Like splash potions, lingering potions are thrown. However, when the bottle hits a surface and breaks open, a low-floating cloud of the potion lingers in a vapor form for several seconds, affecting any Player or mob who walks into it. Lingering potions can also be loaded into a dispenser for Redstone-triggered attacks.
Note also that, when a lingering potion is used, the bottle is destroyed as opposed to simply being emptied when drinking regular potions. As with all potions, lingering potions do not stack; therefore, a large reserve of glass bottles must be made in order to use many lingering Potions.
Lingering potions can also be used to put out Fires.
- Brew the desired effect into a standard potion.
- Brew using Gunpowder to make a splash potion.
- Brew using Dragon's Breath.
Dragon's breath is the vital ingredient used to turn splash potions into lingering potions. Dragon's breath can be collected in a bottle (by right-clicking on the cloud) when the Ender Dragon, in The End, breathes the toxic cloud onto a player. The toxic cloud lingers for a while, and the vapor must be bottled quickly before the cloud disappears. A player must be careful while bottling the ingredient, however, since the cloud itself is toxic, and it will cause harm to whoever walks into it, even on peaceful.
- The appearance of a lingering potion differs from that of a splash potion and a normal potion as the bottle does not have a handle or cork.
- The way of throwing a lingering potion is opposite in throwing a splash potion. As it's required to throw the potion downwards for proper efffect.