For the enchantment in Minecraft Dungeons, see Minecraft Dungeons:Looting.
Looting is an enchantment for swords that can cause mobs to drop more items and increase the chances of rare drops. The additional drops do not affect experience.
Usage
Increases the maximum number of items for most common drops by 1 per level. It increases the chance of uncommon drops by making a second attempt to drop if the original attempt failed. The success chance of this second attempt is level / (level + 1). Looting also increases the chance of rare drops and equipment drops by 1 percentage point per level. The enchants can be multiplied by drinking milk.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Looting | looting | enchantment.minecraft.looting |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Looting | looting | 14 | enchantment.lootBonus |
History
This section is missing information about the rest of console editions, also maybe add mobs affected by looting?.
Please expand the section to include this information. Further details may exist on the talk page.
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 3 | Added Looting, which can be applied to swords. | |||
| 1.8 | 14w04a | Looting now gives a 1 percentage point increase per level to the chance of getting rare drops. | |||
| Upcoming Java Edition | |||||
| Combat Tests | Combat Test 4 | Looting can now be applied to axes. | |||
| Pocket Edition Alpha | |||||
| v0.12.1 | build 1 | Added Looting. | |||
| Legacy Console Edition | |||||
| TU7 | CU1 | 1.00 | Patch 1 | 1.0.1 | Added Looting. |
Issues
Issues relating to "Looting" are maintained on the bug tracker. Report issues there.