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{{see also|Wikipedia: Markus Persson}}
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{{see also|Wikipedia: Markus Persson}}{{Q|Imagine countless wiki editors all using each others work as basis for their own, reasoning what must be true from what they already assume is.
 
Wouldn't that make for a weird reality?|Notch|January 6, 2020<ref>{{tweet|notch|1214131944776224769|Imagine countless wiki editors all using each others work as basis for their own, reasoning what must be true from what they already assume is. Wouldn't that make for a weird reality?|January 6, 2020}}</ref>|Notchface.png}}{{Person
{{Person
 
|image = Notch.jpg
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|image = Notch.jpg
|imagesize =
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|imagesize = 250px
|real_name = Markus Alexej Persson
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|real_name = Markus Alexej Persson
|date_of_birth = {{Birth date and age|1979|6|1|mf=yes}}
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|date_of_birth = {{Birth date and age|1979|6|1|mf=yes}}
|dob_suffix = <ref>[http://notch.tumblr.com/post/113753678/ "Turning 30 is scary."] - Notch on Tumblr; May 27, 2009</ref>
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|dob_suffix = <ref>{{citation|url=https://web.archive.org/web/20210524201820/https://notch.tumblr.com/post/113753678/turning-30-is-scary|title=Turning 30 is scary.|website=The Word of Notch|date=May 27, 2009}}</ref>
|occupation = Game developer
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|occupation = Game developer
|nationality = Swedish
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|nationality = Swedish
|known_for = Creating ''Minecraft'', founder of Mojang Studios
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|known_for = Creating ''Minecraft'', founder of Mojang Studios
|also_known_as = Notch
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|also_known_as = Notch
|twitter = notch
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|twitter = notch
|reddit = xNotch
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|reddit = xNotch
 
|minecraft_name = Notch
 
|minecraft_name = Notch
 
}}
 
}}
 
{{Q|Imagine countless wiki editors all using each others work as basis for their own, reasoning what must be true from what they already assume is.
 
Wouldn't that make for a weird reality?|Notch|January 6, 2020<ref>{{tweet|notch|1214131944776224769|Imagine countless wiki editors all using each others work as basis for their own, reasoning what must be true from what they already assume is. Wouldn't that make for a weird reality?|January 6, 2020}}</ref>|Notch-twitter.png}}
 
   
 
'''Markus Alexej Persson''', more commonly known under the alias '''Notch''', is the creator of ''[[Minecraft]]'' and one of the founders of [[Mojang Studios]].
 
'''Markus Alexej Persson''', more commonly known under the alias '''Notch''', is the creator of ''[[Minecraft]]'' and one of the founders of [[Mojang Studios]].
   
== Biography ==
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==Biography==
Persson started programming at the age of seven, using his father's Commodore 128. He produced his first game (a text-adventure) at the age of eight, with the help of type-in programs. In 2005 he started working as a game developer for King.com,<ref name="GSint">{{cite|url=http://www.gamasutra.com/view/news/27719/Interview_Markus_Notch_Persson_Talks_Making_Minecraft.php|title=Interview: Markus 'Notch' Persson Talks Making Minecraft|website=Gamasutra|author=Alex Handy|date=23 March 2010}}</ref> which he left in 2009 to work as a programmer at Jalbum. He is also one of the founders of ''[[Wurm Online]]''.<ref>{{cite|url=http://www.gamasutra.com/view/pressreleases/164329/MINECRAFT_MASTERMIND_MARKUS_PERSSON_TO_RECEIVE_BAFTA_SPECIALAWARD.php|title=Minecraft Mastermind Markus Persson To Receive Bafta Special Award|website=Gamasutra|author=Kristoff Clark|date=5 March 2012}}</ref> After ''Minecraft'' sales grew he moved from full-time to part-time at Jalbum and then eventually left to focus full-time on ''Minecraft'' in June 2010; many of the original Mojang employees (including former CEO [[Carl Manneh]]) were also ex-Jalbum employees.
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Persson started programming at the age of seven, using his father's Commodore 128. He produced his first game (a text-adventure) at the age of eight, with the help of type-in programs. In 2005 he started working as a game developer for King.com,<ref name="GSint">{{cite|url=http://www.gamasutra.com/view/news/27719/Interview_Markus_Notch_Persson_Talks_Making_Minecraft.php|title=Interview: Markus 'Notch' Persson Talks Making Minecraft|website=Gamasutra|author=Alex Handy|date=23 March 2010}}</ref> which he left in 2009 to work as a programmer at Jalbum. He is also one of the founders of ''[[Wurm Online]]''.<ref>{{cite|url=http://www.gamasutra.com/view/pressreleases/164329/MINECRAFT_MASTERMIND_MARKUS_PERSSON_TO_RECEIVE_BAFTA_SPECIALAWARD.php|title=Minecraft Mastermind Markus Persson To Receive Bafta Special Award|website=Gamasutra|author=Kristoff Clark|date=5 March 2012}}</ref> After ''Minecraft'' sales grew he moved from full-time to part-time at Jalbum and then eventually left to focus full-time on ''Minecraft'' in June 2010; many of the original Mojang employees (including former CEO [[Carl Manneh]]) were also ex-Jalbum employees. After the full release of ''Minecraft'' ([[Java Edition 1.0.0|1.0.0]]), Persson transferred creative authority of the game's development to [[Jens Bergensten]].<ref>{{cite|url=http://www.joystiq.com/2011/12/02/notch-steps-down-as-lead-developer-on-minecraft-to-focus-on-new |title=Notch steps down as lead developer on Minecraft to focus on 'new project' |website=Joystiq |author=Christopher Grant |date=2 December 2011}}</ref>
After the full release of ''Minecraft'' ([[Java Edition 1.0.0|1.0.0]]), Persson transferred creative authority of the game's development to [[Jens Bergensten]].<ref>{{cite|url=http://www.joystiq.com/2011/12/02/notch-steps-down-as-lead-developer-on-minecraft-to-focus-on-new |title=Notch steps down as lead developer on Minecraft to focus on 'new project' |website=Joystiq |author=Christopher Grant |date=2 December 2011}}</ref>
 
   
 
Persson sold Mojang and all of its assets to Microsoft on September 15, 2014. In a lengthy blog post, Notch states "I love games and I love to program, but I don't make games with the intention of them becoming huge hits, and I don't try to change the world." He then goes on to say that "I've become a symbol. I don't want to be a symbol, responsible for something huge that I don't understand, that I don't want to work on."<ref name=Notchnet>[http://web.archive.org/web/20140922063257/http://notch.net/2014/09/im-leaving-mojang/ I'm leaving Mojang] - Notch.net; September 15, 2014</ref>
 
Persson sold Mojang and all of its assets to Microsoft on September 15, 2014. In a lengthy blog post, Notch states "I love games and I love to program, but I don't make games with the intention of them becoming huge hits, and I don't try to change the world." He then goes on to say that "I've become a symbol. I don't want to be a symbol, responsible for something huge that I don't understand, that I don't want to work on."<ref name=Notchnet>[http://web.archive.org/web/20140922063257/http://notch.net/2014/09/im-leaving-mojang/ I'm leaving Mojang] - Notch.net; September 15, 2014</ref>
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Persson left Mojang on November 5, 2014, along with the other founders. He wrote that "as soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately."<ref name=Notchnet/>
 
Persson left Mojang on November 5, 2014, along with the other founders. He wrote that "as soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately."<ref name=Notchnet/>
   
Persson has not been involved with Minecraft since selling Mojang to Microsoft, and the company has since disassociated with him, with a spokesperson for Microsoft stating that "[Persson's] comments and opinions do not reflect those of Microsoft or Mojang and are not representative of 'Minecraft'."<ref>{{cite|url=https://variety.com/2019/gaming/news/minecraft-creator-excluded-from-anniversary-due-to-comments-and-opinions-exclusive-1203200050/|title=‘Minecraft’ Creator Excluded From Anniversary Due to ‘Comments and Opinions’ (EXCLUSIVE)|author=Brian Crecente|website=Variety|date=April 19, 2019}}</ref>
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Persson has not been involved with ''Minecraft'' since selling Mojang to Microsoft, and the company has since disassociated with him, with a spokesperson for Microsoft stating that "[Persson's] comments and opinions do not reflect those of Microsoft or Mojang and are not representative of 'Minecraft'."<ref>{{cite|url=https://variety.com/2019/gaming/news/minecraft-creator-excluded-from-anniversary-due-to-comments-and-opinions-exclusive-1203200050/|title=‘Minecraft’ Creator Excluded From Anniversary Due to ‘Comments and Opinions’ (EXCLUSIVE)|author=Brian Crecente|website=Variety|date=April 19, 2019}}</ref>
   
Outside of work Persson frequently takes part in competitions, including Ludum Dare, LD12 and the Java 4K Game Programming Contest.{{cn}}
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Outside of work Persson frequently takes part in competitions, including Ludum Dare, LD12 and the Java 4k Game Programming Contest.{{cn}}
   
Persson engaged Ez during a vacation in {{w|Indonesia}},<ref>[https://web.archive.org/web/20160603021743/https://twitter.com/ezchili/status/78082582268489728 "We actually got engaged in your country :D Indonesia is very beautiful!"] - ez on Twitter; June 7, 2011</ref><ref>[http://notch.tumblr.com/post/200930660/illness "Illness!"] - Notch on Tumblr; September 30, 2009</ref> and married her in August 2011. The two separated on August 15, 2012.<ref>{{tweet|notch|235746965823033345|As of today, I am single. #mixedemotions|August 15, 2012}}</ref> Her brother, [[Kristoffer Zetterstrand|Kristoffer]], is the artist whose [[painting]]s appear in the game.
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Persson engaged Ez during a vacation in {{w|Indonesia}},<ref>[https://web.archive.org/web/20160603021743/https://twitter.com/ezchili/status/78082582268489728 "We actually got engaged in your country :D Indonesia is very beautiful!"] - ez on Twitter; June 7, 2011</ref><ref>{{citation|url=https://web.archive.org/web/20210226195712/https://notch.tumblr.com/post/200930660/illness|title=Illness!|website=The Word of Notch|date=September 30, 2009}}</ref> and married her on August 13, 2011. The two separated on August 15, 2012.<ref>{{tweet|notch|235746965823033345|As of today, I am single. #mixedemotions|August 15, 2012}}</ref> Her brother, [[Kristoffer Zetterstrand|Kristoffer]], is the artist whose [[painting]]s appear in the game.
   
== Games and other work ==
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== Notch’s Goodbye Letter ==
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This letter, made by Notch, announces his departure from Mojang [https://genius.com/Markus-persson-im-leaving-mojang-annotated?bagon=1 <nowiki>[SOURCE]</nowiki>].
   
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"I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do either. It’s certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.
Notch has released much of his work, including, but not limited to:
 
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A relatively long time ago, I decided to step down from Minecraft development. Jens was the perfect person to take over leading it, and I wanted to try to do new things. At first, I failed by trying to make something big again, but since I decided to just stick to small prototypes and interesting challenges, I’ve had so much fun with work. I wasn’t exactly sure how I fit into Mojang where people did actual work, but since people said I was important for the culture, I stayed.
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I was at home with a bad cold a couple of weeks ago when the internet exploded with hate against me over some kind of EULA situation that I had nothing to do with. I was confused. I didn’t understand. I tweeted this in frustration. Later on, I watched the "This is Phil Fish" video on YouTube and started to realize I didn’t have the connection to my fans I thought I had. I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter.
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As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.
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Considering the public image of me already is a bit skewed, I don’t expect to get away from negative comments by doing this, but at least now I won’t feel a responsibility to read them.
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I’m aware this goes against a lot of what I’ve said in public. I have no good response to that. I’m also aware a lot of you were using me as a symbol of some perceived struggle. I’m not. I’m a person, and I’m right there struggling with you.
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I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can’t be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it’s belonged to all of you for a long time, and that will never change.
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It’s not about the money. It’s about my sanity."
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==Games and other work==
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Notch has released much of his work, including, but not limited to:<ref>https://theintraclinic.com/archive/</ref>
   
 
'''Games:'''
 
'''Games:'''
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*[https://web.archive.org/web/20021013211832/http://www.theintraclinic.com/droj/index.html ''Droj''], a multiplayer game.
* [http://wurmonline.com/ ''Wurm Online''], an MMO featuring sandbox elements similar to ''Minecraft''.
 
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*[https://jvm-gaming.org/t/my-previous-game-abandoned/15979 ''DachonB''], a gravity based shooter.
* ''MEG4kMAN'', a ''Mega Man'' clone featuring old-school graphics.
 
 
*[http://wurmonline.com/ ''Wurm Online''], an MMO featuring sandbox elements similar to ''Minecraft''.
* ''Left 4k Dead'', a zombie shooter game inspired by ''Left 4 Dead''. (Archived [https://web.archive.org/web/20081226100544/http://www.mojang.com:80/notch/j4k/l4kd/ here])
 
* ''t4kns'', a real time strategy game. (Archived [https://web.archive.org/web/20071229202948/http://www.mojang.com/notch/j4k/t4kns/ here])
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*[https://web.archive.org/web/20140913022726/https://mojang.com/notch/logichex/ ''LogicHex''], a hexagonal logic gate builder.
* ''Miners4k'', a game kind of inspired by ''Lemmings'' and ''Diggers''. (Archived [https://web.archive.org/web/20060424151658/http://www.mojang.com:80/notch/j4k2k6/miners4k/ here])
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*[https://web.archive.org/web/20061205093037/http://www.mojang.com/notch/mario/ ''Infinite Mario Bros''], a ''Super Mario'' clone featuring an endlessly-long level.
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*[https://web.archive.org/web/20120729234330/http://www.mojang.com/notch/takns/''Takns'',] a strategy game with tanks.
* ''Hunters4k'', a first person shooter.
 
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*[https://web.archive.org/web/20081003004831/http://www.mojang.com/notch/blastpassage/ ''Blast Passage''], an 8-Bit mashup between ''Bomberman'' and ''Gauntlet''.
* ''Dungeon4k'', a dungeon exploration game. (Archived [https://web.archive.org/web/20110719090007/http://www.javaunlimited.net/games/view.php?id=42 here] and [https://web.archive.org/web/20050209075839/http://www.mojang.com/j4k/dungeon4k/ here])
 
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*[https://web.archive.org/web/20171124055913/http://ludumdare.com/compo/2008/08/09/starting-over-abandoned-idea/ ''TowerFail''], a failed attempt at a ludum dare game.
* ''Sonic Racer 4k'', a racing game with stolen sprites. (Archived [https://web.archive.org/web/20110808031506/http://javaunlimited.net/games/view.php?id=27 here])
 
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*[https://jvm-gaming.org/t/tinycham/32449''TinyCham''], a dungeon crawler with a 40x30 pixel resolution.
* ''Dachon4k'', a gravity based shooter. (Archived [https://web.archive.org/web/20071012045040/http://mojang.com/notch/j4k2k6/dachon4k/ here])
 
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*[https://jvm-gaming.org/t/tinycham/32449/5 ''Eye of the Onlooker II - The Legend of Tinymoon''], a sequel to TinyCham.
* ''l4krits'', a ''Luxor'' clone. (Archived [https://web.archive.org/web/20061205093025/http://www.mojang.com/notch/j4k/l4krits/ here])
 
* ''Blast Passage'', an 8-Bit mashup between ''Bomberman'' and ''Gauntlet''. (Archived [https://web.archive.org/web/20081003004831/http://www.mojang.com/notch/blastpassage/ here])
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*[https://web.archive.org/web/20141215142009/http://ludumdare.com/compo/2008/12/06/aw-shucks-im-giving-up/ ''Road''], a racing game.
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*''[[Minecraft]]'', a block game.
* ''Bunny Press'', a violent puzzle game made for Ludum Dare 14. (Archived [https://web.archive.org/web/20090424065437/http://www.mojang.com/notch/bunnypress here])
 
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*[https://web.archive.org/web/20181212105707/https://notch.tumblr.com/post/143760207/jack-guzi-a-game-about-a-deranged-man-cleaning ''Jack Guzi''], a platformer game about a deranged man cleaning his bathroom.
* ''Breaking the Tower'', a slow-paced strategy game. (Archived [https://web.archive.org/web/20080828024147/http://www.mojang.com/notch/ld12/breaking/ here])
 
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*[https://gamejolt.com/games/muh/992 ''Muh''], a rhythm game.
* ''The Europa Arcology Incident'', an RPG-style game Notch made in 48 hours for Ludum Dare 16.
 
* ''Infinite Mario Bros'', a ''Super Mario'' clone featuring an endlessly-long level. (Archived [https://web.archive.org/web/20061205093037/http://www.mojang.com/notch/mario/ here])
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*[https://web.archive.org/web/20100914090358/http://www.mojang.com:80/bigjam/launch ''Launch''], a game for the 2010 Bigjam competition.
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*[https://web.archive.org/web/20101015145632/http://www.mojang.com:80/bigjam/her/ ''Her''], a game for the 2010 Bigjam competition.
* ''Metagun'', a puzzle game Notch made in 48 hours for Ludum Dare 18.
 
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*[https://web.archive.org/web/20210224193602/https://notch.tumblr.com/post/336001371/three-hour-game-made-at-tigjam-uk2 ''Anttack''], a game for the 2010 Bigjam competition.
* ''[[RubyDung]]'', a cancelled ''Dwarf Fortress''-inspired game containing textures that were reused in ''Minecraft''.
 
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*[https://web.archive.org/web/20210224083517/notch.tumblr.com/post/336422664/another-three-hour-game-sunshine-bubbles ''Sunshine Bubbles''], a game for the 2010 Bigjam competition.
* ''[[ZombieTown]]'', a cancelled ''GTA: Chinatown Wars''-inspired game containing models that were reused in ''Minecraft''.
 
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*[https://web.archive.org/web/20210224012607/notch.tumblr.com/post/337437847/one-hour-tigjam-game-catrace ''CatRace''], a game for the 2010 Bigjam competition.
* ''[[Minecraft 4k]]'', ''Minecraft'' in less than 4 KB for a Java4K competition.
 
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*[https://web.archive.org/web/20210224160307/notch.tumblr.com/post/341228712/and-an-untitled-15-minute-game-on-the-theme ''15m''], a game for the 2010 Bigjam competition.
* ''[[Minicraft]]'', a top-down ''Zelda''-esque game with elements from ''Minecraft'', made for Ludum Dare 22.
 
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*[https://web.archive.org/web/20120601154736/0x10c.com/tmp/HerpFortress.zip ''Herp Fortress''], a ''Team Fortress 2'' demake.
* ''[[Brickcraft]]'', a cancelled sandbox game developed in collaboration with the LEGO group.
 
 
*[http://drop.notch.net/ ''Drop''], a typing game that increases in speed as you play.
* ''[[0x10c|0x10<sup>c</sup>]]'', a cancelled space sandbox game featuring programmable spacecraft.
 
* [http://shambles.notch.net/ ''Shambles''], a hectic shooter greatly inspired by ''Doom''.
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*[http://shambles.notch.net/ ''Shambles''], a hectic shooter greatly inspired by ''Doom''.
* [http://cliffhorse.com/ ''Cliffhorse''], an open-ended game in which you play as a horse that can scale cliffs.
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*[http://cliffhorse.com/ ''Cliffhorse''], an open-ended game in which you play as a horse that can scale cliffs.
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* [http://game.notch.net/christmaschopping/ ''Last Minute Christmas Chopping''], in which you play as Santa collecting wood to build a sleigh.
 
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'''Java 4k Games:'''
* [http://drop.notch.net/ ''Drop''], a typing game that increases in speed as you play.
 
 
*[https://web.archive.org/web/20110808031506/http://javaunlimited.net/games/view.php?id=27 ''Sonic Racer 4k''], a racing game with stolen sprites.
* [http://game.notch.net/drowning/ ''Drowning in Problems''], a clicker game that gets progressively more complicated.
 
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*[https://web.archive.org/web/20050209075839/http://www.mojang.com/j4k/dungeon4k/ ''Dungeon4k''], a dungeon exploration game.
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*[https://web.archive.org/web/20050218004835/http://www.mojang.com/j4k/hunters4k/ ''Hunters4k''], a first person shooter.
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*[https://web.archive.org/web/20060424151658/http://www.mojang.com:80/notch/j4k2k6/miners4k/ ''Miners4k''], a game kind of inspired by ''Lemmings'' and ''Diggers''.
 
*[https://web.archive.org/web/20071012045040/http://mojang.com/notch/j4k2k6/dachon4k/'' Dachon4k''], a 4k remake of DachonB.
 
*[https://web.archive.org/web/20061205093025/http://www.mojang.com/notch/j4k/l4krits/ ''l4krits''], a ''Luxor'' clone.
  +
*[https://web.archive.org/web/20071229202948/http://www.mojang.com/notch/j4k/t4kns/ ''t4kns''], a real time strategy game.
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*[https://web.archive.org/web/20081226100544/http://www.mojang.com:80/notch/j4k/l4kd/ ''Left 4k Dead''], a zombie shooter game inspired by ''Left 4 Dead''.
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*[https://gamejolt.com/games/left-4k-dead-2/1006 ''Left 4k Dead 2''], a zombie shooter game inspired by ''Left 4 Dead 2''.
 
*[https://java4k.com/index.php?action=games&method=view&gid=238 ''MEG4kMAN''], a ''Mega Man'' clone featuring old-school graphics.
 
*''[[Minecraft 4k]]'', ''Minecraft'' in less than 4 KB for a Java 4k competition.
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*[https://java4k.com/index.php?action=games&method=view&gid=288 ''VVVV''], a ''VVVVVV'' demake.
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'''Ludum Dare Games:'''
 
*[https://web.archive.org/web/20080828024147/http://www.mojang.com/notch/ld12/breaking/ ''Breaking the Tower''], a slow-paced strategy game.
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*[https://web.archive.org/web/20090424065437/http://www.mojang.com/notch/bunnypress ''Bunny Press''], a violent puzzle game made for Ludum Dare 14.
 
*[https://web.archive.org/web/20200107190502/http://ludumdare.com/compo/ludum-dare-16/?action=preview&uid=398 ''The Europa Arcology Incident''], an RPG-style game Notch made in 48 hours for Ludum Dare 16.
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*[https://web.archive.org/web/20200108083642/http://ludumdare.com/compo/ludum-dare-18/?action=preview&uid=398 ''Metagun''], a puzzle game Notch made in 48 hours for Ludum Dare 18.
 
*[https://s3.amazonaws.com/ld48/index.html ''Prelude of the Chambered''], an escape game Notch made in 48 hours for Ludum Dare 21.
 
*''[[Minicraft]]'', a top-down ''Zelda''-esque game with elements from ''Minecraft'', made for Ludum Dare 22.
 
*[http://game.notch.net/christmaschopping/ ''Last Minute Christmas Chopping''], in which you play as Santa collecting wood to build a sleigh.
 
*[http://game.notch.net/drowning/ ''Drowning in Problems''], a clicker game that gets progressively more complicated.
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'''2.5D Engines:'''
 
*[http://web.archive.org/web/20061217021556/http://www.mojang.com:80/notch/flashmaze/ ''Flashmaze''], a first person shooter prototype in flash.
 
*[https://web.archive.org/web/20071012045106/http://mojang.com/notch/misc/3dck_d0/ Flash doom level renderer].
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*[https://web.archive.org/web/20071012045055/http://mojang.com/notch/loc/ Dungeon master type game engine in Java].
 
*''[[Legend of the Chambered]]'', a dungeon crawler containing many textures that were reused in ''Minecraft''.
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*''[[Legend of the Chambered 2]]'', an updated version of ''Legend of the Chambered''.
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*[https://web.archive.org/web/20140913022532/https://mojang.com/notch/city/ ''City''], an engine and walking test with walls.
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*[https://web.archive.org/web/20140913022548/https://mojang.com/notch/hl2rpg/ ''HL2RPG''], a Java Dungeon Master like prototype which uses Half-Life 2 assets.
   
'''2.5d Engines:'''
 
* ''[[Legend of the Chambered]]'', a dungeon crawler containing many textures that were reused in ''Minecraft''.
 
* [https://s3.amazonaws.com/ld48/index.html ''Prelude of the Chambered''], an escape game Notch made in 48 hours for Ludum Dare 21. (Archived [https://web.archive.org/web/20110919091003/http://s3.amazonaws.com/ld48/index.html here])
 
* First person shooter prototype in flash (Archived [http://web.archive.org/web/20061217021556/http://www.mojang.com:80/notch/flashmaze/ here])
 
* Flash doom level renderer (Archived [https://web.archive.org/web/20071012045106/http://mojang.com/notch/misc/3dck_d0/ here])
 
* Dungeon master type game engine in Java (Flash version uses static graphics) (Archived [https://web.archive.org/web/20071012045055/http://mojang.com/notch/loc/ here])
 
 
Notch also has a [https://soundcloud.com/markusalexei soundcloud page] which includes 53 tracks in total. He would sometimes use his music on his old YouTube channel Nizzotch.
 
Notch also has a [https://soundcloud.com/markusalexei soundcloud page] which includes 53 tracks in total. He would sometimes use his music on his old YouTube channel Nizzotch.
   
=== Unreleased ===
+
===Unreleased===
   
  +
'''BitSeven Productions:'''
All information from [http://web.archive.org/web/20110320152953/http://imgur.com/a/B5WkP this set of images], verified through [https://www.engadget.com/2011-03-17-minecraft-creator-provides-a-walkthrough-of-his-earlier-works.html this article]:
 
   
 
Information from [http://web.archive.org/web/20110320152953/http://imgur.com/a/B5WkP this set of images], verified through [https://www.engadget.com/2011-03-17-minecraft-creator-provides-a-walkthrough-of-his-earlier-works.html this article]:
'''Engines:'''
 
* ''3D1'', a free-roaming engine based on Wolfenstein.
+
*''3D1'', a free-roaming engine based on Wolfenstein.
* ''Ruby'', a free-scrolling engine inspired by JRPGs.
+
*''Ruby'', a free-scrolling engine inspired by JRPGs.
* ''ISOM'', an isometric renderer test which included a random terrain generator.
+
*''ISOM'', an isometric renderer test which included a random terrain generator.
 
*''Turbo'', an "over-the top side scrolling shooter".
 
*''IQ Ball 2'', a sequel to ''IQ Ball'', where the object of the game is to get a ball safely to the goal, and in which all balls are moved when a directional key is pressed.
 
*''HEDE'', a platformer that involved shooting slimes with a gun.
 
*''HEDE 2'', the sequel to ''HEDE'', albeit top-down instead of a platformer.
 
*''Rubylands x'', a tile based roguelike.
 
*''RUBYLAND'', a "first person tile based dungeon crawler".
 
*''Howl'', "a Megaman-type game".
 
*''STRAT'', inspired by ''Dune 2''.
   
'''Games:'''
+
'''Other:'''
  +
*[https://web.archive.org/web/20080807172134/http://www.rubylands.com/ ''Rubylands''], a fantasy group manager.
* ''Turbo'', an "over-the top side scrolling shooter".
 
 
*''[[RubyDung]]'', a ''Dwarf Fortress''-inspired game containing textures that were reused in ''Minecraft''.
* ''IQ Ball 2'', a sequel to ''IQ Ball'', where the object of the game is to get a ball safely to the goal, and in which all balls are moved when a directional key is pressed.
 
 
*''[[Zombie Town]]'', a ''GTA: Chinatown Wars''-inspired game containing models that were reused in ''Minecraft''.
* ''HEDE'', a platformer that involved shooting slimes with a gun.
 
  +
*[https://jvm-gaming.org/t/legend-of-the-chambered-book-1/35155 ''Legend of the Chambered - Book 1''], an unfinished TinyGame2010 submission.
* ''HEDE 2'', the sequel to ''HEDE'', albeit top-down instead of a platformer.
 
  +
*[https://jvm-gaming.org/t/journal-the-tiny-vikings/35216 ''The Tiny Vikings''], another unfinished TinyGame2010 submission.
* ''Rubylands x'', a tile based roguelike.
 
  +
*[https://twitter.com/notch/status/10369439161647104 ''Super Me4k Boy''], a super meat boy demake.
* ''RUBYLAND'', a "first person tile based dungeon crawler".
 
 
*''[[Brickcraft]]'', a sandbox game developed in collaboration with the LEGO group.
* ''Howl'', "a Megaman-type game".
 
  +
*[https://web.archive.org/web/20210309061254/https://notch.tumblr.com/post/14118028707/santa-vs-cthulhu-until-7-am ''Santa vs Cthulhu''], a real time strategy game where you play as either Santa or Cthulhu.
* ''STRAT'', inspired by ''Dune 2''.
 
  +
*[https://www.reddit.com/r/minitale/comments/nywwq/the_title_menu/ ''Minitale''], a sequel to ''Minicraft''.
 
*''[[0x10c|0x10<sup>c</sup>]]'', a space sandbox game featuring programmable spacecraft.
   
== Gallery ==
+
==Gallery==
 
<gallery>
 
<gallery>
File:Notchphoto.jpg|Notch on his phone.
+
Notchphoto.jpg|Notch on his phone.
File:Notch.jpg|Notch wearing his iconic black fedora.
+
Notch.jpg|Notch wearing his iconic black fedora.
File:Notch2.jpg|Notch smiling.
+
Notch2.jpg|Notch smiling.
File:MineCraft Con.JPG|Notch with his fans at [[MinecraftCon 2010]].
+
MineCraft Con.jpg|Notch with his fans at [[MinecraftCon 2010]].
File:Notch with two pc.png|Notch using his computer.
+
Notch with two pc.png|Notch using his computer.
File:Minecraftwiki machinimainterview.png|Notch (left) and Seananners (right) at the Machinima Realm ''Minecraft'' Interview; February 11, 2011.
+
Minecraftwiki machinimainterview.png|Notch (left) and Seananners (right) at the Machinima Realm ''Minecraft'' Interview; February 11, 2011.
 
Notchhat.jpg|Notch unboxing his new hat.
File:Notch-skin.png|Notch's skin in ''Minecraft''.
 
File:Notch Cape.png|Notch wearing his Mojang cape.
+
MINECON Notch.png|At [[MINECON 2011]].
 
Notch receives the Pioneer Award at GDC 2016.jpg|Notch at the [[wikipedia:Game Developers Conference|2016 Game Developers Conference]].
File:Notchhat.jpg|Notch unboxing his new hat.
 
File:Notch - Mojang avatar.png|Notch in a cartoon style.
+
Notch-skin.png|Notch's skin in ''Minecraft''.
 
Sneaking.png|Notch sneaking around in ''Minecraft''.
File:Notch Adweek.jpg|Notch icon on [http://www.adweek.com/news/technology/top-10-technologists-135797 Adweek's The Top 10 Technologists].
 
File:Notchface santa.png|Notch's Xmas 2011 Twitter icon.
+
Notch Cape.png|Notch wearing his Mojang cape.
 
Top Notch.png|Notch's one-of-a-kind hat in the game ''Team Fortress 2'', given to him by the developers.
File:MINECON Notch.png|At MINECON 2011.
 
  +
Notch - Mojang avatar.png|Notch in a cartoon style.
File:Notch receives the Pioneer Award at GDC 2016.jpg|Notch at the [[wikipedia:Game Developers Conference|2016 Game Developers Conference]].
 
  +
Notchface santa.png|Notch's Xmas 2011 Twitter icon.
File:Top Notch.png|Notch's one-of-a-kind hat in the game ''Team Fortress 2'', given to him by the developers.
 
 
Notch Adweek.jpg|Notch icon on [http://www.adweek.com/news/technology/top-10-technologists-135797 Adweek's The Top 10 Technologists].
 
</gallery>
 
</gallery>
   
== Birthday ==
+
==Birthday==
* On June 1, 2011, Notch posted on Twitter that he was 2<sup>5</sup> years old.<ref>{{tweet|notch|75817816795787264|It's my birthday, and I'm turning 2^5 today! ez got me saké (for later) and breakfast (for now). :D <3|June 1, 2011}}</ref> 2<sup>5</sup> is 32, which was his age at the time.
+
*On June 1, 2011, Notch posted on Twitter that he was 2<sup>5</sup> years old.<ref>{{tweet|notch|75817816795787264|It's my birthday, and I'm turning 2^5 today! ez got me saké (for later) and breakfast (for now). :D <3|June 1, 2011}}</ref> 2<sup>5</sup> is 32, which was his age at the time.
* Notch programmed the ''Minecraft'' [[splash|splash screen]] to display "Happy Birthday, Notch!" all day on June 1. This was removed in [[Java Edition 1.8.5]].
+
*Notch programmed the ''Minecraft'' [[splash|splash screen]] to display "Happy Birthday, Notch!" all day on June 1. This was [[Java Edition removed features#Special splashes|removed]] in [[Java Edition 1.8.5]].
   
== See also ==
+
==See also==
* [[Kristoffer]] - Former brother-in-law
+
*[[Kristoffer]] - Former brother-in-law
  +
*[[The Word of Notch]] - Former blog
  +
*[[Nizzotch]] - Former YouTube channel
   
== References ==
+
==External links==
 
*[https://soundcloud.com/markusalexei SoundCloud page]
{{Reflist}}
 
  +
*[https://web.archive.org/web/20141009014624/https://mojang.com/notch/ List of Notch's games on mojang.com]
   
  +
==References==
== External links ==
 
 
{{Reflist}}
* [https://soundcloud.com/markusalexei SoundCloud page]
 
   
 
{{employees}}
 
{{employees}}
Line 134: Line 187:
 
[[fr:Markus Persson]]
 
[[fr:Markus Persson]]
 
[[hu:Markus Persson]]
 
[[hu:Markus Persson]]
  +
[[id:Markus Persson]]
 
[[it:Markus Persson]]
 
[[it:Markus Persson]]
 
[[ja:Markus Persson]]
 
[[ja:Markus Persson]]

Latest revision as of 13:48, 3 November 2023

Notchface

Imagine countless wiki editors all using each others work as basis for their own, reasoning what must be true from what they already assume is. Wouldn't that make for a weird reality?

Notch on January 6, 2020[1]

Markus Alexej Persson, more commonly known under the alias Notch, is the creator of Minecraft and one of the founders of Mojang Studios.

Biography

Persson started programming at the age of seven, using his father's Commodore 128. He produced his first game (a text-adventure) at the age of eight, with the help of type-in programs. In 2005 he started working as a game developer for King.com,[3] which he left in 2009 to work as a programmer at Jalbum. He is also one of the founders of Wurm Online.[4] After Minecraft sales grew he moved from full-time to part-time at Jalbum and then eventually left to focus full-time on Minecraft in June 2010; many of the original Mojang employees (including former CEO Carl Manneh) were also ex-Jalbum employees. After the full release of Minecraft (1.0.0), Persson transferred creative authority of the game's development to Jens Bergensten.[5]

Persson sold Mojang and all of its assets to Microsoft on September 15, 2014. In a lengthy blog post, Notch states "I love games and I love to program, but I don't make games with the intention of them becoming huge hits, and I don't try to change the world." He then goes on to say that "I've become a symbol. I don't want to be a symbol, responsible for something huge that I don't understand, that I don't want to work on."[6]

Persson left Mojang on November 5, 2014, along with the other founders. He wrote that "as soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately."[6]

Persson has not been involved with Minecraft since selling Mojang to Microsoft, and the company has since disassociated with him, with a spokesperson for Microsoft stating that "[Persson's] comments and opinions do not reflect those of Microsoft or Mojang and are not representative of 'Minecraft'."[7]

Outside of work Persson frequently takes part in competitions, including Ludum Dare, LD12 and the Java 4k Game Programming Contest.[citation needed]

Persson engaged Ez during a vacation in Indonesia,[8][9] and married her on August 13, 2011. The two separated on August 15, 2012.[10] Her brother, Kristoffer, is the artist whose paintings appear in the game.

Notch’s Goodbye Letter

This letter, made by Notch, announces his departure from Mojang [SOURCE].

"I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do either. It’s certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.

A relatively long time ago, I decided to step down from Minecraft development. Jens was the perfect person to take over leading it, and I wanted to try to do new things. At first, I failed by trying to make something big again, but since I decided to just stick to small prototypes and interesting challenges, I’ve had so much fun with work. I wasn’t exactly sure how I fit into Mojang where people did actual work, but since people said I was important for the culture, I stayed.

I was at home with a bad cold a couple of weeks ago when the internet exploded with hate against me over some kind of EULA situation that I had nothing to do with. I was confused. I didn’t understand. I tweeted this in frustration. Later on, I watched the "This is Phil Fish" video on YouTube and started to realize I didn’t have the connection to my fans I thought I had. I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter.

As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.

Considering the public image of me already is a bit skewed, I don’t expect to get away from negative comments by doing this, but at least now I won’t feel a responsibility to read them.

I’m aware this goes against a lot of what I’ve said in public. I have no good response to that. I’m also aware a lot of you were using me as a symbol of some perceived struggle. I’m not. I’m a person, and I’m right there struggling with you.

I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can’t be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it’s belonged to all of you for a long time, and that will never change.

It’s not about the money. It’s about my sanity."

Games and other work

Notch has released much of his work, including, but not limited to:[11]

Games:

  • Droj, a multiplayer game.
  • DachonB, a gravity based shooter.
  • Wurm Online, an MMO featuring sandbox elements similar to Minecraft.
  • LogicHex, a hexagonal logic gate builder.
  • Infinite Mario Bros, a Super Mario clone featuring an endlessly-long level.
  • Takns, a strategy game with tanks.
  • Blast Passage, an 8-Bit mashup between Bomberman and Gauntlet.
  • TowerFail, a failed attempt at a ludum dare game.
  • TinyCham, a dungeon crawler with a 40x30 pixel resolution.
  • Eye of the Onlooker II - The Legend of Tinymoon, a sequel to TinyCham.
  • Road, a racing game.
  • Minecraft, a block game.
  • Jack Guzi, a platformer game about a deranged man cleaning his bathroom.
  • Muh, a rhythm game.
  • Launch, a game for the 2010 Bigjam competition.
  • Her, a game for the 2010 Bigjam competition.
  • Anttack, a game for the 2010 Bigjam competition.
  • Sunshine Bubbles, a game for the 2010 Bigjam competition.
  • CatRace, a game for the 2010 Bigjam competition.
  • 15m, a game for the 2010 Bigjam competition.
  • Herp Fortress, a Team Fortress 2 demake.
  • Drop, a typing game that increases in speed as you play.
  • Shambles, a hectic shooter greatly inspired by Doom.
  • Cliffhorse, an open-ended game in which you play as a horse that can scale cliffs.

Java 4k Games:

Ludum Dare Games:

2.5D Engines:

Notch also has a soundcloud page which includes 53 tracks in total. He would sometimes use his music on his old YouTube channel Nizzotch.

Unreleased

BitSeven Productions:

Information from this set of images, verified through this article:

  • 3D1, a free-roaming engine based on Wolfenstein.
  • Ruby, a free-scrolling engine inspired by JRPGs.
  • ISOM, an isometric renderer test which included a random terrain generator.
  • Turbo, an "over-the top side scrolling shooter".
  • IQ Ball 2, a sequel to IQ Ball, where the object of the game is to get a ball safely to the goal, and in which all balls are moved when a directional key is pressed.
  • HEDE, a platformer that involved shooting slimes with a gun.
  • HEDE 2, the sequel to HEDE, albeit top-down instead of a platformer.
  • Rubylands x, a tile based roguelike.
  • RUBYLAND, a "first person tile based dungeon crawler".
  • Howl, "a Megaman-type game".
  • STRAT, inspired by Dune 2.

Other:

  • Rubylands, a fantasy group manager.
  • RubyDung, a Dwarf Fortress-inspired game containing textures that were reused in Minecraft.
  • Zombie Town, a GTA: Chinatown Wars-inspired game containing models that were reused in Minecraft.
  • Legend of the Chambered - Book 1, an unfinished TinyGame2010 submission.
  • The Tiny Vikings, another unfinished TinyGame2010 submission.
  • Super Me4k Boy, a super meat boy demake.
  • Brickcraft, a sandbox game developed in collaboration with the LEGO group.
  • Santa vs Cthulhu, a real time strategy game where you play as either Santa or Cthulhu.
  • Minitale, a sequel to Minicraft.
  • 0x10c, a space sandbox game featuring programmable spacecraft.

Gallery

Birthday

  • On June 1, 2011, Notch posted on Twitter that he was 25 years old.[12] 25 is 32, which was his age at the time.
  • Notch programmed the Minecraft splash screen to display "Happy Birthday, Notch!" all day on June 1. This was removed in Java Edition 1.8.5.

See also

External links

References