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  • Add Echoing Void locations for some armors and difficulties where they can be obtained.
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ARMOR – As you battle your way to the Arch-Illager's fortress, you'll discover many sets of armor. Each set offers different protections and abilities, and can be customized with enchantments. Try out each new set to see what it can do, as it will lend special abilities and open up new combat styles. Here are a few of the sets that you might find.

Guide to Minecraft Dungeons:
A Handbook for Heroes

The term armor refers to the category of equippable items in Minecraft Dungeons that increase the hero's health, apply additional properties, and appear graphically on the hero once equipped. Armor can be obtained opening Chests, defeating mobs, exchanging Emeralds with Village Merchant, Luxury Merchant, Mystery Merchant, Piglin Merchant, and from Gifts provided by heroes made by other players through the Gift Wrapper. Armor can have up to three player selected enchantments applied to apply additional properties. The Mystery Armor can have any combination of Mainland armor properties along with armor properties from DLC content if owned thus permitting unique combinations that otherwise cannot be provided by other armors.

The obtainable Power level for armor has a maximum of 263. Gilded armor can occur in the Tower with a maximum power of 263 or in Ancient Hunt and from the Piglin Merchant with a maximum power of 251.

There are currently 68 known armors. This includes 38 uniques. All are obtainable except the Curious Armor.

Default and above[]

Icon
  • Name
  • ID
Group of Unique DLC exclusive Accepts Soul Enchantments Properties Built-in Enchantment Obtainable location[key 1] Ancient Hunt Runes
Climbing Gear (MCD).png Climbing Gear No Howling Peaks
  • -40% artifact cooldown
  • 75% Pushback resistance
None
Goat Gear (MCD).png Climbing Gear Yes Howling Peaks
  • Grants an extra roll
  • -40% artifact cooldown
  • 75% Pushback resistance
Multi-Roll
Rugged Climbing Gear (MCD).png Climbing Gear Yes Howling Peaks
  • Environmental damage resistance
  • 50% Freezing resistance
  • -40% artifact cooldown
  • Pushback resistance
Environmental Protection
Emerald Gear (MCD).png Emerald Gear No Howling Peaks
  • Chance to spawn emeralds when exploring.
  • +25% melee attack speed
Lucky Explorer
Gilded Glory (MCD).png Emerald Gear Yes Howling Peaks
  • Chance to spawn emeralds when exploring
  • Can spend emeralds to cheat death
  • +25% melee attack speed
Death Barter, Lucky Explorer
Opulent Armor (MCD).png Emerald Gear Yes Howling Peaks
  • Chance to spawn emeralds when exploring
  • Invulnerability on emerald collection
  • +25% melee attack speed
Emerald Shield, Lucky Explorer
Entertainer's Garb (MCD).png Entertainer's Garb No Echoing Void
  • Health potions heal nearby allies
  • +30% positive status effect duration
None
The Troubadour (MCD).png Entertainer's Garb Yes Echoing Void
  • -30% negative status effect duration
  • Health potions heal nearby allies
  • +30% positive status effect duration
None
Evocation Robe (MCD).png Evocation Robe No
  • -40% artifact cooldown
  • +15% movespeed aura
None
Ember Robe (MCD).png Evocation Robe Yes
  • Burns nearby enemies
  • -40% artifact cooldown
  • +15% movespeed aura
Burning
Verdant Robe (MCD).png Evocation Robe Yes
  • Increase maximum souls
  • -40% artifact cooldown
  • +15% movespeed aura
  • +1 Soul Gathering
Bag of Souls
Grim Armor (MCD).png Grim Armor No
  • 50% souls gathered
  • +6% life steal aura
None
Wither Armor (MCD).png Grim Armor Yes
  • 35% damage reduction
  • +50% souls gathered
  • 6% life steal aura
None
Guard's Armor (MCD).png Guard's Armor No
  • -40% artifact cooldown
  • +10 arrows per bundle
None
Hunter's Armor (MCD).png Hunter's Armor No
  • +10 arrows per bundle
  • +30% ranged damage
None
Archer's Armor (MCD).png Hunter's Armor Yes
  • 15% movespeed aura
  • +10 arrows per bundle
  • 30% ranged Damage
None
Mercenary Armor (MCD).png Mercenary Armor No
  • 35% damage reduction
  • +20% weapon damage boost aura
None
Renegade Armor (MCD).png Mercenary Armor Yes
  • +25% melee attack speed
  • +20% Weapon damage boost aura
  • +35% Damage reduction
None
Mystery Armor (MCD).png Mystery Armor No
  • Varies
None
Ocelot Armor (MCD).png Ocelot Armor No Jungle Awakens
  • 50% faster roll
  • 35% damage reduction
None
Shadow Walker (MCD).png Ocelot Armor Yes Jungle Awakens
  • Brief invulnerability when rolling
  • 50% faster roll
  • 35% damage reduction
None
Piglin Armor (MCD).png Piglin Armor No Flames of the Nether
  • Reset artifact cooldown on potion use
  • +50% artifact damage
None
Golden Piglin Armor (MCD).png Piglin Armor Yes Flames of the Nether
  • Can get consumable on potion use
  • Reset artifact cooldown on potion use
  • +50% artifact damage
Reinforced Mail (MCD).png Reinforced Mail No
  • 35% Damage reduction
  • 30% Chance to negate hits
  • +100% longer roll cooldown
None
Stalwart Armor (MCD).png Reinforced Mail Yes
  • Potion use boosts Defense
  • 35% Damage reduction
  • 30% Chance to negate hits
  • +100% longer roll cooldown
Potion Barrier
Scale Mail (MCD).png Scale Mail No
  • 35% damage reduction
  • +30% melee damage
None
Highland Armor (MCD).png Scale Mail Yes
  • Gains Speed after Dodge
  • +35% damage reduction
  • +30% melee damage
Swiftfooted
S (MCD).hulker Armor.png Shulker Armor No Echoing Void
  • Mobs target you more
  • Deflect enemy projectiles
  • Take less damage when swarmed
Deflect, Swarm Resistance
Sturdy Shulker Armor (MCD).png Shulker Armor Yes Echoing Void
  • Mobs target you more
  • Deflect enemy projectiles
  • Take less damage when swarmed
  • Fire shulker projectiles at nearby enemies
Deflect, Swarm Resistance
Snow Armor (MCD).png Snow Armor No Creeping Winter
  • +35% Damage Reduction
  • +50% Freezing Resistance
None
Frost Armor (MCD).png Snow Armor Yes Creeping Winter
  • Emits a Chilling Aura
  • 35% Damage Reduction
  • 50% Freezing Resistance
Chilling
Soul Robe (MCD).png Soul Robe No
  • +50% soul gathering
  • +50% artifact damage.
None
Souldancer Robe (MCD).png Soul Robe Yes
  • 30% chance to negate hits
  • +50% soul gathering
  • +50% artifact damage
None
Spelunker Armor (MCD).png Spelunker Armor No
  • 20% weapon damage boost aura
  • Gives you a pet bat
None
Cave Crawler (MCD).png Spelunker Armor Yes
  • 50% artifact damage
  • 20% weapon damage boost aura
  • Gives you a pet bat
None
Sprout Armor (MCD).png Sprout Armor No Flames of the Nether
  • Health potions heal nearby allies
  • Traps and poisons nearby mobs when rolling
None
Living Vines Armor (MCD).png Sprout Armor Yes Flames of the Nether
  • Reduced roll cooldown
  • Health potions heal nearby allies
  • Traps and poisons nearby mobs when rolling
Acrobat
Thief Armor (MCD).png Thief Armor No
  • +25% melee attack speed
None
Spider Armor (MCD).png Thief Armor Yes
  • 25% melee attack speed
  • 6% life steal aura
None
Teleportation Robes (MCD).png Teleportation Robes No Echoing Void
  • Roll to Teleport
  • +30% positive status effect duration
None
Unstable Robes (MCD).png Teleportation Robes Yes Echoing Void
  • Roll to Teleport
  • +50% souls gathered
  • Trigger explosion on rolling impact
None
Turtle Armor (MCD).png Turtle Armor No Hidden Depths
  • 35% damage reduction
  • 25% healing boost
None
Nimble Turtle Armor (MCD).png Turtle Armor Yes Hidden Depths
  • Boost speed after hit
  • 35% damage reduction
  • 25% healing boost
Rush
Wolf Armor (MCD).png Wolf Armor No
  • +20% weapon damage boost aura
  • Health potions heal nearby allies
None
Black Wolf Armor (MCD).png Wolf Armor Yes
  • Roll cooldown reduced
  • +20% weapon damage boost aura
  • Health potions heal nearby allies
Acrobat
Fox Armor (MCD).png Wolf Armor Yes
  • 30% chance to negate hits
  • +20% weapon damage boost aura
  • Health potions heal nearby allies
None

Adventure and above[]

Icon Name Group of Unique DLC exclusive Accepts Soul Enchantments Properties Built-in Enchantment Obtainable location[key 1] Ancient Hunt Runes
Phantom Armor (MCD).png Phantom Armor No
  • +50% Souls Gathered
  • 30% ranged damage
None
Frost Bite (MCD).png Phantom Armor Yes
  • Spawns a snowy Companion
  • +50% souls gathered
  • 30% Ranged Damage
Snowball
Plate Armor (MCD).png Plate Armor No
  • 30% chance to negate hits
  • 35% damage reduction
  • 100% increased roll cooldown
None
Full Metal Armor (MCD).png Plate Armor Yes
  • +30% melee damage
  • 30% chance to negate hits
  • 35% damage reduction
  • 100% increased rolling cooldown
None
Squid Armor (MCD).png Squid Armor No Hidden Depths
  • 15% movespeed aura
  • Release an ink cloud when rolling
None
Glow Squid Armor (MCD).png Squid Armor Yes Hidden Depths
  • Brief invulnerability when rolling
  • 15% movespeed aura
  • Release an ink cloud when rolling
Unknown

Apocalypse and above[]

Icon Name Group of Unique DLC exclusive Accepts Soul Enchantments Properties Built-in Enchantment Obtainable location[key 1] Ancient Hunt Runes
Battle Robe (MCD).png Battle Robe No
  • -40% artifact cooldown
  • +30% melee damage
None
Splendid Robe (MCD).png Battle Robe Yes
  • +50% artifact damage
  • -40% artifact cooldown
  • +30% melee damage
None
Champion's Armor (MCD).png Champion's Armor No
  • +35% damage reduction
  • -40% potion cooldown
  • Mobs target you more
None
Hero's Armor (MCD).png Champion's Armor Yes
  • 35% damage reduction
  • 40% faster potion cooldown
  • Health potions heal nearby allies
  • Mobs target you more
None
Dark Armor (MCD).png Dark Armor No
  • 35% damage reduction
  • +50% souls gathered
None
Titan's Shroud (MCD).png Dark Armor Yes
  • 35% damage reduction
  • +20% weapon damage boost aura
  • +50% souls gathered
None

Daily Trial Exclusive[]

Icon Name Group of Unique DLC exclusive Accepts Soul Enchantments Properties Built-in Enchantment Obtainable location[key 1] Ancient Hunt Runes
Ghostly Armor (MCD).png Ghostly Armor No
  • Briefly gain Ghost Form when rolling
  • 30% chance to negate hits
None
Ghost Kindler (MCD).png Ghostly Armor Yes
  • Spawns fire on roll
  • Briefly gain Ghost Form when rolling
  • 30% chance to negate hits
Fire Trail
Beenest Armor (MCD).png Beenest Armor No
  • Health potions heal nearby allies
  • 30% chance to summon a bee when hit (max 3)
None
Beehive Armor (MCD).png Beenest Armor Yes
  • 35% damage reduction
  • 30% chance to summon a bee when hit (max 3)
  • Health potions heal nearby allies
None
Spooky Fall
Hungry Horror (MCD).png Mercenary Armor Yes
  • +25% melee attack speed
  • +20% attack damage
  • +35% damage reduction
  • Special Event Item
None
Chills & Thrills
Arctic Fox Armor (MCD).png Fox Armor Yes
  • 30% chance to negate hits
  • +20% weapon damage boost aura
  • Health potions heal nearby allies
  • Special Event Item
None
Anniversary Event
Sweet Tooth (MCD).png Spelunker Armor Yes
  • +50% artifact damage
  • +20% weapon damage boost aura
  • Gives you a pet bat
  • Special Event Item
None
Spookier Fall
Cauldron Armor (MCD).png Full Metal Armor Yes
  • +30% melee damage
  • 30% chance to negate damage
  • 35% damage reduction
  • 100% longer roll cooldown
  • Special Event Item
None
Gourdian Armor (MCD).png Wither Armor Yes
  • 35% damage reduction
  • +50% souls gathered
  • 6% life steal aura
  • Special Event Item
None
  1. a b c d Skulls specify minimum obtainable difficulty if above Default. =Adventure & up, =Apocalypse Only

Unused[]

Icon Name Group of Unique DLC exclusive Accepts Soul Enchantments Properties Built-in Enchantment
Curious Armor (MCD).png Curious Armor Guard's Armor Yes Unobtainable
  • 5% chance to teleport away when hit
  • 25% artifact cooldown
  • +10 arrows per bundle
None


History[]

Minecraft Dungeons
Dungeons BetaAdded
Curious Armor (MCD).png.
1.1.1.0Removed
Curious Armor (MCD).png.
1.3.2.0Added Ocelot Armor and its unique variant Shadow Walker
Changed Life Steal Aura 3% -> 6% and based to actual health of the target. Soul Gathering bonus from armors 100% -> 50%
1.4.3.0Added Snow Armor, Frost Armor, Beenest Armor, Beehive Armor, Ghostly Armor, and Ghost Kindler
1.5.0.0Added Hungry Horror, Verdant Robe, and Black Wolf Armor
1.7.2.0Added Climbing Gear, Goat Gear, Rugged Climbing Gear, Emerald Gear, Gilded Glory, and Opulent Armor
Changed Brief Invulnerability when Rolling: duration 1.1s -> 0.3s, always ends when the roll ends even if the hero rolls for less than 0.3s, fixed exploitable behaviour, allowing for invulnerability after roll end.
1.7.3.0Added Arctic Fox Armor
1.8.0.0Added Piglin Armor, Golden Piglin Armor, Sprout Armor, and Living Vines Armor.
Changed Artifact Cooldown property from 25% to -40%.
1.9.1.0Added Turtle Armor, Nimble Turtle Armor, Squid Armor, Glow Squid Armor and Sweet Tooth
Fixed Environmental Protection property not reducing damage as intended when Rugged Climbing Gear was equipped.
1.10.2.0Added Entertainer's Garb, The Troubadour, Shulker Armor, Sturdy Shulker Armor, Teleportation Robes and Unstable Robes
1.11.1.0Added The Gourdian Armor and Cauldron Armor

See also[]

References[]


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