dupe Hack, it has a random chance of breaking, which is often decided by votes.

===Crafting ingredient===

{{Crafting
  |Any Item
  |Dupe Hack
  |Output=Any Item, 2
  |showdescription=1
  |description=The dupe hack item remains in the crafting grid after duplicating an item.
  |foot=1
}}

==Data values==
===ID===
{{edition|java}}:{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=minecraft:dupe_hack
|spritetype=item
|nameid=dupe_hack
|form=item|foot=1|spritename=missingno}}

==History==
{{History|java}}
{{History||23w13a_or_b|[[File:Missing Texture JE4.png|32px]] Added minecraft:dupe_hack.}}
{{History|foot}}

{{items}}
{{Jokes}}

<references />

[[Category:Joke items]]

[[ja:Dupe Hack]]
[[pt:Dupe Hack]]</li><li>[[Sparkler|Sparkler]]<br/>{{About|the Education Edition exclusive item|the new melee weapon available from the ''Minecraft Dungeons'' anniversary event|MCD:Sparkler}}
{{Item
| image = <gallery>
Orange Sparkler.png | Orange
Blue Sparkler.png | Blue
Red Sparkler.png | Red
Purple Sparkler.png | Purple
Green Sparkler.png | Green
</gallery>
| image2 = <gallery>
Active Orange Sparkler.png | Active Orange
Active Blue Sparkler.png | Active Blue
Active Red Sparkler.png | Active Red
Active Purple Sparkler.png | Active Purple
Active Green Sparkler.png | Active Green
</gallery>
| renewable = No
| stackable = No
}}
{{education feature}}
{{exclusive|bedrock|education}}
A '''sparkler''' is a [[Chemistry Update|chemistry]]-related [[item]] that emits particles when lit.
Sparklers are available in orange, blue, red, purple, and green colors.

== Obtaining ==

=== Crafting ===
{{Crafting
|showdescription=1
|B1=Chloride |B2=Magnesium |B3=Stick
|Output=Sparkler
|description= Calcium Chloride: Orange<br>Cerium Chloride: Blue<br>Mercuric Chloride: Red<br>Potassium Chloride: Purple<br>Tungsten Chloride: Green<br>{{only|bedrock|education}}
|type=Miscellaneous
}}

== Usage ==

{{ctrl|Using}} a sparkler ignites it, causing its texture to change. When lit, the sparkler emits colored [[particles]]; the [[durability]] meter depletes while the sparkler is burning. Sparklers are one of the few [[item]]s that can be held in the [[off-hand]] {{in|be}}. Unlit sparklers have normal lighting like most items, while lit sparklers appear to glow when held in the player's hand, similarly to [[glow stick]]s.

When the [[player]] uses another item while a sparkler is lit, or holds the sparkler in the off-hand, the sparkler's durability stops depleting.

If the player has a lit sparkler in their [[inventory]] and goes into the [[water]], the sparkler is destroyed immediately. However, it does not get destroyed if dropped in water. It also cannot float.

Despite having durability, sparklers cannot be enchanted with [[Unbreaking]] or [[Mending]].

== Sounds ==
{{Sound table
|type=bedrock
|sound=Fuse.ogg
|source=sound
|description=While a sparkler is active
|id=sparkler.active
|volume=0.25
|pitch=0.8/1.2}}
{{Sound table
|sound=Fizz.ogg
|source=block
|description=While a sparkler is being lit
|id=random.fizz
|volume=1.0
|pitch=2.4/2.6
|foot=1}}

== Data values ==
=== ID ===
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Sparkler
|spritename=sparklers
|spritetype=item
|nameid=sparkler
|id=600
|form=item
|translationkey=item.sparkler.orange.name,item.sparkler.blue.name,item.sparkler.red.name,item.sparkler.purple.name,item.sparkler.green.name
|foot=1}}

== History ==
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.20.1|[[File:Orange Sparkler BE1.png|32px]] [[File:Blue Sparkler BE1.png|32px]] [[File:Red Sparkler BE1.png|32px]] [[File:Purple Sparkler BE1.png|32px]] [[File:Green Sparkler BE1.png|32px]] <br>[[File:Active Orange Sparkler BE1.png|32px]] [[File:Active Blue Sparkler BE1.png|32px]] [[File:Active Red Sparkler BE1.png|32px]] [[File:Active Purple Sparkler BE1.png|32px]] [[File:Active Green Sparkler BE1.png|32px]] Added sparklers.}}

{{History|education}}
{{History||1.0.27|[[File:Orange Sparkler BE1.png|32px]] [[File:Blue Sparkler BE1.png|32px]] [[File:Red Sparkler BE1.png|32px]] [[File:Purple Sparkler BE1.png|32px]] [[File:Green Sparkler BE1.png|32px]] <br>[[File:Active Orange Sparkler BE1.png|32px]] [[File:Active Blue Sparkler BE1.png|32px]] [[File:Active Red Sparkler BE1.png|32px]] [[File:Active Purple Sparkler BE1.png|32px]] [[File:Active Green Sparkler BE1.png|32px]] Added sparklers.}}
{{History|foot}}

== Issues ==

{{issue list}}

== Trivia ==
* The formula for sparkler roughly works in real life. Magnesium itself burns white in air, while the metal salts add [[wikipedia:flame test|color to the flame]].

{{items}}
{{Education Edition}}

[[Category:Non-renewable resources]]
[[Category:Education Edition items]]

[[de:Wunderkerze]]
[[ja:手持ち花火]]
[[ko:스파클러]]
[[pl:Zimne ognie]]
[[pt:Vela-Faísca]]
[[zh:烟花棒]]</li></ul>
Bee (Dungeons) Added bees.

Trivia

  • Bees in Minecraft Dungeons are capable of blinking their eyes unlike its base game counterpart.
  • Five bees appear in a tweet from Minecraft Dungeons, with one of them staring straight, two of them staring at the first one, and the remaining two hovering in the background.[1]

Gallery

References