Minecraft Wiki
 
m (→‎History: Magma in context.)
 
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{{Block
 
{{Block
  +
|invimage=Lava
|image=Pressure Plates.gif
 
  +
|type=Fluid
|invimage=Stone Pressure Plate
 
  +
|fluidspeed=Slow
|invimage2=Wooden Pressure Plate
 
  +
|movespeed=Very Slow
|type=Nonsolid Block
 
|gravity=Yes
+
|gravity=Partially
|sunlight=Yes
 
|dirt=No
 
 
|transparent=Yes
 
|transparent=Yes
|light=No
+
|light=Yes, 15
  +
|tntres={{Blast Resistance Values|Flowing Lava}} <small>(Flowing)</small><br />{{Blast Resistance Values|Still Lava}} <small>(Still)</small>
|tool=wooden pickaxe
 
  +
|tool=bucket
 
|stackable=Yes (64)
 
|stackable=Yes (64)
|firstver=Alpha 1.0.1
+
|firstver=0.0.12a
|multipledata={{dv|70|Stone Plate}}
+
|multipledata={{dv|10|Flowing Lava}}{{dv|11|Still Lava}}
{{dv|72|Wood Plate}}
 
 
}}
 
}}
'''Pressure Plates''' were introduced in the third [[Version History#July_3rd.2C_2010_-_Seecret_Friday_update_the_third.21_OooooOOOoo.21|Seecret Friday update]]<!--THIS IS THE CORRECT SPELLING. DO NOT CHANGE /-->. If connected by wire to an object (or placed adjacent to a block that requires electricity), they will provide power to that object or block when stepped on by either a player or a mob (as well as other items; see below), and will stop when stepped off. Pressure plates are one of the four types of [[switches]] currently in the game.
 
   
  +
'''Lava''' (called '''Magma''' when located underground) is a [[fluid]] block that emits light and sets other [[blocks]] on [[fire]]. It represents [[wikipedia:Molten rock|molten rock]] in real life.
Stone plates can be recovered with a [[pickaxe]]. As of Beta 1.6, wooden plates do not require a pickaxe to be successfully extracted. Both can also be recovered by destroying the block they are on.
 
   
  +
==Natural occurrence==
As of Beta 1.3, pressure plates only require two wooden planks/stone to craft. (Previous versions required three)
 
   
  +
Molten rock primarily occurs as magma in large pools deep underground, on levels 1 through 10. It can also occur as lava or magma rivers from a single spring block, pouring down walls into pools.
As of the 1.6 update, pressure plates may no longer be placed on leaf blocks. Pressure plates placed on leaf blocks prior to this update will drop when stepped on and may be recollected.
 
   
  +
Since [[Version history#A1.2.6|Alpha 1.2.6]], Lava or magma also [[spawn]]s as [[lake]]s. They are rare and can be found at any [[Altitude|elevation]] within any [[biome]], and can cause forest fires. Lava or magma lakes vary in size and depth, and magma lakes will carve out a small ceiling area above them when generated below the surface.
As of the 1.8 update, pressure plates are placeable on [[fences]], thus representing tables.
 
   
  +
A few blocks of lava can also be found in [[NPC Villages]] in smithies.
== Crafting ==
 
  +
There are currently only two types of pressure plates: wooden and stone. Wooden pressure plates are made from 2 wooden planks in a horizontal line, and stone pressure plates are made with [[stone]] (not [[cobblestone]]) in the same fashion. Most commonly pressure plates are used to open doors when placed in front of them.
 
  +
In [[the Nether]], magma is extremely common, appearing as frequently as [[water]] in [[the Overworld]]. Magma also pours from the ceiling and walls.
{|border="1" style="border-collapse: collapse; border-color: #555; background-color: #eee" cellpadding="5"
 
  +
|-align="center"
 
  +
==Behavior==
!Ingredients
 
  +
===Burning===
!Input » Output
 
  +
|-
 
  +
[[File:LavaFenceposts.jpg|thumb|Fenceposts are not burnt by lava above them.]]
| align="center"| [[Wooden Plank]]s or [[Stone]]
 
  +
|{{Grid/Crafting Table
 
  +
* In 1.9 pre-release lava or magma droplets will fall from the ceiling of caves if there is a lava or magma block immediately above it, thus giving a visual warning to the player not to dig that block. This extends to the surface world and has a counterpart effect for [[water]]. The droplets do not harm the player.
|A1= |B1= |C1=
 
  +
|A2= |B2= |C2=
 
  +
* Most [[entity|entities]], including players and mobs, will take {{healthbar|10|9px}} damage every second from being in contact with lava, in addition to being set on [[fire]]. If the entity touches [[water]] during this time or [[rain]] falls on it, the fire will be extinguished.
|A3= Wooden Plank, Stone |B3= Wooden Plank, Stone |C3=
 
  +
|Output= Wooden Pressure Plate, Stone Pressure Plate
 
  +
* [[TNT]], [[Bookshelf|bookshelves]], [[leaves]], [[wool]], [[fences]], [[wood]], [[Wooden Planks|planks]], and wooden [[stairs]] are flammable<!--Inflammable means able to be "inflamed"(note the word: inflammation)or burned. It is the correct terminology. Do not change it. Note: Flammable is just as correct, and is much less confusing. Don't be pedantic.-->. If flammable blocks are within 3 meters of lava or magma, they will eventually catch on [[fire]]. Non-flammable blocks are unaffected by this effect, and do not the spreading of active fire.
  +
  +
* Contrary to popular belief, the “embers” or “fireballs” which fly out of lava are purely decorative and do not directly cause fires.
  +
  +
* In [[Version history#B1.6.6|Beta 1.6.6]], Lava does not ignite anything below it, just above it and to its sides. This can create interesting structures.
  +
  +
* Warning: If you are playing on [[Peaceful]] difficulty, it is still possible to die. The regenerating hearts and loss of hearts from being on fire will simply counteract each other, and the player's hearts will fluctuate by only a half a heart, keeping them alive and giving them longer to find water. However, if you stay in the lava itself, you'll lose hearts much more rapidly and die.
  +
  +
===Flowing===
  +
In [[the Overworld]], lava or magma travels 3 blocks in any direction.
  +
In [[the Nether]], magma travels 7 blocks in any direction as water does in the Overworld.
  +
  +
Lava flows far more slowly than [[Water]], and sometimes sourceless lava flows will linger for a very long time. It flows 3 blocks horizontally from its contact point (7 in the nether), vs. water's 7. See [[Fluids]] for detailed information on how lava and water flow.
  +
  +
The interaction of lava and water:
  +
* Since 1.9, if lava flows on top of still or running water, it creates [[stone]].
  +
* If lava flows horizontally into water, [[cobblestone]] is created. Using this you can create cobblestone farms.
  +
* If lava flows vertically into water, the water is removed.
  +
* If water flows horizontally into lava, a hiss and puff of smoke occur but nothing changes.
  +
* If water flows vertically into lava, [[cobblestone]] or a hiss may result.
  +
* If water flows into a lava ''spring'' then [[Obsidian]] is created. The lava spring is destroyed in the process, so unlike Cobblestone it is not continuous and renewable.
  +
* If vertically falling water touches still lava on any side [[Obsidian]] is created - even if the water would not run into the lava's square.
  +
  +
The primary natural source of obsidian is rivers flowing onto the surface of magma pools in deep caves; care should be taken if mining these since there is usually a layer of lava under the obsidian.
  +
  +
Lava which is flowing will destroy the following in its path: [[wheat]], [[flowers]], [[mushrooms]], [[lever]]s, both types of [[torches]], [[redstone]] wire, and [[rails]]. Note it doesn't flow over [[pressure plate]]s, [[fences]], or even [[wood]] or [[wool]] blocks. [[Sugar cane]] holds back lava, but will disappear if the Sugar cane's water source is destroyed by the lava.
  +
  +
If lava falls onto [[redstone]] wire bordered by water, the redstone turns into obsidian, with no loss of lava. This is considered a bug, however [[Notch]] has said that it will remain for the meanwhile as a feature{{cn}}; see the section on [[Obsidian]] for more information.
  +
  +
Using a redstone wire, a one-block lava flow can be redirected by supplying power to the spring block, which will cause it to reset the flow towards the now-nearest terrain depression. This is further elaborated in [http://www.minecraftforum.net/viewtopic.php?f=35&t=53918&p=866260 this thread]. It cannot, however, be reversed. This re-calculation is made because redstone wire when toggled changes the block from redstone(on), to redstone(off). Whenever a block updates on any side of lava, the lava re-calculates where to flow, but does not cut off its current direction of flow.
  +
  +
[[File:LavaDropletsExample.png|thumb|If there is lava flowing above a block, the lava seeps through.]]
  +
  +
As of the 1.9 pre-release, if there is a body of lava flowing above a block, the lava visually seeps down through the host block. This "dripping" effect also applies to [[Water]], although water droplets seep through at a much faster rate. These droplets are purely aesthetic and will not affect the player or other blocks in any way.
  +
  +
== Infinite Lava Duplication ==
  +
As of 1.9pre5 infinite lava can be made much the same as infinite water. When placing 4 source blocks of lava to the sides of an empty space in a + shape they will flow into the middle creating another source block of lava. In 1.9pre6 infinite lava springs cannot be used as a renewable resource. <ref name="infinite lava">http://www.youtube.com/watch?v=_qYxRUJWHd4</ref>
  +
  +
== Lava Bucket ==
  +
{{Item
  +
|title=Lava Bucket
  +
|image=lavabucket.PNG
  +
|type=Tools
  +
|stackable=No
  +
|firstver=Infdev (June 15, 2010)
  +
|data=327
 
}}
 
}}
|}
 
   
  +
You can collect and place Lava springs using a [[Bucket]]. As with [[Water]], you can only harvest the springs, not the flowing lava coming from them.
== Gallery ==
 
   
  +
Lava can be used to make [[obsidian]], to light an area, or to create traps. When used to create [[obsidian]], water will be used to cool the lava either before collecting it with a diamond pickaxe in a mold in the desired shape, or by emptying the bucket next to an artificially created waterfall.<ref name="no mold lava">http://www.youtube.com/watch?v=H-Iq7Ois6-4</ref>
<gallery>
 
Image:Pressure plate.png|Pressure plates in 1.8 on fence
 
   
  +
Lava can be placed in a [[furnace]] in a bucket to be substituted for [[Coal (Item)|coal]]. Its burning time is 1000 seconds, compared to 80 seconds for coal (100 smelts vs. 8). Using a lava bucket as a fuel source consumes both the lava and the bucket, though Notch has hinted this may change in the future.
</gallery>
 
   
  +
Lava can also be used as a garbage disposal, by creating a 3×3 box of any non-flammable block and leaving a 1 block gap inside. Pour lava into it and drop unwanted items.
== Triggering ==
 
Pressure plates may be triggered in the following ways:
 
* A player or mob standing on a plate.
 
* A player flying in close proximity on top of a plate. -this may be a bug.
 
* A dropped item (the kind you can pick up by walking onto) on a wooden plate (stone plates are not affected). [[Sand]] or [[gravel]] falling onto a pressure plate will convert into a dropped block, but it will not necessarily land on the pressure plate unless there are walls around it.
 
* Minecarts:
 
** Any type of minecart will trigger a wooden plate.
 
** A minecart with a mob or player riding it will trigger a stone plate (however, [[Storage Minecart|storage minecarts]] and [[Powered Minecart|powered minecarts]] do not trigger stone plates).
 
** Pressure plates do not act as [[rails]], so the cart will stop on the plate unless it has very high momentum.
 
** A minecart on a curved track triggers a pressure plate adjacent to the track (think about the cart's corners sticking out) if there are two or more successive curves. (Two curves are needed to get the cart on a diagonal path and thus the edge sticking out over the track. If a single curve is laid down the cart just changes by a 90 degree angle.)
 
* Fishing rods
 
** A fishing rod can activate a wooden pressure plate (seen in [http://www.youtube.com/watch?v=jUjabrLM6n8&feature=BFa&list=SPE74F040F617BB88B&index=62 this video])
 
* Arrows (wood pressure plates only):
 
** A plate enabled with this method remains turned on until the arrow is recollected or despawns (this takes exactly one minute as of Alpha 1.2.4)
 
** For arrows to trigger a wooden pressure plate there needs to be a secondary trigger which can be any particle effect:
 
# Block destruction debris
 
# Torch smoke
 
# Furnace flames
 
# Dispenser smoke
 
# Fire smoke
 
# Lava embers and more...
 
* There is a mode to allow pressure plates to be activated only by humans, and not mobs. However, no block in the game currently uses this feature, although some mods have implemented it.
 
   
  +
{{Inline
Pressure Plates are often used in [[Traps]]. For example, if you set a pressure plate on top of a TNT block, the TNT block will explode under the player's or mob's feet.
 
  +
| {{BlockGrid
  +
|L=lava|X=stone
  +
|XXX
  +
|XLX
  +
|XXX
  +
}}
  +
}} or {{Inline
  +
| {{BlockGrid
  +
|L=lava|X=stone|a=air
  +
|aXa
  +
|XLX
  +
|aXa
  +
}}
 
}}
   
Pressure Plates can also be used to make sure that you do not forget to close the door to your home. Just place a pressure plate just inside of the door.
+
It can also be used as a light by using glass as the wall. It is also a good idea to have a contained water spring next to it, or to carry a bucket of water.
   
== How to Clear a Pressure Plate==
+
==Lava bucket as a weapon==
  +
Lava buckets can be some of the most destructive weapons in the player's disposal:
   
  +
===Pros===
There is a way to have items trigger a wooden pressure plate and also be able to clear the pressure plate immediately instead of waiting five minutes for the items to despawn. Here is a video tutorial:
 
  +
*Infinite uses, no durability
  +
*Large area of effect, depending on terrain
  +
*Slows down the mobs
  +
*Also acts as lighting
  +
*Used as a trap
  +
*Fast, almost certain kill
  +
*Can help players keep a distance from hostile mobs
   
  +
===Cons===
{{#ev:youtube|u0_d7udNcQ0}}
 
  +
*Just as dangerous to the player, usually deadly if water is not near. To avoid this downside drink a [[potion]] of fire resistance.
  +
*Takes long time to flow
  +
*Kills slowly, unless the mobs stay in the lava
  +
*Usually destroys the loot
  +
*Can take a long time to disappear, potentially blocking your escape route
   
== Note Blocks==
+
==History==
  +
With the release of [[note blocks]] people have been making songs, using the pressure plates to play a note. They remove the pressing sound by modifying the Plates' sound file in the Minecraft folder. They replace the press with silence, via the aid of sound editing software such as audacity, then set the file as read only, thus preventing Minecraft from re-downloading the sound file. This enables a screen recording of the created song without having the pressure plate sound messing up their recording. The sound file is .minecraft/resources/newsound/random/click.ogg. Note: this is also the sound for the in-game menu buttons.
 
  +
[[File:BedrockLava.png|200px|thumb|left|Magma at the bottom of the map in Classic]]
  +
  +
[[File:BedrockPostLavaRemoval.png|200px|thumb|left|The same area as above, with water flooded in and bedrock exposed.]]
  +
=== Classic ===
  +
At first lava had a different texture [[File:Lava-Pre Creative 0.0.19a.png|30px]], but then changed to the current texture. The old texture can still be found in the terrain.png file at the [[minecraft.jar]].
  +
In [[Classic]], lava spreads by duplicating itself to open horizontal and downwards squares like [[Water]]. Lava is slower, though, and can be easily outrun. A quick player can block the flow of lava by building a dam. However, if the lava wave is large, a player may not be able to build fast enough. Also like water, lava slows down the player moving through it but it does so to a greater extent, and swimming through it causes greater damage. Lava is also more opaque than water and is harder to see through while you are submerged; you cannot see through lava from outside it. At the bottom of the map, magma can be found directly above bedrock in a different form, as it will trap the player and prevent the player from leaving unless water is let in and collides with it or if the player places a sand or gravel block, letting it drop into the lava. If water is let into the area where the magma is, the magma will form Stone, allowing the stone block to be removed to expose Bedrock underneath.
  +
  +
=== Survival ===
  +
Since [[Infdev]], lava flows more realistically across surfaces but not as much as water does. Lava will flow for a total distance of 3 blocks "away" from the source block (7 in [[The Nether]]). Just like water, lava will flow in a single line towards the nearest terrain depression within four blocks. Items thrown into lava flows will disintegrate. All objects burn instantaneously when dropped into lava. Fired arrows will not disintegrate, but will appear to catch fire and can still be picked up.
  +
  +
Magma is no longer present at the bottom of maps in this mode. Lava can melt [[ice]] and [[snow]], much like torches can, but melt a larger area. Lava is luminous and a large lava flow is visible in the dark from quite a distance.
  +
  +
The creation of [[Obsidian]] was added in [[Alpha]] v.1.0.6_03.
  +
  +
In [[Beta]], lava is less reactive with horizontal water flows.
  +
  +
Since the 0.0.19a client update on June 20, 2009, Lava's texture became animated.
  +
  +
As of Seecret<!--THIS IS THE CORRECT SPELLING. DO NOT CHANGE /--> Friday Update 9, buckets of lava can be used to fuel a [[Furnace]] for 100 smelts.
  +
  +
Before the [[Version history/Development versions#Beta1.9|1.9 prereleases]], source blocks used to be unable to be duplicated over an area deeper than 1 block. Jeb said that this was a bug and is now fixed.
   
 
== Trivia ==
 
== Trivia ==
  +
* Lava is only called lava once it reaches the surface, and is called magma when underground. As such, most of the molten rock in Minecraft is actually magma.
* Pressure plates do not make any sounds in [[SMP]] when triggered.
 
  +
* Lava can be contained by surrounding it with [[Snow (Block)|snow blocks]], because they are not flammable and do not melt.
* In the game code, there is an unused option for pressure plates, so only players can trigger the pressure plate, not mobs.
 
  +
* Lava can be useful as a protection for many buildings, as an example, when building a base, as you can make a moat of lava around the building to protect it against aggressive mobs.
  +
* An easy way to 'fill-in' large pools of lava is to use [[gravel]] or [[sand]], which will fall to the bottom of the pool and stack upwards.
  +
* Before the December 3rd update, right-clicking a furnace/workbench/chest while holding a lava bucket would leave you with a lava spring on top of the said item, but now it just opens the inventory as it would have if you were carrying nothing.<ref name="lava inv fix">http://twitter.com/notch/status/10691442951327745</ref>
  +
* You can see the stars when in lava, even if it's supposed to be opaque.
  +
* If an item falls into the edge of a lava pool, it may pop back out and appear as if it were burning. Also, you can pick the item back up once it's back on land. Occurs more commonly in [[SMP]].
  +
* It is possible to collect an item immediately after it's been ignited by lava, if the player is close enough to it.
  +
* Unlike water, lava does not move the player in the direction it is flowing.
  +
* Lava falling directly on top of water will make the water evaporate instead of forming cobblestone.<ref name="lava in water">http://www.youtube.com/watch?v=gtndQOYkpFQ</ref>
  +
* Lava can spread up to 7 or 8?<!--Need verification--> blocks away in the [[Nether]], opposed to 3 normally.
  +
* In the 1.9 Pre-release, when blocks have lava above them, they have a dripping effect. This also affects water, albeit with a faster effect.
  +
* In the 1.9 Pre-release, whenever lava flows over water it forms Stone rather than Cobblestone in previous versions (Still forms Cobblestone when water flows over flowing lava).
  +
* In singleplayer, if a player dies in lava but opens the crafting menu before death, the player will fall over and only the foot of the player will be on fire. Also any skins will revert back to the default skin. This can be fixed by closing the crafting menu and respawning.
  +
* As of Beta 1.8, when lava is touched by rain, it emits smoke (but does not transform into another block).
  +
* Despite the fact that lava and water create cobblestone and/or obsidian, lava is not affected by rain.
  +
* Although lava is a liquid, it is not possible to drown in lava. This applies to all mobs.
  +
* As of 1.9 Prerelease 5, lava source blocks are destroyed when completely surrounded with TNT.
  +
* Unlike water, lava does not stop a player's fall.
  +
 
== Gallery ==
 
<gallery perrow="5">
  +
File:LavaLake.png|A lava lake found directly on the surface of the world.
  +
File:lavameltpattern1.png|Lava's melting pattern for snow and ice.
  +
File:2011-10-10 20.27.56.png|A natural lava spring near a waterfall.
  +
File:A lava lake.png|A lava lake found in a large cavern.
 
</gallery>
  +
  +
== References ==
  +
<references />
  +
  +
== External links ==
  +
*[[wikipedia:Lava|Lava on Wikipedia]]
  +
*[[wikipedia:Magma|Magma on Wikipedia]]
  +
 
== See also ==
  +
*[[Fluids]]
  +
*[[Water]]
  +
*[[Bucket]]
  +
*[[Fire]]
   
 
{{Blocks}}
 
{{Blocks}}
  +
{{Items}}
[[Category:Mechanics]]
+
[[Category:Blocks]]
  +
[[Category:Environment]]
  +
[[Category:Liquids]]
   
[[de:Druckplatte]]
+
[[de:Lava]]
  +
[[es:Lava/es]]
[[fr:Plaques de détection]]
 
[[hu:Nyomólapok]]
+
[[fr:Lave]]
[[ko:Pressure Plates/ko]]
+
[[ko:용암]]
[[nl:Pressure Plate]]
+
[[nl:Lava]]
[[pl:Płyta naciskowa]]
+
[[pl:Lawa]]
  +
[[pt-br:Lava/ptbr]]
[[ru:Нажимная плита]]
 
  +
[[ru:Жидкости#Лава]]
  +
[[zh:Lava/ch]]

Revision as of 06:56, 17 November 2011

Lava (called Magma when located underground) is a fluid block that emits light and sets other blocks on fire. It represents molten rock in real life.

Natural occurrence

Molten rock primarily occurs as magma in large pools deep underground, on levels 1 through 10. It can also occur as lava or magma rivers from a single spring block, pouring down walls into pools.

Since Alpha 1.2.6, Lava or magma also spawns as lakes. They are rare and can be found at any elevation within any biome, and can cause forest fires. Lava or magma lakes vary in size and depth, and magma lakes will carve out a small ceiling area above them when generated below the surface.

A few blocks of lava can also be found in NPC Villages in smithies.

In the Nether, magma is extremely common, appearing as frequently as water in the Overworld. Magma also pours from the ceiling and walls.

Behavior

Burning

File:LavaFenceposts.jpg

Fenceposts are not burnt by lava above them.

  • In 1.9 pre-release lava or magma droplets will fall from the ceiling of caves if there is a lava or magma block immediately above it, thus giving a visual warning to the player not to dig that block. This extends to the surface world and has a counterpart effect for water. The droplets do not harm the player.
  • Most entities, including players and mobs, will take ♥♥♥♥♥ damage every second from being in contact with lava, in addition to being set on fire. If the entity touches water during this time or rain falls on it, the fire will be extinguished.
  • TNT, bookshelves, leaves, wool, fences, wood, planks, and wooden stairs are flammable. If flammable blocks are within 3 meters of lava or magma, they will eventually catch on fire. Non-flammable blocks are unaffected by this effect, and do not the spreading of active fire.
  • Contrary to popular belief, the “embers” or “fireballs” which fly out of lava are purely decorative and do not directly cause fires.
  • In Beta 1.6.6, Lava does not ignite anything below it, just above it and to its sides. This can create interesting structures.
  • Warning: If you are playing on Peaceful difficulty, it is still possible to die. The regenerating hearts and loss of hearts from being on fire will simply counteract each other, and the player's hearts will fluctuate by only a half a heart, keeping them alive and giving them longer to find water. However, if you stay in the lava itself, you'll lose hearts much more rapidly and die.

Flowing

In the Overworld, lava or magma travels 3 blocks in any direction. In the Nether, magma travels 7 blocks in any direction as water does in the Overworld.

Lava flows far more slowly than Water, and sometimes sourceless lava flows will linger for a very long time. It flows 3 blocks horizontally from its contact point (7 in the nether), vs. water's 7. See Fluids for detailed information on how lava and water flow.

The interaction of lava and water:

  • Since 1.9, if lava flows on top of still or running water, it creates stone.
  • If lava flows horizontally into water, cobblestone is created. Using this you can create cobblestone farms.
  • If lava flows vertically into water, the water is removed.
  • If water flows horizontally into lava, a hiss and puff of smoke occur but nothing changes.
  • If water flows vertically into lava, cobblestone or a hiss may result.
  • If water flows into a lava spring then Obsidian is created. The lava spring is destroyed in the process, so unlike Cobblestone it is not continuous and renewable.
  • If vertically falling water touches still lava on any side Obsidian is created - even if the water would not run into the lava's square.

The primary natural source of obsidian is rivers flowing onto the surface of magma pools in deep caves; care should be taken if mining these since there is usually a layer of lava under the obsidian.

Lava which is flowing will destroy the following in its path: wheat, flowers, mushrooms, levers, both types of torches, redstone wire, and rails. Note it doesn't flow over pressure plates, fences, or even wood or wool blocks. Sugar cane holds back lava, but will disappear if the Sugar cane's water source is destroyed by the lava.

If lava falls onto redstone wire bordered by water, the redstone turns into obsidian, with no loss of lava. This is considered a bug, however Notch has said that it will remain for the meanwhile as a feature[citation needed]; see the section on Obsidian for more information.

Using a redstone wire, a one-block lava flow can be redirected by supplying power to the spring block, which will cause it to reset the flow towards the now-nearest terrain depression. This is further elaborated in this thread. It cannot, however, be reversed. This re-calculation is made because redstone wire when toggled changes the block from redstone(on), to redstone(off). Whenever a block updates on any side of lava, the lava re-calculates where to flow, but does not cut off its current direction of flow.

LavaDropletsExample

If there is lava flowing above a block, the lava seeps through.

As of the 1.9 pre-release, if there is a body of lava flowing above a block, the lava visually seeps down through the host block. This "dripping" effect also applies to Water, although water droplets seep through at a much faster rate. These droplets are purely aesthetic and will not affect the player or other blocks in any way.

Infinite Lava Duplication

As of 1.9pre5 infinite lava can be made much the same as infinite water. When placing 4 source blocks of lava to the sides of an empty space in a + shape they will flow into the middle creating another source block of lava. In 1.9pre6 infinite lava springs cannot be used as a renewable resource. [1]

Lava Bucket


You can collect and place Lava springs using a Bucket. As with Water, you can only harvest the springs, not the flowing lava coming from them.

Lava can be used to make obsidian, to light an area, or to create traps. When used to create obsidian, water will be used to cool the lava either before collecting it with a diamond pickaxe in a mold in the desired shape, or by emptying the bucket next to an artificially created waterfall.[2]

Lava can be placed in a furnace in a bucket to be substituted for coal. Its burning time is 1000 seconds, compared to 80 seconds for coal (100 smelts vs. 8). Using a lava bucket as a fuel source consumes both the lava and the bucket, though Notch has hinted this may change in the future.

Lava can also be used as a garbage disposal, by creating a 3×3 box of any non-flammable block and leaving a 1 block gap inside. Pour lava into it and drop unwanted items.

or

It can also be used as a light by using glass as the wall. It is also a good idea to have a contained water spring next to it, or to carry a bucket of water.

Lava bucket as a weapon

Lava buckets can be some of the most destructive weapons in the player's disposal:

Pros

  • Infinite uses, no durability
  • Large area of effect, depending on terrain
  • Slows down the mobs
  • Also acts as lighting
  • Used as a trap
  • Fast, almost certain kill
  • Can help players keep a distance from hostile mobs

Cons

  • Just as dangerous to the player, usually deadly if water is not near. To avoid this downside drink a potion of fire resistance.
  • Takes long time to flow
  • Kills slowly, unless the mobs stay in the lava
  • Usually destroys the loot
  • Can take a long time to disappear, potentially blocking your escape route

History

BedrockLava

Magma at the bottom of the map in Classic

BedrockPostLavaRemoval

The same area as above, with water flooded in and bedrock exposed.

Classic

At first lava had a different texture File:Lava-Pre Creative 0.0.19a.png, but then changed to the current texture. The old texture can still be found in the terrain.png file at the minecraft.jar. In Classic, lava spreads by duplicating itself to open horizontal and downwards squares like Water. Lava is slower, though, and can be easily outrun. A quick player can block the flow of lava by building a dam. However, if the lava wave is large, a player may not be able to build fast enough. Also like water, lava slows down the player moving through it but it does so to a greater extent, and swimming through it causes greater damage. Lava is also more opaque than water and is harder to see through while you are submerged; you cannot see through lava from outside it. At the bottom of the map, magma can be found directly above bedrock in a different form, as it will trap the player and prevent the player from leaving unless water is let in and collides with it or if the player places a sand or gravel block, letting it drop into the lava. If water is let into the area where the magma is, the magma will form Stone, allowing the stone block to be removed to expose Bedrock underneath.

Survival

Since Infdev, lava flows more realistically across surfaces but not as much as water does. Lava will flow for a total distance of 3 blocks "away" from the source block (7 in The Nether). Just like water, lava will flow in a single line towards the nearest terrain depression within four blocks. Items thrown into lava flows will disintegrate. All objects burn instantaneously when dropped into lava. Fired arrows will not disintegrate, but will appear to catch fire and can still be picked up.

Magma is no longer present at the bottom of maps in this mode. Lava can melt ice and snow, much like torches can, but melt a larger area. Lava is luminous and a large lava flow is visible in the dark from quite a distance.

The creation of Obsidian was added in Alpha v.1.0.6_03.

In Beta, lava is less reactive with horizontal water flows.

Since the 0.0.19a client update on June 20, 2009, Lava's texture became animated.

As of Seecret Friday Update 9, buckets of lava can be used to fuel a Furnace for 100 smelts.

Before the 1.9 prereleases, source blocks used to be unable to be duplicated over an area deeper than 1 block. Jeb said that this was a bug and is now fixed.

Trivia

  • Lava is only called lava once it reaches the surface, and is called magma when underground. As such, most of the molten rock in Minecraft is actually magma.
  • Lava can be contained by surrounding it with snow blocks, because they are not flammable and do not melt.
  • Lava can be useful as a protection for many buildings, as an example, when building a base, as you can make a moat of lava around the building to protect it against aggressive mobs.
  • An easy way to 'fill-in' large pools of lava is to use gravel or sand, which will fall to the bottom of the pool and stack upwards.
  • Before the December 3rd update, right-clicking a furnace/workbench/chest while holding a lava bucket would leave you with a lava spring on top of the said item, but now it just opens the inventory as it would have if you were carrying nothing.[3]
  • You can see the stars when in lava, even if it's supposed to be opaque.
  • If an item falls into the edge of a lava pool, it may pop back out and appear as if it were burning. Also, you can pick the item back up once it's back on land. Occurs more commonly in SMP.
  • It is possible to collect an item immediately after it's been ignited by lava, if the player is close enough to it.
  • Unlike water, lava does not move the player in the direction it is flowing.
  • Lava falling directly on top of water will make the water evaporate instead of forming cobblestone.[4]
  • Lava can spread up to 7 or 8? blocks away in the Nether, opposed to 3 normally.
  • In the 1.9 Pre-release, when blocks have lava above them, they have a dripping effect. This also affects water, albeit with a faster effect.
  • In the 1.9 Pre-release, whenever lava flows over water it forms Stone rather than Cobblestone in previous versions (Still forms Cobblestone when water flows over flowing lava).
  • In singleplayer, if a player dies in lava but opens the crafting menu before death, the player will fall over and only the foot of the player will be on fire. Also any skins will revert back to the default skin. This can be fixed by closing the crafting menu and respawning.
  • As of Beta 1.8, when lava is touched by rain, it emits smoke (but does not transform into another block).
  • Despite the fact that lava and water create cobblestone and/or obsidian, lava is not affected by rain.
  • Although lava is a liquid, it is not possible to drown in lava. This applies to all mobs.
  • As of 1.9 Prerelease 5, lava source blocks are destroyed when completely surrounded with TNT.
  • Unlike water, lava does not stop a player's fall.

Gallery

References

External links

See also