Minecraft Wiki
Advertisement
For the artifact in Minecraft Dungeons, see MCD:Lightning Rod.
Lightning Rod
Lightning Rod (U) JE3.pngLightning Rod (D) JE4.pngLightning Rod (N) JE4.pngLightning Rod (E) JE3.pngLightning Rod (S) JE3.pngLightning Rod (W) JE4.png
Lightning Rod (U) JE2 BE1.pngLightning Rod (D) BE1.pngLightning Rod (N) BE1.pngLightning Rod (E) BE1.pngLightning Rod (S) BE1.pngLightning Rod (W) BE1.png
Powered Lightning Rod (U) JE1.pngPowered Lightning Rod (D) JE1.pngPowered Lightning Rod (N) JE1.pngPowered Lightning Rod (E) JE1.pngPowered Lightning Rod (S) JE1.pngPowered Lightning Rod (W) JE1.png
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

6

Hardness

3

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

No

A lightning rod is a block used to divert lightning strikes.

Obtaining[]

Breaking[]

A lightning rod must be mined with a stone pickaxe or better, or else it drops nothing.

Block Lightning Rod
Hardness 3
Tool
Breaking time[A]
Default 15
Wooden 7.5
Stone 1.15
Iron 0.75
Diamond 0.6
Netherite 0.5
Golden 1.25
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Crafting[]

Ingredients Crafting recipe
Copper Ingot

Usage[]

Lightning rods can be oriented in different directions. Lightning rods redirect lightning strikes within a spherical volume having a radius of 128 blocks in Java Edition and 64 blocks in Bedrock Edition. The block emits particles during thunderstorms as an indicator. Lightning rods do not divert the lightning created by a trident enchanted with Channeling thrown at an entity during a thunderstorm, or the lightning summoned by commands.

Unlike in real life, a lightning rod doesn't require a direct connection to ground in order to work.

Diverted lightning strikes cannot summon skeleton trap horses.

A lightning rod emits a redstone signal for 8 game ticks when struck by lightning. A trident with Channeling can be thrown at a lightning rod to create lightning, which also emits a redstone signal. It is recommended to enchant your trident with Loyalty first, because if not, you will not get your trident back.

Lightning diverted by a lightning rod can still start fires on flammable blocks and inflict lightning damage on mobs within a 5×5 horizontal area centred on the lightning rod. The lightning rod must be mounted on a flammable block for adjacent blocks to ignite.

Sounds[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.copper.breaksubtitles.block.generic.break???
None[sound 1]BlocksFalling on the block with fall damageblock.copper.fallNone[sound 1]???
Block breakingBlocksWhile the block is in the process of being brokenblock.copper.hitsubtitles.block.generic.hit???
Block placedBlocksWhen the block is placedblock.copper.placesubtitles.block.generic.place???
FootstepsBlocksWalking on the blockblock.copper.stepsubtitles.block.generic.footsteps???
  1. a b MC-177082

Bedrock Edition:[more information needed]

Data values[]

ID[]

Java Edition:

NameIdentifierFormTranslation key
Lightning Rodlightning_rodBlock & Itemblock.minecraft.lightning_rod

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Lightning Rodlightning_rod567Block & Giveable Item[i 2]Identical[i 3]tile.lightning_rod.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id with the block.


Block states[]

See also: Block states

Java Edition:

Name Default value Allowed values Description
facingupup
down
north
south
east
west
The direction that the lightning rod is facing, determined by its anchoring.
poweredfalsefalse
true
Whether or not the lightning rod is powered.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
facing_directionNot Supported00
1
2
3
4
5
UnsupportedThe direction the lightning rod faces.
  • 0: Down
  • 1: Up
  • 2: North
  • 3: South
  • 4: West
  • 5: East

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngSurge Protector
Protect a villager from an undesired shock without starting a fire AdventureBe within 30 blocks of a lightning strike that doesn't set any blocks on fire, while an unharmed villager is within or up to six blocks above a 30×30×30 volume centered on the lightning strike.adventure/lightning_rod_with_villager_no_fire

History[]

October 3, 2020Lightning Rod (U) JE1.png Lightning rods are revealed at Minecraft Live 2020.
Lightning Rod (inventory) pre-release.png Inventory model was different.
October 20, 2020Lightning Rod (S) JE1.png LadyAgnes shows a lightning rod can be placed in different positions, and can emit a redstone signal.
Java Edition
1.1720w45aLightning Rod (U) JE1.png Lightning Rod (D) JE1.png Lightning Rod (N) JE1.png Lightning Rod (E) JE1.png Lightning Rod (S) JE1.png Lightning Rod (W) JE1.png Added lightning rods.
20w46aLightning Rod (U) JE2 BE1.png Lightning Rod (D) JE2.png Lightning Rod (N) JE2.png Lightning Rod (E) JE2.png Lightning Rod (S) JE2.png Lightning Rod (W) JE2.png The texture of lightning rods has been changed to match copper blocks.
The range of lightning rods has been increased from 16 blocks to 32 blocks.
21w05aLightning Rod (U) JE3.png Lightning Rod (D) JE3.png Lightning Rod (N) JE3.png Lightning Rod (E) JE3.png Lightning Rod (S) JE3.png Lightning Rod (W) JE3.png Lightning rods are now shaded properly.[1]
21w10aChangelog states they can now be waterlogged, though this is not the case.
21w11aPowered Lightning Rod (U) JE1.png Powered Lightning Rod (D) JE1.png Powered Lightning Rod (N) JE1.png Powered Lightning Rod (E) JE1.png Powered Lightning Rod (S) JE1.png Powered Lightning Rod (W) JE1.png When lightning strikes, the lightning rod turns white due to its new blockstate, powered.
Lightning rods can now be waterlogged.
Lightning emits particles during thunderstorms as an indicator.
21w13aLightning Rod (D) JE4.png Lightning Rod (N) JE4.png Lightning Rod (W) JE4.png The model of the lightning rod has been changed that the underside texture is corrected.
Bedrock Edition
Caves & Cliffs (experimental)beta 1.16.210.57Lightning Rod (U) JE2 BE1.png Lightning Rod (D) BE1.png Lightning Rod (N) BE1.png Lightning Rod (E) BE1.png Lightning Rod (S) BE1.png Lightning Rod (W) BE1.png Added lightning rods under the Caves and Cliffs experimental gameplay toggle.
Lightning Rod (inventory) BE1.png It also has a broken texture in the inventory.
beta 1.16.220.52Lightning rods can now be waterlogged.
Now emits particles when in contact with rain.
1.17.0beta 1.17.0.50Blocks connected to a Lightning Rod now correctly conduct redstone signal when the rod is hit by lightning.
beta 1.17.0.52Lightning Rods are no longer available only through Experimental Gameplay.

Gallery[]

Issues[]

Issues relating to "Lightning Rod" are maintained on the bug tracker. Report issues there.

Trivia[]

References[]

  1. MC-204446 - fixed in 21w05a despite that being an affects version; see comments
  2. "Minecraft Live: Caves & Cliffs - First Look @ 29:53" – Minecraft on YouTube, October 3, 2020
Advertisement