1.17.0.0 is a major update to Minecraft Dungeons released on November 30, 2022 which adds balance changes to the enchantsmith and ancient hunt gold rewards, and fixes bugs.[1]
This update would also be the last update to Minecraft Dungeons before Mojang announced the discontinuation of Minecraft Dungeons.[2]
Changes[]
Gameplay[]
- As of November 20th 2022, the Tower rotates weekly on Sundays.
- Gear from previous seasonal events can now be obtained as rewards from playing the Tower.
- Changed the amount of gold received upon completing an Ancient Hunt from 10 to 30
- Gold Chest
- Min Gold from 2 to 4
- Max Gold from 5 to 6
- Rare Gold Chest
- Min Gold from 4 to 8
- Max Gold from 7 to 10
Mobs[]
- Base charge (Item level 1) from 100 to 20
- Price increase per re-roll from 5% to 10%
- Item power scaler from 1 to 0.65
- Maximum re-roll price from 250 to 100
Items[]
Weapons[]
- Many unique variants of weapons have been brought in line with their non-unique selves after the previous balance patch including:
- Sponge Striker
- Sponge Striker now correctly scales damage with difficulty (MCD-5935)
- Sponge Striker now deals damage as a cleave applied to the last arc of an attack combo, rather than only applying to the initially targeted enemy
Enchantments[]
- Gravity affecting players now lasts for 1 second instead of 4 seconds
- Ranged attacks with the Gravity enchantment will now trigger the Gravity FX in the correct location, making it easier to see what is being affected and from where
Fixes[]
- Performance / Stability
- Fixed a crash that could occur when visiting the Powersmith and quickly going up to the next Tower floor
- Fixed a soft lock that could occur when dying in the Tower after resuming a Tower run
- The game no longer soft locks on the Floor reward screen when accessing a Settings submenu while other players move to the next floor
- Fixed a crash that could occur on Xbox when switching profiles
- Fixed a crash that could occur in the Tower by requiring all players to be loaded into the game before moving to the next floor
- Gameplay
- Fixed an issue with client power levels being sometimes read incorrectly that could lead to low level items in merchant storefronts (MCD-5449)
- This can still rarely occur if a new merchant was just rescued during the previous mission
- Enchantsmith can now replace an enchantment with a stackable enchantment if it already exists on the item (MCD-7465)
- Fixed falling blocks not falling for players other than the host when playing online multiplayer
- Fixed an issue that could sometimes cause the chosen Tower difficulty to not correspond with the actual difficulty during gameplay
- Players can now progress through the door to the next Tower floor if another player is frozen in ice
- Fixed a Tower floor issue that prevented Shulkers from respawning and blocked progression
- Fixed missing background music in the Camp
- The Endermite pet no longer uses Baby Pig idle sound effects
- Gear
- Exploding Crossbow and its variants no longer apply enchantments on splash damage (MCD-7458)
- The Ghost Kindler item description is no longer overridden by Cloaked Skull's description (MCD-7517)
- Added missing descriptions for Gift Wrap and Baby Moobloom on the cosmetics screen (MCD-7462)
- Fixed Bonehead Hammer particle effects freezing on the inventory screen in multiplayer games
- Missions
- Completing the mini boss at the end of Treetop Tangle now counts as a "boss" for purposes like Apocalypse Plus requirements
- Fixed semi-transparent background scenery appearing on Windswept Peaks when playing on Nintendo Switch
- Accessibility
- The Screen Reader option is now properly reset when restoring default settings
- Localisation
- Fixed the translation on the 'freeing villagers' prompt in several languages (MCD-7322)
- Added missing localized text for the Tower floor reward timer in all supported languages
- Fixed incorrect context of "Gift Wrapping" translation in Polish
- Fixed the "picked up" item prompt not being fully displayed in Korean
- Fixed End Portal "Travel" prompt not being localized in all supported languages
- User Interface
- Fixed item comparison stats showing inaccurately on the Tower reward screen
- Players other than Player 1 can no longer open the Adventure Hub from the mission select screen
- Fixed the selected item in the Storage Chest snapping back to the first slot when transferring items (MCD-7449)
- The cursor no longer snaps to the first slot of enchantments after re-rolling with the Enchantsmith
- Fixed the cursor snapping back to the first slot of the current screen after claiming an Adventure Hub reward
- Fixed a scrolling issue in the Storage Chest that prevented items from being visible on-screen
- Fixed the cursor not moving correctly when using keyboard arrow keys on the Change Skin menu
- Fixed an issue with the Tower floor cleared timer staying on the screen after opening the inventory, which prevented mouse inputs from registering
- The name of the mission no longer appears on the voting pop up when selecting Random Mission in an online multiplayer session
- The New Missions prompt no longer appears on the map screen while the Tower is selected
- The Season Rank prompt on the main menu now fits properly when the language is set to Polish
- Fixed the alignment of the 'Threat Increased' modifier on the HUD after picking up a raid captain banner (MCD-7475)
- "Left Stick" and "Right Stick" are now referred to properly on the HUD and in Settings
- Fixed incorrect button prompts for navigation appearing after opening the inventory
- Fixed navigation button prompts on the Storage Chest screen not fitting within screen boundaries in several languages
Gallery[]
References[]
- ↑ "Minecraft Dungeons Patch Notes" – Minecraft Help Center.
- ↑ https://www.minecraft.net/en-us/article/dungeons--25-million-players