Lever

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Lever
Wall Lever (S) JE5 BE2.png
Powered Wall Lever (S) JE5 BE2.png
Renewable

Yes

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0.5

Hardness

0.5

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

No

A lever is a non-solid block that can provide switchable redstone power.

Occurrence[edit]

Natural generation[edit]

Three levers are generated naturally in each jungle temple. They also generate in woodland mansions.

Obtaining[edit]

Breaking[edit]

Levers can be mined using any tool, or without a tool.

Block Lever
Hardness 0.5
Breaking time
Default 0.75

A lever is also removed and drops itself as an item if:

  • its attachment block is moved, removed, or destroyed
  • water or lava flows into its space, in Java Edition
  • a piston tries to push it or moves a block into its space

Crafting[edit]

Ingredients Crafting recipe
Stick +
Cobblestone

Usage[edit]

Five of the eight possible orientations, levers off.
See also: Redstone circuit

A lever can be used as a player-switchable redstone power source.

Placement[edit]

A lever can be attached to the top, side, or bottom of any full solid opaque block (stone, dirt, blocks of gold, etc.), or to the top of an upside-down slab or upside-down stairs (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.

In Bedrock Edition, it can additionally be placed on the top of a fence, stone wall or hopper, and can be placed underwater.

When placed on the side of blocks, down is on and up is off. On the top or bottom of blocks, off is north or west, on is south or east.

Activation[edit]

To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.

Mobs cannot turn a lever on or off.

Behavior[edit]

While active, a lever:

Sounds[edit]

Generic[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.wood.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.wood.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.wood.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
?BlocksOnce the block has brokendig.wood1.00.8
?BlocksFalling on the block with fall damagefall.wood0.41.0
?BlocksWhile the block is in the process of being brokenhit.wood0.230.5
?BlocksJumping from the blockjump.wood0.121.0
?BlocksFalling on the block without fall damageland.wood0.181.0
?BlocksWalking on the blockstep.wood0.31.0
?BlocksWhen the block is placeduse.wood1.00.8

Unique[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Lever clicksBlocksActivating the block[sound 1]block.lever.clicksubtitles.block.lever.click0.30.616
Lever clicksBlocksDeactivating the block[sound 1]block.lever.clicksubtitles.block.lever.click0.30.516
  1. a b The lever uses the same sound event for both turning on and off. This has been reported on mojira: MC-177454.

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDFormTranslation key
LeverleverBlock & Itemblock.minecraft.lever

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Leverlever69Block & Itemtile.lever.name

Metadata[edit]

See also: Data values

In Bedrock Edition, a lever's block data stores its orientation, and whether it is active:

Bits Values
0x1
0x2
0x4

A three-bit field storing a value from 0 to 7:

  • 0: Lever on block bottom points east when off.
  • 1: Lever on block side facing east
  • 2: Lever on block side facing west
  • 3: Lever on block side facing south
  • 4: Lever on block side facing north
  • 5: Lever on block top points south when off.
  • 6: Lever on block top points east when off.
  • 7: Lever on block bottom points south when off.
0x8 If this bit is set, the lever is active.

Block states[edit]

See also: Block states

Java Edition:

Name Default value Allowed values Description
facewallceiling
floor
wall
The face of the block the lever placed on.
Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides.
facingnortheast
north
south
west
The direction the lever is facing.
Opposite to the direction the player is facing if placed on the side of a block.
poweredfalsefalse
true
If true, the lever is currently activated.

Bedrock Edition:

Name Default value Allowed values Description
open_bit00
1
If the lever is currently activated.
lever_direction?down_east_west
down_north_south
east
north
south
up_east_west
up_north_south
west
The direction the lever is facing.

Video[edit]

History[edit]

Java Edition Classic
May 21, 2009Notch shows interest in adding levers.
Java Edition Alpha
v1.0.1Floor Lever (N) JE1.png Blank.png Blank.png Floor Lever (W) JE1.png
Wall Lever (N) JE1.png Wall Lever (E) JE1.png Wall Lever (S) JE1.png Wall Lever (W) JE1.png
Ceiling Lever (N) JE1.png Blank.png Blank.png Ceiling Lever (W) JE1.png
Powered Floor Lever (N) JE1.png Blank.png Blank.png Powered Floor Lever (W) JE1.png
Powered Wall Lever (N) JE1.png Powered Wall Lever (E) JE1.png Powered Wall Lever (S) JE1.png Powered Wall Lever (W) JE1.png
Powered Ceiling Lever (N) JE1.png Blank.png Blank.png Powered Ceiling Lever (W) JE1.png
Added levers. The data values which would in future be used for ceiling levers had a large cobblestone cuboid in the middle, and floor and "ceiling" levers only existed in north- and west-facing forms.
Java Edition Beta
1.7Floor Lever (N) JE2.png Blank.png Blank.png Floor Lever (W) JE2.png
Wall Lever (N) JE2.png Wall Lever (E) JE2.png Wall Lever (S) JE2 BE1.png Wall Lever (W) JE2.png
Ceiling Lever (N) JE2.png Blank.png Blank.png Ceiling Lever (W) JE2.png
Powered Floor Lever (N) JE2.png Blank.png Blank.png Powered Floor Lever (W) JE2.png
Powered Wall Lever (N) JE2.png Powered Wall Lever (E) JE2.png Powered Wall Lever (S) JE2.png Powered Wall Lever (W) JE2.png
Powered Ceiling Lever (N) JE2.png Blank.png Blank.png Powered Ceiling Lever (W) JE2.png
Due to the change of the cobblestone texture, the texture of levers has been updated.
Java Edition
1.3.112w22aLevers now generate in jungle temples.
12w24aCeiling Lever (N) JE3.png Blank.png Blank.png Ceiling Lever (W) JE3.png
Powered Ceiling Lever (N) JE3.png Blank.png Blank.png Powered Ceiling Lever (W) JE3.png
Levers can now be placed upside down (on the underside of a block), changing those data values of levers accordingly.
1.513w03aLever orientation is no longer random.
1.814w10aFloor Lever (N) JE3.png Blank.png Blank.png Floor Lever (W) JE3.png
Wall Lever (N) JE3.png Wall Lever (E) JE3.png Wall Lever (S) JE3.png Wall Lever (W) JE3.png
Ceiling Lever (N) JE4.png Blank.png Blank.png Ceiling Lever (W) JE4.png
Powered Floor Lever (N) JE3.png Blank.png Blank.png Powered Floor Lever (W) JE3.png
Powered Wall Lever (N) JE3.png Powered Wall Lever (E) JE3.png Powered Wall Lever (S) JE3.png Powered Wall Lever (W) JE3.png
Powered Ceiling Lever (N) JE4.png Blank.png Blank.png Powered Ceiling Lever (W) JE4.png
Lever models have changed - the UV is now different.
1.1116w39aLevers now generate in woodland mansions.
1.1317w47aFloor Lever (E) JE1.png Floor Lever (S) JE1.png
Ceiling Lever (E) JE1.png Ceiling Lever (S) JE1.png
Powered Floor Lever (E) JE1.png Powered Floor Lever (S) JE1.png
Powered Ceiling Lever (E) JE1.png Powered Ceiling Lever (S) JE1.png
Floor and ceiling levers can now be placed facing east or south. This changes the texture rotation.
Flicking a lever on now displays redstone particles.
Levers can no longer be placed on top of pistons.
Prior to The Flattening, this block's numeral ID was 69.
1.1418w43aFloor Lever (N) JE4.png Floor Lever (E) JE2.png Floor Lever (S) JE2.png Floor Lever (W) JE4.png
Wall Lever (N) JE4.png Wall Lever (E) JE4.png Wall Lever (S) JE4.png Wall Lever (W) JE4.png
Ceiling Lever (N) JE5.png Ceiling Lever (E) JE2.png Ceiling Lever (S) JE2.png Ceiling Lever (W) JE5.png
Powered Floor Lever (N) JE4.png Powered Floor Lever (E) JE2.png Powered Floor Lever (S) JE2.png Powered Floor Lever (W) JE4.png
Powered Wall Lever (N) JE4.png Powered Wall Lever (E) JE4.png Powered Wall Lever (S) JE4.png Powered Wall Lever (W) JE4.png
Powered Ceiling Lever (N) JE5.png Powered Ceiling Lever (E) JE2.png Powered Ceiling Lever (S) JE2.png Powered Ceiling Lever (W) JE5.png
The textures used by levers have changed.
18w50aFloor Lever (N) JE5.png Floor Lever (E) JE3.png Floor Lever (S) JE3.png Floor Lever (W) JE5.png
Wall Lever (N) JE5.png Wall Lever (E) JE5.png Wall Lever (S) JE5 BE2.png Wall Lever (W) JE5.png
Ceiling Lever (N) JE6.png Ceiling Lever (E) JE3.png Ceiling Lever (S) JE3.png Ceiling Lever (W) JE6.png
Powered Floor Lever (N) JE5.png Powered Floor Lever (E) JE3.png Powered Floor Lever (S) JE3.png Powered Floor Lever (W) JE5.png
Powered Wall Lever (N) JE5.png Powered Wall Lever (E) JE5.png Powered Wall Lever (S) JE5 BE2.png Powered Wall Lever (W) JE5.png
Powered Ceiling Lever (N) JE6.png Powered Ceiling Lever (E) JE3.png Powered Ceiling Lever (S) JE3.png Powered Ceiling Lever (W) JE6.png
The cobblestone texture has changed, changing levers as well.
19w03cLevers now use correct cullface arguments, and a redundant face (internal end of the handle; visible only from within) was deleted.
Pocket Edition Alpha
v0.13.0build 1Wall Lever (S) JE2 BE1.png[verify] Added levers.
v0.15.0build 1Levers now generate in jungle temples.
Pocket Edition
1.1.0alpha 1.1.0.0Levers now generate in woodland mansions.
Bedrock Edition
1.10.0beta 1.10.0.3Wall Lever (S) JE5 BE2.png[verify] The texture of levers has been changed.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Wall Lever (S) JE2 BE1.png[verify] Added levers.
TU14 1.04 Levers can now be placed upside down (on the underside of a block).
1.90 Wall Lever (S) JE5 BE2.png[verify] The texture of levers has been changed.
New Nintendo 3DS Edition
0.1.0Wall Lever (S) JE2 BE1.png[verify] Added levers.

Issues[edit]

Issues relating to "Lever" are maintained on the bug tracker. Report issues there.

References[edit]