Minecraft Wiki
Advertisement
Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
For the mobs that spawn during boss fights, see MCD:Boss Summons.
For the battle similar to Arena Battles, see MCD:Boss Battle.

An Arena Battle (or ambush for short) is a battle between mobs and players.

Locations

Arena Battles occur in every location in the game except ???. Some locations have boss ambushes which spawn bosses. Those locations include the Pumpkin Pastures, Redstone Mines, Frosted Fjord, Lost Settlement, Colossal Rampart, Basalt Deltas, Crimson Forest, Coral Rise and the Abyssal Monument.

Behavior

Gear (item)
This section is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note: more organized paragraphs

Arena Battles behave differently from Boss Fights. First of all, Arena Battles spawn a lot more weaker mobs than one insanely strong mob. Second of all, the battle format differs from boss fights. They usually spawn in waves (like the one in Pumpkin Pastures). The battles usually start out as several weak mobs. Over time, the mobs the waves spawn get stronger until the battle ends, or the boss is spawned. No matter what, battles always spawn mobs that the level that it takes place in spawns.

There are similarities between arena battles and boss fights. They are both triggered by certain events like players entering the Arena (like the Redstone Mines battle) or by pressing a trigger (like the bell in the Pumpkin Pastures). Some other triggers include Buttons, Levers and Pillars.

There is a chance for these ambushes to have mini bosses, although these mini bosses are treated as Bosses (i.e. they have the same boss bar as bosses). There are three levels where ambushes spawn two bosses: the Basalt Deltas (DLC), the Crimson Forest (DLC) and the Woodland Mansion (Secret, Ancient). So far, it's not possible to have arena battles that spawn three bosses (apart from Ancient Hunts). Another similarity between Arena Battles and Boss Fights is that they have their own special music. They can also both be started by the Arch-Illager, Jungle Abomination, Wretched Wraith, Tempest Golem, and Ancient Guardian. Each of them have their own summoning animation. The Arch-Illager will teleport in, summon an ambush, and then teleport out. The other bosses will just roar to summon an ambush, producing their own effects while doing so.

Battles are also usually announced by the game, like boss fights. When arena battles end, they usually spawn chests that contain the loot, whereas when boss fights end, their loot drops directly from the boss' corpse.

Gallery

Music

Arena music

Mainland and Hero Pass DLC's

  • arena2 (Arena Music for the Squid Coast, Desert Temple, Fiery Forge, Highblock Halls and the Underhalls)
  • Invocation (Arena Music for Woodland Mansion and Woodland Prison Ancient Hunts)
  • Roof (Arena Music for the roof section of Woodland Mansion Ancient Hunts)

Howling Peaks

  • Ascension (Arena Music for first Arena Battle in Windswept Peaks)
  • Summit (Arena Music for Windswept Peaks)
  • Flurry (Arena Music for Colossal Rampart)
  • Squall (Arena Music for Evoker Boss Ambush and the beginning Ambush in Colossal Rampart)
  • Rush (Arena Music for Gale Sanctum)
  • Scud (Arena Music for Gale Sanctum, Unused)

Flames of the Nether

  • Routers (Arena Music for Nether Wastes, Nether Fortress)
  • Metaluna (Arena Music for Warped Forest, Soulsand Valley)
  • Kermetic (Arena Music for Crimson Forest)

Hidden Depths

Gear (item)
This section is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

Sounds

Arena Music

Mainland and Hero DLC

Note red
This page would benefit from the addition of more sounds. 
Please remove this notice once you've added suitable sounds to the article.
The specific instructions are: Ending for Arena 2
SoundDescription
File:Bgm env deteBoss-001 soundWave.OGGArena 1
Arena 1 End
File:Bgm env pupa2DArena-001 soundWave.OGGArena 2
File:P4 bgm env spcaArena-001.OGGSpider Cave Arena
Spider Cave Arena End
File:P4 bgm env womaArena-001.OGGWoodland Mansion Arena
Woodland Mansion Arena End
File:P4 bgm env womaRoof-001.OGGWoodland Mansion Roof Arena
Woodland Mansion Roof Arena End

Howling Peaks

SoundDescription
File:D3 bgm env enraArena-001.OGGColossal Rampart Arena
Colossal Rampart Arena End
File:D3 bgm env enraSideQuest-001.OGGColossal Rampart Side Arena
Colossal Rampart Side Arena End
File:D3 bgm env gasaArena-001.OGGGale Sanctum Arena (Unused)
Gale Sanctum Arena End (Unused)
File:D3 bgm env gasaSideQuest-001.OGGGale Sanctum Side Arena
Gale Sanctum Side Arena End
File:D3 bgm env wipeArenaLoop-001.OGGWindswept Peaks Arena
Windswept Peaks Arena End
File:D3 bgm env wipeSideQuest-001.OGGWindswept Peaks Side Arena
Windswept Peaks Side Arena End

Flames of the Nether

SoundDescription
File:D4 bgm env badeArena-001.OGGBasalt Deltas Arena
Basalt Deltas Arena End
File:D4 bgm env crfoArena-001.OGGCrimson Forest Arena
Crimson Forest Arena End
File:D4 bgm env enwaArena-001.OGGNether Wastes & Nether Fortress Arena
Nether Wastes & Nether Fortress Arena End
File:D4 bgm env wafoArena-001.OGGWarped Forest & Soul Sand Valley Arena
Warped Forest & Soul Sand Valley Arena End

Hidden depths

Gear (item)
This section is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

Arena Sounds

SoundDescription
Arena Mobs Appear
Arena Pillar Eye Activate
Arena Gate Opens

Trivia

  • There is one arena battle that behaves exactly like a boss fight: in the Redstone Mines. This spawns a Redstone Golem immidiately.
  • If the player escapes the arena while the music is playing, the music will keep going until another ambush is cleared.
  • The toughest ambush in the game is found in the Highblock Halls.
Advertisement