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After pressing any button to start, the game dispenses a [[MCD:Card|card]] and shows players five empty slots, one for each type of card. One card of each type can be scanned in, any slots left empty when moving on are assigned a random item. Next, players select a mission and the game begins. There are three actions, melee, range, and dodge, and a joystick to aim and move around with. After a small cutscene, the player’s hero spawns on the left of the screen with only their armor equipped. Heroes move right across the map fighting [[MCD:Mob|mobs]] in stages using a basic sword and bow.
 
After pressing any button to start, the game dispenses a [[MCD:Card|card]] and shows players five empty slots, one for each type of card. One card of each type can be scanned in, any slots left empty when moving on are assigned a random item. Next, players select a mission and the game begins. There are three actions, melee, range, and dodge, and a joystick to aim and move around with. After a small cutscene, the player’s hero spawns on the left of the screen with only their armor equipped. Heroes move right across the map fighting [[MCD:Mob|mobs]] in stages using a basic sword and bow.
   
Some mobs drop gems upon dying which count toward filling up meters for [[MCD:Weapon|weapons]], [[MCD:Armor|armor]] and pet cards; these items are activated when enough gems are collected for each separate item. When the melee weapon is ready it is equipped automatically, and a fifteen second countdown starts upon the weapon's first use. Every melee card gives a 150% damage boost over the basic sword however different weapon choices can have vastly different areas of effect. For example, the [[Minecraft Dungeons:Frost Scythe|Frost Scythe]] might freeze your enemies, but the [[Minecraft Dungeons:Stormlander|Stormlander]] zaps them. Ranged weapons vary more, generally having no cooldown but instead having 2-4 arrows to use with different areas of effect upon impact or other buffs. Pets are an [[NPC]] with a smaller amount of health, displayed while they are active. Pets follow the hero, attacking any mob the player attacks, or a mob attacking the pet. Pets also continue to fight after the hero dies. Armor reduces damage taken and prevents the hero from taking damage to their base HP, it is equipped automatically when its gem meter is full and lasts until it is broken.
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Some mobs drop gems upon dying which count toward filling up meters for [[MCD:Weapon|weapons]], [[MCD:Armor|armor]] and pet cards; these items are activated when enough gems are collected for each separate item. When the melee weapon is ready it is equipped automatically, and a fifteen second countdown starts upon the weapon's first use. Every melee card gives a 150% damage boost over the basic sword however different weapon choices can have vastly different areas of effect. For example, the [[Minecraft Dungeons:Frost Scythe|Frost Scythe]] might freeze enemies, but the [[Minecraft Dungeons:Stormlander|Stormlander]] zaps them. Ranged weapons vary more, generally having no cooldown but instead having 2-4 arrows to use with different areas of effect upon impact or other buffs. Pets are an [[NPC]] with a smaller amount of health, displayed while they are active. Pets follow the hero, attacking any mob the player attacks, or a mob attacking the pet. Pets also continue to fight after the hero dies. Armor reduces damage taken and prevents the hero from taking damage to their base HP, it is equipped automatically when its gem meter is full and lasts until it is broken.
   
 
As heroes travel across the map, waves of mobs become larger and introduce more difficult mobs to fight. Each level has a short cutscene around the half-way point. At the end of each mission, heroes must defeat a boss in order to beat the mission. Upon beating two missions in a row on the same play-through, players unlock a bonus boss fight level against the Obsidian Monstrosity.
 
As heroes travel across the map, waves of mobs become larger and introduce more difficult mobs to fight. Each level has a short cutscene around the half-way point. At the end of each mission, heroes must defeat a boss in order to beat the mission. Upon beating two missions in a row on the same play-through, players unlock a bonus boss fight level against the Obsidian Monstrosity.

Revision as of 09:50, 11 July 2022

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Introducing a colorful, co-op cabinet from Play Mechanix!

Minecraft.net[1]

Minecraft Dungeons Arcade is an arcade adaptation of Minecraft Dungeons announced on March 5th, 2021.[2][1] The game is developed by Mojang Studios in conjunction with Play Mechanix and it was released in the third quarter of 2021.[3]

Gameplay

Like Minecraft Dungeons, this game supports up to four players and features various weapons, armors, heroes, and mobs.[4] This game is similar to Minecraft Dungeons, in that players explore various locations and defeat various hostile mobs, but the game uses a side-on perspective instead of an isometric perspective as in the main game. The hero can also use physical collectible cards obtained at the beginning of every game to select their gear as well as a pet and a hero. There appears to be some exclusive mobs such as the Obsidian Monstrosity, the Mage, and multiple armored variants of various undead mobs, like armored variants of the Jungle Zombie and the Frozen Zombie.

After pressing any button to start, the game dispenses a card and shows players five empty slots, one for each type of card. One card of each type can be scanned in, any slots left empty when moving on are assigned a random item. Next, players select a mission and the game begins. There are three actions, melee, range, and dodge, and a joystick to aim and move around with. After a small cutscene, the player’s hero spawns on the left of the screen with only their armor equipped. Heroes move right across the map fighting mobs in stages using a basic sword and bow.

Some mobs drop gems upon dying which count toward filling up meters for weapons, armor and pet cards; these items are activated when enough gems are collected for each separate item. When the melee weapon is ready it is equipped automatically, and a fifteen second countdown starts upon the weapon's first use. Every melee card gives a 150% damage boost over the basic sword however different weapon choices can have vastly different areas of effect. For example, the Frost Scythe might freeze enemies, but the Stormlander zaps them. Ranged weapons vary more, generally having no cooldown but instead having 2-4 arrows to use with different areas of effect upon impact or other buffs. Pets are an NPC with a smaller amount of health, displayed while they are active. Pets follow the hero, attacking any mob the player attacks, or a mob attacking the pet. Pets also continue to fight after the hero dies. Armor reduces damage taken and prevents the hero from taking damage to their base HP, it is equipped automatically when its gem meter is full and lasts until it is broken.

As heroes travel across the map, waves of mobs become larger and introduce more difficult mobs to fight. Each level has a short cutscene around the half-way point. At the end of each mission, heroes must defeat a boss in order to beat the mission. Upon beating two missions in a row on the same play-through, players unlock a bonus boss fight level against the Obsidian Monstrosity.

Appearance

MCD Arc-cab

The arcade cabinet.

The game has a big flat screen outlined with what looks like a lava texture. Right below that is the hinge that displays five cards in front of a orange background with the Play Mechanix logo on the right. The top of the cabinet has the logo for Minecraft Dungeons Arcade with four Minecraft Dungeons heroes above it. The console has four control panels (up to 4 players can play at once) displaying characters right above each one. Each panel is colored indicating the player, Player 1 is blue, Player 2 is red, Player 3 is green, and Player 4 is yellow. Below the console is where the cards are ejected from the system - the player may scan these cards after each round to play as a desired hero, to equip a desired item or to receive a desired pet.

Additions

The following is included within the arcade:

Achievements

Added
There are no added achievements to Minecraft Dungeons Arcade as of yet.

Armor

Added
Includes

Artifacts

Added
Sadly, not many artifacts have been added. In fact, the corrupted beacon is the only artifact added to date and it is a ranged weapon.
Includes

Consumables

Added
Includes

Effects

Added
Includes

Enchantments

Added
Includes

Heroes

Added
Includes

Locations

Includes

Entities

Added
Includes

Weapons (Melee)

Added
Includes

Weapons (Ranged)

Added
Includes

History

Minecraft Dungeons Arcade
March 5, 2021Minecraft Dungeons Arcade is announced, and is in the works, showcasing some gameplay images and the Card system.
?Many more gameplay images are revealed, showing exclusive summons, bosses, and enemies such as the Mage and the Obsidian Monstrosity.
June 1, 2021More in-game footage is seen from Arcade, as well as revealing a few new mobs and seeing certain mobs work in-game such as the Obsidian Monstrosity.

Trivia

Gallery

References

  1. a b "Minecraft Dungeons going arcade" by Per Landin. Minecraft.net, March 5, 2021
  2. https://rawthrills.com/minecraft-dungeons-arcade/
  3. "Minecraft Dungeons Arcade – Official Trailer" – Raw Thrills on YouTube, June 1, 2021
  4. "BRAND NEW Minecraft Dungeons Arcade Game! This Game Is AWESOME!" – The Arcade Couple on YouTube, May 21, 2021