1.10.1.0 (PS4/Xbox/Nintendo Switch/Windows (minecraftdungeons.net)) or 1.10.2.0 (Windows (Microsoft Store/Xbox app)) is a major update to Minecraft Dungeons released on July 28, 2021, which added the Echoing Void DLC, Gauntlet of Gales, new Enchants, and bug fixes.[1]
Additions[]
Items[]
- Backstabber (Melee)
- Swift Striker (Unique Melee)
- Void Bow (Ranged)
- Call of the Void (Unique Ranged)
- Shadow Crossbow (Ranged)
- Veiled Crossbow (Unique Ranged)
- Obsidian Claymore (Melee)
- The Starless Night (Unique Melee)
- Void Touched Blades (Melee)
- The Beginning and The End (Melee Unique)
- Entertainer's Garb (Armor)
- The Troubadour (Unique Armor)
- Shulker Armor (Armor)
- Sturdy Shulker Armor (Unique Armor)
- Teleportation Robes (Armor)
- Unstable Robes (Unique Armor)
- Shadow Shifter (Artifact)
- Tome of Duplication (Artifact)
- Vexing Chant (Artifact)
- Void Quiver (Artifact)
Enchantments[]
- Ambush (Melee)
- Dipping Poison (Ranged)
- Levitation Shot (Ranged)
- Shadow Blast (Armor)
- Shadow Surge (Armor)
- Void Strike (Melee & Ranged)
- Shadow Shot (Ranged)
- Shadow Barb (Ranged)
- Shared Pain (Melee)
- Thrive Under Pressure (Armor)
Gameplay[]
- Echoing Void DLC
- Now available to the game.
- A Mainland level that takes after the Gale Sanctum.
- Grants a chance for free-to-play players to obtain Howling Peaks gear for their hero.
- Added 10 new achievements.
Changes[]
Enchantments[]
The following enchantments have expanded to the new weapon types:
- Committed (Ranged)
- Critical Hit (Ranged)
- Exploding (Ranged)
- Fire Aspect (Ranged)
- Looting (Ranged)
- Prospector (Ranged, Armor)
- Soul Siphon (Ranged)
- Smiting (Ranged)
- Unchanting (Melee)
- Weakening (Ranged)
Gameplay[]
- Mini Bosses can no longer appear as Bosses.
- Added story narration to the beginning of each Flames of the Nether mission.
- Ancient Guardian becomes invulnerable to damage and can no longer be damaged when it leaves the arena.
Fixes[]
- Gameplay
- Bosses can no longer be instantly killed before they spawn (MCD-5585)
- The Diamond Key Golem can no longer get stuck on the other side of the gate on Cacti Canyon (MCD-5637)
- Arena battles can now be completed even if a mob has spawned or fallen underground (MCD-2110)
- Emeralds can now be gathered by downed players
- Ancient Hunts
- Fixed an issue that could cause the exit door to not be opened at the end of Ancient Hunts (MCD-5373)
- Ancient Mob icons on the Ancient Hunt screen are now revealed when they have been defeated
- Fixed text alignment on Ancient Hunt screen
- It is now possible to withdraw an item on the Ancient Hunt screen using a keyboard when playing on PC
- Raid Banners
- Collecting raid captain banners in a daily trial now further increases the power of the rewarded item beyond 256
- Weapons, Armor, and Artifacts
- Sponge Striker's special effect no longer deals enough damage to instantly kill the hero when hitting a mob enchanted with Thorns (MCD-5935, MCD-6086)
- Heroes can no longer use normal attacks while using Eye of the Guardian that was triggered by Final Shout
- Windbow now pulls defeated mobs during multiplayer sessions
- Stopped Heavy Harpoons changing size after hitting something
- Crossbow arrows now despawn after hitting Geomancer walls (MCD-5979)
- Fixed Soul Lantern and Wonderful Wheat artifacts showing zero summon damage in their item stats (MCD-5974)
- Enchantments and Effects
- Dynamo stacks are now removed upon hitting a mob with Fireworks Arrow, Torment Quiver, and Exploding Crossbow (MCD-5939)
- The Dolphin's Grace effect now appears as a separate icon to Swiftness on the HUD
- Luck of The Sea now appears on the HUD and added a visual effect to the hero when the enchantment is activated
- Fixed Luck of the Sea enchantment causing Gilded Common items being incorrectly labeled as Unique (MCD-6000)
- Fixed an exploit that caused Updraft Tome to be spammed repeatedly
- Aborting Overcharge no longer leaves the Overcharge visual effects on the hero
- Environment
- Heroes no longer respawn inside the Nether portal room door after jumping off a ledge in the Camp (MCD-5294)
- Fixed cactus blocks not having collisions
- Fixed light from torches flickering during Night
- Fixed heroes' shadows casting on surfaces they shouldn't, like under bridges
- Fixed the force field effect still being present after gates were lowered on Nether Fortress
- Hidden Depths
- Turtle Armor and Squid Armor can now be sold by merchants in the Camp (MCD-6046)
- Fixed a hole in Radiant Ravine that cause heroes to get stuck (MCD-6159)
- Players can no longer destroy Ancient Guardian mines (MCD-6222)
- Fixed the Conduit heart temporarily disappearing after death
- Fixed corrupted graphics on the Conduit after walking away from it
- Fixed the item description of the Trident to describe its actual ability
- Fixed missing sound effects for Drowned Necromancer lightning strikes during multiplayer sessions
- Pufferfish no longer inflate when other Pufferfish are nearby
- Fixed delayed arena battles in Abyssal Monument
- The gates no longer close and reopen in areas of Abyssal Monument
- Tridents no longer look huge when they're stuck in Tropical Slimes
- Characters in local co-op no longer continue walking and fall off the edge during the outro sequence on Radiant Ravine
- Lightning strikes now deal area of effect damage during Night in multiplayer on underwater missions
- Decreased the time it takes for mobs to disappear after being killed in underwater missions
- The red vignette is now present during the Night in underwater missions
- After attacking Squid, ink clouds now appear more consistently, in a slightly larger area, and last for 10 seconds
- Fixed oxygen directional markers completely disappearing under the HUD
- Fixed mobs appearing out of bounds on Radiant Ravine
- Fixed heroes getting stuck behind the arena gate on Abyssal Monument
- Fixed the camera becoming obscured in various areas on Abyssal Monument and Radiant Ravine
- The "TNT Used" statistic no longer appears after underwater missions
- The Snowball enchantment no longer targets Pufferfish
- Creeping Winter
- The intro narration to Lone Fortress now Properly refers to the Wretched Wraith
- Added Mountaineer and Armored Mountaineer to Frosted Fjord and Lost Settlement
- Added Witch to the forest segment in Lost Settlement
- Rebalanced all mob groups in these missions
- Added more hidden chests, substantially increasing the loot players can get from these missions
- Jungle Awakens
- Fixed untextured fence blocks in Jungle Awakens missions (MCD-5667)
- Fixed Jungle Zombies not inflicting poison damage
- Rebalanced all mob groups in these missions
- Added more hidden chests, substantially increasing the loot players can get from these missions
- Animals should now appear less frequently and not at all in arenas in these missions
- Added Witches and large Slimes in Dingy Jungle for improved mob variance
- Added Skeleton Vanguard and large Slimes in Overgrown Temple for improved mob variance
- Added Skeleton Vanguard, Witches, and large Slimes in Panda Plateau for improved mob variance
- User Interface
- Fixed the Cloud Saves prompt appearing in the main menu every time a local P2 guest account left a session
- Fixed multiplayer clients sometimes not seeing the damage they deal
- Removed the cosmetic warning prompt that appeared when uploading a Hero that had Sinister Cape and/or Baby Pig cosmetics equipped, as these are available to all players (MCD-5808)
- Fixed an exploit that allowed players to rejoin an online session after being kicked
- "Raid Captain Bounty" text is now translated to all supported languages
- After enchanting an Item, Screen Narrator can now read the requirements for another level of enchantment
- Fixed the new character not being discarded if exiting the character creation menu with the Escape key
Gallery[]
References[]
- ↑ "Minecraft Dungeons Patch Notes" – Minecraft Help Center.