[ #3F76E4JE only]
Azalea trees generate on any empty space above a lush cave, with roots consisting of rooted dirt and hanging roots that generate down until reaching the lush cave. This is most common at the surface, but they can sometimes generate inside caves if there is enough room and a lush cave below. In Bedrock Edition, the grass and foliage take a light green color, the same from mushroom fields biomes.
In Bedrock Edition, If a biome other than a jungle has random vines on the side of the terrain, then it is over a lush cave biome.
Underground, moss and ores covers the floors and ceilings, along with moss carpets, grass and azalea bushes on the floors. On the ceiling, vines and cave vines with glow berries grow down and light up the caves, and spore blossoms grow from the ceiling and drip water particles. A lush cave contains springs and shallow lakes with clay where dripleaf plants grow out of them. Sometimes these lakes generate dry.
In Java Edition, lush caves generate naturally in caves after 1.18 Experimental Snapshot 1. In Bedrock Edition, lush caves generate rarely and randomly in caves if the Experimental Gameplay feature is turned on.
|Name||Resource location||Translation key|
|Name||Resource location||Numeric ID|
|[No displayed name]|
|October 3, 2020||The lush caves biome is shown at Minecraft Live 2020. During development, lush caves contained calcite.|
|November 27, 2020||Agnes Larsson shows a prototyping of lush caves.|
|March 9, 2021||Agnes Larsson tweaked some values for the lush caves.|
|1.17||21w10a||Added the lush caves. Ambient cave noises are not played in this biome yet.|
|Currently the biome is accessible only in buffet or custom world type.|
|21w11a||Reduced the amount of floating water in lush caves.|
|March 22, 2021||Henrik Kniberg shows the natural generation of lush caves.|
|Upcoming Java Edition|
|1.18||Experimental Snapshot 1||Lush caves now generate naturally.|
|experimental snapshot 2||Lush caves are now slightly smaller and slightly less common.|
|experimental snapshot 5||Lush cave biomes were unintentionally made smaller and more fragmented.|
|experimental snapshot 6||Lush cave generation has been fixed.|
|Caves & Cliffs (experimental)||beta 188.8.131.52||Added the lush caves. They don't naturally generate yet and are accessible only through add-ons.|
|beta 184.108.40.206||Vines now generate in lush caves.|
|beta 220.127.116.11||Lush caves now generate throughout the Overworld behind experimental gameplay toggle.|
|1.17.10||release||Lush caves can now generate naturally outside the beta versions behind experimental gameplay toggle.|
|1.17.30||beta 18.104.22.168||Lush caves can now generate below Y=0 to Y=-64 if the Caves & Cliffs experimental gameplay toggle is enabled.|
|Upcoming Bedrock Edition|
|1.17.40||beta 22.214.171.124||Vines now generate inside of lush caves instead of above them on the surface.|
- The Swedish painter John Bauer was one of the main inspirations behind the design and idea of the lush caves biome, specifically Bauer's 'Oskuldens Vandring' (Innocent's Journey) painting.
- "Minecraft 1.18 experimental snapshot 6 is out!" – u/MrHenrik2 on Reddit, September 1, 2021
- – "[Experimental] Vines from lush caves can generate on the surface" – resolved as "Fixed"
- "Minecraft Live: Caves & Cliffs - First Look @ 6:07"– Minecraft on YouTube, October 10, 2020