This article uses MCRedstoneSim schematics.
These should be converted to use
{{schematic}}
if possible.MCRedstoneSim (from this point MCRS), uses a basic symbolism to represent redstone circuits. This same symbolism is used on the circuits page.
The symbols used in MCRS are shown below:
Symbol | Description | Screenshot |
---|---|---|
Air over air (blank space). | ||
Air over block. | ||
Block over block. | ||
Air over wire. | ||
Air over torch. | ||
Air over torch (attached to adjacent block). | ||
Wire over block. | ||
Torch over block. | ||
Torch (attached to adjacent block) over block. | ||
Block over wire. | ||
Block over torch. | ||
Block over torch (attached to adjacent block).* | ||
Torch (attached to adjacent block) over wire. | ||
Wire over wire. | ||
Air over lever. | ||
Air over lever (attached to adjacent block). | ||
Air over button. | ||
Door (unpowered). | ||
Door (powered). | ||
Shadow (used for visual effect). | n/a | |
*Glass blocks do not interact with redstone. They are used in screenshots purely for visibility and must be replaced with opaque blocks in actual circuits. |