Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
2.5 |
Hardness |
2.5 |
Luminant |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
Yes |
A loom is used to apply patterns on banners. It is also used as a shepherd's job site block that is found in villages.
Contents
Obtaining[]
A loom can be mined and obtained with or without any tool, but axes are the quickest. It always drops as an item.
Block | Loom | |
---|---|---|
Hardness | 2.5 | |
Tool | ||
Breaking time[A] | ||
Default | 3.75 | |
Wooden | 1.9 | |
Stone | 0.95 | |
Iron | 0.65 | |
Diamond | 0.5 | |
Netherite | 0.45 | |
Golden | 0.35 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting[]
Ingredients | Crafting recipe |
---|---|
String + Any Planks |
Natural generation[]
Looms can be found in village shepherd houses.
Usage[]
Applying banner patterns[]

Interface for the loom in Java Edition, using a white banner and black dye.
Using on a loom opens its GUI. It has 3 slots for a banner, a dye and an optional banner pattern item. When a banner is put in, a list of patterns appears in the center part. 6[Java Edition only] or 8 patterns require the following banner patterns: Flower Charge, Creeper Charge, Skull Charge, Thing, Snout, Globe, Field Masoned,[Bedrock Edition only] and Bordure Indented.[Bedrock Edition only] Putting a banner pattern in its respective slot makes the loom show only that pattern.
Selecting a pattern or using a banner pattern on the list shows the preview of the banner after applying, if a dye is present. To finish, the player must take the banner in the slot beneath the preview. The original banner and the dye disappear from their respective slots, but the banner pattern is not consumed.
Changing profession[]
If a village has a loom that has not been claimed by a villager, any villager who hasn't already chosen a job site block has a chance to change their profession to shepherd.
Fuel[]
A loom can be used as fuel in a furnace to smelt 1.5 items.
Note Blocks[]
Looms can be placed under note blocks to produce "bass" sound.
Sounds[]
Generic[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.wood.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.wood.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.wood.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | When the block is placed | block.wood.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.wood.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.wood | 1.0 | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.wood | 0.4 | 1.0 |
? | Blocks | While the block is in the process of being broken | hit.wood | 0.23 | 0.5 |
? | Blocks | Jumping from the block | jump.wood | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.wood | 0.18 | 1.0 |
? | Blocks | Walking on the block | step.wood | 0.3 | 1.0 |
? | Blocks | When the block is placed | use.wood | 1.0 | 0.8 |
Unique[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Select pattern | ? | Plays when selecting pattern | block.loom.select pattern | subtitles.block.loom.select pattern | ? | ? | 16 |
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Shepherd works | ? | Plays when shepherd works | entity.villager.work_loom | subtitles.entity.villager.work_loom | ? | ? | 16 |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Loom | loom | Block & Item | block.minecraft.loom |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Loom | loom | 459 | Block & Giveable Item[i 2] | Identical[i 3] | tile.loom.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the loom is facing. Opposite from the direction the player faces when placing a loom. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the loom is facing.
|
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.14 | 18w43a | ![]() ![]() ![]() ![]() | |||
18w48a | Looms now generate in the updated plains villages. | ||||
18w49a | Looms now generate in the updated savanna villages and the new snowy tundra villages. | ||||
18w50a | Looms now generate in the updated desert and taiga villages. | ||||
19w11a | Looms now serve as shepherd villagers' job site block. | ||||
Pre-Release 1 | The top texture has flipped. | ||||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() ![]() | |||
PlayStation 4 Edition | |||||
1.90 | ![]() ![]() ![]() ![]() |
Issues[]
Issues relating to "Loom" are maintained on the bug tracker. Report issues there.