Levitation
Levitation is a status effect that causes entities to levitate. Entities shot by shulkers get levitated.
Contents
Effect[edit]
Levitation causes the affected entity to float upwards at a rate of 0.9×level blocks per second. This does not affect swimming or flying. Negative levels cause the entity to float downwards, overriding the usual falling due to gravity; level 0 (amplifier 255) makes falling, jumping and ascending stairs impossible. When damaged by a projectile or anything, this makes the player go higher in the air on level 255.
An affected entity does not take fall damage until the effect wears off, after which the entity falls and takes damage as usual from falling.
Levitation has no effect on players riding entities. It also has no effect on entities that are in water or lava.[Java Edition only][1][2]
Causes[edit]
Cause | Potency | Length | Notes |
---|---|---|---|
Shulker | I | 0:10 | 9 blocks[Java Edition only] |
Shulker | II | 0:10 | 18 blocks[Bedrock Edition only] |
Immune mobs[edit]
Only boss mobs and shulkers are immune to the effect.
Notes[edit]
Mobs tied with balloons [Education and Bedrock editions only] exhibit behavior similar to if they had a high level of levitation. However, this mechanic does not use the levitation effect.
If the player is touching water or lava while affected by levitation, the debuff is completely negated.[Java Edition only][3]
In Bedrock Edition, blocking a shulker projectile with a shield still gives the player levitation. It is unknown if this is a glitch.
If a player is given a levitation level over 127, they instead fall down at a fast or slow rate, depending on the value.[Java Edition only]
Data values[edit]
ID[edit]
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Levitation | levitation | 25 | effect.minecraft.levitation |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Levitation | levitation | 24 | potion.levitation |
Achievements[edit]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
---|---|---|---|---|---|---|
Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | — | 20G | Bronze |
Advancements[edit]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
![]() | How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 26 effects applied to the player at the same time:
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it. | nether/all_effects
|
![]() | Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | The City at the End of the Game | Move a distance of 50 blocks vertically with the Levitation effect applied. | end/levitate
|
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.9 | 15w31a | ![]() | |||
1.14 | 18w43a | ![]() | |||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | ![]() | |||
Bedrock Edition | |||||
1.11.0 | beta 1.11.0.1 | ![]() | |||
1.13.0 | ? | The effect now works in water and lava.[4] | |||
Legacy Console Edition | |||||
TU46 | CU36 | 1.38 | Patch 15 | 1.0.1 | ![]() |
1.90 | ![]() |
Issues[edit]
Issues relating to "Levitation" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- The Levitation status effect normally raises the entity into the air, unless the entity is in water.
- The player can walk/run while having the Levitation effect, especially on level 254.
- Using
/effect <player> minecraft:levitation <time in seconds> 255
makes the player fly in Survival and not jump, when the effect is over in Survival when in midair, hitting the ground causes the player to shoot into the air, resulting in a likely death.
References[edit]
- ↑ MCPE-76143 Resolved as Works As Intended
- ↑ MC-83369
- ↑ MCPE-76143
- ↑ MCPE-76143 Resolved as Works As Intended