Minecraft Wiki

Mojang AB:
Markus Persson, Creator
Jens Bergensten


Windows, Mac OS X, Linux, Android, Xbox 360(1), iOS(1)

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Java (Computer and Android)
C (iOS & Xbox 360)

Latest version



Classic (17 May 2009)
Indev (23 Dec 2009)
Infdev (27 Feb 2010)
Alpha (28 June 2010)
Beta (20 Dec 2010)


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Minecraft is a bitchin' indie video game inspired by Infiniminer, written in Java by Markus Persson, commonly referred to by his alias, Notch, and Mojang AB. It features music by C418 and paintings by Kristoffer Zetterstrand. It allows the player to control an avatar that can destroy or create 1 m3 sized blocks on a dynamically expanding map, and interact with the other parts of the Minecraft environment.

This environment which, in addition to blocks, includes plants, mobs, and items. Some activities in the game include mining for ore, fighting hostile mobs as well as creating blocks and tools by gathering various resources found in the game. The openness of the game model allows players to create structures, creations and artwork on various multiplayer servers or their own single player maps. Other features include redstone circuits for logic computations and remote actions, minecarts and tracks, and a mysterious underworld called the "Nether".

The game is still under development; the current client version is Beta , and the current Survival server version is Beta . A full release of the game is expected sometime in the near future.

Purchasing and Availability

Main Menu of Minecraft with random Splash text.

The latest version of Minecraft (Beta) is currently available to players for €14.95 (≈ $21) and the complete version will cost €20 (≈ $28). Once purchased, the game can be played in a web browser or a downloadable client (the Minecraft launcher). It is also possible to buy gift codes to give Minecraft to other people. For the same price as buying the game for oneself. Minecraft Classic is available to play for free. Minecraft Classic and Minecraft Beta are available at minecraft.net; Classic must be played in-browser, but Beta can be played in-browser or downloaded.

Predecessor versions of Beta (Indev, Infdev, and Alpha) were once available on the site for paid users just as Beta is now, while Survival Test, a version of Classic, was free to all. All old versions of Minecraft are no longer available on the Minecraft website.

Originally, the official release date of Minecraft was planned for November 11th, 2011.[1] It appeared to have been selected for assorted reasons, namely:

  • It was very symmetric, as the month, day, and year, were all abbreviated the same way: 11/11/11.
  • It was also the release date of other games which Notch is fond of, particularly The Elder Scrolls V: Skyrim.

However, Notch stated that 11/11/11 was fully booked so he thought it might be a week later or so, on the 18th.[2] The "Official Release" only refers to when Minecraft goes out of Beta. Thus, this could be merely an arbitrary date selection. In addition, Notch said that he would like to keep adding features to the game even after this date. Mojang decided this at E3.

Also, the date has nothing to do with Remembrance Day, which is on the same day.

Minecraft is currently scheduled to release in Template:Releasedate days.


A new game of Minecraft.


Main article: Gameplay


Main article: The Player

The Player

The player is the person that a user controls in the world. When a user starts a game, the player is put in a world, generated by a random or specified Seed and his Inventory is empty. The player has a health bar with 10 hearts. The player can be damaged by falls, suffocation, drowning, fire, lava, lightning, cacti, falling into the Void and hostile mobs. Damage to health can be mitigated by armor. Health can be restored by eating food, or if difficulty is set to Peaceful, health will regenerate on its own. A player's skin can be changed on the profile page of the Minecraft website.


Main article: Blocks

Blocks are the objects that make up the game's map, and were borrowed from Minecraft's original influence, Infiniminer. There are different types of blocks; natural blocks such as Grass, Stone, Ore, etc. are randomly generated to create a world to play in. There are also blocks that players can craft, such as a crafting table and a furnace. Items can be extracted from blocks by hand or by using tools. Some items are simply blocks in the player's inventory that can be placed elsewhere, while others are used as material to create other blocks or tools. Others still yield nothing at all. Bedrock is the only unbreakable block.


Main article: Crafting

A Crafting Table

Crafting is how a player creates new tools and blocks using items from their inventory. Crafting was first implemented in Indev, and Notch has expanded the crafting recipes with new versions, blocks, and items. To craft, a player can use the 2 x 2 grid in the Inventory, a Crafting Table, which has a 3 x 3 grid. Smelting requires a Furnace in addition to fuel, and processes blocks, like Iron Ore into a more useful form (e.g. Iron Ingot).


Main article: Mobs

A Creeper in daylight

Mobs (Short for Mobiles) are the animals and other creatures that inhabit the map. The player is technically a mob, although mob usually refers to the hostile mobs that roam the map at night and in dark places of the map. These include Zombies, a mob that attacks by melee, Skeletons, has a Bow and fires Arrows, Spiders, jumps a large distance and can climb walls, and Creepers, a feared and beloved mob that explodes near a player. Rare mobs include Spider Jockeys, which is a Skeleton riding a Spider, and Slimes, which spawns deep in the map. In the Nether; Ghasts, flying mobs that spit exploding fire balls, attacks without provoking, while Zombie Pigmen, a modified Pigman with a Golden Sword, only attacks when attacked.

To aid the players there are passive mobs; pigs, cows, chickens, sheep, squids and one tameable mob type, wolves, which will attack if not tamed but will aid in fighting mobs and follow the player if tamed. Other mobs yield resource itmes, such as porkchops, milk, wool, leather, and ink sac.



Early SMP

The multiplayer feature was introduced June 8th 2009 for Classic, and later as SMP (Survival Multiplayer) on August 4th 2010, and has been a popular part of the game ever since. Minecraft multiplayer servers have developed to include their own rules and customs, guided by their Administrators and Moderators. The term Griefer, meaning a player who causes grief, is a typical term on the internet, but has taken up its own definition on Minecraft server: A person who destroys or defiles other users' creations on servers.

Griefers are the reason many server administrators make rules, but this has been taken a step further with modifications to the Mojang server and even plugin-based replacement servers like Bukkit. Because of these plugin-based servers, new user-created features have shown up in Minecraft. This includes features like money, vehicles, protection, RPG elements and more. These features normally do not require modification to a user's client and can be accessed by using chat commands. The chat screen is brought up by pressing T.

One popular game on multiplayer servers is Spleef (a play on the word "grief"), a game where the player's aim is to make another player drop through the floor by destroying blocks beneath the opponent's feet. This is typically played in a designated area.


Also see Development Cycle or Version history.


Notch got the idea for Minecraft after playing Infiniminer with other members of the TIG Source forums in 2009.[3] Other influences include Dwarf Fortress, Dungeon Keeper,[4] and Notch's own previous project, RubyDung.[5]


Cave Game


When he first started working on Minecraft, Notch had planned for it to just be a small project. For instance, When Notch uploaded the first YouTube video of Minecraft on May 13, 2009, he had not yet decided on a name, and simply referred to it as a "cave game".[6][7] The name "Minecraft: Order of the Stone" (a reference to Order of the Stick, a web comic and "one of the best things on the internet")[8] was announced the next day,[9] and then shortly after, it was shortened to "Minecraft" as it was much simpler and some people might have thought it was Order of the Stick. The game was finally released for an "early private singleplayer alpha" on May 16. 2009,[10]


Main article: Classic
File:Minecraft Classic.png

Minecraft Classic

The day after the private release, May 17, 2009, Notch released of 0.0.11a to the public[11] and the game received mention on IndieGames.com the day after that.[12] Creative game mode allows you to build/destroy blocks in a manner in which you can build any sort of object you would like. Players are given an infinite amount of each block to build with. Minecraft classic may be played by going to the Minecraft website and clicking "Classic".

Survival Test

Main article: Survival Test

Survival Test was released as a free version of Classic on September 1st, 2009. It was the introduction of Survival Mode used in Indev to the current Beta. In it, the player now had to mine blocks, face Mobs, and had a health bar. If the player were to die, the map was lost, and unless backed up, the user would have to start over with a new map.


Main article: Indev


Indev (In Development)was released on December 23, 2009 after Notch received requests to let the community try out new features he was implementing in Survival Test. Indev version 0.31 was put to the public at minecraft.net/indev and available only to people who had purchased the game. When a new game was started, the player would spawn in a prefabricated wooden house. Updates introduced a more complex and realistic lighting scheme than Classic. Indev received more updates after this, adding a few fundamental features to Minecraft as it went. During its lifespan, some updates were devoted mostly to testing new things, like Torches or Fire. Unique to Indev was level types, similar to Biomes and the Dimensions. For example, Floating Islands and the Sky Dimension, and Hell and The Nether. Like Survival Test, if the player were to die, all progress was lost.


Main article: Infdev

(Infinite Development) was released on February 27th 2010, and contained automatically expanding maps. It contained other upgrades too. New recipes, 3D Clouds, new terrain, a more realistic fluid system, and more complex caves.


Main article: Alpha
File:2011-05-19 16.36.14.png

The Nether Dimension of the game.

Alpha was released on June 28th 2010, and would be many major features to Minecraft. Multiplayer for Survival was created, Redstone Circuits were added to the game,as well as boats, new music, new mobs, Difficulty changing. Most of these features were added without announcement in "Seecret Friday Updates".

The Minecraft Halloween Update on October 31 2010 was a major update, adding Biomes, The Nether, new Mobs, blocks, items, and other changes.


Main article: Beta

Beta is the current development phase for Minecraft. It was released on December 20, 2010. Features that have been added include: A new logo and launcher, Achievements and Statistics, Weather, Smooth Lighting, Dyes, More plant types (2 new Tree species and Tall Grass), Wolfs and Squids, Beds, and other blocks and items.

Beta 1.8 (called the Adventure update) is going to be the last major update to Beta, focusing on exploring and combat. Features to be added include new geographic features, a new biome, NPC villiges, at least one new mob, new ways to fight, including critical points, and more farming options. In addition 1.8 will include a fully working Creative Mode.[13]

After Beta, it is expected that the full version of Minecraft will be released.


File:Pocket Edition screenshot.png

Demo of Pocket Edition on the Xperia Play


Currently in Beta, runs on Windows, Mac OS X, and Linux, started through the Launcher or Browser. Will have a Full Release, (Possibly 11 November 2011).

Pocket Edition

Main article: Pocket Edition

To debut on Sony's Xperia Play Android Phone, and later to be released on the Android Market. [14] A similar iOS version will also be released. [15]

Xbox Edition

Main article: Xbox Edition

To take advantage of Kinect, although optional. To be released Fall 2011.

Milestones and Awards


Mojang's trophies

Minecraft was first made available for sale during June 2009 and has since sold over three million copies. It has also won numerous awards including:


Do not get lost. I got lost while on the hunt for wool and walked around for 2 hours eventually giving up and killing myself to get back to my spawn but of course I lost a lot of my shit.