Partial (blocks light)
|Catches fire from lava||
A melon is a fruit block that grows from a fully-grown melon stem, which in turn is grown from melon seeds.
A melon drops 3–7 melon slices when broken by hand, using tools, or by the movement of a piston. Silk Touch causes the block itself to drop. Fortune increases the maximum number of melon slices dropped. The actual amount is capped at 9, so Fortune III simply increases the chance of getting 9 slices, which is sufficient to craft the melon again from the slices.
- Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Melon seeds can be planted, placing a small stem that grows over time. Once the stem reaches maturity, it attempts to generate a melon block in one of the four immediately adjacent blocks; however, this attempt will fail if the chosen block is not empty or the block beneath is not dirt, grass block, farmland, podzol[JE only] or coarse dirt. Melons take 10 to 30 minutes to grow, which is equal to 0.5 or 1.5 of a Daylight cycle. Once a stem has produced a melon, the stem does not produce any more melons until the existing melon is harvested. Melon stems connect only to the melons they produce. For example, if stem A generates a melon adjacent to stem B, stem B does not connect and can still produce another melon. Similarly, if a melon is placed adjacent to stem B, stem B would still be able to produce another melon. The same principle applies for pumpkins. Melons require a light level of 9 or higher to grow.
Placing a melon into a composter has a 65% chance of raising the compost level by 1. Composting a crafted melon block instead of 9 melon slices is very inefficient. For example, 100 melons could yield 9.29 bone meals on average. Meanwhile, if not crafted, 900 melon slices could yield 64.29 bone meals on average.
|Sound||Subtitles||Source||Description||Resource location||Translation key||Volume||Pitch||Attenuation|
|Block broken||Blocks||Once the block has broken||1.0||0.8||16|
|None[sound 1]||Blocks||Falling on the block with fall damage||None[sound 1]||0.5||0.75||16|
|Block breaking||Blocks||While the block is in the process of being broken||0.25||0.5||16|
|Block placed||Blocks||When the block is placed||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||0.15||1.0||16|
|?||Blocks||Once the block has broken||1.0||0.8|
|?||Blocks||Falling on the block with fall damage||0.4||1.0|
|?||Blocks||While the block is in the process of being broken||0.23||0.5|
|?||Blocks||Jumping from the block||0.12||1.0|
|?||Blocks||Falling on the block without fall damage||0.18||1.0|
|?||Blocks||Walking on the block||0.3||1.0|
|?||Blocks||When the block is placed||1.0||0.8|
|Name||Resource location||Block tags (JE)||Form||Translation key|
|Melon||Block & Item|
|Name||Resource location||Numeric ID||Form||Translation key|
|Melon||Block & Item|
|Java Edition Beta|
|July 13, 2011||Melons were first revealed in an IGN interview with Notch.|
|August 2011||On the community ideas section of Mojang Studios' GetSatisfaction.com page, it was signaled that watermelons were to be implemented.|
|1.0.0||Beta 1.9 Prerelease 4||Melon blocks had a bug that made them yield only 1 melon item.|
|1.1||11w49a||Melons can now grow onto dirt and grass instead of just farmland.|
|1.7.2||13w36a||Melons now generate in jungle biomes.|
|1.8||14w02a||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|14w31a||Melons now break faster when mined with an axe.|
|1.11||16w39a||Melons now generate in woodland mansions.|
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 103.|
|18w20b||The ID of melons has been changed from |
|1.14||18w43a||The texture of melons has been changed.|
|19w03a||Placing a melon into the new composter has a 50% chance of raising the compost level by 1.|
|19w05a||Melons now have a 65% chance of increasing the compost level in a composter by 1.|
|19w11a||Melons can now be sold to farmer villagers, at 4 melons for 1 emerald, instead of 7–12.|
|Pocket Edition Alpha|
|v0.9.0||build 1||Melons now generate naturally in jungle biomes.|
|build 10||Melons now generate a lot less in jungle biomes.|
|v0.12.1||build 1||Melon can now be obtained using a tool with the Silk Touch enchantment.|
|v0.15.0||build 1||Melons now use the side texture on the underside.|
|1.0.4||alpha 22.214.171.124||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|1.1.0||alpha 126.96.36.199||Melons now generate in woodland mansions.|
|alpha 188.8.131.52||Breaking a melon block with shears now always yield 9 melons.|
|?||Melons no longer drop a constant nine melons with shears.|
|1.10.0||beta 184.108.40.206||Melons now generate in new savanna villages.|
|The textures of melons have been changed.|
|1.11.0||beta 220.127.116.11||Melons can now be used to fill up composters.|
|beta 18.104.22.168||Trading has been changed, melons can no longer be used to trade with farmer villagers.|
|1.16.0||beta 22.214.171.124||Trading has been changed, melon can be sold to farmer villager again.|
|Legacy Console Edition|
|TU5||CU1||1.0||Patch 1||1.0.1||Added melons.|
|TU31||CU19||1.22||Patch 3||Melons now generate naturally in jungle biomes.|
|1.90||The texture of melons has been changed.|
|New Nintendo 3DS Edition|
|Melons can be crafted back into 9 melon slices.|
- In Bedrock Edition any stem adjacent to a melon block appears connected to it, even if the melon was not grown from that stem. Therefore, if a melon block generates between two stems, it connects to both of them. Pumpkins also do this, although they do not connect to plants of different species.
- Unlike other versions, the New Nintendo 3DS Edition is the only version that has a reversible crafting recipe for the melon.
- Minecraft melons greatly resemble square watermelons in real life.
A simple way to farm melons with sticky pistons.