Maps do not store their information in the item; instead, their data value (listed as "damage" in NBT) corresponds to the map number (ID) of a saved file. Their information is placed in the "data" directory within the world's save directory.
In Java Edition each map has its own file associated with its ID, and there is one file that keeps track of the highest (most recently created) map ID.
In Bedrock Edition each map can create 6 files, 1 associated with its original ID, 4 extra files that represent different scales of the map (which are stored as the parentMapIds), and another 1 extra file if the map was locked with a glass pane.
When used in the Nether, maps render as a kind of static, making them unreadable.
Data folder structure[]
In Java Edition the file idcounts.dat contains the latest ID for current map. Each map's file name uses the format map_<#>.dat, where <#> is the map's unique number.
In Bedrock Edition the map item files are contained in the mojang variant of the LevelDB file format. Each map's file name only uses its own unique number, without using any prefix.
map_<#>.dat format (Java)[]
map_<#>.dat files are GZip'd NBT files.
NBT structure[]
- The root tag.
- data: The map data.
- scale: How zoomed in the map is (it is in 2scale wide blocks square per pixel, even for 0, where the map is 1:1). Default 3, minimum 0 and maximum 4.
- dimension: For <1.16 (byte): 0 = The Overworld, -1 = The Nether, 1 = The End, any other value = a static image with no player pin. In >=1.16 this is the resource location of a dimension instead. [more information needed]
- trackingPosition: 1 (default) indicates that a positional arrow should be shown when the map is near its center coords. 0 indicates that the position arrow should never be shown.
- unlimitedTracking: 1 allows the player position indicator to show as a smaller dot on the map's edge when the player is farther than 320 * (scale+1) blocks from the map's center. 0 makes the dot instead disappear when the player is farther than this distance. Defaults to 0 for maps created from an empty map and 1 for Explorer Maps.
- locked: 1 if the map has been locked in a cartography table.
- xCenter: Center of map according to real world by X.
- zCenter: Center of map according to real world by Z.
- banners: List of banner markers added to this map. May be empty.
- A banner marker.
- Color: The color of the banner. Allowed values:
white,orange,magenta,light_blue,yellow,lime,pink,gray,light_gray,cyan,purple,blue,brown,green,red,black. - Name: The custom name of the banner, in JSON text. May not exist.
- Pos: The block position of the banner in the world.
- X: The x-position of the banner.
- Y: The y-position of the banner.
- Z: The z-position of the banner.
- Color: The color of the banner. Allowed values:
- A banner marker.
- frames: List map markers added to this map. May be empty.
- A marker.
- EntityId: Arbitrary unique value for the marker.
- Rotation: The rotation of the marker, ranging from 0 to 360.
- Pos: The block position of the marker in the world.
- X: The x-position of the marker.
- Y: The y-position of the marker.
- Z: The z-position of the marker.
- A marker.
- colors: Width * Height array of color values (16384 entries for a default 128×128 map). Color can be accessed via the following method: colorID = Colors[widthOffset + heightOffset * width], where (widthOffset==0, heightOffset==0) is left upper point.
- DataVersion: The version the map was created. If not present, defaults to 1343 (1.12.2)
- data: The map data.
When this structure is loaded, Colors array is transformed to standard dimension (if it's necessary) and then structure is saved with standard height and width.
LevelDB format (Bedrock)[]
NBT structure[]
- : The root tag.
- mapId: The Unique ID of the map.
- parentMapId: The Unique ID's of the parent maps.
- dimension: 0 = The Overworld, 1 = The Nether, 2 = The End, any other value = a static image with no player pin.
- fullExplored: 1 if the map is full explored.
- mapLocked: 1 if the map has been locked in a cartography table.
- scale: How zoomed in the map is, and must be a number between 0 and 4 (inclusive) that represent the level. Default 0. If this is changed in an anvil or a cartography table the Unique ID of the map change.
- unlimitedTracking: Unknown. Default 0.
- height: The height of the map. Is associated with the scale level.
- width The width of the map. Is associated with the scale level.
- xCenter: Center of the map according to real world by X.
- zCenter: Center of the map according to real world by Z.
- decorations: A list of optional icons to display on the map.
- : An individual decoration.
- data
- rot: The rotation of the symbol, ranging from 0 to 15. South = 0, West = 4, North = 8, East = 12.
- type: The ID of the map icon to display.
- x: The horizontal column (x) where the decoration is located on the map (per pixel).
- y: The vertical column (y) where the decoration is located on the map (per pixel).
- key
- blockX: The world x-position of the decoration.
- blockY: The world y-position of the decoration.
- blockZ: The world z-position of the decoration.
- type: Unknown.
- data
- : An individual decoration.
- colors: An array of bytes that represent color values (65536 entries for a default 128×128 map).
idcounts.dat format[]
This file keeps track of the latest map added. It is stored as a Gzip'd NBT file.
NBT structure[]
- The root tag.
- data
- map: Latest map ID.
- DataVersion
- data
Color table[]
Maps use a color table to store the colors efficiently by ID.
Base colors[]
| The data for Java release versions is current as of 1.17.1. (needs to be checked/updated to 1.20.2). | 23:22, 14 July 2021 (UTC) |
| The data for Java snapshots is current as of 21w10a. | 21:40, 14 March 2021 (UTC) |
Blocks are colored according to their material. Each material has a base color which is multiplied by 135, 180, 220 or 255, and then divided by 255 to make the map color. Each base color below is associated with four map colors - to get the first map color ID for a base color, multiply the base color ID by 4. (Note: ID 0 has 4 gradients of itself despite them all being transparent)
Map colors[]
Each base color above has 4 associated map colors below. The conversion works by multiplying each of the red, green, and blue values by a value and then dividing by 255, finally rounding down to a whole number. As of 1.8.1-pre1, the fourth base color variant is now multiplied by 135, providing a darker set of colors rather than just a clone of the second base color variant.
| Map Color ID | Multiply R,G,B By | = Multiplier |
|---|---|---|
| Base Color ID×4 + 0 | 180 | 0.71 |
| Base Color ID×4 + 1 | 220 | 0.86 |
| Base Color ID×4 + 2 | 255 (same color) | 1 |
| Base Color ID×4 + 3 | 135 | 0.53 |
All the different shades of each color
Map pixel art[]
Redstonehelper uses the staircase method in survival
People have used the map to create pixel art. The default map has an image size of 128×128 and reads each block as a specific color. By placing blocks in a specific arrangement, it is possible to create pixel art images. Constructing the image will cover an square area 8 chunks on a side, and require 16,384 blocks (256 stacks worth) not counting any support blocks.
Two methods exist for creating map pixel art: flat and staircase. The flat method involves laying the pixel image across a flat surface, effectively creating a floor. The flat method is the easier of the two methods, but offers a smaller palette of only 58 colors. The staircase method offers 174 colors, but is much more complicated to use. In the staircase method, blocks are placed at different elevations to obtain specific color variations. A block's color is darker if placed at a lower elevation than the block north of it, or brighter if placed at a higher elevation than the block north of it. (This is a case of the mapping convention of top lighting.)
With the flat method, the 2nd shade of each color group on the lists below can be used. For the staircase method, the first 3 shades of the color groups below can be used. The 4th shade can only be obtained with the use of an external tool.
Full color tables[]
| ID | Color | RGB | Blocks |
|---|---|---|---|
| 0 | Transparent | Unexplored | |
| 1 | Transparent | Unexplored | |
| 2 | Transparent | Unexplored | |
| 3 | Transparent | Unexplored | |
| 4 | 89, 125, 39 | Grass Block, Slime Block | |
| 5 | 109, 153, 48 | Grass Block, Slime Block | |
| 6 | 127, 178, 56 | Grass Block, Slime Block | |
| 7 | 67, 94, 29 | Grass Block, Slime Block | |
| 8 | 174, 164, 115 | Sand, Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Birch Wood (vertical Log, Planks, Stairs, Slab), Mushroom Block with pores texture facing up, Bone Block, Glowstone, End Stone, End Stone Bricks, Birch Wood (Door, Fence, Fence Gate) | |
| 9 | 213, 201, 140 | Sand, Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Birch Wood (vertical Log, Planks, Stairs, Slab), Mushroom Block with pores texture facing up, Bone Block, Glowstone, End Stone, End Stone Bricks, Birch Wood (Door, Fence, Fence Gate) | |
| 10 | 247, 233, 163 | Sand, Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Birch Wood (vertical Log, Planks, Stairs, Slab), Mushroom Block with pores texture facing up, Bone Block, Glowstone, End Stone, End Stone Bricks, Birch Wood (Door, Fence, Fence Gate) | |
| 11 | 130, 123, 86 | Sand, Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Birch Wood (vertical Log, Planks, Stairs, Slab), Mushroom Block with pores texture facing up, Bone Block, Glowstone, End Stone, End Stone Bricks, Birch Wood (Door, Fence, Fence Gate) | |
| 12 | 140, 140, 140 | Mushroom Block with stem texture facing up, Cobweb, Bed head | |
| 13 | 171, 171, 171 | Mushroom Block with stem texture facing up, Cobweb, Bed head | |
| 14 | 199, 199, 199 | Mushroom Block with stem texture facing up, Cobweb, Bed head | |
| 15 | 105, 105, 105 | Mushroom Block with stem texture facing up, Cobweb, Bed head | |
| 16 | 180, 0, 0 | TNT, Block of Redstone, Lava, Fire | |
| 17 | 220, 0, 0 | TNT, Block of Redstone, Lava, Fire | |
| 18 | 255, 0, 0 | TNT, Block of Redstone, Lava, Fire | |
| 19 | 135, 0, 0 | TNT, Block of Redstone, Lava, Fire | |
| 20 | 112, 112, 180 | Ice, Frosted Ice, Packed Ice | |
| 21 | 138, 138, 220 | Ice, Frosted Ice, Packed Ice | |
| 22 | 160, 160, 255 | Ice, Frosted Ice, Packed Ice | |
| 23 | 84, 84, 135 | Ice, Frosted Ice, Packed Ice | |
| 24 | 117, 117, 117 | Block of Iron, Iron Door, Iron Trapdoor, Iron Bars, Weighted Pressure Plate (Heavy), Anvil, Brewing Stand | |
| 25 | 144, 144, 144 | Block of Iron, Iron Door, Iron Trapdoor, Iron Bars, Weighted Pressure Plate (Heavy), Anvil, Brewing Stand | |
| 26 | 167, 167, 167 | Block of Iron, Iron Door, Iron Trapdoor, Iron Bars, Weighted Pressure Plate (Heavy), Anvil, Brewing Stand | |
| 27 | 88, 88, 88 | Block of Iron, Iron Door, Iron Trapdoor, Iron Bars, Weighted Pressure Plate (Heavy), Anvil, Brewing Stand | |
| 28 | 0, 87, 0 | Leaves, Sapling, Tall Grass, Flower, Lily Pad, Wheat, Carrots, Potatoes, Beetroots, Sugar Canes, Pumpkin Stem, Melon Stem, Cactus, Vines, Cocoa, small red or brown Mushroom | |
| 29 | 0, 106, 0 | Leaves, Sapling, Tall Grass, Flower, Lily Pad, Wheat, Carrots, Potatoes, Beetroots, Sugar Canes, Pumpkin Stem, Melon Stem, Cactus, Vines, Cocoa, small red or brown Mushroom | |
| 30 | 0, 124, 0 | Leaves, Sapling, Tall Grass, Flower, Lily Pad, Wheat, Carrots, Potatoes, Beetroots, Sugar Canes, Pumpkin Stem, Melon Stem, Cactus, Vines, Cocoa, small red or brown Mushroom | |
| 31 | 0, 65, 0 | Leaves, Sapling, Tall Grass, Flower, Lily Pad, Wheat, Carrots, Potatoes, Beetroots, Sugar Canes, Pumpkin Stem, Melon Stem, Cactus, Vines, Cocoa, small red or brown Mushroom | |
| 32 | 180, 180, 180 | White Wool, Snow Block, Snow Layer, White Carpet, White Stained Glass, White Stained Glass Pane, White Bed foot, White Glazed Terracotta, White Concrete, White Concrete Powder | |
| 33 | 220, 220, 220 | White Wool, Snow Block, Snow Layer, White Carpet, White Stained Glass, White Stained Glass Pane, White Bed foot, White Glazed Terracotta, White Concrete, White Concrete Powder | |
| 34 | 255, 255, 255 | White Wool, Snow Block, Snow Layer, White Carpet, White Stained Glass, White Stained Glass Pane, White Bed foot, White Glazed Terracotta, White Concrete, White Concrete Powder | |
| 35 | 135, 135, 135 | White Wool, Snow Block, Snow Layer, White Carpet, White Stained Glass, White Stained Glass Pane, White Bed foot, White Glazed Terracotta, White Concrete, White Concrete Powder | |
| 36 | 115, 118, 129 | Clay, Infested Block (Stone, Cobblestone, Stone Brick, Mossy Stone Brick, Cracked Stone Brick, Chiseled Stone Brick) | |
| 37 | 141, 144, 158 | Clay, Infested Block (Stone, Cobblestone, Stone Brick, Mossy Stone Brick, Cracked Stone Brick, Chiseled Stone Brick) | |
| 38 | 164, 168, 184 | Clay, Infested Block (Stone, Cobblestone, Stone Brick, Mossy Stone Brick, Cracked Stone Brick, Chiseled Stone Brick) | |
| 39 | 86, 88, 97 | Clay, Infested Block (Stone, Cobblestone, Stone Brick, Mossy Stone Brick, Cracked Stone Brick, Chiseled Stone Brick) | |
| 40 | 106, 76, 54 | Jungle Wood (vertical Log, Planks, Stairs, Slab), Brown Mushroom Block with cap texture facing up, Dirt, Coarse Dirt, Jukebox, Granite (plain, Polished), Farmland, Grass Path, Jungle Wood (Door, Fence, Fence Gate) | |
| 41 | 130, 94, 66 | Jungle Wood (vertical Log, Planks, Stairs, Slab), Brown Mushroom Block with cap texture facing up, Dirt, Coarse Dirt, Jukebox, Granite (plain, Polished), Farmland, Grass Path, Jungle Wood (Door, Fence, Fence Gate) | |
| 42 | 151, 109, 77 | Jungle Wood (vertical Log, Planks, Stairs, Slab), Brown Mushroom Block with cap texture facing up, Dirt, Coarse Dirt, Jukebox, Granite (plain, Polished), Farmland, Grass Path, Jungle Wood (Door, Fence, Fence Gate) | |
| 43 | 79, 57, 40 | Jungle Wood (vertical Log, Planks, Stairs, Slab), Brown Mushroom Block with cap texture facing up, Dirt, Coarse Dirt, Jukebox, Granite (plain, Polished), Farmland, Grass Path, Jungle Wood (Door, Fence, Fence Gate) | |
| 44 | 79, 79, 79 | Cobblestone (block, Stairs, Slab), Stone (block, Slab), Stone Brick (plain, Cracked, Chiseled, Stairs, Slab), Moss Stone, Mossy Stone Bricks, Gravel, Andesite (plain, Polished), Ore (Coal, Iron, Gold, Redstone, Lapis Lazuli, Diamond, Emerald), Bedrock, Furnace, Dispenser, Dropper, Hopper, Observer, horizontal Acacia Log, Cobblestone Wall, Mossy Cobblestone Wall, Stone Pressure Plate, Cauldron, Piston and Sticky Piston (base, Head, Extension), Ender Chest, Spawner | |
| 45 | 96, 96, 96 | Cobblestone (block, Stairs, Slab), Stone (block, Slab), Stone Brick (plain, Cracked, Chiseled, Stairs, Slab), Moss Stone, Mossy Stone Bricks, Gravel, Andesite (plain, Polished), Ore (Coal, Iron, Gold, Redstone, Lapis Lazuli, Diamond, Emerald), Bedrock, Furnace, Dispenser, Dropper, Hopper, Observer, horizontal Acacia Log, Cobblestone Wall, Mossy Cobblestone Wall, Stone Pressure Plate, Cauldron, Piston and Sticky Piston (base, Head, Extension), Ender Chest, Spawner | |
| 46 | 112, 112, 112 | Cobblestone (block, Stairs, Slab), Stone (block, Slab), Stone Brick (plain, Cracked, Chiseled, Stairs, Slab), Moss Stone, Mossy Stone Bricks, Gravel, Andesite (plain, Polished), Ore (Coal, Iron, Gold, Redstone, Lapis Lazuli, Diamond, Emerald), Bedrock, Furnace, Dispenser, Dropper, Hopper, Observer, horizontal Acacia Log, Cobblestone Wall, Mossy Cobblestone Wall, Stone Pressure Plate, Cauldron, Piston and Sticky Piston (base, Head, Extension), Ender Chest, Spawner | |
| 47 | 59, 59, 59 | Cobblestone (block, Stairs, Slab), Stone (block, Slab), Stone Brick (plain, Cracked, Chiseled, Stairs, Slab), Moss Stone, Mossy Stone Bricks, Gravel, Andesite (plain, Polished), Ore (Coal, Iron, Gold, Redstone, Lapis Lazuli, Diamond, Emerald), Bedrock, Furnace, Dispenser, Dropper, Hopper, Observer, horizontal Acacia Log, Cobblestone Wall, Mossy Cobblestone Wall, Stone Pressure Plate, Cauldron, Piston and Sticky Piston (base, Head, Extension), Ender Chest, Spawner | |
| 48 | 45, 45, 180 | Water | |
| 49 | 55, 55, 220 | Water | |
| 50 | 64, 64, 255 | Water | |
| 51 | 33, 33, 135 | Water | |
| 52 | 100, 84, 50 | Oak Wood (vertical Log, Planks, Stairs, Slab), Crafting Table, Bookshelf, Note Block, Oak Wood (Door, Fence, Fence Gate), Dead Bush, Wooden Pressure Plate, Wooden Trapdoor, Sign, Chest, Trapped Chest, Banner, Daylight Sensor | |
| 53 | 123, 102, 62 | Oak Wood (vertical Log, Planks, Stairs, Slab), Crafting Table, Bookshelf, Note Block, Oak Wood (Door, Fence, Fence Gate), Dead Bush, Wooden Pressure Plate, Wooden Trapdoor, Sign, Chest, Trapped Chest, Banner, Daylight Sensor | |
| 54 | 143, 119, 72 | Oak Wood (vertical Log, Planks, Stairs, Slab), Crafting Table, Bookshelf, Note Block, Oak Wood (Door, Fence, Fence Gate), Dead Bush, Wooden Pressure Plate, Wooden Trapdoor, Sign, Chest, Trapped Chest, Banner, Daylight Sensor | |
| 55 | 75, 63, 38 | Oak Wood (vertical Log, Planks, Stairs, Slab), Crafting Table, Bookshelf, Note Block, Oak Wood (Door, Fence, Fence Gate), Dead Bush, Wooden Pressure Plate, Wooden Trapdoor, Sign, Chest, Trapped Chest, Banner, Daylight Sensor | |
| 56 | 180, 177, 172 | Horizontal Birch Log, Diorite (plain, Polished), Quartz (Block, Chiseled, Pillar, Stairs, Slab), Sea Lantern | |
| 57 | 220, 217, 211 | Horizontal Birch Log, Diorite (plain, Polished), Quartz (Block, Chiseled, Pillar, Stairs, Slab), Sea Lantern | |
| 58 | 255, 252, 245 | Horizontal Birch Log, Diorite (plain, Polished), Quartz (Block, Chiseled, Pillar, Stairs, Slab), Sea Lantern | |
| 59 | 135, 133, 129 | Horizontal Birch Log, Diorite (plain, Polished), Quartz (Block, Chiseled, Pillar, Stairs, Slab), Sea Lantern | |
| 60 | 152, 89, 36 | Acacia Wood (vertical Log, Planks, Stairs, Slab), Pumpkin, Jack o'Lantern, Red Sand, Red Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Terracotta/Hardened Clay, Orange Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 61 | 186, 109, 44 | Acacia Wood (vertical Log, Planks, Stairs, Slab), Pumpkin, Jack o'Lantern, Red Sand, Red Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Terracotta/Hardened Clay, Orange Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 62 | 216, 127, 51 | Acacia Wood (vertical Log, Planks, Stairs, Slab), Pumpkin, Jack o'Lantern, Red Sand, Red Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Terracotta/Hardened Clay, Orange Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 63 | 114, 67, 27 | Acacia Wood (vertical Log, Planks, Stairs, Slab), Pumpkin, Jack o'Lantern, Red Sand, Red Sandstone (plain, Smooth, Chiseled, Stairs, Slab), Terracotta/Hardened Clay, Orange Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 64 | 125, 53, 152 | Purpur (Block, Pillar, Slab), Magenta Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 65 | 153, 65, 186 | Purpur (Block, Pillar, Slab), Magenta Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 66 | 178, 76, 216 | Purpur (Block, Pillar, Slab), Magenta Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 67 | 94, 40, 114 | Purpur (Block, Pillar, Slab), Magenta Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 68 | 72, 108, 152 | Light Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 69 | 88, 132, 186 | Light Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 70 | 102, 153, 216 | Light Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 71 | 54, 81, 114 | Light Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 72 | 161, 161, 36 | Hay Bale, Sponge, Wet Sponge, Yellow Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 73 | 197, 197, 44 | Hay Bale, Sponge, Wet Sponge, Yellow Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 74 | 229, 229, 51 | Hay Bale, Sponge, Wet Sponge, Yellow Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 75 | 121, 121, 27 | Hay Bale, Sponge, Wet Sponge, Yellow Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 76 | 89, 144, 17 | Melon, Lime Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 77 | 109, 176, 21 | Melon, Lime Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 78 | 127, 204, 25 | Melon, Lime Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 79 | 67, 108, 13 | Melon, Lime Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 80 | 170, 89, 116 | Pink Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 81 | 208, 109, 142 | Pink Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 82 | 242, 127, 165 | Pink Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 83 | 128, 67, 87 | Pink Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 84 | 53, 53, 53 | Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 85 | 65, 65, 65 | Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 86 | 76, 76, 76 | Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 87 | 40, 40, 40 | Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 88 | 108, 108, 108 | Structure Block, Light Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 89 | 132, 132, 132 | Structure Block, Light Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 90 | 153, 153, 153 | Structure Block, Light Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 91 | 81, 81, 81 | Structure Block, Light Gray Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 92 | 53, 89, 108 | Prismarine, Cyan Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 93 | 65, 109, 132 | Prismarine, Cyan Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 94 | 76, 127, 153 | Prismarine, Cyan Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 95 | 40, 67, 81 | Prismarine, Cyan Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 96 | 89, 44, 125 | Repeating Command Block, Mycelium, Purple Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 97 | 109, 54, 153 | Repeating Command Block, Mycelium, Purple Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 98 | 127, 63, 178 | Repeating Command Block, Mycelium, Purple Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 99 | 67, 33, 94 | Repeating Command Block, Mycelium, Purple Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 100 | 36, 53, 125 | Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 101 | 44, 65, 153 | Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 102 | 51, 76, 178 | Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 103 | 27, 40, 94 | Blue Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 104 | 72, 53, 36 | Dark Oak Wood (vertical or horizontal Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Spruce Log, Impulse Command Block, Soul Sand, Brown Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 105 | 88, 65, 44 | Dark Oak Wood (vertical or horizontal Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Spruce Log, Impulse Command Block, Soul Sand, Brown Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 106 | 102, 76, 51 | Dark Oak Wood (vertical or horizontal Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Spruce Log, Impulse Command Block, Soul Sand, Brown Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 107 | 54, 40, 27 | Dark Oak Wood (vertical or horizontal Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Spruce Log, Impulse Command Block, Soul Sand, Brown Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 108 | 72, 89, 36 | Chain Command Block, End Portal, Green Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 109 | 88, 109, 44 | Chain Command Block, End Portal, Green Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 110 | 102, 127, 51 | Chain Command Block, End Portal, Green Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 111 | 54, 67, 27 | Chain Command Block, End Portal, Green Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 112 | 108, 36, 36 | Bricks (block, Slab, Stairs), Nether Wart Block, Nether Wart, Enchantment Table, Red Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 113 | 132, 44, 44 | Bricks (block, Slab, Stairs), Nether Wart Block, Nether Wart, Enchantment Table, Red Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 114 | 153, 51, 51 | Bricks (block, Slab, Stairs), Nether Wart Block, Nether Wart, Enchantment Table, Red Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 115 | 81, 27, 27 | Bricks (block, Slab, Stairs), Nether Wart Block, Nether Wart, Enchantment Table, Red Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 116 | 17, 17, 17 | Block of Coal, Obsidian, Dragon Egg, End Gateway, End Portal, Black Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 117 | 21, 21, 21 | Block of Coal, Obsidian, Dragon Egg, End Gateway, End Portal, Black Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 118 | 25, 25, 25 | Block of Coal, Obsidian, Dragon Egg, End Gateway, End Portal, Black Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 119 | 13, 13, 13 | Block of Coal, Obsidian, Dragon Egg, End Gateway, End Portal, Black Wool/Carpet/Glass/Concrete/Glazed Terracotta/Bed foot | |
| 120 | 176, 168, 54 | Block of Gold, Weighted Pressure Plate (Light) | |
| 121 | 215, 205, 66 | Block of Gold, Weighted Pressure Plate (Light) | |
| 122 | 250, 238, 77 | Block of Gold, Weighted Pressure Plate (Light) | |
| 123 | 132, 126, 40 | Block of Gold, Weighted Pressure Plate (Light) | |
| 124 | 64, 154, 150 | Block of Diamond, Prismarine Bricks, Dark Prismarine, Beacon | |
| 125 | 79, 188, 183 | Block of Diamond, Prismarine Bricks, Dark Prismarine, Beacon | |
| 126 | 92, 219, 213 | Block of Diamond, Prismarine Bricks, Dark Prismarine, Beacon | |
| 127 | 48, 115, 112 | Block of Diamond, Prismarine Bricks, Dark Prismarine, Beacon | |
| 128 | 52, 90, 180 | Lapis Lazuli Block | |
| 129 | 63, 110, 220 | Lapis Lazuli Block | |
| 130 | 74, 128, 255 | Lapis Lazuli Block | |
| 131 | 39, 67, 135 | Lapis Lazuli Block | |
| 132 | 0, 153, 40 | Block of Emerald | |
| 133 | 0, 187, 50 | Block of Emerald | |
| 134 | 0, 217, 58 | Block of Emerald | |
| 135 | 0, 114, 30 | Block of Emerald | |
| 136 | 91, 60, 34 | Spruce Wood (vertical Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Oak Log, horizontal Jungle Log, Podzol | |
| 137 | 111, 74, 42 | Spruce Wood (vertical Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Oak Log, horizontal Jungle Log, Podzol | |
| 138 | 129, 86, 49 | Spruce Wood (vertical Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Oak Log, horizontal Jungle Log, Podzol | |
| 139 | 68, 45, 25 | Spruce Wood (vertical Log, Planks, Stairs, Slab, Door, Fence, Fence Gate), horizontal Oak Log, horizontal Jungle Log, Podzol | |
| 140 | 79, 1, 0 | Netherrack, Nether Bricks, Nether Brick Stairs, Nether Brick Fence, Red Nether Brick, Nether Quartz Ore, Magma Block | |
| 141 | 96, 1, 0 | Netherrack, Nether Bricks, Nether Brick Stairs, Nether Brick Fence, Red Nether Brick, Nether Quartz Ore, Magma Block | |
| 142 | 112, 2, 0 | Netherrack, Nether Bricks, Nether Brick Stairs, Nether Brick Fence, Red Nether Brick, Nether Quartz Ore, Magma Block | |
| 143 | 59, 1, 0 | Netherrack, Nether Bricks, Nether Brick Stairs, Nether Brick Fence, Red Nether Brick, Nether Quartz Ore, Magma Block | |
| 144 | 147, 124, 113 | White Terracotta | |
| 145 | 180, 152, 138 | White Terracotta | |
| 146 | 209, 177, 161 | White Terracotta | |
| 147 | 110, 93, 85 | White Terracotta | |
| 148 | 112, 57, 25 | Orange Terracotta | |
| 149 | 137, 70, 31 | Orange Terracotta | |
| 150 | 159, 82, 36 | Orange Terracotta | |
| 151 | 84, 43, 19 | Orange Terracotta | |
| 152 | 105, 61, 76 | Magenta Terracotta | |
| 153 | 128, 75, 93 | Magenta Terracotta | |
| 154 | 149, 87, 108 | Magenta Terracotta | |
| 155 | 78, 46, 57 | Magenta Terracotta | |
| 156 | 79, 76, 97 | Light Blue Terracotta | |
| 157 | 96, 93, 119 | Light Blue Terracotta | |
| 158 | 112, 108, 138 | Light Blue Terracotta | |
| 159 | 59, 57, 73 | Light Blue Terracotta | |
| 160 | 131, 93, 25 | Yellow Terracotta | |
| 161 | 160, 114, 31 | Yellow Terracotta | |
| 162 | 186, 133, 36 | Yellow Terracotta | |
| 163 | 98, 70, 19 | Yellow Terracotta | |
| 164 | 72, 82, 37 | Lime Terracotta | |
| 165 | 88, 100, 45 | Lime Terracotta | |
| 166 | 103, 117, 53 | Lime Terracotta | |
| 167 | 54, 61, 28 | Lime Terracotta | |
| 168 | 112, 54, 55 | Pink Terracotta | |
| 169 | 138, 66, 67 | Pink Terracotta | |
| 170 | 160, 77, 78 | Pink Terracotta | |
| 171 | 84, 40, 41 | Pink Terracotta | |
| 172 | 40, 28, 24 | Gray Terracotta | |
| 173 | 49, 35, 30 | Gray Terracotta | |
| 174 | 57, 41, 35 | Gray Terracotta | |
| 175 | 30, 21, 18 | Gray Terracotta | |
| 176 | 95, 75, 69 | Light Gray Terracotta | |
| 177 | 116, 92, 84 | Light Gray Terracotta | |
| 178 | 135, 107, 98 | Light Gray Terracotta | |
| 179 | 71, 56, 51 | Light Gray Terracotta | |
| 180 | 61, 64, 64 | Cyan Terracotta | |
| 181 | 75, 79, 79 | Cyan Terracotta | |
| 182 | 87, 92, 92 | Cyan Terracotta | |
| 183 | 46, 48, 48 | Cyan Terracotta | |
| 184 | 86, 51, 62 | Purple Terracotta | |
| 185 | 105, 62, 75 | Purple Terracotta | |
| 186 | 122, 73, 88 | Purple Terracotta | |
| 187 | 64, 38, 46 | Purple Terracotta | |
| 188 | 53, 43, 64 | Blue Terracotta | |
| 189 | 65, 53, 79 | Blue Terracotta | |
| 190 | 76, 62, 92 | Blue Terracotta | |
| 191 | 40, 32, 48 | Blue Terracotta | |
| 192 | 53, 35, 24 | Brown Terracotta | |
| 193 | 65, 43, 30 | Brown Terracotta | |
| 194 | 76, 50, 35 | Brown Terracotta | |
| 195 | 40, 26, 18 | Brown Terracotta | |
| 196 | 53, 57, 29 | Green Terracotta | |
| 197 | 65, 70, 36 | Green Terracotta | |
| 198 | 76, 82, 42 | Green Terracotta | |
| 199 | 40, 43, 22 | Green Terracotta | |
| 200 | 100, 42, 32 | Red Terracotta | |
| 201 | 122, 51, 39 | Red Terracotta | |
| 202 | 142, 60, 46 | Red Terracotta | |
| 203 | 75, 31, 24 | Red Terracotta | |
| 204 | 26, 15, 11 | Black Terracotta | |
| 205 | 31, 18, 13 | Black Terracotta | |
| 206 | 37, 22, 16 | Black Terracotta | |
| 207 | 19, 11, 8 | Black Terracotta |
- Note: The description may not list every possible block. Example: In 1.8.1, any block that uses colored wool can also use colored carpet or colored pane glass.
| ID | Color | RGB | Blocks |
|---|---|---|---|
| 0 | Transparent | Not explored | |
| 1 | Transparent | Not explored | |
| 2 | Transparent | Not explored | |
| 3 | Transparent | Not explored | |
| 4 | 89, 125, 39 | Grass, Slime Block | |
| 5 | 109, 153, 48 | Grass, Slime Block | |
| 6 | 127, 178, 56 | Grass, Slime Block | |
| 7 | 67, 94, 29 | Grass, Slime Block | |
| 8 | 174, 164, 115 | Sand, Sandstone, Birch plank, Glowstone, Endstone | |
| 9 | 213, 201, 140 | Sand, Sandstone, Birch plank, Glowstone, Endstone | |
| 10 | 247, 233, 163 | Sand, Sandstone, Birch plank, Glowstone, Endstone | |
| 11 | 130, 123, 86 | Sand, Sandstone, Birch plank, Glowstone, Endstone | |
| 12 | 138, 138, 138 | Bed, Cobweb | |
| 13 | 169, 169, 169 | Bed, Cobweb | |
| 14 | 197, 197, 197 | Bed, Cobweb | |
| 15 | 104, 104, 104 | Bed, Cobweb | |
| 16 | 180, 0, 0 | Lava, TNT, Redstone Block | |
| 17 | 220, 0, 0 | Lava, TNT, Redstone Block | |
| 18 | 255, 0, 0 | Lava, TNT, Redstone Block | |
| 19 | 135, 0, 0 | Lava, TNT, Redstone Block | |
| 20 | 112, 112, 180 | Ice, Packed Ice | |
| 21 | 138, 138, 220 | Ice, Packed Ice | |
| 22 | 160, 160, 255 | Ice, Packed Ice | |
| 23 | 84, 84, 135 | Ice, Packed Ice | |
| 24 | 117, 117, 117 | Iron Block, Iron items, Brewing Stand | |
| 25 | 144, 144, 144 | Iron Block, Iron items, Brewing Stand | |
| 26 | 167, 167, 167 | Iron Block, Iron items, Brewing Stand | |
| 27 | 88, 88, 88 | Iron Block, Iron items, Brewing Stand | |
| 28 | 0, 87, 0 | Leaves, Flowers, Grass | |
| 29 | 0, 106, 0 | Leaves, Flowers, Grass | |
| 30 | 0, 124, 0 | Leaves, Flowers, Grass | |
| 31 | 0, 65, 0 | Leaves, Flowers, Grass | |
| 32 | 180, 180, 180 | Wool, Snow | |
| 33 | 220, 220, 220 | Wool, Snow | |
| 34 | 255, 255, 255 | Wool, Snow | |
| 35 | 135, 135, 135 | Wool, Snow | |
| 36 | 115, 118, 129 | Clay | |
| 37 | 141, 144, 158 | Clay | |
| 38 | 164, 168, 184 | Clay | |
| 39 | 86, 88, 97 | Clay | |
| 40 | 129, 74, 33 | Dirt, Coarse Dirt, Jungle Plank, Granite | |
| 41 | 157, 91, 40 | Dirt, Coarse Dirt, Jungle Plank, Granite | |
| 42 | 183, 106, 47 | Dirt, Coarse Dirt, Jungle Plank, Granite | |
| 43 | 96, 56, 24 | Dirt, Coarse Dirt, Jungle Plank, Granite | |
| 44 | 79, 79, 79 | Stone, Cobblestone, Ores, Acacia Log, *Many others* | |
| 45 | 96, 96, 96 | Stone, Cobblestone, Ores, Acacia Log, *Many others* | |
| 46 | 112, 112, 112 | Stone, Cobblestone, Ores, Acacia Log, *Many others* | |
| 47 | 59, 59, 59 | Stone, Cobblestone, Ores, Acacia Log, *Many others* | |
| 48 | 101, 84, 51 | Oak Plank, Wooden Items, Mushroom (block), Banners, Daylight Sensor | |
| 49 | 123, 103, 62 | Oak Plank, Wooden Items, Mushroom (block), Banners, Daylight Sensor | |
| 50 | 143, 119, 72 | Oak Plank, Wooden Items, Mushroom (block), Banners, Daylight Sensor | |
| 51 | 76, 63, 38 | Oak Plank, Wooden Items, Mushroom (block), Banners, Daylight Sensor | |
| 52 | 45, 45, 180 | Water | |
| 53 | 55, 55, 220 | Water | |
| 54 | 64, 64, 255 | Water | |
| 55 | 33, 33, 135 | Water | |
| 56 | 180, 177, 172 | Quartz, Sea Lantern, Birch Log | |
| 57 | 220, 217, 211 | Quartz, Sea Lantern, Birch Log | |
| 58 | 255, 252, 245 | Quartz, Sea Lantern, Birch Log | |
| 59 | 135, 133, 129 | Quartz, Sea Lantern, Birch Log | |
| 60 | 152, 89, 36 | Orange Wool/Glass/Stained Clay, Pumpkin, Hardened Clay, Acacia Plank | |
| 61 | 186, 109, 44 | Orange Wool/Glass/Stained Clay, Pumpkin, Hardened Clay, Acacia Plank | |
| 62 | 216, 127, 51 | Orange Wool/Glass/Stained Clay, Pumpkin, Hardened Clay, Acacia Plank | |
| 63 | 114, 67, 27 | Orange Wool/Glass/Stained Clay, Pumpkin, Hardened Clay, Acacia Plank | |
| 64 | 125, 53, 152 | Magenta Wool/Glass/Stained Clay | |
| 65 | 153, 65, 186 | Magenta Wool/Glass/Stained Clay | |
| 66 | 178, 76, 216 | Magenta Wool/Glass/Stained Clay | |
| 67 | 94, 40, 114 | Magenta Wool/Glass/Stained Clay | |
| 68 | 72, 108, 152 | Light Blue Wool/Glass/Stained Clay | |
| 69 | 88, 132, 186 | Light Blue Wool/Glass/Stained Clay | |
| 70 | 102, 153, 216 | Light Blue Wool/Glass/Stained Clay | |
| 71 | 54, 81, 114 | Light Blue Wool/Glass/Stained Clay | |
| 72 | 161, 161, 36 | Yellow Wool/Glass/Stained Clay, Sponge, Hay Bale | |
| 73 | 197, 197, 44 | Yellow Wool/Glass/Stained Clay, Sponge, Hay Bale | |
| 74 | 229, 229, 51 | Yellow Wool/Glass/Stained Clay, Sponge, Hay Bale | |
| 75 | 121, 121, 27 | Yellow Wool/Glass/Stained Clay, Sponge, Hay Bale | |
| 76 | 89, 144, 17 | Lime Wool/Glass/Stained Clay, Melon | |
| 77 | 109, 176, 21 | Lime Wool/Glass/Stained Clay, Melon | |
| 78 | 127, 204, 25 | Lime Wool/Glass/Stained Clay, Melon | |
| 79 | 67, 108, 13 | Lime Wool/Glass/Stained Clay, Melon | |
| 80 | 170, 89, 116 | Pink Wool/Glass/Stained Clay | |
| 81 | 208, 109, 142 | Pink Wool/Glass/Stained Clay | |
| 82 | 242, 127, 165 | Pink Wool/Glass/Stained Clay | |
| 83 | 128, 67, 87 | Pink Wool/Glass/Stained Clay | |
| 84 | 53, 53, 53 | Gray Wool/Glass/Stained Clay | |
| 85 | 65, 65, 65 | Gray Wool/Glass/Stained Clay | |
| 86 | 76, 76, 76 | Gray Wool/Glass/Stained Clay | |
| 87 | 40, 40, 40 | Gray Wool/Glass/Stained Clay | |
| 88 | 108, 108, 108 | Light Gray Wool/Glass/Stained Clay | |
| 89 | 132, 132, 132 | Light Gray Wool/Glass/Stained Clay | |
| 90 | 153, 153, 153 | Light Gray Wool/Glass/Stained Clay | |
| 91 | 81, 81, 81 | Light Gray Wool/Glass/Stained Clay | |
| 92 | 53, 89, 108 | Cyan Wool/Glass/Stained Clay | |
| 93 | 65, 109, 132 | Cyan Wool/Glass/Stained Clay | |
| 94 | 76, 127, 153 | Cyan Wool/Glass/Stained Clay | |
| 95 | 40, 67, 81 | Cyan Wool/Glass/Stained Clay | |
| 96 | 89, 44, 125 | Purple Wool/Glass/Stained Clay, Mycelium | |
| 97 | 109, 54, 153 | Purple Wool/Glass/Stained Clay, Mycelium | |
| 98 | 127, 63, 178 | Purple Wool/Glass/Stained Clay, Mycelium | |
| 99 | 67, 33, 94 | Purple Wool/Glass/Stained Clay, Mycelium | |
| 100 | 36, 53, 125 | Blue Wool/Glass/Stained Clay | |
| 101 | 44, 65, 153 | Blue Wool/Glass/Stained Clay | |
| 102 | 51, 76, 178 | Blue Wool/Glass/Stained Clay | |
| 103 | 27, 40, 94 | Blue Wool/Glass/Stained Clay | |
| 104 | 72, 53, 36 | Brown Wool/Glass/Stained Clay, Soul Sand, Dark Oak Plank | |
| 105 | 88, 65, 44 | Brown Wool/Glass/Stained Clay, Soul Sand, Dark Oak Plank | |
| 106 | 102, 76, 51 | Brown Wool/Glass/Stained Clay, Soul Sand, Dark Oak Plank | |
| 107 | 54, 40, 27 | Brown Wool/Glass/Stained Clay, Soul Sand, Dark Oak Plank | |
| 108 | 72, 89, 36 | Green Wool/Glass/Stained Clay, End Portal Frame | |
| 109 | 88, 109, 44 | Green Wool/Glass/Stained Clay, End Portal Frame | |
| 110 | 102, 127, 51 | Green Wool/Glass/Stained Clay, End Portal Frame | |
| 111 | 54, 67, 27 | Green Wool/Glass/Stained Clay, End Portal Frame | |
| 112 | 108, 36, 36 | Red Wool/Glass/Stained Clay, Huge Red Mushroom, Brick, Enchanting Table | |
| 113 | 132, 44, 44 | Red Wool/Glass/Stained Clay, Huge Red Mushroom, Brick, Enchanting Table | |
| 114 | 153, 51, 51 | Red Wool/Glass/Stained Clay, Huge Red Mushroom, Brick, Enchanting Table | |
| 115 | 81, 27, 27 | Red Wool/Glass/Stained Clay, Huge Red Mushroom, Brick, Enchanting Table | |
| 116 | 17, 17, 17 | Black Wool/Glass/Stained Clay, Dragon Egg, Block of Coal, Obsidian | |
| 117 | 21, 21, 21 | Black Wool/Glass/Stained Clay, Dragon Egg, Block of Coal, Obsidian | |
| 118 | 25, 25, 25 | Black Wool/Glass/Stained Clay, Dragon Egg, Block of Coal, Obsidian | |
| 119 | 13, 13, 13 | Black Wool/Glass/Stained Clay, Dragon Egg, Block of Coal, Obsidian | |
| 120 | 176, 168, 54 | Block of Gold, Weighted Pressure Plate (Light) | |
| 121 | 215, 205, 66 | Block of Gold, Weighted Pressure Plate (Light) | |
| 122 | 250, 238, 77 | Block of Gold, Weighted Pressure Plate (Light) | |
| 123 | 132, 126, 40 | Block of Gold, Weighted Pressure Plate (Light) | |
| 124 | 64, 154, 150 | Block of Diamond, Prismarine, Prismarine Bricks, Dark Prismarine, Beacon | |
| 125 | 79, 188, 183 | Block of Diamond, Prismarine, Prismarine Bricks, Dark Prismarine, Beacon | |
| 126 | 92, 219, 213 | Block of Diamond, Prismarine, Prismarine Bricks, Dark Prismarine, Beacon | |
| 127 | 48, 115, 112 | Block of Diamond, Prismarine, Prismarine Bricks, Dark Prismarine, Beacon | |
| 128 | 52, 90, 180 | Lapis Lazuli Block | |
| 129 | 63, 110, 220 | Lapis Lazuli Block | |
| 130 | 74, 128, 255 | Lapis Lazuli Block | |
| 131 | 39, 67, 135 | Lapis Lazuli Block | |
| 132 | 0, 153, 40 | Block of Emerald | |
| 133 | 0, 187, 50 | Block of Emerald | |
| 134 | 0, 217, 58 | Block of Emerald | |
| 135 | 0, 114, 30 | Block of Emerald | |
| 136 | 90, 59, 34 | Podzol, Spruce Plank | |
| 137 | 110, 73, 41 | Podzol, Spruce Plank | |
| 138 | 127, 85, 48 | Podzol, Spruce Plank | |
| 139 | 67, 44, 25 | Podzol, Spruce Plank | |
| 140 | 79, 1, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items | |
| 141 | 96, 1, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items | |
| 142 | 112, 2, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items | |
| 143 | 59, 1, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items |
| ID | Color | RGB | Blocks |
|---|---|---|---|
| 0 | Transparent | Not explored | |
| 1 | Transparent | Not explored | |
| 2 | Transparent | Not explored | |
| 3 | Transparent | Not explored | |
| 4 | 89, 125, 39 | Grass, Mycelium, Hay Bale | |
| 5 | 109, 153, 48 | Grass, Mycelium, Hay Bale | |
| 6 | 127, 178, 56 | Grass, Mycelium, Hay Bale | |
| 7 | 67, 94, 29 | Grass, Mycelium, Hay Bale | |
| 8 | 174, 164, 115 | Sand, Gravel | |
| 9 | 213, 201, 140 | Sand, Gravel | |
| 10 | 247, 233, 163 | Sand, Gravel | |
| 11 | 130, 123, 86 | Sand, Gravel | |
| 12 | 180, 0, 0 | Lava, TNT | |
| 13 | 220, 0, 0 | Lava, TNT | |
| 14 | 255, 0, 0 | Lava, TNT | |
| 15 | 135, 0, 0 | Lava, TNT | |
| 16 | 112, 112, 180 | Ice, Packed Ice | |
| 17 | 138, 138, 220 | Ice, Packed Ice | |
| 18 | 160, 160, 255 | Ice, Packed Ice | |
| 19 | 84, 84, 135 | Ice, Packed Ice | |
| 20 | 117, 117, 117 | Iron Block, Iron items, Brewing Stand, Sponge | |
| 21 | 144, 144, 144 | Iron Block, Iron items, Brewing Stand, Sponge | |
| 22 | 167, 167, 167 | Iron Block, Iron items, Brewing Stand, Sponge | |
| 23 | 88, 88, 88 | Iron Block, Iron items, Brewing Stand, Sponge | |
| 24 | 0, 87, 0 | Leaves, Flowers, Grass, Pumpkin, Melon | |
| 25 | 0, 106, 0 | Leaves, Flowers, Grass, Pumpkin, Melon | |
| 26 | 0, 124, 0 | Leaves, Flowers, Grass, Pumpkin, Melon | |
| 27 | 0, 65, 0 | Leaves, Flowers, Grass, Pumpkin, Melon | |
| 28 | 180, 180, 180 | Wool, Snow | |
| 29 | 220, 220, 220 | Wool, Snow | |
| 30 | 255, 255, 255 | Wool, Snow | |
| 31 | 135, 135, 135 | Wool, Snow | |
| 32 | 115, 118, 129 | Clay | |
| 33 | 141, 144, 158 | Clay | |
| 34 | 164, 168, 184 | Clay | |
| 35 | 86, 88, 97 | Clay | |
| 36 | 129, 74, 33 | Dirt, Coarse Dirt, Podzol | |
| 37 | 157, 91, 40 | Dirt, Coarse Dirt, Podzol | |
| 38 | 183, 106, 47 | Dirt, Coarse Dirt, Podzol | |
| 39 | 96, 56, 24 | Dirt, Coarse Dirt, Podzol | |
| 40 | 79, 79, 79 | Stone, Cobblestone, Ores, Sandstone, *Many others* | |
| 41 | 96, 96, 96 | Stone, Cobblestone, Ores, Sandstone, *Many others* | |
| 42 | 112, 112, 112 | Stone, Cobblestone, Ores, Sandstone, *Many others* | |
| 43 | 59, 59, 59 | Stone, Cobblestone, Ores, Sandstone, *Many others* | |
| 44 | 45, 45, 180 | Water | |
| 45 | 55, 55, 220 | Water | |
| 46 | 64, 64, 255 | Water | |
| 47 | 33, 33, 135 | Water | |
| 48 | 73, 58, 35 | Log/Tree/Wood | |
| 49 | 89, 71, 43 | Log/Tree/Wood | |
| 50 | 104, 83, 50 | Log/Tree/Wood | |
| 51 | 55, 43, 26 | Log/Tree/Wood | |
| 52 | 180, 177, 172 | Quartz | |
| 53 | 220, 217, 211 | Quartz | |
| 54 | 255, 252, 245 | Quartz | |
| 55 | 135, 133, 129 | Quartz | |
| 56 | 152, 89, 36 | Orange Wool/Stained Clay, Hardened Clay | |
| 57 | 186, 109, 44 | Orange Wool/Stained Clay, Hardened Clay | |
| 58 | 216, 127, 51 | Orange Wool/Stained Clay, Hardened Clay | |
| 59 | 114, 67, 27 | Orange Wool/Stained Clay, Hardened Clay | |
| 60 | 125, 53, 152 | Magenta Wool/Stained Clay | |
| 61 | 153, 65, 186 | Magenta Wool/Glass/Stained Clay | |
| 62 | 178, 76, 216 | Magenta Wool/Stained Clay | |
| 63 | 94, 40, 114 | Magenta Wool/Stained Clay | |
| 64 | 72, 108, 152 | Light Blue Wool/Stained Clay | |
| 65 | 88, 132, 186 | Light Blue Wool/Stained Clay | |
| 66 | 102, 153, 216 | Light Blue Wool/Stained Clay | |
| 67 | 54, 81, 114 | Light Blue Wool/Stained Clay | |
| 68 | 161, 161, 36 | Yellow Wool/Stained Clay | |
| 69 | 197, 197, 44 | Yellow Wool/Stained Clay | |
| 70 | 229, 229, 51 | Yellow Wool/Stained Clay | |
| 71 | 121, 121, 27 | Yellow Wool/Stained Clay | |
| 72 | 89, 144, 17 | Lime Wool/Stained Clay | |
| 73 | 109, 176, 21 | Lime Wool/Stained Clay | |
| 74 | 127, 204, 25 | Lime Wool/Stained Clay | |
| 75 | 66, 108, 13 | Lime Wool/Stained Clay | |
| 76 | 170, 89, 116 | Pink Wool/Stained Clay | |
| 77 | 208, 109, 142 | Pink Wool/Stained Clay | |
| 78 | 242, 127, 165 | Pink Wool/Stained Clay | |
| 79 | 128, 67, 87 | Pink Wool/Stained Clay | |
| 80 | 53, 53, 53 | Gray Wool/Stained Clay | |
| 81 | 65, 65, 65 | Gray Wool/Stained Clay | |
| 82 | 76, 76, 76 | Gray Wool/Stained Clay | |
| 83 | 40, 40, 40 | Gray Wool/Stained Clay | |
| 84 | 108, 108, 108 | Light Gray Wool/Stained Clay | |
| 85 | 132, 132, 132 | Light Gray Wool/Stained Clay | |
| 86 | 153, 153, 153 | Light Gray Wool/Stained Clay | |
| 87 | 81, 81, 81 | Light Gray Wool/Stained Clay | |
| 88 | 53, 89, 108 | Cyan Wool/Stained Clay | |
| 89 | 65, 109, 132 | Cyan Wool/Stained Clay | |
| 90 | 76, 127, 153 | Cyan Wool/Stained Clay | |
| 91 | 40, 67, 81 | Cyan Wool/Stained Clay | |
| 92 | 89, 44, 125 | Purple Wool/Stained Clay | |
| 93 | 109, 54, 153 | Purple Wool/Stained Clay | |
| 94 | 127, 63, 178 | Purple Wool/Stained Clay | |
| 95 | 67, 33, 94 | Purple Wool/Stained Clay | |
| 96 | 36, 53, 125 | Blue Wool/Stained Clay | |
| 97 | 44, 65, 153 | Blue Wool/Stained Clay | |
| 98 | 51, 76, 178 | Blue Wool/Stained Clay | |
| 99 | 27, 40, 94 | Blue Wool/Stained Clay | |
| 100 | 72, 53, 36 | Brown Wool/Stained Clay | |
| 101 | 88, 65, 44 | Brown Wool/Stained Clay | |
| 102 | 102, 76, 51 | Brown Wool/Stained Clay | |
| 103 | 54, 40, 27 | Brown Wool/Stained Clay | |
| 104 | 72, 89, 36 | Green Wool/Stained Clay | |
| 105 | 88, 109, 44 | Green Wool/Stained Clay | |
| 106 | 102, 127, 51 | Green Wool/Stained Clay | |
| 107 | 54, 67, 27 | Green Wool/Stained Clay | |
| 108 | 108, 36, 36 | Red Wool/Stained Clay | |
| 109 | 132, 44, 44 | Red Wool/Stained Clay | |
| 110 | 153, 51, 51 | Red Wool/Stained Clay | |
| 111 | 81, 27, 27 | Red Wool/Stained Clay | |
| 112 | 17, 17, 17 | Black Wool/Stained Clay, Block of Coal | |
| 113 | 21, 21, 21 | Black Wool/Stained Clay, Block of Coal | |
| 114 | 25, 25, 25 | Black Wool/Stained Clay, Block of Coal | |
| 115 | 13, 13, 13 | Black Wool/Stained Clay, Block of Coal | |
| 116 | 176, 168, 54 | Block of Gold, Weighted Pressure Plate (Light) | |
| 117 | 215, 205, 66 | Block of Gold, Weighted Pressure Plate (Light) | |
| 118 | 250, 238, 77 | Block of Gold, Weighted Pressure Plate (Light) | |
| 119 | 132, 126, 40 | Block of Gold, Weighted Pressure Plate (Light) | |
| 120 | 64, 154, 150 | Block of Diamond | |
| 121 | 79, 188, 183 | Block of Diamond | |
| 122 | 92, 219, 213 | Block of Diamond | |
| 123 | 48, 115, 112 | Block of Diamond | |
| 124 | 52, 90, 180 | Lapis Lazuli Block | |
| 125 | 63, 110, 220 | Lapis Lazuli Block | |
| 126 | 74, 128, 255 | Lapis Lazuli Block | |
| 127 | 39, 67, 135 | Lapis Lazuli Block | |
| 128 | 0, 153, 40 | Block of Emerald | |
| 129 | 0, 187, 50 | Block of Emerald | |
| 130 | 0, 217, 58 | Block of Emerald | |
| 131 | 0, 114, 30 | Block of Emerald | |
| 132 | 14, 14, 21 | Obsidian | |
| 133 | 18, 17, 26 | Obsidian | |
| 134 | 21, 20, 31 | Obsidian | |
| 135 | 11, 10, 16 | Obsidian | |
| 136 | 79, 1, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items | |
| 137 | 96, 1, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items | |
| 138 | 112, 2, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items | |
| 139 | 59, 1, 0 | Netherrack, Quartz Ore, Nether Wart, Nether Brick Items |
| ID | Color | RGB | Blocks |
|---|---|---|---|
| 0 | Transparent | Not explored | |
| 1 | Transparent | Not explored | |
| 2 | Transparent | Not explored | |
| 3 | 89, 125, 39 | Grass, Mycelium, Hay Bale | |
| 4 | 109, 153, 48 | Grass, Mycelium, Hay Bale | |
| 5 | 127, 178, 56 | Grass, Mycelium, Hay Bale | |
| 6 | 174, 164, 115 | Sand, Gravel, Soul Sand | |
| 7 | 213, 201, 140 | Sand, Gravel, Soul Sand | |
| 8 | 247, 233, 163 | Sand, Gravel, Soul Sand | |
| 9 | 180, 0, 0 | Lava, TNT | |
| 10 | 220, 0, 0 | Lava, TNT | |
| 11 | 255, 0, 0 | Lava, TNT | |
| 12 | 112, 112, 180 | Ice | |
| 13 | 138, 138, 220 | Ice | |
| 14 | 160, 160, 255 | Ice | |
| 15 | 117, 117, 117 | Wool *all colors*, Iron Block, Iron items, Ore Blocks | |
| 16 | 144, 144, 144 | Wool *all colors*, Iron Block, Iron items, Ore Blocks | |
| 17 | 167, 167, 167 | Wool *all colors*, Iron Block, Iron items, Ore Blocks | |
| 18 | 0, 87, 0 | Leaves, Flowers, Grass, Pumpkin, Melon | |
| 19 | 0, 106, 0 | Leaves, Flowers, Grass, Pumpkin, Melon | |
| 20 | 0, 124, 0 | Leaves, Flowers, Grass, Pumpkin, Melon | |
| 21 | 180, 180, 180 | Snow | |
| 22 | 220, 220, 220 | Snow | |
| 23 | 255, 255, 255 | Snow | |
| 24 | 115, 118, 129 | Clay | |
| 25 | 141, 144, 158 | Clay | |
| 26 | 164, 168, 184 | Clay | |
| 27 | 129, 74, 33 | Dirt | |
| 28 | 157, 91, 40 | Dirt | |
| 29 | 183, 106, 47 | Dirt | |
| 30 | 79, 79, 79 | Stone, Cobblestone, Bricks, Ores, Sandstone, *Many others* | |
| 31 | 96, 96, 96 | Stone, Cobblestone, Bricks, Ores, Sandstone, *Many others* | |
| 32 | 112, 112, 112 | Stone, Cobblestone, Bricks, Ores, Sandstone, *Many others* | |
| 33 | 45, 45, 180 | Water | |
| 34 | 55, 55, 220 | Water | |
| 35 | 64, 64, 255 | Water | |
| 36 | 73, 58, 35 | Log/Tree/Wood | |
| 37 | 89, 71, 43 | Log/Tree/Wood | |
| 38 | 104, 83, 50 | Log/Tree/Wood |
Code examples[]
Listed below are some libraries used for modifying and exporting map data.
| Library name, color version | Language | Link to Map-related code |
|---|---|---|
| MCModify (1.8) | Java | Map.java |
| minecraftmap (1.7) | Python | __init__.py |
| mcmapimg (1.19) | Python | mcmapimg.py |
History[]
Reason: Incomplete history. TODO: find versions where block colors were added for new blocks
| Java Edition Beta | |||||
|---|---|---|---|---|---|
| ? | When Notch was adding maps for the first time he did not use the NBT format.[1] | ||||
1.6{{Extension DPL}}<ul><li>[[Poisonous Potato|Poisonous Potato]]<br/>{{Item
| title = Poisonous Potato
| image = Poisonous Potato.png
| heals = {{hunger|2}}
|effects={{EffectLink|Poison}} (0:05) (60% chance)
| stackable = Yes (64)
| renewable = Yes
}}
A '''poisonous potato''' is a type of [[potato]] that can [[poison]] the [[player]].
== Obtaining ==
The poisonous potato is a rare [[drop]] when harvesting (destroying) [[potato|potato crops]]; a fully grown plant has a 2% chance of dropping one in addition to the 2-5 regular potatoes.
=== Chest loot ===
{{LootChestItem|poisonous-potato}}
== Usage ==
Poisonous potatoes cannot be planted on [[farmland]] or [[Baked Potato|baked]]. They also have no use with the [[composter]].<ref>{{bug|MC-142373|resolution=WAI}}</ref>
=== Food ===
{{see also|Tutorials/Hunger management|title1=Hunger management}}
To eat a poisonous potato, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|2}} [[hunger]] and 1.2 hunger [[Hunger#Mechanics|saturation]] and has a 60% chance of applying 5 seconds of [[Poison]] II, draining {{hp|4|poisoned=1}} points of [[health]].
Interestingly, a poisonous potato actually restores double the hunger and saturation than a normal, unpoisoned potato. (A normal potato gives {{hunger|1}} hunger and 0.6 saturation points.)
==Sounds==
{{Sound table/Entity/Food}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Poisonous Potato
|spritetype=item
|nameid=poisonous_potato
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Poisonous Potato
|spritetype=item
|nameid=poisonous_potato
|id=282
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.4.2|snap=12w34a|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History||1.13|snap=17w47a|Prior to [[Java_Edition_1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 394.}}
{{History|||snap=18w11a|Poisonous potatoes now generate in the [[chest]]s of [[shipwreck]]s.}}
{{History||1.14|snap=18w43a|[[File:Poisonous Potato JE2.png|32px]] The texture of poisonous potatoes has been changed.}}
{{History|||snap=18w50a|[[File:Poisonous Potato JE3 BE2.png|32px]] The texture of poisonous potatoes has been changed, once again.}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Poisonous potatoes can now be found inside of [[shipwreck]] [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Poisonous Potato JE3 BE2.png|32px]] The texture of poisonous potatoes has been changed.}}
{{History|console}}
{{History||xbox=TU14|xbone=CU1|ps=1.04|wiiu=Patch 1|switch=1.0.1|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Poisonous Potato JE3 BE2.png|32px]] The texture of poisonous potatoes has been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History|foot}}
== Issues ==
{{issue list}}
== References ==
{{reflist}}
{{Items}}
[[Category:Plants]]
[[cs:Jedovatá brambora]]
[[de:Giftige Kartoffel]]
[[es:Patata envenenada]]
[[fr:Pomme de terre empoisonnée]]
[[hu:Mérgező burgonya]]
[[it:Patata velenosa]]
[[ja:青くなったジャガイモ]]
[[ko:독이 있는 감자]]
[[nl:Giftige aardappel]]
[[pl:Trujący ziemniak]]
[[pt:Batata venenosa]]
[[ru:Ядовитый картофель]]
[[th:มันฝรั่งพิษ]]
[[uk:Отруйна картопля]]
[[zh:毒马铃薯]]
[[Category:Food]]
[[Category:Renewable resources]]</li><li>[[Debug fourj item|Debug fourj item]]<br/>{{DISPLAYTITLE:<samp>debug_fourj_item</samp>}}
{{exclusive|Legacy Console}}{{Unobtainable||edition=console|section=}}{{Item
| image = Barrier (held) JE1 BE1.png
| renewable = No
| stackable = Yes (64)
| rarity = Common
| title = <samp>debug_fourj_item</samp>
}}
<samp>'''debug_fourj_item'''</samp> is an unobtainable item exclusive to the [[Legacy Console Edition]] and can only be obtained through modding the game. It has the texture of a [[barrier]], no "What's this?" hint and no display name.
==Obtaining==
The only way to obtain this item is via inventory editors and other external tools.
==Usage==
The purpose of this item is unknown, and it cannot be placed. Although the ID<ref name="r">[https://youtu.be/IscH0rUw_20 "マインクラフト WiiU 全面の木、偽バリアブロックのアイテムID公開"] - YouTube, March 26, 2019</ref> suggests that it was used for debugging and testing purposes.
==Data values==
===ID===
{{ID table|displayname=[No displayed name]
|showforms=y|form=item|nameid=debug_fourj_item|id=2255<ref group="note">Numerical IDs aren't supported on the Legacy Console Edition anymore.</ref><ref name="r"/>|shownumericids=y|translationkey=item.debug_fourj_item.name|generatetranslationkeys=y|foot=1}}
<references group="note" />
==History==
{{History|console}}
{{History||xbox=unknown|xbone=unknown|ps=unknown|wiiu=unknown|switch=unknown|[[File:Barrier (held) JE1 BE1.png|32px]] Added <samp>debug_fourj_item</samp>.}}
{{History|foot}}
== Gallery ==
<gallery>
Debug fourj item in inventory.png|<samp>debug_fourj_item</samp> as it appears in one's inventory
</gallery>
==See also==
*[[Debug Stick]]
==References==
<references />
{{Items}}
{{Unused features}}
[[Category:Articles missing historical information]]</li></ul> | Test Build 3 | Added maps. | |||
| Map IDs are limited to the size of a short (32,768).[2] | |||||
| Java Edition | |||||
1.8.1{{Extension DPL}}<ul><li>[[Minecart with Furnace|Minecart with Furnace]]<br/>{{ItemEntity
|image=Minecart with Furnace.png
|renewable=Yes
|stackable=No
|size=Height: 0.7 Blocks<br>Width: 0.98 Blocks
|networkid=10
|drops= 1 {{ItemLink|Minecart with Furnace}}
|health={{Hp|6}}
}}
A '''minecart with furnace''' is a [[furnace]] inside a [[minecart]]. It can be powered with [[coal]] or [[charcoal]] to propel it across a [[rail]] line for a limited time, which can be used to move other minecarts.
==Obtaining==
Minecarts with furnace can be retrieved by attacking them, and by doing so it drops as an [[item]].
===Crafting===
{{Crafting
|Output= Minecart with Furnace
|type= Transportation
|Furnace|Minecart}}
==Usage==
Minecarts with furnaces are placed in the same way as other minecarts. It does not have a graphical user interface, unlike a [[furnace]].
Minecarts with furnaces can be powered, done by feeding fuel ([[coal]] or [[charcoal]]) into the furnace minecart with the {{Control|use}} button. The fuel is consumed immediately and it starts to move in the same direction the player clicked toward. Pressing {{Control|use}} always turns it to that direction, even when not holding coal.
Any piece of fuel, added at any time, increases the total range by an additional 3600 ticks (equal to 180 seconds or 3 minutes). The upper limit is 32767 ticks, approximately 27 minutes.
When powered, minecarts with furnaces cover 240m per minute (about 4 m/s, slightly slower than walking speed) or 720m per piece of coal. They do not accelerate beyond this speed when going downhill or on active [[powered rail]]s, and as long as they remain powered, they do not slow down when going uphill, on inactive powered rails, or when pushing or pulling other minecarts.
If a powered furnace minecart is derailed and then pushed back onto a rail, it starts moving again in the direction it came from, so they are not easily turned around in this state unless a player is nearby to redirect it with {{Control|use}}.
Minecarts with furnaces can climb up steep inclines while pushing other minecarts as long as they have fuel. If a minecart with furnace reaches a slope while pulling another minecart, the pulled minecart is switched to the forward position so that it can be pushed along the slope instead of pulled.
When a minecart with furnace bumps into another minecart or multiple minecarts, the other minecarts are pushed forward with great speed. The furnace minecart continues on with its own speed. Because of this speed difference, some of the minecarts may end up inside unloaded chunks on straight tracks.
===Train mechanics===
{{Schematic
|caption=weakly-shunted 1-cart train, one cart was used only to push the train together and is left behind
|AB|mc-$ew|mc-$ew|mc/Fu-$ew|-
|AB|ra-$wu|ra-$ew|ra-$ew|ra-$ew|ellipsis-ew
}}
{{Schematic
|caption=Creating a strongly-shunted 1-cart train. The sloped rail must be replaced with a horizontal rail before powering.
|AB|mc-$ew||mc/Fu-$ew|-
|AB|ra-$ew|ra-$ew|ra-$eu|ra-$ew|ra-$ew|ellipsis-ew
}}
[[File:FurnaceMinecartTrain.png|thumb|right|A Minecart train powered by furnace [[Minecart|minecarts.]]|alt=]]
A furnace minecart can be made to pull up to four other minecarts. All minecarts in this train move at the constant speed of the furnace minecart. Trains are formed when a minecart is pushed into the back of a powered furnace minecart or a short-enough train. These shunts are fragile at best and easily come undone, but some methods are stronger than others. For example, pushing a minecart into a furnace minecart and then powering the furnace gives a weaker shunt than pushing the furnace minecart into the other minecart against a wall, and then powering the furnace in the other direction.
A high-speed minecart running into the back of a furnace minecart going in the same direction automatically creates a weak shunt with it, pulling it along.
Pulling a minecart with TNT causes it to explode.
{| class="wikitable"
|+Pulled minecart/Shunt behavior
!Condition
!Result
|-
|Furnace loses power/speed||Shunt comes undone
|-
|Entity bumping besides those part of the train||Jettisoned forward
|-
|Upward sloped track||Jettisoned forward
|-
|Downward sloped track||Jettisoned forward (strong shunt) or shunt comes undone (weak shunt)
|-
|90° turn in track||Jettisoned backward
|-
|Turn toward north/south or east/west that is not the direction the train was shunted in||Train derails
|}
When a train comes to a turn, the shunt comes undone with the pulled minecart jettisoned backward. The correct way to make such a turn is having the shunt undone before a turn, and then make the two rejoin on a straight rail later by having the pulled cart catch up with the minecart with furnace.<ref name=mango/>
Since the train runs slower on a fully powered track than a normal minecart (~5 m/s compared to 8m/s), a train pulled by an unpowered furnace minecart is ideal for AFK farms involving breaking or placing blocks like [[nether wart]].<ref name=mango>{{YouTubeLink|1=pRLiAQfhTG8|2=Why The Furnace Minecart Isn't As Useless As You Think|3=ilmango}}</ref>
==Properties==
The coal is not stored as an item in the entity, but in the object data in the fuel property as a time in ticks. ''Fuel'' is a short value, i.e. a maximum of 32767 ticks, which is about 27 minutes. However, {{cmd|/summon furnace_minecart ~ ~ ~ {Fuel:32000} }} alone doesn't make it go since it doesn't have a direction. It can be right-clicked on a track to give it a direction, or it can be summoned with the properties ''PushX'' and ''PushZ'' set, which are responsible for the direction. The <code>Motion</code> property of every entity allows for movement of the minecart, but it does not direct the minecart to move on its own.
==Sounds==
{{Edition|Java}}:<br>
Minecarts with furnaces use the Friendly Creatures sound category for entity-dependent sound events.<ref group=sound name=rollsource>{{bug|MC-42132}}</ref>
{{Sound table
|sound=Minecart rolling.ogg
|subtitle=Minecart rolls
|source=Friendly Creatures <ref group=sound name=rollsource/>
|overridesource=1
|description=While a minecart with furnace is moving
|id=entity.minecart.riding
|translationkey=subtitles.entity.minecart.riding
|volume=0.0-0.35 <ref group=sound>Relates linearly with horizontal velocity (max 0.5)</ref>
|pitch=0.0-1.0 <ref group=sound>Will increase by 0.0025 per tick if the minecart's horizontal velocity is more than 0.01</ref>
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Minecart rolling.ogg
|source=neutral
|description=While a minecart with furnace is moving
|id=minecart.base
|foot=1}}
==Data values==
===ID===
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Minecart with Furnace
|spritetype=item
|nameid=furnace_minecart
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|generatetranslationkeys=y
|displayname=Minecart with Furnace
|spritetype=entity
|nameid=furnace_minecart
|foot=1}}
===Entity data===
Minecarts with furnace have entity data associated with them that contain various properties of the entity.
{{el|java}}:
{{main|Entity format}}
{{/ED}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].
==History==
{{History|java alpha}}
{{History||v1.0.14|[[File:Minecart with Furnace JE1.png|32px]] [[File:Minecart with Furnace (item) JE1.png|32px]] Minecarts with furnace were added.
|Since no in-game name was indicated, they were referred to by names such as "powered minecart" or "furnace minecart".
|No matter how much fuel was added to the minecart, it would never move for more than 3 minutes after the last fuel.}}
{{History|java beta}}
{{History||1.0|When tooltips were added to items in inventory, this was named "Minecart with Furnace".}}
{{History||1.2|[[File:Minecart with Furnace JE2.png|32px]] The texture of the minecart with furnace has been changed.}}
{{History|java}}
{{History||1.0.0|snap=?|Each piece of [[coal]] now powers a [[minecart]] with furnace for {{convert|3|minutes|ticks}}, so that adding another piece of coal at any time increases the total range by another 3 minutes. A full stack of 64 coal now powers it for {{convert|192|minutes|ticks}}.
|Minecarts with furnace on a level track cover 204 meters per minute.}}
{{History||1.8|snap=14w11a|Minecarts with furnace now give a much greater boost to other minecarts.
|When powered, minecarts with furnace now move on non-powered rails without decelerating.}}
{{History|||snap=14w17a|Minecarts with furnace's behavior has been reverted, so that no change was released in [[Java Edition 1.8]].}}
{{History||1.11|snap=16w32a|The entity ID of the minecart with furnace has been changed from <code>MinecartFurnace</code> to <code>furnace_minecart</code>.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 343.}}
{{History||1.14|snap=18w43a|[[File:Minecart with Furnace JE3.png|32px]] [[File:Minecart with Furnace (item) JE2.png|32px]] The texture of the minecart with furnace has been changed.}}
{{History||1.15|snap=19w38a|[[File:Minecart with Furnace 19w38a.png|32px]] The furnace now appears dark, like suffocating mobs.}}
{{History|||snap=19w39a|The furnace texture is now colored correctly.}}
{{History||1.15.2|snap=Pre-Release 1|Furnace minecarts can now navigate around any corner.}}
{{History||1.19|snap=22w13a|The crafting recipe for a minecart with furnace is now shapeless.
|Breaking a minecart with furnace will now drop the item instead of the minecart and furnace separately.<ref>{{bug|MC-249493|||Fixed}}</ref>}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Minecart with Furnace JE2.png|32px]] [[File:Minecart with Furnace (item) JE1.png|32px]] Added minecart with furnace.}}
{{History|Ps4}}
{{History||1.90|[[File:Minecart with Furnace JE3.png|32px]] [[File:Minecart with Furnace (item) JE2.png|32px]] The texture of the minecart with furnace has been changed.}}
{{History|foot}}
==Issues==
{{issue list}}
==Trivia==
*The minecart with furnace is excluded from {{els|be|3ds}} on purpose. In a tweet, [[Jeb]] considered removing it from {{el|je}}.<ref>{{tweet|jeb|699241247391772672|I think we will phase out the furnace minecraft ''(sic)''|15 Feb 2016}}</ref>
**When converting a [[Legacy Console Edition]] world to a [[Bedrock Edition]] world, any present minecarts with furnaces are converted into a normal minecart.
**Despite the above-described poor standing of the minecart, it was most recently briefly featured in an animation in the [[Minecraft Live 2022]], where one was depicted as moving a train of about 20 minecarts at a higher than normal speed.
==Gallery==
<gallery>
Running Powered Minecart.png|A powered minecart in action.
</gallery>
==References==
{{reflist}}
{{Items}}
{{Entities}}
[[Category:Mechanics]]
[[cs:Parní vozík]]
[[de:Antriebslore]]
[[es:Vagoneta con horno]]
[[fr:Wagonnet motorisé]]
[[hu:Gőzmeghajtású csille]]
[[ja:かまど付きのトロッコ]]
[[ko:화로가 실린 광산 수레]]
[[nl:Mijnkar met oven]]
[[pl:Wagonik z piecem]]
[[ru:Вагонетка с печью]]
[[uk:Вагонетка з піччю]]
[[zh:动力矿车]]</li><li>[[Item Frame|Item Frame]]<br/>{{redirect|Frame}}
{{ItemEntity
| group = Item Frame
| 1-1 = Item Frame.png
| 1-2 = Item Frame (item).png
| group2 = Glow Item Frame
| 2-1 = Glow Item Frame.png
| 2-2 = Glow Item Frame (item).png
| extratext = [[#Renders|View all renders]]
| renewable = Yes
| stackable = Yes (64)
| drops = {{ItemLink|Item Frame}} (1)<br>
or
{{ItemLink|Glow Item Frame}} (1)<br>{{EnvSprite|items}} The item it contains.
}}
An '''item frame''' is an [[entity]]{{only|java|short=y}} or [[block entity]]{{only|bedrock|short=y}} that displays the item or block that is inside it.
A '''glow item frame''' keeps itself and the item inside it illuminated, even in the dark.
== Obtaining ==
=== Breaking ===
{{IN|je}}, an empty item frame can be broken simply by punching it. If the item frame contains an item, punching it drops the item, leaving the frame on the wall.
Because item frames are [[entities]] {{in|java}}, they can be broken in [[Adventure]] mode. They will also be targeted by commands using the @e selector.{{only|java}}
=== Natural generation ===
An item frame containing a pair of [[elytra]] generates in each [[end ship]].
[[File:BoatElytra.png|thumb|An item frame naturally generating in an end ship.]]
=== Crafting ===
{{Crafting
|head=1
|A1= Stick |B1= Stick |C1= Stick
|A2= Stick |B2= Leather |C2= Stick
|A3= Stick |B3= Stick |C3= Stick
|Output= Item Frame
|type= Decoration block
}}
{{Crafting
|foot=1
|Glow Ink Sac
|Item Frame
|Output= Glow Item Frame
|type= Decoration block
}}
=== Trading ===
Expert-level [[Trading#Cartographer|cartographer]] [[villager]]s have a chance to sell an item frame for 7 [[emerald]]s.
== Usage ==
=== Item display ===
[[File:Item Frame (map filled partial).png|thumb|150px|Item frame with partially filled map]]
Item frames can be placed on the sides of [[cactus]] blocks, [[pressure plate]]s, [[fence]]s, [[tree]]s, [[slab]]s, [[cobblestone wall]]s, [[chest]]s, [[door]]s, and all [[solid block]]s. They can also be placed on the top and bottom of these blocks. To place on chests and doors, the player needs to be [[sneaking]]. As item frames are an entity, multiple item frames can occupy the same block, although on different faces. It also allows non-solid blocks to occupy the same space.{{only|java}}
Players can place items in the frame by {{control|using}} the item. If a [[map]] is placed in an item frame, it enlarges to show the map in the size of a full block, with the item frame's location displayed as a green pointer on the map, pointing in the direction the item frame is facing. If this is done in the Nether, the green cursor spins around similar to the white cursor (players). If an item in an item frame has been renamed using an [[anvil]], it displays its custom name when the cursor is over the item frame. If the player places a block inside the frame, it is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or slabs.
{{control|Pick block}} may be used on item frames by players in creative mode only, the control has no effect for players in Survival or Adventure mode. When the item frame is displaying an item, {{control|pick block}} picks the displayed item instead of the item frame.
Item frames can be placed on the lid of a [[shulker box]] that is positioned horizontally, but pop off when the lid is opened.{{only|java}}
=== Rotation ===
The displayed item can then be rotated by right-clicking the frame. Items displayed in the item frame can turn 45° diagonally, with a total of 8 possibilities (90° and 4 possibilities if it is a map), and the frame outputs a [[Mechanics/Redstone/Circuit#Power level|redstone signal]] depending on the rotation phase that can be interpreted by a [[redstone comparator]] (note that this rotation value is separate from the clock or compass rotation). As long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holds.{{only|java}}
=== Glow item frames ===
[[File:Item Frames Comparison.png|thumb|260px|Comparison between ordinary item frame and glow item frame in the dark.]]
When an item is placed inside a glow item frame, it appears to glow, even though it does not emit any [[light level]].
== Sounds ==
Item frames and glow item frames share the same sounds.
=== Generic ===
{{Edition|Bedrock}}:<!--Item frames are blocks in BE, so they get the generic section.-->
{{Sound table/Block/Item frame/BE}}
=== Unique ===
{{Edition|Java}}:
{{Sound table
|rowspan=2
|sound=Item Frame add item1.ogg
|sound2=Item Frame add item2.ogg
|soumd3=Item Frame add item3.ogg
|sound4=Item Frame add item4.ogg
|subtitle=Item Frame fills
|source=neutral
|description=When an item is placed in an item frame
|id=entity.item_frame.add_item
|translationkey=subtitles.entity.item_frame.add_item
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Glow Item Frame fills
|source=neutral
|description=When an item is placed in a glow item frame
|id=entity.glow_item_frame.add_item
|translationkey=subtitles.entity.glow_item_frame.add_item
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|rowspan=2
|sound=Item Frame break1.ogg
|sound2=Item Frame break2.ogg
|sound3=Item Frame break3.ogg
|subtitle=Item Frame breaks<ref group=sound name=breaks>{{bug|MC-194948}}</ref>
|source=neutral
|description=When an item frame is broken or pops off
|id=entity.item_frame.break
|translationkey=subtitles.entity.item_frame.break
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Glow Item Frame breaks<ref group=sound name=breaks/>
|source=neutral
|description=When a glow item frame is broken or pops off
|id=entity.glow_item_frame.break
|translationkey=subtitles.entity.glow_item_frame.break
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|rowspan=2
|sound=Item Frame place1.ogg
|sound2=Item Frame place2.ogg
|sound3=Item Frame place3.ogg
|sound4=Item Frame place4.ogg
|subtitle=Item Frame placed
|source=neutral
|description=When an item frame is placed
|id=entity.item_frame.place
|translationkey=subtitles.entity.item_frame.place
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Glow Item Frame placed
|source=neutral
|description=When a glow item frame is placed
|id=entity.glow_item_frame.place
|translationkey=subtitles.entity.glow_item_frame.place
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|rowspan=2
|sound=Item Frame remove item1.ogg
|sound2=Item Frame remove item2.ogg
|sound3=Item Frame remove item3.ogg
|sound4=Item Frame remove item4.ogg
|subtitle=Item Frame empties
|source=neutral
|description=When an item is removed from an item frame
|id=entity.item_frame.remove_item
|translationkey=subtitles.entity.item_frame.remove_item
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Glow Item Frame empties
|source=neutral
|description=When an item is removed from a glow item frame
|id=entity.glow_item_frame.remove_item
|translationkey=subtitles.entity.glow_item_frame.remove_item
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|rowspan=2
|sound=Item Frame rotate item1.ogg
|sound2=Item Frame rotate item2.ogg
|sound3=Item Frame rotate item3.ogg
|sound4=Item Frame rotate item4.ogg
|subtitle=Item Frame clicks
|source=neutral
|description=When an item is rotated in an item frame
|id=entity.item_frame.rotate_item
|translationkey=subtitles.entity.item_frame.rotate_item
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Glow Item Frame clicks
|source=neutral
|description=When an item is rotated in an item frame
|id=entity.glow_item_frame.rotate_item
|translationkey=subtitles.entity.glow_item_frame.rotate_item
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Item Frame add item1.ogg
|sound2=Item Frame add item2.ogg
|soumd3=Item Frame add item3.ogg
|sound4=Item Frame add item4.ogg
|source=block
|description=When an item is placed in an item frame
|id=block.itemframe.add_item
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Item Frame remove item1.ogg
|sound2=Item Frame remove item2.ogg
|sound3=Item Frame remove item3.ogg
|sound4=Item Frame remove item4.ogg
|source=block
|description=When an item is removed from an item frame
|id=block.itemframe.remove_item
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Item Frame rotate item1.ogg
|sound2=Item Frame rotate item2.ogg
|sound3=Item Frame rotate item3.ogg
|sound4=Item Frame rotate item4.ogg
|source=block
|description=When an item is rotated in an item frame
|id=block.itemframe.rotate_item
|volume=1.0
|pitch=1.0
|foot=1}}
== Achievements ==
{{load achievements|Map room}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Item Frame
|spritetype=item
|nameid=item_frame
|form=item}}
{{ID table
|displayname=Glow Item Frame
|spritetype=item
|nameid=glow_item_frame
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|generatetranslationkeys=y
|displayname=Item Frame
|spritetype=entity
|nameid=item_frame}}
{{ID table
|displayname=Glow Item Frame
|spritetype=entity
|nameid=glow_item_frame
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Item Frame
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Item
|spritename=item-frame
|spritetype=item
|nameid=frame
|id=513
|form=item}}
{{ID table
|displayname=Block
|spritename=item-frame
|spritetype=block
|nameid=frame
|id=199
|form=block
|translationkey=-
|itemform=item.frame}}
{{ID table
|displayname=Item
|spritename=glow-item-frame
|spritetype=item
|nameid=glow_frame
|id=623
|form=item}}
{{ID table
|displayname=Block
|spritename=glow-item-frame
|spritetype=block
|nameid=glow_frame
|form=block
|id=594
|itemform=item.glow_frame
|translationkey=-
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=item-frame
|spritetype=block
|nameid=ItemFrame}}
{{ID table
|displayname=Block entity
|spritename=glow-item-frame
|spritetype=block
|nameid=GlowItemFrame
|foot=1}}
=== Block states===
{{see also|Block states}}
{{/BS}}<br />
===Item data===
{{el|java}}:{{main|Player.dat format}}<div class="treeview">
*{{nbt|compound|tag}}'''<span data-ve-ignore="true" class="nowrap"> tag</span>''': The item's '''tag''' tag.
{{:Player.dat_format/Entity Spawners}}Unlike spawn eggs, cannot change the type of entity created using the <code>id</code> tag. Data that item frames do not normally use (see below) has no effect.
</div>
===Entity data===
{{main|Entity format}}
{{IN|java}}, item frames have entity data that define various properties of the entity.
{{/ED}}
===Block data===
{{IN|bedrock}}, an item frame has a block entity associated with it that holds additional data about the block.
See [[Bedrock Edition level format/Block entity format]].
== Video==
<div style="text-align:center">{{yt|rJLj95DBb-w}}</div>
==History==
{{History|java}}
{{History||August 15, 2012|link={{tweet|Dinnerbone|235724805196877824}}|[[File:Item Frame (pre-release).png|32px]] [[Dinnerbone]] showed the first image of item frames.}}
{{History||August 15, 2012|link={{tweet|Dinnerbone|235742974271700993}}|[[File:Item Frame (item) (pre-release).png|32px]] Dinnerbone showed item frame in item form.}}
{{History||August 15, 2012|link={{tweet|jeb_|235746335368814592}}|[[File:Item Frame (pre-release 2).png|32px]] [[Jeb]] showed the item frames with new model.}}
{{History||August 16, 2012|link={{tweet|Dinnerbone|236062188555624448}}|[[File:Item Frame (item) JE1 BE1.png|32px]] Dinnerbone showed the item frame in item form with new texture.}}
{{History||1.4.2|snap=12w34a|[[File:Item Frame JE1 BE1.png|32px]] [[File:Item Frame (item) JE1 BE1.png|32px]] Added item frames.
|There is currently a bug where attempting to place an item frame in [[multiplayer]] causes an internal server error, as well as other bugs.}}
{{History|||snap=12w34b|The multiplayer item frame bug has been fixed.}}
{{History|||snap=12w38a|Item frames no longer despawn when the [[player]] moves 20 [[block]]s away.}}
{{History||1.7.2|snap=13w36a|Items renamed using an [[anvil]] now display their name when looked at up close.}}
{{History|||snap=13w38a|[[Map]]s placed in an item frame now cover the whole block face, allowing seamless tiling of adjacent maps. This makes undiscovered areas of maps invisible.}}
{{History|||snap=13w43a|[[File:Item Frame (map) JE1 BE1.png|32px]] Incomplete maps placed in item frames now display the item frame texture underneath.}}
{{History||1.8|snap=14w04a|[[Item]]s and [[block]]s displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a [[comparator]] outputs a [[redstone]] signal depending on the rotation phase.}}
{{History|||snap=14w10a|Multiple item frames can no longer be placed on the same block face.}}
{{History||1.9|snap=15w41a|An item frame now generates in the treasure room of [[end ship]]s, above the [[shulker]] that guards the treasure. It holds [[elytra]].}}
{{History|||snap=15w49a|Item frames are no longer destroyed by [[lightning]] bolts.}}
{{History|||snap=15w50a|Added [[sound]]s to item frames: <code>entity.itemframe.add_item</code>, <code>entity.itemframe.break</code>, <code>entity.itemframe.place</code>, <code>entity.itemframe.remove_item</code>, and <code>entity.itemframe.rotate_item</code>.}}
{{History||1.11|snap=16w32a|The [[entity]] ID of item frames has been changed from <code>ItemFrame</code> to <code>item_frame</code>.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 389.}}
{{History|||snap=17w50a|Item frames can now be put on floors and ceilings.}}
{{History||1.14|snap=18w43a|[[File:Item Frame JE2 BE2.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] [[File:Item Frame (item) JE2 BE2.png|32px]] The textures of item frames have been changed.}}
{{History|||snap=19w11a|Item frames are now [[trading|sold]] by cartographer [[villager]]s.}}
{{History||1.15|snap=19w38a|[[File:Item Frame 19w38a.png|32px]] [[File:Item Frame Map 19w38a.png|32px]] Item frames now appear dark, same as suffocating [[mob]]s.<ref>{{bug|mc-161283|||Fixed}}</ref>}}
{{History|||snap=19w39a|Item frames are now colored correctly.}}
{{History||1.16|snap=20w10a|The NBT <code>Invisible</code> and <code>Fixed</code> have been added to item frames.}}
{{History||1.17|snap=21w03a|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.}}
{{History|||snap=21w10a|Added new [[subtitles]] for glow item frames.}}
{{History||1.18|snap=21w41a|[[File:Item Frame (item) JE3.png|32px]] [[File:Glow Item Frame (item) JE2.png|32px]] The textures of item frames and glow item frames as item have been changed.}}
{{History||1.19|snap=22w15a|Item frames now adjusts its hitbox to account for the larger size of a framed [[map]].}}
{{History|||snap=Pre-release 3|Reverted the change in 22w15a.}}
{{History|pocket alpha}}
{{History||v0.14.0|snap=build 1|[[File:Item Frame JE1 BE1.png|32px]] [[File:Item Frame (map) JE1 BE1.png|32px]] [[File:Item Frame (item) JE1 BE1.png|32px]] Added item frames.
|Item frames are considered as a [[block entity]] instead of an [[entity]].<ref>{{tweet|_tomcc|690127591525728257|Let's create some drama: ItemFrames in MCPE will behave like signs and won't be placeable in blocks, and can't put many in the same block.|21 Jan 2016}}</ref>}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|An item frame containing [[elytra]] now generates in [[end city]] ships.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Item Frame JE2 BE2.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] [[File:Item Frame (item) JE2 BE2.png|32px]] The textures of item frames have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Item frames can now be [[trading|bought]] from cartographer [[villager]]s.}}
{{History||1.13.0|snap=beta 1.13.0.9|Item frames can now be placed on the top and bottom of [[block]]s.}}
{{History||1.16.0|snap=beta 1.16.0.57|Trading has been changed, item frames are now offered by expert-level cartographer villager.}}
{{History||Caves & Cliffs (experimental)|link=Bedrock Edition 1.17.0|snap=beta 1.16.210.59|[[File:Item Frame.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.
|Has the default item frame block texture.}}
{{History|||snap=beta 1.16.210.60|Temporarily removed glow item frames due to a crash.}}
{{History|||snap=beta 1.16.220.50|[[File:Item Frame JE2 BE2.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Re-added glow item frames.}}
{{History|||snap=beta 1.16.220.52|[[File:Glow Item Frame BE2.png|32px]] [[File:Glow Item Frame (map) BE2.png|32px]] Glow Item Frame block texture uses update block texture due to a bug.}}
{{History||1.17.0|snap=beta 1.16.230.52|[[File:Item Frame.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] The glow item frame block textures have been reverted back to the previous one.}}
{{History|||snap=beta 1.17.0.50|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] The textures of glow item frames have been changed to match Java Edition.
|Now produces [[redstone]] signals.}}
{{History|||snap=beta 1.17.0.52|Maps now glow in glow item frames.
|Glow Item Frames are no longer available only through [[Experimental Gameplay]].}}
{{History||1.18.10|snap=beta 1.18.10.20|[[File:Item Frame (item) JE3.png|32px]] [[File:Glow Item Frame (item) JE2.png|32px]] The textures of item frames and glow item frames as item have been changed.}}
{{History|console}}
{{History||xbox=TU9|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Item Frame LCE1.png|32px]] [[File:Item Frame (item) JE1 BE1.png|32px]] Added item frames.}}
{{History||xbox=TU11|The limit for item frames in a world has been increased. A message is now displayed when the maximum number of item frames are reached.}}
{{History||xbox=TU12|[[File:Item Frame JE1 BE1.png|32px]] The entity texture of item frames has been changed.}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[Item]]s and [[block]]s displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a [[redstone comparator|comparator]] now outputs a [[redstone]] signal depending on the rotation phase.}}
{{History||xbox=TU43|xbone=CU33|ps=1.36|wiiu=Patch 13|Added [[sound]]s for item frames.}}
{{History||xbox=TU56|xbone=CU47|ps=1.55|wiiu=Patch 26|switch=1.0.6|If the [[item]] in the item frame has a name (from an [[anvil]]) it now shows as if there is a name tag on the item frame.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Item Frame JE2 BE2.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] [[File:Item Frame (item) JE2 BE2.png|32px]] The textures of item frames have been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Item Frame JE1 BE1.png|32px]] [[File:Item Frame (map) JE1 BE1.png|32px]] [[File:Item Frame (item) JE1 BE1.png|32px]] Added item frames.}}
{{History|foot}}
== Issues==
{{issue list}}
== Trivia==
*The item frame is based upon a suggestion on [[wikipedia:Reddit|Reddit]], like the [[ender chest]] and [[flower pot]].<ref>{{Tweet|dinnerbone|235747041286975488}}</ref>
*The item frame is the only entity to reference a block [[model]].{{only|java|short=1}} Because of this, the texture of the frame border is the same as the birch planks texture.
*Item frame is the '''only''' placeable item that can interfere with other non-full block entities.
*Due to the way layer textures are displayed in Minecraft, maps float on item frames, similar to how icons float on the map itself.
== Gallery ==
=== Renders ===
<gallery>
Item Frame.png | Item Frame
Item Frame (map).png | Map Item Frame
Glow Item Frame.png | Glow Item Frame
Glow Item Frame (map).png | Map Glow Item Frame
Item Frame with Item.png | With item
Item Frame with rotated Item.png | With rotated item
Item Frame with Block.png | With block
Item Frame with rotated Block.png | With rotated block
</gallery>
=== Screenshots ===
<gallery>
Slab Frame.png|An item frame on the side of a slab.
ItemFrameBoxed.png|Four item frames in a one-block space.{{only|java}}
Item Frames Woodbase.png|The frame itself uses the texture of birch planks.
Item Frame rotation.gif|The rotation of an item in an item frame.
Front-back-itemframe.png|The front and back of an item frame are the same.
Big skills right there.png|A glow item frame inside a glow item frame.
Frame fireplace.png|An image of a fireplace retweeted by Dinnerbone.
11 Framed.png|[[11]] in an item frame.
</gallery>
=== Development images ===
<gallery>
Suggestion for itemframes.png|Original Reddit image suggesting item frames and flower pots.
Item frame2.png|Dinnerbone's first screenshot showing armor and weapons.
Item frame3.png|Dinnerbone's second screenshot showing a map, a compass, and two diamond swords.
Item frame4.png|Dinnerbone's third screenshot showing a golden sword in all directions, the item frame item itself, and a working clock.
Item frame1.png|Jeb's screenshot of the item frame.
FlowerPot.png|Snapshot showing plant pots and item frames.
Item frame5.png|Snapshot image of an ender pearl in an item frame.
SOATPC.png|An image tweeted by Dinnerbone showing how hovering over an item frame containing a renamed item shows a name tag.
Pocket Edition Item Frames.jpg|First image of item frames in ''Bedrock Edition''.
</gallery>
== See also ==
*{{ItemLink|Painting}}
== References ==
{{Reflist}}
{{Blocks|Utility}}
{{items}}
{{entities}}
[[Category:Block entities]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Storage]]
[[cs:Rámeček]]
[[de:Rahmen]]
[[es:Marco]]
[[fr:Cadre]]
[[hu:Eszköz keret]]
[[it:Cornice]]
[[ja:額縁]]
[[ko:아이템 액자]]
[[nl:Voorwerplijst]]
[[pl:Ramka na przedmiot]]
[[pt:Moldura]]
[[ru:Рамка]]
[[th:กรอบโชว์สิ่งของ]]
[[zh:物品展示框]]</li></ul> | pre1 | Added the color "NETHER" (35), increasing the number of base colors from 35 to 36. | |||
| The shading multiplier for the fourth color is changed from 220 (0.86) to 135 (0.53). | |||||
1.12{{Extension DPL}}<ul><li>[[Flint|Flint]]<br/>{{Item
| image = Flint.png
|type=
| renewable = Yes
| stackable = Yes (64)
}}
'''Flint''' is a mineral obtained from [[gravel]].
== Obtaining ==
=== Mining ===
When a block of [[gravel]] is mined, there is a 10% chance for a single piece of flint to drop instead of the [[gravel]] block. When mined with a [[Fortune]]-enchanted tool, this chance increases to 16% at Fortune I, 25% at Fortune II, and 100% at Fortune III. Gravel mined using a tool with [[Silk Touch]] or gravel that fell on a non-solid block never produces flint.
=== Trading ===
Novice-level [[Trading#Fletcher|fletcher]] [[villager]]s have a 50%{{only|bedrock}} or {{frac|2|3}}{{only|java}} chance to offer 10 pieces of flint for 10 blocks of gravel and an [[emerald]].
=== Chest loot ===
{{LootChestItem|flint}}
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Trading ===
Apprentice-level fletcher villagers buy 26 flint for an emerald.
Apprentice-level leatherworker villagers have a {{frac|2|3}} chance to buy 26 flint for an emerald {{in|java}}, and always offer the trade {{in|bedrock}}.
Journeyman-level toolsmith villagers have a {{frac|2|5}} chance to buy 30 flint for one emerald in ''Java Edition'', and always offer the trade in Bedrock Edition.
Journeyman-level weaponsmith villagers buy 24 flint for an emerald.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Flint
|spritetype=item
|nameid=flint
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Flint
|spritetype=item
|nameid=flint
|id=356
|form=item
|foot=1}}
== History ==
{{History|java indev}}
{{History||20100219|[[File:Flint JE1 BE1.png|32px]] Added flint.
|Flint is now used to craft [[flint and steel]].}}
{{History|java alpha}}
{{History||v1.0.14|Crafting [[arrow]]s now requires flint, rather than [[iron ingot]]s.}}
{{History|java}}
{{History||1.3.1|snap=12w21a|Farmer [[villager]]s now [[trading|sell]] 4–5 flint for 1 [[emerald]] and 10 [[gravel]].}}
{{History|||snap=1.3|[[File:Flint JE2 BE2.png|32px]] The texture of flint has been slightly changed.}}
{{History||1.8|snap=14w02a|Fletcher [[villager]]s now sell 6–10 flint for 1 emerald and 10 gravel.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 318.}}
{{History||1.14|snap=18w43a|[[File:Flint JE3 BE3.png|32px]] The texture of flint has been changed.}}
{{History|||snap=18w50a|Flint can now be found in [[chest]]s in [[village]] fletcher houses.}}
{{History|||snap=19w11a|Fletcher, leatherworker, toolsmith and weaponsmith [[villager]]s now [[trading|buy]] flint.}}
{{History||1.16|snap=20w07a|Flint has a {{frac|10|109}} (~9.17%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 3–8, making it renewable.}}
{{History|||snap=20w09a|Flint can no longer be obtained by bartering with piglins. However, they are still renewable as piglins offer [[gravel]].}}
{{History|||snap=20w16a|Flint now generates in [[ruined portal]] chests.}}
{{History|pocket alpha}}
{{History||v0.3.3|[[File:Flint JE1 BE1.png|32px]] Added flint.
|Flint can be used to craft [[arrow]]s.}}
{{History||v0.4.0|Flint can now be used to make [[flint and steel]].}}
{{History||v0.8.0|snap=build 1|[[File:Flint JE2 BE2.png|32px]] The texture of flint has been changed.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Fletcher [[villager]]s now [[trading|sell]] 6–10 flint for 1 [[emerald]] and 10 [[gravel]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Flint JE3 BE3.png|32px]] The texture of flint has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Flint can now be found in [[village]] fletcher [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has been changed, fletcher [[villager]]s now have a 50% chance to [[trading|sell]] 10 flint for 10 [[gravel]] and one [[emerald]] as part of their first tier trade.
|Flint can now be [[trading|sold]] to toolsmith, weaponsmith, fletcher, and leatherworker villagers.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Flint JE1 BE1.png|32px]] Added flint.}}
{{History||?|[[File:Flint JE2 BE2.png|32px]] The texture of flint has been changed.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Flint JE3 BE3.png|32px]] The texture of flint has been changed.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
File:GodPortal.png|A piece of flint found in a [[ruined portal]] chest, together with an [[enchanted golden apple]].
</gallery>
== References ==
{{reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--flint Taking Inventory: Flint] – Minecraft.net on October 31, 2019
{{Items}}
[[Category:Renewable resources]]
[[cs:Pazourek]]
[[de:Feuerstein]]
[[es:Pedernal]]
[[fr:Silex]]
[[hu:Kovakő]]
[[it:Selce]]
[[ja:火打石]]
[[ko:부싯돌]]
[[nl:Vuursteen]]
[[pl:Krzemień]]
[[pt:Sílex]]
[[ru:Кремень]]
[[th:หินเหล็กไฟ]]
[[uk:Кремінь]]
[[zh:燧石]]</li><li>[[Pufferfish (item)|Pufferfish (item)]]<br/>{{DISPLAYTITLE:Pufferfish}}
{{about|the food item|the mob|Pufferfish}}
{{Item
| title = Pufferfish
| image = File:Pufferfish_(item)_JE5_BE2.png
| renewable = Yes
| heals = {{hunger|1}}
| stackable = Yes (64)
|effects=: {{EffectLink|link=Hunger (effect)|Hunger}} III (0:15)
: {{EffectLink|Poison}} II (1:00)
: {{EffectLink|Nausea}} I (0:15){{only|JE}}
: {{EffectLink|Nausea}} II (0:15){{only|BE}}
}}
A '''pufferfish''' is a poisonous [[food]] item that is used to brew [[Potion of Water Breathing|Water Breathing potions]].
== Obtaining ==
=== Fishing ===
Pufferfish can be obtained through [[fishing]]. The pufferfish catch rate can be increased by [[Lure]], which reduces wait time generally.
<!--1-6 exp-->
{{IN|bedrock}}, pufferfish can be caught only when fishing outside [[jungle]] biomes and its variants (i.e. everywhere ''except'' in jungles).
=== Mob loot ===
==== Guardians and elder guardians ====
[[Guardian]]s and [[elder guardian]]s have a 2.5% chance of dropping a random fish upon death. This has a 13% chance of being pufferfish (0.325% chance of dropping a pufferfish). The chance of getting a fish can be increased by 1% per level of [[Looting]], but the type of fish is not affected.
==== Pufferfish ====
[[Pufferfish]] always drop 1 pufferfish in its item form when killed. This drop is not affected by the Looting enchantment.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref>
== Usage ==
=== Food ===
Pufferfish restores {{hunger|1}} hunger and 0.2 [[Hunger#Mechanics|saturation]], but inflicts [[Hunger_(effect)|Hunger]] III for 15 seconds, [[Poison]] II for 1 minute, and [[Nausea]] I<sup>[''[[Java Edition|JE]] only'']</sup> or II<sup>[''[[Bedrock Edition|BE]] only'']</sup> for 15 seconds. Unlike [[rotten flesh]], it is not helpful to eat pufferfish while starving because they inflict more hunger than they earn.
===Brewing ingredient===
{{brewing
|Pufferfish
|Potion of Water Breathing
|head=1
}}
{{brewing
|Pufferfish
|Mundane Potion
|ingredients=Pufferfish + [[Water Bottle]]
|foot=1
}}
=== Trading ===
Master-level fisherman [[villager]]s buy 1~4{{only|bedrock|short=1}} or four{{only|java|short=1}} pufferfish for an [[emerald]].
=== Wolves ===
{{IN|Bedrock}}, pufferfish can be used to feed a [[wolf]], healing it by {{hp|1|mob=1}}, but only when the wolf is not at full health. Unlike other wolf food, pufferfish cannot be used to speed up the growth of baby wolves, and cannot be used to breed them.
== Sounds ==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Pufferfish
|spritetype=item
|nameid=pufferfish
|itemtags=fishes
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Pufferfish
|spritetype=item
|nameid=pufferfish
|id=267
|form=item
|foot=1}}
== Advancements ==
{{load advancements|A Furious Cocktail;How did we get here;Husbandry;A Balanced Diet;Fishy Business}}
== History ==
{{History|java}}
{{History||1.7.2|snap=13w36a|[[File:Pufferfish (item) JE1.png|32px]] Added pufferfish.
|Added potions of [[Water Breathing]], which can be [[brewing|brewed]] by adding a pufferfish to an [[Awkward Potion]].}}
{{History|||snap=13w43a|[[File:Pufferfish (item) JE2 BE1.png|32px]] The texture of pufferfish has been changed.}}
{{History||1.8|snap=14w25a|Pufferfish is now obtainable as a rare drop from [[guardian]]s and [[elder guardian]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>fish</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 349.}}
{{History|||snap=18w08b|[[Pufferfish]] (and other [[fish]] types) has been added as a [[mob]], which [[drops|drop]] its item form when killed.
|[[File:Pufferfish (item) JE3 BE2.png|32px]] The texture of pufferfish has been changed.}}
{{History||1.14|snap=18w43a|[[File:Pufferfish (item) JE4 BE1.png|32px]] The texture of pufferfish has accidentally been reverted.}}
{{History|||snap=18w43b|[[File:Pufferfish (item) JE5 BE2.png|32px]] The correct texture of pufferfish has been restored.}}
{{History|||snap=19w11a|Fisherman [[villager]]s now [[trading|buy]] pufferfish.}}
{{History||1.16.2|snap=Pre-release 2|The level of [[Nausea]] given by pufferfish has been reduced from II to I.<ref>{{bug|MC-196473}}</ref>}}
{{History||1.17|snap=20w46a|The level of [[Poison]] given by pufferfish has been reduced from IV to II.<ref>{{bug|MC-197276}}</ref>}}
{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Pufferfish (item) JE2 BE1.png|32px]] Added pufferfish.}}
{{History||v0.12.1|snap=build 1|Pufferfish now restore [[hunger]] instead of [[health]].
|Pufferfish can now be used to make [[potion]] of Water Breathing.}}
{{History||v0.16.0|snap=build 1|Pufferfish is now dropped by [[guardian]]s and [[elder guardian]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|[[Pufferfish]] has been added as a [[mob]], which [[drops|drop]] its [[item]] form when killed.
|[[File:Pufferfish (item) JE5 BE2.png|32px]] The texture of pufferfish has been changed.}}
{{History||1.8.0|snap=beta 1.8.0.8|Pufferfish can now be used to feed [[ocelot]]s to gain their trust.}}
{{History||1.11.0|snap=beta 1.11.0.4|Pufferfish can now be [[trading|sold]] to fisherman [[villager]]s.}}
{{History||1.19.10|snap=beta 1.19.10.23|The strength of the [[poison]] effect has been decreased from IV to II.}}
{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|switch=1.0.1|[[File:Pufferfish (item) JE2 BE1.png|32px]] Added pufferfish.}}
{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|[[Pufferfish]] (and other [[fish]] types) has been added as a [[mob]], which [[drops|drop]] its [[item]] form when killed.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Pufferfish (item) JE5 BE2.png|32px]] The texture of pufferfish has been changed.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* The consumption of pufferfish inflicting the player with Nausea and Poison is based on reality. Real pufferfish contain the dangerous [[Wikipedia:Tetrodotoxin|tetrodotoxin]] within their organs, especially in the liver. Tetrodotoxin leads to quick death through respiratory paralysis. Muscle tissue and blood contain trace amounts. In East Asia, pufferfish are considered a delicacy known as [[Wikipedia:Fugu|fugu]], as small parts of the fish are actually edible. Any chef preparing fugu must have special licensing/certification to prepare this dish.
== Gallery ==
<gallery>
File:Eat Pufferfish.png|The result of eating pufferfish.
</gallery>
== See also ==
* [[Fishing]]
== References ==
{{Reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--pufferfish Taking Inventory: Pufferfish] – Minecraft.net on October 14, 2020
{{items}}
[[cs:Čtverzubec]]
[[de:Kugelfisch (Nahrung)]]
[[es:Pez globo (objeto)]]
[[fr:Poisson (nourriture)]]
[[it:Pesce palla (oggetto)]]
[[ja:フグ (アイテム)]]
[[ko:복어 (아이템)]]
[[nl:Kogelvis]]
[[pl:Rozdymka]]
[[pt:Baiacu (item)]]
[[ru:Иглобрюх (предмет)]]
[[th:ปลาปักเป้า (ไอเทม)]]
[[tr:Kirpi balığı]]
[[zh:河豚(物品)]]
[[Category:Food]]
[[Category:Brewing recipe]]
[[Category:Renewable resources]]</li></ul> | 17w17a | Added 16 map colors for every color of terracotta: "TERRACOTTA_WHITE" (36), "TERRACOTTA_ORANGE" (37), "TERRACOTTA_MAGENTA" (38), "TERRACOTTA_LIGHT_BLUE" (39), "TERRACOTTA_YELLOW" (40), "TERRACOTTA_LIGHT_GREEN" (41), "TERRACOTTA_PINK" (42), "TERRACOTTA_GRAY" (43), "TERRACOTTA_LIGHT_GRAY" (44), "TERRACOTTA_CYAN" (45), "TERRACOTTA_PURPLE" (46), "TERRACOTTA_BLUE" (47), "TERRACOTTA_BROWN" (48), "TERRACOTTA_GREEN" (49), "TERRACOTTA_RED" (50), and "TERRACOTTA_BLACK" (51), increasing the number of base colors from 36 to 52. | |||
1.13{{Extension DPL}}<ul><li>[[Gray Dye|Gray Dye]]<br/>{{Item
| image = Gray Dye.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Gray dye'''{{fn|Known as '''Grey Dye''' in British, Canadian, Australian, and New Zealand English variants.}} is a [[Dyeing#Secondary colors|secondary color]] dye.
== Obtaining ==
=== Crafting ===
{{Crafting
|Black Dye
|White Dye
|Output=Gray Dye,2
|type=Material
|head=1
|showdescription=1
|showname=0
}}
{{Crafting
|Ink Sac;Black Dye;Ink Sac
|Bone Meal;Bone Meal;White Dye
|Output=Gray Dye,2
|type=Material
|description={{only|bedrock|education}}
|foot=1
}}
=== Trading ===
[[Wandering trader]]s sell 3 gray dye for an [[emerald]].{{only|bedrock}}
== Usage ==
{{dye usage}}
=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}
=== Loom ingredient ===
{{Banner loom usage|Gray Dye}}
=== Trading ===
Journeyman-level villagers have a 20% chance to buy 12 gray dye for an emerald.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Gray Dye
|spritetype=item
|nameid=gray_dye
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Gray Dye
|spritetype=item
|nameid=gray_dye
|aliasid=dye / 8
|id=403
|form=item
|translationkey=item.dye.gray.name
|foot=1}}
== Video ==
{{yt|wGalHy0_fj0}}
== History ==
{{History|java beta}}
{{History||1.2|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Gray dye can be now [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}}
{{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}}
{{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}}
{{History|||snap=13w41a|[[Stained glass]] can now be crafted.}}
{{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed.}}
{{History||1.11|snap=16w39a|Added the ability to dye [[shulker box]]es.}}
{{History||1.12|snap=17w15a|Added the ability to dye [[bed]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History||1.14|snap=18w43a|Gray dye is now [[crafting|crafted]] using [[black dye|black]] and [[white dye]]s, instead of [[ink sac]] and [[bone meal]].
|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History|||snap=18w44a|Gray dye can now change the text color on the [[sign]]s to gray.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sell gray dyes.}}
{{History|||snap=19w11a|Gray dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Gray dye can now used to craft [[gray candle]]s.}}
{{History|||snap=21w19a|Gray dye can no longer be used to craft gray candles.}}
{{History|||snap=Pre-release 1|Gray dye can once again be used to craft gray candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Gray dye can now change the text color on [[hanging sign]]s to gray.}}
{{History|pocket alpha}}
{{History||v0.3.0|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye. It is currently unobtainable and serves no purpose.}}
{{History||v0.8.0|snap=build 1|Gray dye can be [[craft]]ed with [[bone meal]] and an [[ink sac]], despite there being no way of obtaining ink sacs at the time.}}
{{History|||snap=build 3|Gray dye is now available in [[creative]] mode.}}
{{History||v0.9.0|snap=build 3|Gray dye can now be obtained in [[survival]] mode.}}
{{History|||snap=build 11|Gray dye can now be used to craft colored [[terracotta]].}}
{{History||v0.11.0|snap=build 1|Gray dye can now be used to dye tamed [[wolf]] collars.}}
{{History||v0.14.0|snap=build 1|Gray dye can now be used to dye [[water]] in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Gray dye can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Gray dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Gray dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Gray dye can now be used to craft [[balloon]]s and [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Gray dye can now be used to dye tamed [[cat]] collars.}}
{{History||1.10.0|snap=beta 1.10.0.3|Gray dye is now [[trading|sold]] by [[wandering trader]]s.
|Gray dye can now be used to dye white [[carpet]]s and undyed [[glass pane]]s.
|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Gray dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of gray dye has been changed from <code>dye/8</code> to <code>gray_dye</code>.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|PS4}}
{{History||1.90|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|foot}}
== Issues ==
{{Issue list}}
== Notes ==
{{fnlist}}
== References ==
{{Reflist}}
{{Items}}
[[Category:Dyes]]
[[Category:Renewable resources]]
[[cs:Šedé barvivo]]
[[de:Grauer Farbstoff]]
[[es:Tinte gris]]
[[fr:Teinture grise]]
[[hu:Szürke festék]]
[[ja:灰色の染料]]
[[ko:회색 염료]]
[[nl:Grijze kleurstof]]
[[pl:Szary barwnik]]
[[pt:Corante cinza]]
[[ru:Серый краситель]]
[[zh:灰色染料]]</li><li>[[Ender Pearl|Ender Pearl]]<br/>{{Update|[[game rule]] <code>enderPearlsVanishOnDeath</code>}}
{{ItemEntity
|image=Ender Pearl.png
|renewable=Yes
|stackable=Yes (16)
|size=Height: 0.25 Blocks<br>Width: 0.25 Blocks
}}
An '''ender pearl''' is an [[item]] that can be thrown to [[teleport]] to where it lands, or used to craft [[eye of ender|eyes of ender]] which are required to access [[the End]].
== Obtaining ==
=== Mob loot ===
An [[enderman]] has a 50% chance to drop 1 ender pearl when killed. The drop is increased by 1 per level of [[Looting]], with a maximum of 4 with Looting III.
=== Chest loot ===
{{LootChestItem|ender-pearl}}
A [[trapped chest]] always containing 2 ender pearls can be found in the "fake end portal" room of [[woodland mansion]]s.
=== Trading ===
{{IN|java}}, expert-level [[Trading#Cleric|cleric villagers]] have a {{frac|2|3}} chance to sell an ender pearl for 5 [[emerald]]s.
{{IN|bedrock}}, expert-level cleric villagers sell one ender pearl for 5 emeralds.
=== Bartering ===
[[Piglin]]s have a {{frac|10|459}} (2.18%) chance to [[barter]] 2–4 ender pearls when given a [[gold ingot]].
== Usage ==
Ender pearls can be thrown by pressing {{control|use}}. After it is thrown, the ender pearl is consumed, and the player teleports to where it lands, taking {{hp|5}} [[fall damage]]. Wearing armor enchanted with [[Protection]] and/or [[Feather Falling]] reduces the damage taken from the ender pearl.
Ender pearls have a small cone of travel; they do not all follow the same path when thrown in the same direction. The direction and velocity of ender pearl throws is slightly randomized. They can travel about 30 blocks when thrown straight up, and up to 54 blocks forward when thrown at an optimum launch angle of ~35° (on even ground).
The thrower's vertical velocity influences the throw. Hence timing a throw with a jump can increase the throwing range to 42 blocks when thrown straight up and 64 blocks forward at a 35° angle. Throwing while falling significantly decreases the range. Ender pearls collide with all [[minecart]] types, [[boat]]s, [[end crystal]]s and [[nether portal]]s, and travel through [[end portal]]s. Ender pearls that fall into the [[void]] disappear, and do not trigger the player to teleport. However, ender pearl entities (instead of dropped items) are ''not'' destroyed by lava and will teleport the player to the bottom of lava pools/lava oceans.
Ender pearls have a cooldown of one second before they can be used again. The cooldown is shown in the hotbar by a white overlay on the ender pearl that shrinks and must disappear before the player can use it again. If there are other inventory or hotbar slots containing ender pearls, they are covered with the white overlay as well.<ref>{{bug|MC-88236|||WAI}}</ref>
Ender pearls can be thrown into [[end gateway]]s to reach the outer islands of the End. They can also be thrown into the [[exit portal]] to reach the player's spawn point.
Ender pearl teleportation makes no sound ''itself''{{only|java}}, but does emit a "small fall" sound at the destination when applying teleportation damage to the player.
=== Stasis chamber ===
Ender pearls are affected by [[bubble column]]s. An ender pearl can remain afloat on top of an upward bubble column, allowing it to be stored indefinitely. A mechanism can then be triggered to make the ender pearl hit a solid surface (e.g. by closing a [[trapdoor]]), teleporting the thrower back to the setup wherever they are.
=== Spawning endermites ===
An ender pearl has a 5% chance to spawn an [[endermite]] when it lands. This is the only way through which endermites can spawn, without using cheats. The endermite spawns at ''the player's position'' when the pearl lands{{only|je}}, or at the pearl's landing site{{only|be}}.
=== Crafting ingredient ===
{{crafting usage}}
== Sounds ==
{{edition|java}}:<br>
Thrown ender pearls use the Friendly Creatures sound category for entity-dependent sound events.
{{Sound table
|sound=Bow shoot.ogg
|subtitle=Ender Pearl flies
|source=neutral
|description=When an ender pearl is thrown
|id=entity.ender_pearl.throw
|translationkey=subtitles.entity.ender_pearl.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Bow shoot.ogg
|source=player
|description=When an ender pearl is thrown
|id=random.bow
|volume=0.5
|pitch=0.33-0.5
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Ender Pearl
|spritetype=item
|nameid=ender_pearl
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|generatetranslationkeys=y
|displayname=Thrown Ender Pearl
|spritetype=entity
|spritename=Ender Pearl
|nameid=ender_pearl
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Item
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Ender Pearl
|spritetype=item
|nameid=ender_pearl
|id=422
|form=item
|foot=1}}
{{ID table
|edition=bedrock
|firstcolumnname=Entity
|shownumericids=y
|generatetranslationkeys=y
|displayname=Ender Pearl
|spritetype=entity
|nameid=ender_pearl
|id=87
|foot=1}}
===Entity Data===
Thrown ender pearls have entity data that define various properties of the entity.
{{el|java}}:
{{main|Entity format}}
{{/ED}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].
== Achievements ==
{{Load achievements|Beam Me Up}}
== Advancements ==
{{load advancements|Remote Getaway;Bullseye}}
== History ==
{{History|java beta}}
{{History||1.8|snap=Pre-release|[[File:Ender Pearl JE1.png|32px]] Added ender pearls along with [[endermen]].
|Ender pearls have no use, but can stack up to 64.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|Ender pearls are now less commonly found near bodies of [[water]] since [[endermen]] now teleport away when in contact with water. Before this version, endermen didn't attempt to teleport and were [[damage]]d/killed from water much more frequently, causing numerous ender pearls to occur around bodies of water.
|Later, on a suggestion from [[wikipedia:Reddit|Reddit]] user isJesus, [[Notch]] implemented the teleporting feature for ender pearls.<ref>http://www.reddit.com/r/Minecraft/comments/kpsay/eggsnowballender_pearl_suggestiongif/c2mabfj</ref><ref>{{Tweet|notch|118614580539826176}}</ref><ref>http://www.reddit.com/r/Minecraft/comments/kss7n/twitter_ender_pearls_have_a_unique_ability_now/c2mwldd</ref>}}
{{History|||snap=Beta 1.9 Prerelease 2|Added teleporting feature to ender pearls.
|Using an ender pearl to teleport resulted in being kicked from servers for "hacking". This is due to a check triggering that was supposed to prevent modified clients from moving too quickly.
|Ender pearls now only stack up to 16.}}
{{History|||snap=Beta 1.9 Prerelease 3|Ender pearls are now used to craft [[eyes of ender]].
|Ender pearls can now be found in the new [[stronghold]] altar [[chest]]s.}}
{{History||1.3.1|snap=12w24a|[[File:Ender Pearl JE2 BE1.png|32px]] The texture of ender pearls has been changed.}}
{{History||1.8|snap=14w02a|As part of the revamp of the trading system, cleric [[villager]]s now [[trading|buy]] ender pearls.}}
{{History|||snap=14w03a|Villager clerics no longer buy ender pearls.}}
{{History|||snap=14w11b|Ender pearls have a 5% chance to spawn [[endermite]]s when used.}}
{{History||1.9|snap=15w31a|Ender pearls can now be thrown in [[Creative]] mode.}}
{{History|||snap=15w34c|Ender pearls now have a cooldown after using them.}}
{{History|||snap=15w41a|[[Villager]] clerics now [[trading|sell]] ender pearls for 4–7 [[emerald]]s, as one of their tier III trades.}}
{{History|||snap=15w49a|Thrown ender pearls now take the user's motion into account. For example, an ender pearl thrown forward will land closer if the player is falling, and land farther if the player is ascending.}}
{{History||1.10|snap=16w21a|Ender pearls can now teleport riders off their mounts.}}
{{History||1.11|snap=16w32a|The entity ID of ender pearls has been changed from <code>ThrownEnderpearl</code> to <code>ender_pearl</code>.}}
{{History|||snap=16w39a|Ender pearls can now be found in [[woodland mansion]]s' fake portal room [[chest]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 368.}}
{{History||1.14|snap=18w43a|[[File:Ender Pearl JE3 BE2.png|32px]] The texture of ender pearls has been changed.}}
{{History||1.16|snap=20w07a|Ender pearls have a {{frac|2|109}} (~1.83%) chance of being offered by [[piglin]]s when [[bartering]], in a stack size of 2–4.}}
{{History|||snap=20w09a|Ender pearls now have a {{frac|10|226}} (~4.42%) chance of being offered by piglins when bartering, in a stack size of 1–5.}}
{{History|||snap=20w10a|Ender pearls now have a {{frac|20|411}} (~4.87%) chance of being offered by piglins when bartering, in a stack size of 4–8.}}
{{History|||snap=20w20a|Ender pearls now have a {{frac|20|423}} (~4.73%) chance of being offered by piglins when bartering, in a stack size of 4–8.}}
{{History||1.16.2|snap=20w28a|Ender pearls now have a {{frac|10|459}} (~2.18%) chance of being offered by piglins when bartering, in a stack size of 2–4.}}
{{History|||snap=Pre-Release 1|Ender pearls are now affected by [[bubble column]]s.<ref>{{bug|MC-125758|||Fixed}}</ref>
|Ender pearls no longer get destroyed at contact with non-solid blocks.<ref>{{bug|MC-73884|||Fixed}}</ref>}}
{{History|pocket alpha}}
{{History||v0.14.0|snap=build 1|[[File:Ender Pearl JE2 BE1.png|32px]] Added ender pearls.
|While fully implemented, ender pearls currently have no assigned ID and are currently unobtainable in-game.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Ender pearls are now obtainable in-game.
|Ender pearls can now be used to craft [[eyes of ender]].}}
{{History|||snap=alpha 1.0.0.0|Ender pearls now require a 1-second cooldown.}}
{{History|||snap=alpha 1.0.0.1|Ender pearl cooldown now has an animation.}}
{{History||1.0.4|snap=alpha 1.0.4.0|Ender pearls can now be [[trading|bought]] from cleric [[villager]]s for 4-7 [[emerald]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Ender pearls can now be found in [[woodland mansion]]s' [[chest]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Ender Pearl JE3 BE2.png|32px]] The texture of ender pearls has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has been changed, expert-level cleric [[villager]]s now [[trading|sell]] an ender pearl for 5 [[emerald]]s as part of their trade.}}
{{History||1.16.0|snap=beta 1.16.0.57|Ender pearls can now be obtained from [[bartering]] with [[piglin]]s.}}
{{History||1.16.100|snap=beta 1.16.100.54|Ender pearls now have a {{frac|10|459}} (~2.18%) chance of being offered by piglins when bartering, in a stack size of 2–4.}}
{{History|console}}
{{History||xbox=TU5|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Ender Pearl JE2 BE1.png|32px]] Added ender pearls.}}
{{History||xbox=TU7|A teleporting feature has been added to ender pearls.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Ender Pearl JE3 BE2.png|32px]] The texture of ender pearls has been changed.}}
{{History|new 3ds}}
{{History||1.7.10|[[File:Ender Pearl JE2 BE1.png|32px]] Added ender pearls.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
*Ender pearls can be used to teleport/move through non-[[solid block]]s without suffocation and solid blocks by pressing against the blocks and using the ender pearl at the player's feet until the player goes through.<ref>{{bug|MC-2164}}</ref><ref>{{ytl|KA1UmxraeUg}}</ref>
*In ''Java Edition'', it is possible to spawn a thrown ender pearl using commands, but it does not teleport, unless it is assigned an owner.
*If the player throws an ender pearl and then dies before impact while the pearl is in a loaded chunk, the pearl disappears and the player is not teleported. Pearls in unloaded chunks do not disappear if their owner dies.
*If the player throws an ender pearl in Survival mode and changes to Creative mode before the pearl lands, the player is still teleported.
*The player is still teleported by throwing an ender pearl and entering [[the Nether]] before it lands. The pearl is not lost if an ender pearl is thrown into a [[nether portal]] and the player travels through the portal; the pearl lands and teleports the player as usual.
*If multiple ender pearls are thrown in succession, the player can be hurt only once from fall damage within about a one-second span.
*If a [[player]] dies from ender pearl teleportation, the [[death message]] says: "<player> hit the ground too hard".
*A thrown ender pearl faces toward the player in first-person view, while it appears rotated horizontal in [[third-person view]]. This is the case for all throwable items (ender pearl, [[egg]], [[snowball]], and all throwable [[potion]]s).
*Ender pearls and [[snowball]]s have the exact same range when fired. Therefore, snowballs can be used to predict the trajectory of ender pearls, or simply for practicing ender pearl throwing. This can be very helpful when the player has to throw ender pearls in dangerous environments, such as the Nether or the End.
*Despite the fact that ender pearls deal no damage to anything they're thrown at, provokable mobs (such as iron golems and piglins) will be provoked by the player if one is thrown at them.
== Gallery ==
<gallery>
Ender Pearl Suggestion.gif|The original suggestion image for teleporting with ender pearls.
Enderlake.png|Ender pearls were formerly found in [[water]], however endermen now teleport out to prevent damage.
</gallery>
== References ==
{{reflist}}
== See also ==
*[[The End]]
*[[Ender Dragon]]
*[[End Portal]]
*[[Enderman]]
{{Items}}
{{entities}}
[[cs:Endová perla]]
[[de:Enderperle]]
[[es:Perla de ender]]
[[fr:Perle de l'Ender]]
[[hu:Véggyöngy]]
[[ja:エンダーパール]]
[[ko:엔더 진주]]
[[nl:Enderparel]]
[[pl:Enderperła]]
[[pt:Pérola de ender]]
[[ru:Жемчуг Края]]
[[th:ไข่มุกเอนเดอร์]]
[[tr:Ender İncisi]]
[[uk:Перлина Краю]]
[[zh:末影珍珠]]</li></ul> | 17w47a | Maps ids are no longer shorts, but rather ints, as they are no longer based on damage values of the item. | |||
idcounts.dat now uses an int instead of a short. | |||||
| 18w19a | Added DataVersion to saved map_<#>.dat. (idcounts.dat still doesn't have a DataVersion.) | ||||
1.14{{Extension DPL}}<ul><li>[[Baked Potato|Baked Potato]]<br/>{{Item
| title = Baked Potato
| renewable = Yes
| heals = {{hunger|5}}
| stackable = Yes (64)}}
A '''baked potato''' is a [[food]] [[item]] that can be eaten by the [[player]].
== Obtaining ==
Baked potatoes can be obtained by cooking [[potato]]es in a [[furnace]], [[smoker]], or [[campfire]].
{{Smelting
|Potato
|Baked Potato
|0,35
}}
{{IN|JE}}, baked potatoes can also be obtained by killing a zombie or one of its variants while it is on fire. The drop chance is still affected by [[Looting]].
=== Chest loot ===
{{LootChestItem|baked-potato}}
== Usage ==
To eat a baked potato, press and hold {{control|use}} while it is selected in the [[hotbar]]. Eating one restores {{hunger|5}} hunger and 6.0 hunger [[Hunger#Mechanics|saturation]].
=== Crafting ingredient ===
{{crafting usage}}
=== Composting ===
Placing a baked potato into a [[composter]] has an 85% chance of raising the compost level by 1. This is more efficient than composting with raw potatoes.
== Sounds ==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Baked Potato
|spritetype=item
|nameid=baked_potato
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Baked Potato
|spritetype=item
|nameid=baked_potato
|id=281
|form=item
|foot=1}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== History ==
{{History|java}}
{{History||1.4.2|snap=12w34a|[[File:Baked Potato JE1.png|32px]] Added baked potatoes.}}
{{History|||snap=12w37a|[[File:Baked Potato JE2 BE1.png|32px]] The texture of baked potatoes has been slightly changed.}}
{{History||1.8|snap=14w02a|Baked potatoes now restore {{Hunger|5}} hunger points instead of 6.}}
{{History|||snap=14w27a|Baked potatoes are now used to craft [[rabbit stew]].}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 393.}}
{{History||1.14|snap=18w43a|[[File:Baked Potato JE3.png|32px]] The texture of baked potatoes has been changed.}}
{{History|||snap=18w50a|[[File:Baked Potato JE4 BE2.png|32px]] The texture of baked potatoes has been changed, once again.}}
{{History|||snap=19w03a|Placing a baked potato into the new [[composter]] has an 80% chance of raising the compost level by 1.}}
{{History|||snap=19w05a|Baked potatoes now have an 85% chance of increasing the compost level in a composter by 1.}}
{{History||1.17|snap=21w13a|Baked potatoes can now be dropped by flaming [[zombie]]s.<ref>{{bug|MC-199065}}</ref>}}
{{History||1.19|snap=22w13a|Baked potatoes can now be found in [[ancient city]] ice box [[chest]]s.}}
{{History|upcoming java}}
{{History||Villager Trade Rebalance<br>(Experimental)|link=Java Edition 1.20.2|snap=23w31a|[[Wandering trader]]s now have a chance to [[trading|buy]] baked potatoes from the player.}}
{{History|pocket alpha}}
{{History||v0.8.0|snap=build 1|[[File:Baked Potato JE2 BE1.png|32px]] Added baked potatoes.}}
{{History||v0.12.1|snap=build 1|Baked potatoes now restore [[hunger]] instead of [[health]].}}
{{History||v0.13.0|snap=build 1|Baked potatoes are now used to craft [[rabbit stew]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Baked Potato JE4 BE2.png|32px]] The texture of baked potatoes has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Baked potatoes can now be used to fill up [[composter]]s.}}
{{History|console}}
{{History||xbox=TU14|xbone=CU1|ps=1.04|wiiu=Patch 1|switch=1.0.1|[[File:Baked Potato JE2 BE1.png|32px]] Added baked potatoes.}}
{{History||ps=1.00|[[File:Baked Potato JE2 BE1.png|32px]] Added baked potatoes to the [[PlayStation 4 Edition|PS4]] and [[PlayStation Vita Edition|PSVita]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Baked Potato JE4 BE2.png|32px]] The texture of baked potatoes has been changed.}}
{{History|new3DS}}
{{History||0.1.0|[[File:Baked Potato JE2 BE1.png|32px]] Added baked potatoes.}}
{{History|foot}}
== Issues ==
{{issue list}}
== See also ==
* {{ItemLink|Poisonous Potato}}
{{Items}}
[[Category:Food]]
[[Category:Renewable resources]]
[[cs:Pečená brambora]]
[[de:Ofenkartoffel]]
[[es:Patata cocida]]
[[fr:Pomme de terre cuite]]
[[hu:Sült burgonya]]
[[it:Patata al forno]]
[[ja:ベイクドポテト]]
[[ko:구운 감자]]
[[nl:Gebakken aardappel]]
[[pl:Pieczony ziemniak]]
[[pt:Batata assada]]
[[ru:Печёный картофель]]
[[th:มันฝรั่งอบ]]
[[zh:烤马铃薯]]</li><li>[[Spyglass|Spyglass]]<br/>{{Item
| title = Spyglass
| image = Spyglass.png
| durability =
| rarity = Common
| renewable = Yes
| stackable = No
}}
A '''spyglass''' is a [[tool]] used to zoom in on distant objects.
== Obtaining ==
=== Crafting ===
{{Crafting
|B1=Amethyst Shard
|B2=Copper Ingot
|B3=Copper Ingot
|Output=Spyglass
|type=Tool
}}
== Usage ==
[[File:Steve scoping Spyglass.png|right|100px]] [[File:Alex scoping Spyglass.png|right|100px]]
To use a spyglass, the player selects it from the hotbar and clicks {{control|use}} while looking in the desired direction.
Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to {{frac|1|10}} of the FOV set in [[options]]. By default, the FOV is set to 70° in ''Java Edition'' and 60° in Bedrock Edition, resulting in an FOV of 7° in ''Java Edition'' and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV {{frac|1|10}} of the FOV set in [[options]].
A square vignette is applied when in use, similar to the effect when wearing a [[carved pumpkin]]. Pressing {{key|F1}} removes the vignette,{{only|java}}<ref>{{bug|MC-203575||The spyglass overlay goes away when pressing F1|WAI}}</ref><ref>{{bug|MCPE-125869||Spyglass's overlay don't go away even if the player toggles Hide GUI on/ Pressing F1|}}</ref> similar to a carved pumpkin.
Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.
The player is slowed down while watching through the spyglass. When the player uses the spyglass continuously for {{convert|1|minute|game tick}}, the interface is automatically closed.
If the player has a certain effect on their screen like [[fire]], the spyglass does not remove that effect on the player's screen.
[[File:Spyglass Zooming.gif|thumb|center|A spyglass being used to zoom in on a [[block of gold]] starting from normal FOV (70°).]]
== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Spyglass use.ogg
|subtitle=Spyglass expands
|source=player
|description=When a player uses a spyglass
|id=item.spyglass.use
|translationkey=subtitles.item.spyglass.use
|volume=0.5
|pitch=''varies'' <ref group=sound>Can be 1.15, 1.33, 1.4, or 1.55</ref>
|distance=16}}
{{Sound table
|sound=Spyglass stop.ogg
|subtitle=Spyglass retracts
|source=player
|description=When a player stops using a spyglass
|id=item.spyglass.stop_using
|translationkey=subtitles.item.spyglass.stop_using
|volume=0.5
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.8, or 0.9</ref>
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Spyglass use.ogg
|source=player
|description=When a player uses a spyglass
|id=item.spyglass.use
|volume=0.5
|pitch=1.15-1.55}}
{{Sound table
|sound=Spyglass stop.ogg
|source=player
|description=When a player stops using a spyglass
|id=item.spyglass.stop_using
|volume=0.5
|pitch=0.8-1.0
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Spyglass
|spritetype=item
|nameid=spyglass
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Spyglass
|spritetype=item
|nameid=spyglass
|form=item
|foot=1|id=626}}
== Advancements ==
{{load advancements|Is it a Bird?;Is it a Balloon?;Is it a Plane?}}
== History ==
{{History||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=25m21s}}|[[File:Spyglass JE1.png|32px]]<!-- [[File:Spyglass scope (pre-release).png|32px]]--> Spyglasses are revealed at [[Minecraft Live 2020]]. They were originally named "telescopes" and had an oval vignette.}}
{{History|java}}
{{History||1.17|snap=20w45a|[[File:Spyglass JE1.png|32px]] Added spyglasses.
|[[File:Spyglass scope JE1.png|32px]] The scope texture is currently a circle with glare spots.}}
{{History|||snap=20w46a|[[File:Spyglass scope JE2.png|32px]] The scope texture is now a [[glass]] square with a [[copper]] border.}}
{{History|||snap=20w48a|[[File:Spyglass JE2 BE1.png|32px]] The spyglass is now a 3D model instead of a flat sprite.
|[[File:Spyglass (texture) JE2.png|32px]] The texture of the spyglass has changed.
|A spyglass in use is anchored better to the player's "eye" when viewed in 3rd person.}}
{{History|||snap=21w05a|Copper ingots are now renewable via [[drowned]], making spyglasses renewable.}}
{{History|||snap=21w10a|[[File:Spyglass (item) JE3 BE1.png|32px]] Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to [[tridents]].}}
{{History||1.17.1|snap=Pre-release 1|[[File:Spyglass (texture) JE3.png|32px]] The texture of the spyglass model has changed.}}
{{History|bedrock}}
{{History||1.17.0|snap=beta 1.17.0.50|[[File:Spyglass JE2 BE1.png|32px]] [[File:Spyglass (item) JE3 BE1.png|32px]] Added spyglasses.}}
{{History|||snap=beta 1.17.0.52|Spyglasses are now available without enabling [[experimental gameplay]].}}
{{History|foot}}
== Issues ==
{{Issue list}}
== Trivia ==
*If {{command|item replace}} is used to place a spyglass on a player's head, the item appears stuck to the center of the player's face.
== Gallery ==
<gallery>
Villager Spyglass.png|Spying on [[villager]]s through a spyglass.
After using the spyglass at FOV 30 F1.png|Hiding the HUD removes the spyglass overlay.
Panda eating a spyglass.png|When eaten by a [[panda]], spyglasses cause [[missing texture]] particles to be produced.<ref>{{bug|MC-206684}}</ref>
JE 1.17 Development Telescope.jpg|The spyglass was originally called the telescope.
JE 1.17 Development Telescope 2.jpg|The telescope's overlay was originally round instead of square.
File:Ari Spyglass.jpg|How the spyglass looks in the third person.
Steve scoping Spyglass JE1.png|Steve using a spyglass before its 3D model was added.
Alex scoping Spyglass JE1.png|Alex using a spyglass before its 3D model was added.
File:Mangrove Portal.jpg|An [[allay]] peeking into view of [[Noor]]’s spyglass.
</gallery>
== References ==
{{Reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--spyglass Taking Inventory: Spyglass] – Minecraft.net on February 17, 2022
{{Items}}
[[Category:Renewable resources]]
[[de:Fernrohr]]
[[es:Catalejo]]
[[fr:Longue-vue]]
[[it:Cannocchiale]]
[[ja:望遠鏡]]
[[pl:Luneta]]
[[pt:Luneta]]
[[ru:Подзорная труба]]
[[zh:望远镜]]</li></ul> | 19w02a | Added locked to saved map_<#>.dat. | |||
| 19w04a | Added DataVersion to idcounts.dat.
| ||||
idcounts.dat is now gzipped. | |||||
1.16{{Extension DPL}}<ul><li>[[Milk Bucket|Milk Bucket]]<br/>{{Item
| title=Milk Bucket
| image = Milk Bucket.png
| renewable = Yes
| effects = Clears all
| stackable = No
}}
A '''milk bucket'''{{fn|Known as '''Milk Bucket''' {{in|java}} and '''Milk''' {{in|bedrock}}.}} is a [[drink]] obtained from {{Control|use|text=using}} a [[bucket]] on [[cow]]s, [[mooshroom]]s and [[goat]]s that can be consumed to clear all [[Effect|effects]].
== Obtaining ==
=== Harvesting ===
Milk buckets can be obtained from [[cow]]s, [[mooshroom]]s, and [[goat]]s by pressing {{control|use}} while looking at them with an empty [[bucket]].
=== Mob loot ===
A milk bucket has a chance of dropping from a [[wandering trader]], if the trader is killed while holding it.{{only|java}}
== Usage ==
Holding {{control|use}} with a milk bucket starts the drinking sound and animation. {{IN|java}}, the animation is shown only in first-person camera mode.
When consumed, milk immediately removes all status [[effect]]s from the [[player]]. [[Fire]] is not a status effect; therefore, drinking milk doesn't extinguish a burning player.
The benefits of area status effects granted by [[beacon]]s and [[Conduit Power|conduit power]] are restored almost immediately in Bedrock Edition and after a few seconds in ''Java Edition''.
=== Crafting ingredient ===
{{crafting usage|Milk Bucket}}
== Sounds ==
{{el|je}}:
{{Sound table
|sound=Drink.ogg
|subtitle=Sipping
|source=player
|description=While a player is drinking milk
|id=entity.generic.drink
|translationkey=subtitles.entity.generic.drink
|volume=0.5
|pitch=0.9-1.0
|distance=16}}
{{Sound table
|sound=Cow milk1.ogg
|sound2=Cow milk2.ogg
|sound3=Cow milk3.ogg
|source=player
|subtitle=Cow gets milked
|description=When a cow is milked
|id=entity.cow.milk
|translationkey=subtitles.entity.cow.milk
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Mooshroom milk1.ogg
|sound2=Mooshroom milk2.ogg
|sound3=Mooshroom milk3.ogg
|subtitle=Goat gets milked
|description=When a regular goat is milked
|source=neutral
|id=entity.goat.milk
|translationkey=subtitles.entity.goat.milk
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Goat screaming milk1.ogg
|sound2=Goat screaming milk2.ogg
|sound3=Goat screaming milk3.ogg
|sound4=Goat screaming milk4.ogg
|sound5=Goat screaming milk5.ogg
|subtitle=Goat gets milked
|description=When a screaming goat is milked
|source=neutral
|id=entity.goat.screaming.milk
|translationkey=subtitles.entity.goat.milk
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Wandering trader drink milk1.ogg
|sound2=Wandering trader drink milk2.ogg
|sound3=Wandering trader drink milk3.ogg
|sound4=Wandering trader drink milk4.ogg
|sound5=Wandering trader drink milk5.ogg
|subtitle=Wandering Trader drinks milk
|source=neutral
|description=While a wandering trader is drinking milk to become visible during daytime
|id=entity.wandering_trader.drink_milk
|translationkey=subtitles.entity.wandering_trader.drink_milk
|volume=0.5
|pitch=0.9-1.0
|distance=16
|foot=1}}
{{el|be}}:
{{Sound table
|type=bedrock
|sound=Drink.ogg
|source=player
|description=While a player is drinking milk
|id=random.drink
|volume=0.35
|pitch=0.9-1.1}}
{{Sound table
|sound=Cow milk1.ogg
|sound2=Cow milk2.ogg
|sound3=Cow milk3.ogg
|source=neutral
|description=When a cow is milked
|id=mob.cow.milk
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Mooshroom milk1.ogg
|sound2=Mooshroom milk2.ogg
|sound3=Mooshroom milk3.ogg
|description=When a regular goat is milked
|source=neutral
|id=mob.mooshroom.suspicious_milk
|volume=1.0
|pitch=1.0/0.9/1.1}}
{{Sound table
|sound=Goat screaming milk1.ogg
|sound2=Goat screaming milk2.ogg
|sound3=Goat screaming milk3.ogg
|sound4=Goat screaming milk4.ogg
|sound5=Goat screaming milk5.ogg
|description=When a screaming goat is milked
|source=neutral
|id=mob.goat.milk.screamer
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Wandering trader drink milk1.ogg
|sound2=Wandering trader drink milk2.ogg
|sound3=Wandering trader drink milk3.ogg
|sound4=Wandering trader drink milk4.ogg
|sound5=Wandering trader drink milk5.ogg
|source=neutral
|description=While a wandering trader is drinking milk to become visible during daytime
|id=mob.wanderingtrader.drink_milk
|volume=1.0
|pitch=0.8-1.2
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Milk Bucket
|spritetype=item
|nameid=milk_bucket
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Milk
|spritetype=item
|nameid=milk_bucket
|aliasid=bucket / 1
|id=361
|form=item
|translationkey=item.milk.name
|foot=1}}
== Achievements ==
{{load achievements|The Lie}}
== Advancements ==
{{Load advancements|Husbandry}}
== Video ==
<div style="text-align:center">{{yt|eyxea_d0b3s}}</div>
== History ==
{{History|java alpha}}
{{History||v1.0.8|[[File:Milk Bucket JE1 BE1.png|32px]] Milk has been introduced, but it has no purpose and is obtainable only through inventory editing.}}
{{History||v1.0.11|Milk can now be obtained by {{control|use|text=milking}} a [[cow]] with a [[bucket]]. However, it is not yet drinkable.}}
{{History||v1.0.17|Milk buckets can now be emptied.}}
{{History|java beta}}
{{History||1.2|Milk has been incorporated into the [[crafting]] recipe of [[cake]].}}
{{History||1.2_01|[[Squid]] can now be milked by right-clicking on their mouth if part of their body was exposed to [[air]] or if they were not touching another [[block]]. An easy way to accomplish this is to pull a squid with a [[fishing rod]] away from other blocks and then milk it.}}
{{History||1.3_01|Squid milking has been removed.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|Milk can now be obtained by milking [[mooshroom]]s.}}
{{History|||snap=Beta 1.9 Prerelease 2|Milk has been made drinkable.
|According to a tweet by [[Jeb]] on September 30th 2011, milk was made a cure for all status effects.<ref>{{tweet|jeb_|119842906528944129|@Nexusdog_UK I haven't! In beta 1.9 pre2 milk works like a clear-everything drink|September 30, 2011}}</ref>
|Milk is no longer emptiable.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 335.}}
{{History|||snap=18w20a|"Milk" has been renamed to "Milk Bucket".}}
{{History||1.14|snap=18w43a|[[File:Milk Bucket JE2 BE2.png|32px]] The texture of milk buckets has been changed.}}
{{History||1.14|snap=19w06a|[[Wandering trader]]s now drink from milk buckets at dawn, and have a change to drop them.}}
{{History||1.17|snap=21w13a|Milk can now be obtained by milking [[goat]]s.}}
{{History|upcoming java}}
{{History||Villager Trade Rebalance<br>(Experimental)|link=Java Edition 1.20.2|snap=23w31a|Wander traders now have a chance to [[trading|buy]] a milk bucket from the player.}}
{{History|pocket alpha}}
{{History||v0.7.0|[[File:Milk Bucket JE1 BE1.png|32px]] Added milk buckets.
|Milk buckets are not yet drinkable.}}
{{History||v0.11.0|snap=build 4|Drinking milk now removes [[status effects]].
|Added milk buckets to the Creative inventory.{{verify|type=update}}{{info needed}}<!---same update?--->}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Moved all bucket items, including milk, from the Equipment tab to the Items tab in the [[Creative inventory]].{{verify|type=update}}{{info needed}}<!---please check snapshots, only 1 major release version was checked each--->}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Milk Bucket JE2 BE2.png|32px]] The texture of milk buckets has been changed.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of milk has been changed from <code>bucket/1</code> to <code>milk_bucket</code>.}}
{{History||1.16.200|snap=beta 1.16.200.52|Milk can now be obtained by milking [[goat]]s.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Milk Bucket JE1 BE1.png|32px]] Added milk buckets.}}
{{History|Ps4}}
{{History||1.90|[[File:Milk Bucket JE2 BE2.png|32px]] The texture of milk buckets has been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Milk Bucket JE1 BE1.png|32px]] Added milk buckets.}}
{{History|foot}}
== Issues ==
{{issue list}}
== See also ==
*[[Water Bucket]]
*[[Lava]]
*[[Food]]
*[[Cake]]
*[[Honey Bottle]] (alternative to remove poison effect)
*[[Medicine]]
== Notes ==
{{fnlist}}
== References ==
{{reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--milk-bucket Taking Inventory: Milk Bucket] – Minecraft.net on October 8, 2019
{{Items}}
[[Category:Food]]
[[Category:Renewable resources]]
[[Category:Tools]]
[[cs:Mléko]]
[[de:Milcheimer]]
[[es:Cubo con leche]]
[[fr:Seau de lait]]
[[hu:Tej]]
[[it:Secchio di latte]]
[[ja:ミルク入りバケツ]]
[[ko:우유 양동이]]
[[nl:Emmer melk]]
[[pl:Wiadro mleka]]
[[pt:Balde de leite]]
[[ru:Ведро с молоком]]
[[th:ถังนม]]
[[uk:Відро молока]]
[[zh:奶桶]]</li><li>[[Pottery Sherd|Pottery Sherd]]<br/>{{Item
| image=Angler Pottery Sherd.png
| extratext = View [[#Items|all items]]
| renewable = No
| stackable = Yes (64)
}}
<!-- IT IS SHERD, NOT SHARD! DO NOT CHANGE TO SHARD, AS IT IS NAMED SHERD IN-GAME! -->
'''Pottery sherds'''<ref group="note">The word "[[wiktionary:sherd#English|sherd]]" or "[[wiktionary:potsherd#English|potsherd]]" is used by archaeologists to refer to fragments of pottery or other ceramics in order to differentiate them from "shards" of glass, metal, minerals and other materials.
</ref> are a set of twenty [[item]]s used to craft [[decorated pot]]s with ornamental designs. They can be obtained only by [[brush]]ing [[suspicious block]]s, with the variants of sherd obtainable being dependent on the structure.
== Obtaining ==
=== Breaking ===
When a [[decorated pot]] is broken with a [[pickaxe]], [[axe]], [[shovel]], [[hoe]] or [[sword]] that is ''not'' enchanted with [[Silk Touch]], it drops all of the pottery sherds and [[brick]]s used to craft it.
=== Suspicious block loot ===
Pottery sherds can be found as [[suspicious block]] loot in [[trail ruins]], [[ocean ruins]], [[desert pyramids]] and [[desert well]]s, and can be extracted from these blocks using a [[brush]].
{{#invoke:LootChest|base3|angler-pottery-sherd,archer-pottery-sherd,arms-up-pottery-sherd,blade-pottery-sherd,brewer-pottery-sherd,burn-pottery-sherd,danger-pottery-sherd,explorer-pottery-sherd,friend-pottery-sherd,heart-pottery-sherd,heartbreak-pottery-sherd,howl-pottery-sherd,miner-pottery-sherd,mourner-pottery-sherd,plenty-pottery-sherd,prize-pottery-sherd,sheaf-pottery-sherd,shelter-pottery-sherd,skull-pottery-sherd,snort-pottery-sherd}}
== Usage ==
=== Crafting ingredient ===
{{Crafting
|ingredients=Any Pottery Sherd or [[Brick]]
|B1= Any Pottery Sherd
|A2= Any Pottery Sherd |C2= Any Pottery Sherd
|B3= Any Pottery Sherd
|Output= Decorated Pot
|type= Decoration block
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Angler Pottery Sherd
|spritetype=item
|nameid=angler_pottery_sherd
|form=item}}
{{ID table
|displayname=Archer Pottery Sherd
|spritetype=item
|nameid=archer_pottery_sherd
|form=item}}
{{ID table
|displayname=Arms Up Pottery Sherd
|spritetype=item
|nameid=arms_up_pottery_sherd
|form=item}}
{{ID table
|displayname=Blade Pottery Sherd
|spritetype=item
|nameid=blade_pottery_sherd
|form=item}}
{{ID table
|displayname=Brewer Pottery Sherd
|spritetype=item
|nameid=brewer_pottery_sherd
|form=item}}
{{ID table
|displayname=Burn Pottery Sherd
|spritetype=item
|nameid=burn_pottery_sherd
|form=item}}
{{ID table
|displayname=Danger Pottery Sherd
|spritetype=item
|nameid=danger_pottery_sherd
|form=item}}
{{ID table
|displayname=Explorer Pottery Sherd
|spritetype=item
|nameid=explorer_pottery_sherd
|form=item}}
{{ID table
|displayname=Friend Pottery Sherd
|spritetype=item
|nameid=friend_pottery_sherd
|form=item}}
{{ID table
|displayname=Heart Pottery Sherd
|spritetype=item
|nameid=heart_pottery_sherd
|form=item}}
{{ID table
|displayname=Heartbreak Pottery Sherd
|spritetype=item
|nameid=heartbreak_pottery_sherd
|form=item}}
{{ID table
|displayname=Howl Pottery Sherd
|spritetype=item
|nameid=howl_pottery_sherd
|form=item}}
{{ID table
|displayname=Miner Pottery Sherd
|spritetype=item
|nameid=miner_pottery_sherd
|form=item}}
{{ID table
|displayname=Mourner Pottery Sherd
|spritetype=item
|nameid=mourner_pottery_sherd
|form=item}}
{{ID table
|displayname=Plenty Pottery Sherd
|spritetype=item
|nameid=plenty_pottery_sherd
|form=item}}
{{ID table
|displayname=Prize Pottery Sherd
|spritetype=item
|nameid=prize_pottery_sherd
|form=item}}
{{ID table
|displayname=Sheaf Pottery Sherd
|spritetype=item
|nameid=sheaf_pottery_sherd
|form=item}}
{{ID table
|displayname=Shelter Pottery Sherd
|spritetype=item
|nameid=shelter_pottery_sherd
|form=item}}
{{ID table
|displayname=Skull Pottery Sherd
|spritetype=item
|nameid=skull_pottery_sherd
|form=item}}
{{ID table
|displayname=Snort Pottery Sherd
|spritetype=item
|nameid=snort_pottery_sherd
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Angler Pottery Sherd
|spritetype=item
|nameid=angler_pottery_sherd
|id=664
|form=item}}
{{ID table
|displayname=Archer Pottery Sherd
|spritetype=item
|nameid=archer_pottery_sherd
|id=665
|form=item}}
{{ID table
|displayname=Arms Up Pottery Sherd
|spritetype=item
|nameid=arms_up_pottery_sherd
|id=666
|form=item}}
{{ID table
|displayname=Blade Pottery Sherd
|spritetype=item
|nameid=blade_pottery_sherd
|id=667
|form=item}}
{{ID table
|displayname=Brewer Pottery Sherd
|spritetype=item
|nameid=brewer_pottery_sherd
|id=668
|form=item}}
{{ID table
|displayname=Burn Pottery Sherd
|spritetype=item
|nameid=burn_pottery_sherd
|id=669
|form=item}}
{{ID table
|displayname=Danger Pottery Sherd
|spritetype=item
|nameid=danger_pottery_sherd
|id=670
|form=item}}
{{ID table
|displayname=Explorer Pottery Sherd
|spritetype=item
|nameid=explorer_pottery_sherd
|id=671
|form=item}}
{{ID table
|displayname=Friend Pottery Sherd
|spritetype=item
|nameid=friend_pottery_sherd
|id=672
|form=item}}
{{ID table
|displayname=Heart Pottery Sherd
|spritetype=item
|nameid=heart_pottery_sherd
|id=673
|form=item}}
{{ID table
|displayname=Heartbreak Pottery Sherd
|spritetype=item
|nameid=heartbreak_pottery_sherd
|id=674
|form=item}}
{{ID table
|displayname=Howl Pottery Sherd
|spritetype=item
|nameid=howl_pottery_sherd
|id=675
|form=item}}
{{ID table
|displayname=Miner Pottery Sherd
|spritetype=item
|nameid=miner_pottery_sherd
|id=676
|form=item}}
{{ID table
|displayname=Mourner Pottery Sherd
|spritetype=item
|nameid=mourner_pottery_sherd
|id=677
|form=item}}
{{ID table
|displayname=Plenty Pottery Sherd
|spritetype=item
|nameid=plenty_pottery_sherd
|id=678
|form=item}}
{{ID table
|displayname=Prize Pottery Sherd
|spritetype=item
|nameid=prize_pottery_sherd
|id=679
|form=item}}
{{ID table
|displayname=Sheaf Pottery Sherd
|spritetype=item
|nameid=sheaf_pottery_sherd
|id=680
|form=item}}
{{ID table
|displayname=Shelter Pottery Sherd
|spritetype=item
|nameid=shelter_pottery_sherd
|id=681
|form=item}}
{{ID table
|displayname=Skull Pottery Sherd
|spritetype=item
|nameid=skull_pottery_sherd
|id=682
|form=item}}
{{ID table
|displayname=Snort Pottery Sherd
|spritetype=item
|nameid=snort_pottery_sherd
|id=683
|form=item
|foot=1}}
== Achievements ==
{{Load achievements|Careful restoration}}
== Advancements ==
{{Load advancements|Respecting the Remnants;Careful Restoration}}
== History ==
{{History||October 3, 2020|[[File:Blue Ceramic Shard.png|32px]][[File:Orange Ceramic Shard.png|32px]][[File:Ceramic Shard 1.png|32px]][[File:Ceramic Shard 2.png|32px]][[File:Ceramic Shard 3.png|32px]][[File:Ceramic Shard 4.png|32px]] Ceramic shards were announced at [[Minecraft Live 2020]].|link=https://youtu.be/DBvZ2Iqmm3M?t=2216}}
{{History||February 10, 2023|[[Sofia Dankis]] posted an article about upcoming archaeology features, including pottery shards.|link=https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120}}
{{History|java}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|[[File:Archer Pottery Sherd JE1.png|32px]] [[File:Arms Up Pottery Sherd JE1 BE2.png|32px]] [[File:Prize Pottery Sherd JE1 BE2.png|32px]] [[File:Skull Pottery Sherd JE1 BE2.png|32px]] Added pottery shards behind the [[Java Edition 1.20|Update 1.20 experimental datapack]].}}
{{History|||snap=1.19.4 Pre-release 3|[[File:Archer Pottery Sherd JE2 BE2.png|32px]] Changed the texture of archer pottery shard.}}
{{History||1.20|snap=23w12a|Pottery shards are now out of the 1.20 experimental data pack.|[[File:Angler Pottery Sherd JE1 BE1.png|32px]] [[File:Blade Pottery Sherd JE1 BE1.png|32px]] [[File:Brewer Pottery Sherd JE1 BE1.png|32px]] [[File:Burn Pottery Sherd JE1 BE1.png|32px]] [[File:Danger Pottery Sherd JE1 BE1.png|32px]] [[File:Explorer Pottery Sherd JE1 BE1.png|32px]] [[File:Friend Pottery Sherd JE1 BE1.png|32px]] [[File:Heart Pottery Sherd JE1 BE1.png|32px]] [[File:Heartbreak Pottery Sherd JE1 BE1.png|32px]] [[File:Howl Pottery Sherd JE1 BE1.png|32px]] [[File:Miner Pottery Sherd JE1 BE1.png|32px]] [[File:Mourner Pottery Sherd JE1 BE1.png|32px]] [[File:Plenty Pottery Sherd JE1 BE1.png|32px]] [[File:Sheaf Pottery Sherd JE1 BE1.png|32px]] [[File:Shelter Pottery Sherd JE1 BE1.png|32px]] [[File:Snort Pottery Sherd JE1 BE1.png|32px]] Added another sixteen pottery shards.
|The probability for the archer, prize, and skull pottery shards to generate in the [[suspicious sand]] in [[desert temple]] and in [[desert well]] has been changed from 1/7 to 1/8, for the arms up pottery sherd to generate in the suspicious sand in [[desert well]] has been changed from 3/7 to 1/4.}}
{{History|||snap=23w16a|Renamed "Pottery Shard" to "Pottery Sherd".|Burn, danger, friend, heart, heartbreak, howl and sheaf pottery sherds no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; burn, danger, friend, heart, heartbreak, howl and sheaf pottery sherds now are in the rare loot.}}
{{History|||snap=23w17a|The probability of the burn, danger, friend, heart, heartbreak, howl, and sheaf pottery sherds to generate in [[suspicious gravel]] in [[trail ruins]] has been changed from 1/11 to 1/12.{{verify}}|The player now gets the [[advancement]] "Respecting the remnants" when they brush a [[suspicious sand]] or a [[suspicious gravel]] to obtain a pottery sherd, "Careful restoration" when they craft a decorated pot using 4 pottery sherds.}}
{{History|bedrock}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|[[File:Archer Pottery Sherd BE1.png|32px]] [[File:Arms Up Pottery Sherd BE1.png|32px]] [[File:Prize Pottery Sherd BE1.png|32px]] [[File:Skull Pottery Sherd BE1.png|32px]] Added pottery shards behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
{{History|||snap=beta 1.19.80.20|[[File:Archer Pottery Sherd JE2 BE2.png|32px]] Changed the texture of archer pottery shard.}}
{{h|||snap=beta 1.19.80.22|[[File:Angler Pottery Sherd JE1 BE1.png|32px]] [[File:Blade Pottery Sherd JE1 BE1.png|32px]] [[File:Brewer Pottery Sherd JE1 BE1.png|32px]] [[File:Burn Pottery Sherd JE1 BE1.png|32px]] [[File:Danger Pottery Sherd JE1 BE1.png|32px]] [[File:Explorer Pottery Sherd JE1 BE1.png|32px]] [[File:Friend Pottery Sherd JE1 BE1.png|32px]] [[File:Heart Pottery Sherd JE1 BE1.png|32px]] [[File:Heartbreak Pottery Sherd JE1 BE1.png|32px]] [[File:Howl Pottery Sherd JE1 BE1.png|32px]] [[File:Miner Pottery Sherd JE1 BE1.png|32px]] [[File:Mourner Pottery Sherd JE1 BE1.png|32px]] [[File:Plenty Pottery Sherd JE1 BE1.png|32px]] [[File:Sheaf Pottery Sherd JE1 BE1.png|32px]] [[File:Shelter Pottery Sherd JE1 BE1.png|32px]] [[File:Snort Pottery Sherd JE1 BE1.png|32px]] Added another sixteen pottery shards.
|[[File:Arms Up Pottery Sherd JE1 BE2.png|32px]] [[File:Prize Pottery Sherd JE1 BE2.png|32px]] [[File:Skull Pottery Sherd JE1 BE2.png|32px]] Changed the texture of arms up, prize and skull pottery shards.<ref>{{bug|MCPE-167202}}</ref>}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.20.0|snap=beta 1.20.0.20|Miner pottery shard can generate in desert pyramids.}}
{{History||1.20.0|snap=beta 1.20.0.21|Pottery shards are now available without using the "Next Major Update" experimental toggle.}}
{{History|||snap=beta 1.20.0.22|Renamed "Pottery Shard" to "Pottery Sherd".}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* Many pottery sherds are based on another in-game mob or item:
** The angler pottery sherd depicts a [[fishing rod]].
** The archer pottery sherd depicts a [[bow]] and [[arrow]].
** The blade pottery sherd depicts a [[sword]].
** The brewer pottery sherd depicts a [[potion]].
** The burn pottery sherd depicts [[fire]].
** The danger pottery sherd depicts a [[creeper]].
** The explorer pottery sherd depicts a [[map]].
** The friend pottery sherd depicts the unibrow and nose of a [[villager]] or [[iron golem]].
** The howl pottery sherd depicts a [[wolf]].
** The miner pottery sherd depicts a [[pickaxe]].
** The mourner pottery sherd depicts an early design for the [[warden]].
** The plenty pottery sherd depicts a [[chest]].
** The sheaf pottery sherd depicts [[wheat]].
** The skull pottery sherd depicts a [[skeleton]].
** The snort pottery sherd depicts a [[sniffer]].
**The prize pottery sherd depicts a diamond cut [[diamond]]
***It could depict a [[MCE:Ruby|ruby]] from ''Minecraft Earth'', as well.
**The arms up pottery sherd depicts a [[character]] with their arms up.
**The heart and heartbreak pottery sherds depict a [[Health|heart]] and broken heart respectively.
**The shelter pottery sherd depicts a [[tree]].
==Gallery==
=== Items ===
<gallery>
Angler Pottery Sherd.png|Angler Pottery Sherd
Archer Pottery Sherd.png|Archer Pottery Sherd
Arms Up Pottery Sherd.png|Arms Up Pottery Sherd
Blade Pottery Sherd.png|Blade Pottery Sherd
Brewer Pottery Sherd.png|Brewer Pottery Sherd
Burn Pottery Sherd.png|Burn Pottery Sherd
Danger Pottery Sherd.png|Danger Pottery Sherd
Explorer Pottery Sherd.png|Explorer Pottery Sherd
Friend Pottery Sherd.png|Friend Pottery Sherd
Heart Pottery Sherd.png|Heart Pottery Sherd
Heartbreak Pottery Sherd.png|Heartbreak Pottery Sherd
Howl Pottery Sherd.png|Howl Pottery Sherd
Miner Pottery Sherd.png|Miner Pottery Sherd
Mourner Pottery Sherd.png|Mourner Pottery Sherd
Plenty Pottery Sherd.png|Plenty Pottery Sherd
Prize Pottery Sherd.png|Prize Pottery Sherd
Sheaf Pottery Sherd.png|Sheaf Pottery Sherd
Shelter Pottery Sherd.png|Shelter Pottery Sherd
Skull Pottery Sherd.png|Skull Pottery Sherd
Snort Pottery Sherd.png|Snort Pottery Sherd
</gallery>
=== Development images ===
<gallery>
JE 1.17 Development Archeology.jpg|Blue ceramic shard.
JE 1.17 Development Archeology 2.jpg|Ceramic shards.
</gallery>
=== Official artwork ===
<gallery>
Pottery Sherd Pixel Art.png|Pixel artwork of [[Ari]] holding a skull pottery sherd.
File:T&T Thumbnail.jpg|Ari holding up a different sherd.
</gallery>
== References ==
<references />
== Notes ==
<references group="note"/>
{{Items}}
[[Category:Non-renewable resources]]
[[de:Töpferscherbe]]
[[es:Fragmento de cerámica]]
[[fr:Tesson de poterie]]
[[ja:壺の欠片]]
[[pt:Óstraco]]
[[zh:陶片]]</li></ul> | Pre-release 6 | Added 7 new colors: "CRIMSON_NYLIUM" (52), "CRIMSON_STEM" (53), "CRIMSON_HYPHAE" (54), "WARPED_NYLIUM" (55), "WARPED_STEM" (56), "WARPED_HYPHAE" (57), and "WARPED_WART_BLOCK" (58), increasing the number of base colors from 52 to 59. | |||
References[]
| Versions | |||
|---|---|---|---|
| Development |
| ||
| Technical |
| ||
| Multiplayer | |||
| Game customization | |||