leaves_carried[1] was a block which was used for storing the item model for leaves.
Obtaining[]
leaves_carried is only known to be obtainable through the use of inventory editors and other external tools.
Breaking[]
The speed at which leaves_carried breaks is not currently known.[needs testing] They drop themselves when broken with Shears.[needs testing]
Block | leaves_carried | |
---|---|---|
Hardness | ? | |
Breaking time (secs) | ||
Default | ? |
Usage[]
Appearance[]
In its base state, leaves_carried highly resembles actual leaves. There are, however, differences: the main difference is that it appears darker than normal leaves, which is due to them using a tint, despite the texture they use already being colored, rather than the grayscale which tinted blocks usually use. Specifically, this tint is the color
#48b518.
However, higher metadata versions of leaves_carried behave unexpectedly. Perhaps most interesting is metadata 1, which corresponds to spruce leaves, which uses a crafting table's side textures rather than anything relevant to leaves. This could be explainable through examination of terrain.png, however, this is yet to be done.[more information needed]
Metadata 1 (corresponding to spruce leaves) is tinted with
#619961, and metadata 2 (corresponding to birch leaves) is tinted with
#80a755. The behaviour of metadata 3, which corresponds to what would eventually become jungle leaves in the same version that removes leaves_carried, is currently unknown.[more information needed]
Functional differences from leaves[]
Despite very closely resembling leaves visually, leaves_carried do not decay.
Other differences, such as whether they drop saplings when broken without shears, or indeed drop anything at all, are unknown.[more information needed]
Data values[]
ID[]
Name | Numeric ID | Form |
---|---|---|
Leaves | 254 | Block & Item |
History[]
Pocket Edition Alpha | |||||
---|---|---|---|---|---|
v0.2.1 | Added leaves_carried. All tinted with #339933 | ||||
leaves_carried with metadata 0 use the block placeholder texture. There are no visual differences if the player changes between Fast and Fancy graphics, however different placeholder texture regions are used. | |||||
leaves_carried with metadata 1 use the side textures of the crafting table, with which side texture is used differing depending on Fast and Fancy graphics settings. | |||||
How metadata 2 and 3 look is currently unknown.[more information needed] | |||||
v0.2.1 alpha2 | Changed placeholder textures used by leaves_carried with metadata 0 to unique fast and fancy textures. | ||||
v0.3.2 | leaves_carried with metadata 0 are now instead tinted with #48b518. | ||||
leaves_carried with metadata 1 are now instead tinted with #619961. | |||||
leaves_carried with metadata 2 are now instead tinted with #80a755. | |||||
If metadata 3 leaves_carried exist, they may have been changed in this version as well.[more information needed] | |||||
v0.8.0 | build 1 | Removed leaves_carried due to major refactoring in block and item rendering, texture storage and more in this version. | |||
Bedrock Edition | |||||
1.4.0 | beta 1.2.20.1 | Added hardened glass, which uses the numeric ID that leaves_carried once did (254). If a world with leaves_carried is upgraded to this version, all placed leaves_carried will convert to hardened white stained glass. If mined, it will display the name "tile.hard_stained_glass.white.name". |
Issues[]
leaves_carried is a removed block and as such issues relating to it cannot be fixed.
References[]