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This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
  • Fix the pillager raid captain render with true banner position (The banner should be higher and show part of the pole).
  • Add Illager Chest, Threat banner and Mystery banner renders to gallery.
Armored Pillager
Armored Pillager.pngPillager Variant1 Using Crossbow (Dungeons).png
Armored Pillager 2.pngPillager Variant2 Using Crossbow (Dungeons).png


Natural equipment

An armored pillager is an armored variant of pillager found in Minecraft Dungeons.


There are two versions of the armored pillager. One has gold and dark metal armor, a pink tunic, a helmet with nose protection and beige pants with black boots. The other has diamond and dark metal armor, an orange tunic, an open-face helmet, and black pants with gray blue boots as well as being larger (2.7 blocks).



An armored pillager's crossbow always spawns with Piercing enchantment.


Pillagers sometimes move away from enemies if they get too close to them.

Basic attack

Armored pillagers are armed with crossbows and are usually slow-moving, preferring to shoot the hero from a distance. However, they deal great piercing damage with a single shot.

Armored pillagers are tougher than regular pillagers. Like diamond armored vindicators, diamond armored pillagers cannot be stunned by normal attack damage except certain artifacts and any weapon with the Stunning enchantment.

Pillager Raid Captain[]

Pillager Raid Captain
Pillager Raid Captain.pngPillager Captain Using Crossbow.png


Natural equipment

A pillager raid captain is a powerful variant of the diamond armored pillager in Minecraft Dungeons. They spawn in locations as a powerful mob such that when defeated, the mission has negative modifiers or a higher threat level, but the rewards throughout the mission are better. They are the most common type of powerful mob in Minecraft Dungeons.


Pillager raid captains look exactly like diamond armored pillagers that carry an ominous banner on its back.



Pillager raid captains behave like normal armored pillagers, shooting the hero with its crossbow. However, they deal increased damage and knockback. Pillager raid captains only spawn within missions that have already been completed once, but not on all. Depending on the situation, there can be one to six pillager raid captains in missions. They spawn with a group of illagers or illager allies around them, such as vindicators, armored vindicators, geomancers, pillagers, armored pillagers, mountaineers, armored mountaineers, wind callers, enchanters, royal guards, iceologers, and witches or alone, like in the patrols of the base game.


When defeated, they drop one of two banners, either threat or mystery. Threat portrays the Bad Omen icon and Mystery portrays a skull, and when picked up, the game is enhanced with modifiers (e.g. enemies have boost). At the end of the level, an extra item is given in addition to the artifact chest. Also, the chance for it to be unique exponentially increases for every pillager raid captain defeated after the first.

If all six pillager raid captains have been defeated inside of a daily trial on Apocalypse + 25, the highest power level items in the game can be collected from the raid captain chest.

Known mystery banner modifiers[]

  • 20% of mobs have the Committed enchantment.
  • 35% of mobs have the Double Damage enchantment.
  • 35% of mobs have the Chilling enchantment.
  • 40% of mobs have the Quick enchantment.
  • 50% of mobs have the Electrified enchantment.
  • 10% of melee mobs have the Chains enchantment.
  • 30% of melee mobs have the Poison Cloud enchantment.
  • 15% of melee mobs have the Radiance enchantment.
  • 10% of ranged mobs have the Accelerate enchantment.
  • 20% of ranged mobs have the Bonus Shot enchantment.
  • 30% of ranged mobs have the Gravity enchantment
  • 30% of ranged mobs have the Poison Cloud enchantment.
  • 50% of ranged mobs have the Power enchantment
  • Mob health is increased by 50-250%.
  • Mob damage is increased by 50-200%.
  • Mob speed is increased by 30-100%.
  • Player health is decreased by 20-75%.
  • Player damage is decreased by 20-60%.
  • 20-35% of melee mobs are replaced with Creeper.
  • 15-40% of ranged mobs are replaced with Pillager.
  • Night mode


The gold armored pillagers has 350 HP while the diamond armored pillagers has 480 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Power Min Health for Gold Min Health for Diamond
1 36 52.8
4 61.2 89.76
10 97.2 142.56
16 147.6 216.48
22 198 290.4
27 266.4 390.72
33 356.4 522.72
39 460.8 675.84
45 590.4 865.92
51 759.6 1114.08
56 1029.6 1510.08
62 1396.8 2048.64
68 1886.4 2766.72
74 2422.8 3553.44
80 3110.4 4561.92
86 3992.4 5855.52
91 5436 7972.8
97 7376.4 10818.72
103 9993.6 14657.28


Crossbow Loading

Raid captain music[]

Raid Captain Theme Pre
Raid Captain Theme Loop
Raid Captain Theme Post

Pillager raid captain[]

Crossbow Loading


Minecraft Dungeons
Dungeons BetaPillager JE2.pngAdded armored pillagers.
May 19, 2021A Raid Captain can be seen in the Minecraft Dungeons Diaries. Raid Captain.pngAdded pillager raid captains. multiple banners from pillager raid captains now significantly improves the chance to get unique items.
Pillager raid captains no longer appear in ancient hunts.


  • In the game files, the gold armored pillager is referred to internally as the PillagerVariant1.
  • In the game files, the diamond armored pillager is referred to internally as the PillagerVariant2.
  • In the game files, the pillager raid captain is referred to internally as the EntityType_PillagerRaidCaptain.