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'''1.13.1.0''' is a major update to ''[[Minecraft Dungeons]]'' released on February 8, 2022, which adds the "Festival of Frost" event and fixes bugs.<ref>{{cite|url=https://help.minecraft.net/hc/en-us/articles/360044268272|title=Minecraft Dungeons Patch Notes|website=Minecraft Help Center}}</ref> |
'''1.13.1.0''' is a major update to ''[[Minecraft Dungeons]]'' released on February 8, 2022, which adds the "Festival of Frost" event and fixes bugs.<ref>{{cite|url=https://help.minecraft.net/hc/en-us/articles/360044268272|title=Minecraft Dungeons Patch Notes|website=Minecraft Help Center}}</ref> |
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+ | |||
+ | == Fixes == |
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+ | |||
+ | ; Performance / Stability |
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+ | * Fixed the game becoming unresponsive when navigating to the Hero Select screen while the game was checking for online permissions |
||
+ | * Fixed a crash that occurred when selecting "Equip" and pressing the spacebar while selecting an artifact on the Tower Reward Select screen |
||
+ | * Fixed a crash that could occur after skipping the Microsoft Account linking process on PlayStation |
||
+ | * Fixed a crash that could occur when logging out of the game on PC |
||
+ | * Improved performance when opening the Mission Select screen |
||
+ | |||
+ | ; General |
||
+ | * Players no longer need to own the Season 1 Adventure Pass to unlock Season 1 achievements on Steam ({{bug|MCD-6984}}) |
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+ | * New PlayStation Network accounts are now able to obtain Adventure Points upon first boot up |
||
+ | |||
+ | ; Gameplay |
||
+ | * Added a new mouse hover sound effect to interactable objects in the world to improve accessibility. The sound is three-dimensional, so players receive distance and direction information to better help locate interactable objects |
||
+ | * Fixed an issue that was causing some players to not unlock rewards for Adventure Rank 1 and 2 ({{bug|MCD-6891}}) |
||
+ | * Fixed some instances where potions and TNT would fall through the ground after opening a chest or defeating a mob ({{bug|MCD-6063}}) |
||
+ | * Fixed damage numbers disappearing after hitting a mob with a damaging enchantment ({{bug|MCD-6686}}) |
||
+ | * Fixed missing sound effects for Raid Banners |
||
+ | * Fixed mobs suddenly spawning in front of players with no spawning animation |
||
+ | * Fixed the Fox pet clipping through the ground on the Hero Select screen |
||
+ | * Fixed issues with some summoned pets not teleporting back to players if they got stuck |
||
+ | * Duck, Toucan, and Raven pets are no longer outside of their air bubbles during Hidden Depths missions |
||
+ | |||
+ | ; The Tower |
||
+ | * Fixed certain artifacts staying in the playerβs inventory after failing a Tower run ({{bug|MCD-6961}}) |
||
+ | * Fixed the player avatar appearing stretched on the reward screen after completing a Tower floor ({{bug|MCD-6970}}) |
||
+ | * Enchantments on Tower starting gear now change with every new Tower configuration |
||
+ | * The Uniquesmith now upgrades the power level of a selected item to match the strongest piece of gear in the inventory |
||
+ | * Enchantment Point values no longer become negative after gilding an enchanted item at the Gildsmith |
||
+ | * Fixed an issue that could cause players not to earn rewards after completing a Tower floor |
||
+ | * Navigating Tower Floor rewards will now show the comparison of currently equipped gear |
||
+ | * Fixed the screen flashing white after interacting with Tower merchants for the first time during a Tower Run |
||
+ | * Fixed duplicate Tower floor rewards appearing too frequently. The Tower now limits rewards to drop again after seven floors |
||
+ | * Fixed missing wind visual effects not appearing on some Tower floors |
||
+ | * Fixed a floor in the Tower that could be skipped ({{bug|MCD-6976}}) |
||
+ | |||
+ | ; Missions |
||
+ | * Fixed music not playing for certain ambush events ({{bug|MCD-6875}}) |
||
+ | * Fixed a chest that was impossible to reach in Arch Haven ({{bug|MCD-2988}}) |
||
+ | * Fixed players getting stuck on top of certain buildings on Windswept Peaks during local co-op ({{bug|MCD-6609}}) |
||
+ | * Fixed areas of Underhalls that had inaccessible chests ({{bug|MCD-3737}}) |
||
+ | |||
+ | ; Gear |
||
+ | * Added missing item descriptions for Gilded versions of Nimble Turtle Armor, Sponge Striker, Encrusted Anchor, The Beginning and The End, Call of the Void, Sturdy Shulker Armor |
||
+ | * The Growing enchantment now triggers on Exploding Crossbows the same way as on other ranged weapons ({{bug|MCD-6034}}) |
||
+ | * The Fuse Shot enchantment no longer generates on Exploding Crossbows ({{bug|MCD-6471}}) |
||
+ | * Verdant Robe, Moon Daggers, Soul Fists, and Soul Hunter Crossbow can now generate with soul enchantments ({{bug|MCD-6860}}) |
||
+ | * Enchantments will now trigger on explosion damage for primary target instead of for base projectile damage to make certain enchantments work as intended with Exploding Crossbow ({{bug|MCD-6329}}) |
||
+ | |||
+ | ; User Interface |
||
+ | * The "All" tab of the inventory screen should now always be displayed first and be sorted by the most recently picked up items ({{bug|MCD-4629}}) |
||
+ | * Fixed a typo relating to Enchantment Points during a Tower Run ({{bug|MCD-6914}}) |
||
+ | * Fixed partial loss of input in the Adventure Hub after closing it by opening the mission select screen or inventory |
||
+ | * Improved scrolling through rewards on the Adventure Hub screen |
||
+ | * Fixed the text of "Floor Type" and "Attempts Left" overlapping on certain languages during a Tower Run |
||
+ | * Adjusted the text of the "Give up Tower run" button to now say "Leave Tower" |
||
+ | * The "Undo" button on the Tower Floor Complete screen now plays a sound when pressed |
||
+ | * Sounds no longer play when pressing left or right on the Tower Failed screen, since there are no items to select |
||
+ | * The "Confirm" button on Tower merchant screens now plays a sound when pressed |
||
+ | * Steam rich presence now appears properly when playing inside the Tower |
||
+ | * Swapped the button colors when returning to the Camp from the Tower so "Continue" is now green |
||
+ | * Added missing sound effects for highlighting player gear slots on the Tower Rewards screen |
||
+ | * Fixed missing sounds when hovering over and selecting enchantment slots on the inventory screen |
||
+ | * The "Reconnect" button on the main menu can now be navigated to and selected using keyboard input |
||
+ | * Improved screen reader support on the Blacksmith screen |
||
+ | * Improved screen reader support for the Upload Hero screen |
||
+ | * The screen reader now gives proper context after accepting or declining a game invite |
||
+ | * Emotes and flairs will now play simultaneously when selecting those rewards in the Adventure Hub |
||
+ | * Fixed the timer for accepting a mission being stuck at 24 seconds while the player is on the Inventory screen |
||
+ | * Fixed audio from the Tower returning for a second after selecting "To Camp" from the Tower Failed screen |
||
+ | * The sound effect for selecting the Tower Hub is now only played once |
||
+ | * Added {{key|Shift}} and {{key|Ctrl}} icons to the Adventure Hub interface, indicating that those keys can be used to change pages on that screen |
||
+ | * Fixed several Seasonal Rewards names overlapping portions of the screen in certain languages |
||
+ | * Fixed some alignment issues with the action bar at the bottom of the Mission Select screen |
||
+ | * Fixed accepting a mission vote while still on the post-mission summary screen opening the Adventure Hub instead of the rewards screen |
||
== Gallery == |
== Gallery == |
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[[Category:Minecraft Dungeons versions]] |
[[Category:Minecraft Dungeons versions]] |
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+ | |||
+ | [[zh:MCD:1.13.1.0]] |
Revision as of 21:12, 26 April 2022
1.13.1.0 is a major update to Minecraft Dungeons released on February 8, 2022, which adds the "Festival of Frost" event and fixes bugs.[1]
Fixes
- Performance / Stability
- Fixed the game becoming unresponsive when navigating to the Hero Select screen while the game was checking for online permissions
- Fixed a crash that occurred when selecting "Equip" and pressing the spacebar while selecting an artifact on the Tower Reward Select screen
- Fixed a crash that could occur after skipping the Microsoft Account linking process on PlayStation
- Fixed a crash that could occur when logging out of the game on PC
- Improved performance when opening the Mission Select screen
- General
- Players no longer need to own the Season 1 Adventure Pass to unlock Season 1 achievements on Steam (MCD-6984)
- New PlayStation Network accounts are now able to obtain Adventure Points upon first boot up
- Gameplay
- Added a new mouse hover sound effect to interactable objects in the world to improve accessibility. The sound is three-dimensional, so players receive distance and direction information to better help locate interactable objects
- Fixed an issue that was causing some players to not unlock rewards for Adventure Rank 1 and 2 (MCD-6891)
- Fixed some instances where potions and TNT would fall through the ground after opening a chest or defeating a mob (MCD-6063)
- Fixed damage numbers disappearing after hitting a mob with a damaging enchantment (MCD-6686)
- Fixed missing sound effects for Raid Banners
- Fixed mobs suddenly spawning in front of players with no spawning animation
- Fixed the Fox pet clipping through the ground on the Hero Select screen
- Fixed issues with some summoned pets not teleporting back to players if they got stuck
- Duck, Toucan, and Raven pets are no longer outside of their air bubbles during Hidden Depths missions
- The Tower
- Fixed certain artifacts staying in the playerβs inventory after failing a Tower run (MCD-6961)
- Fixed the player avatar appearing stretched on the reward screen after completing a Tower floor (MCD-6970)
- Enchantments on Tower starting gear now change with every new Tower configuration
- The Uniquesmith now upgrades the power level of a selected item to match the strongest piece of gear in the inventory
- Enchantment Point values no longer become negative after gilding an enchanted item at the Gildsmith
- Fixed an issue that could cause players not to earn rewards after completing a Tower floor
- Navigating Tower Floor rewards will now show the comparison of currently equipped gear
- Fixed the screen flashing white after interacting with Tower merchants for the first time during a Tower Run
- Fixed duplicate Tower floor rewards appearing too frequently. The Tower now limits rewards to drop again after seven floors
- Fixed missing wind visual effects not appearing on some Tower floors
- Fixed a floor in the Tower that could be skipped (MCD-6976)
- Missions
- Fixed music not playing for certain ambush events (MCD-6875)
- Fixed a chest that was impossible to reach in Arch Haven (MCD-2988)
- Fixed players getting stuck on top of certain buildings on Windswept Peaks during local co-op (MCD-6609)
- Fixed areas of Underhalls that had inaccessible chests (MCD-3737)
- Gear
- Added missing item descriptions for Gilded versions of Nimble Turtle Armor, Sponge Striker, Encrusted Anchor, The Beginning and The End, Call of the Void, Sturdy Shulker Armor
- The Growing enchantment now triggers on Exploding Crossbows the same way as on other ranged weapons (MCD-6034)
- The Fuse Shot enchantment no longer generates on Exploding Crossbows (MCD-6471)
- Verdant Robe, Moon Daggers, Soul Fists, and Soul Hunter Crossbow can now generate with soul enchantments (MCD-6860)
- Enchantments will now trigger on explosion damage for primary target instead of for base projectile damage to make certain enchantments work as intended with Exploding Crossbow (MCD-6329)
- User Interface
- The "All" tab of the inventory screen should now always be displayed first and be sorted by the most recently picked up items (MCD-4629)
- Fixed a typo relating to Enchantment Points during a Tower Run (MCD-6914)
- Fixed partial loss of input in the Adventure Hub after closing it by opening the mission select screen or inventory
- Improved scrolling through rewards on the Adventure Hub screen
- Fixed the text of "Floor Type" and "Attempts Left" overlapping on certain languages during a Tower Run
- Adjusted the text of the "Give up Tower run" button to now say "Leave Tower"
- The "Undo" button on the Tower Floor Complete screen now plays a sound when pressed
- Sounds no longer play when pressing left or right on the Tower Failed screen, since there are no items to select
- The "Confirm" button on Tower merchant screens now plays a sound when pressed
- Steam rich presence now appears properly when playing inside the Tower
- Swapped the button colors when returning to the Camp from the Tower so "Continue" is now green
- Added missing sound effects for highlighting player gear slots on the Tower Rewards screen
- Fixed missing sounds when hovering over and selecting enchantment slots on the inventory screen
- The "Reconnect" button on the main menu can now be navigated to and selected using keyboard input
- Improved screen reader support on the Blacksmith screen
- Improved screen reader support for the Upload Hero screen
- The screen reader now gives proper context after accepting or declining a game invite
- Emotes and flairs will now play simultaneously when selecting those rewards in the Adventure Hub
- Fixed the timer for accepting a mission being stuck at 24 seconds while the player is on the Inventory screen
- Fixed audio from the Tower returning for a second after selecting "To Camp" from the Tower Failed screen
- The sound effect for selecting the Tower Hub is now only played once
- Added β§ Shift and Ctrl icons to the Adventure Hub interface, indicating that those keys can be used to change pages on that screen
- Fixed several Seasonal Rewards names overlapping portions of the screen in certain languages
- Fixed some alignment issues with the action bar at the bottom of the Mission Select screen
- Fixed accepting a mission vote while still on the post-mission summary screen opening the Adventure Hub instead of the rewards screen
Gallery
References
- β "Minecraft Dungeons Patch Notes" – Minecraft Help Center.