A jungle is a temperate biome full of dense vegetation which generate in areas with high humidity values, often next to forests. There are three varieties of jungles.
Description[]
Jungles are very forested, rivaling the dark forests in tree density. Many of the grass blocks have grass and ferns. Single shoots of bamboo may generate on the floor as well. Jungle trees can grow tall and are the tallest trees in the game, with the tallest of them being over 30 blocks in height. Large and "balloon" oak trees may also grow within the tall jungle trees. Jungle bushes made of oak leaves[Java Edition only][1] or jungle leaves[Bedrock Edition only] and a single log grow on the floor of the jungle, which frequently obstruct view of the light-green grass below. Many of the leaves and logs of both types are covered in vines. Jungles contain varying terrain, from the typical dense foliage of the main jungle biomes to the grassy meadows that form in sparse jungle biomes.

A jungle.
Cocoa pods and melons generate on jungle logs and in patches on the ground, respectively. Melon patches generate somewhat more often than pumpkin patches do in other biomes.
Parrots, ocelots and pandas exclusively spawn in jungle biomes.
A jungle pyramid may generate within the foliage. As these temples are partially made of mossy cobblestone and also covered in vines, they can prove hard to spot from a distance due to the density of the trees. Jungles can generate in most terrain types, from flat areas near sea level to elevated slopes beneath stony peaks.
Survival in jungles can be difficult. While running out of logs is unlikely, obtaining logs can present a challenge due to the heights of jungle trees. Jungle trees are significantly less sustainable compared to other trees, as their leaves drop saplings only 2.5% of the time, compared to 5% for all other trees; this means large jungle trees often drop only enough saplings to regrow them and not plant any new trees, while small jungle trees may not even drop a single sapling. The dense, foliage can easily get a player lost without some sort of trail marker, such as torches, and clearing this maze-like foliage for shelter is no easy task, due to both the heights it can reach and the sheer amount of it. However, parrots can make for useful pets when tamed; ocelots cannot be tamed, but can gain trust. They can repel creepers, while parrots can alert players of nearby monsters. Cocoa beans and melons can also be farmed for dye, food, trading and decoration.
Jungle biomes are significantly more resource-demanding to load and render compared to other biomes. Thus, players exploring in jungles may wish to turn down their graphics settings to avoid lag and FPS drops.[2]The frequency of large jungle trees generated in Bedrock Edition is lower than in Java Edition.
In jungles, cod and salmon are the only fish which may be caught during fishing in Bedrock Edition. Otherwise, bamboo and cocoa beans can also be collected.
Variants[]
There are three jungle biome variants: jungle, sparse jungle and bamboo jungle. There are four removed variants: jungle hills, modified jungle, modified jungle edge and bamboo jungle hills in previous versions.
Jungle[]
Type |
Temperate |
---|---|
Rarity |
Common |
Temperature |
0.95 |
Structures | |
Blocks |
Grass Block |
Grass color |
|
Foliage color |
|
Water color |
The standard biome variant feature ferns, the distinctive large jungle trees and dense foliage across the ground. Jungle pyramids may generate in this biome, and ocelots, parrots and pandas may spawn here.
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Underground water creature category | ||
Glow Squid | 10⁄10 | 2–4 |
Passive category | ||
Sheep | 12⁄47 | 4 |
Pig | 10⁄47 | 4 |
Chicken | 10⁄47 | 4 |
Cow | 8⁄47 | 4 |
Parrot | 4⁄47 | 1–2 |
Panda | 1⁄47 | 1–2 |
Ocelot | 2⁄47 | 1–3 |
Hostile category | ||
Spider | 100⁄516.25 | 4 |
Zombie | 95⁄516.25 | 4 |
Zombie Villager | 5⁄516.25 | 1 |
Skeleton | 100⁄516.25 | 4 |
Creeper | 100⁄516.25 | 4 |
Slime[note 1] | 100⁄516.25 | 4 |
Enderman | 10⁄516.25 | 1–4 |
Witch | 5⁄516.25 | 1 |
Spider Jockey | 1⁄516.25 | 1 |
Chicken Jockey | 0.25⁄516.25 | 1 |
Ambient category | ||
Bat | 10⁄10 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄120 | 2–3 |
Pig | 10⁄120 | 1–3 |
Chicken | 10⁄120 | 2–4 |
Cow | 8⁄120 | 2–3 |
Parrot | 40⁄120 | 1–2 |
Panda | 10⁄120 | 1–2 |
Ocelot | 30⁄120 | 1–2 |
Hostile category | ||
Spider | 100⁄496.25 | 1 |
Zombie | 95⁄496.25 | 2–4 |
Zombie Villager | 5⁄496.25 | 2–4 |
Skeleton | 80⁄496.25 | 1–2 |
Creeper | 100⁄496.25 | 1 |
Slime[note 1] | 100⁄496.25 | 1 |
Enderman | 10⁄496.25 | 1–2 |
Witch | 5⁄496.25 | 1 |
Spider Jockey | 1⁄496.25 | 1 |
Chicken Jockey | 0.25⁄496.25 | 1 |
Ambient category | ||
Bat | 10⁄10 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
Sparse Jungle[]
Type |
Temperate |
---|---|
Rarity |
Common |
Temperature |
0.95 |
Blocks |
Grass Block |
Grass color |
|
Foliage color |
|
Water color |
The sparse jungle or jungle edge biome is a sparser variation of the jungle. Trees generate here, though at significantly lower rates than the main jungle, roughly comparable to the rate of trees in the savanna biome, additionally only small jungle trees generate in this biome. The grass still takes on a bright green color, though slightly less vibrant than the main jungle. Ocelots, parrots and pandas may spawn in this biome[Bedrock Edition only], and chickens spawn here more often than in other jungle variants[Java Edition only]. Jungle pyramids do not generate here.[3]
In Java Edition, Sparse jungles use the same mob spawning chances as jungles for ambient categories. As for the others:
Mob | Spawn chance | Group size |
---|---|---|
Hostile category | ||
Spider | 100⁄516.25 | 4 |
Zombie | 95⁄516.25 | 4 |
Zombie Villager | 5⁄516.25 | 1 |
Skeleton | 100⁄516.25 | 4 |
Creeper | 100⁄516.25 | 4 |
Slime[note 1] | 100⁄516.25 | 4 |
Enderman | 10⁄516.25 | 1–4 |
Witch | 5⁄516.25 | 1 |
Spider Jockey | 1⁄516.25 | 1 |
Chicken Jockey | 0.25⁄516.25 | 1 |
Passive category | ||
Sheep | 12⁄50 | 4 |
Pig | 10⁄50 | 4 |
Chicken | 10⁄50 | 4 |
Cow | 8⁄50 | 4 |
Chicken | 10⁄50 | 4 |
- ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition, jungle edges use the same mob spawning chances as jungles.
Bamboo Jungle[]
Type |
Temperate |
---|---|
Rarity |
Uncommon |
Temperature |
0.95 |
Structures |
Jungle pyramids[Java Edition only] N/A[Bedrock and Education editions only] |
Blocks |
Grass Block |
Grass color |
|
Foliage color |
|
Water color |
The bamboo jungle generates in large patches within regular jungles. Trees are much less dense in this variant than in the main jungle, comparable to the sparse jungle, but boasts countless amounts of bamboo across its landscape. Some swaths of grass blocks are replaced with podzol, similarly to old growth taigas. Naturally-generated trees are large variants; only 2×2 jungle trees and large, branching oak trees may generate, though many of the oaks are simply small "balloon" oaks. Trees planted and grown by the player can be any size. All jungle-exclusive mobs spawn here. Pandas have a higher spawn rate in bamboo jungle than in regular jungle. Jungle pyramids may spawn here in Java Edition, whereas there are no jungle pyramids in Bedrock Edition.
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄160 | 4 |
Pig | 10⁄160 | 4 |
Chicken | 10⁄160 | 4 |
Cow | 8⁄160 | 4 |
Parrot | 40⁄160 | 1–2 |
Panda | 80⁄160 | 1–2 |
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄150 | 2–3 |
Pig | 10⁄150 | 1–3 |
Chicken | 10⁄150 | 2–4 |
Cow | 8⁄150 | 2–3 |
Parrot | 40⁄150 | 1–2 |
Panda | 40⁄150 | 1–2 |
Ocelot | 30⁄150 | 1–2 |
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Jungle | jungle | biome.minecraft.jungle |
Sparse Jungle | sparse_jungle | biome.minecraft.sparse_jungle |
Bamboo Jungle | bamboo_jungle | biome.minecraft.bamboo_jungle |
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | jungle | 21 |
[No displayed name] | jungle_edge | 23 |
[No displayed name] | bamboo_jungle | 168 |
History[]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | preview | Added true biomes, including the rain forest. | |||
Java Edition Beta | |||||
1.8 | Pre-release | Removed rainforests as part of a biome overhaul. | |||
Java Edition | |||||
1.2.1 | January 18, 2012 | Jens Bergensten tweeted a teaser screenshot of a new jungle biome. | |||
January 19, 2012 | Jens tweeted another jungle screenshot, showcasing the bright green foliage. | ||||
12w03a | Jungle biome officially added. | ||||
12w04a | Ocelots were introduced, which spawn only in jungles. | ||||
1.3.1 | 12w19a | Added cocoa pods, which generate on jungle trees. | |||
12w22a | Added jungle pyramids, which can generate in all jungle variants. | ||||
1.7.2 | 13w36a | Jungle Edge, Jungle M and Jungle Edge M variant biomes added, along with many other biomes. | |||
Melons can now generate in all jungle variants. | |||||
Jungle biomes have been made much rarer. | |||||
1.12 | 17w13a | Added parrots, which spawn only in jungles. | |||
1.13 | 18w16a | Renamed JungleHills to Jungle Hills. | |||
Renamed JungleEdge to Jungle Edge. | |||||
Renamed Jungle M to Mutated Jungle. | |||||
Renamed JungleEdge M to Mutated Jungle Edge. | |||||
18w19a | Renamed Mutated Jungle to Modified Jungle. | ||||
Renamed Mutated Jungle Edge to Modified Jungle Edge. | |||||
pre5 | Changed the ID mutated_jungle to modified_jungle .
| ||||
Changed the ID mutated_jungle_edge to modified_jungle_edge . | |||||
1.14 | 18w43a | Added Bamboo Jungle and Bamboo Jungle Hills variant biomes. | |||
Added bamboo, which can rarely grow within normal jungles and extensively grow in bamboo jungles. | |||||
Added pandas, which can spawn in jungles. | |||||
19w06a | Jungle pyramids can now generate in bamboo jungles. | ||||
1.18 | Experimental Snapshot 1 | Jungles are common again | |||
Jungle hills, modified jungles, jungle edges, modified jungle edges and bamboo jungle hills no longer generate naturally. | |||||
experimental snapshot 5 | Jungle edge biomes are able to generate once again. | ||||
21w40a | "Jungle Edge" has been renamed to "Sparse Jungle". | ||||
The ID "jungle_edge" has been changed to "sparse_jungle". | |||||
The jungle hills, modified jungle, modified jungle edge and bamboo jungle hills biomes have been removed. | |||||
Pocket Edition Alpha | |||||
v0.9.0 | build 1 | Added jungle biomes and their variants. | |||
Melons can now generate in all jungle variants. | |||||
v0.12.1 | build 1 | Ocelots can now spawn in jungles. | |||
v0.15.0 | build 1 | Added jungle pyramids. | |||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Added parrots, which spawn only in jungles. | |||
1.8.0 | beta 1.8.0.8 | Added pandas to jungles. | |||
Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item. | |||||
1.9.0 | beta 1.9.0.0 | Added bamboo jungles, which are available only through Experimental Gameplay. | |||
Bamboo shoots now rarely generate within jungle biomes. | |||||
1.11.0 | beta 1.11.0.1 | Fully implemented bamboo jungle, no longer under experimental gameplay. | |||
Caves & Cliffs (experimental) | beta 1.17.30.23 | Jungle hills, modified jungles, jungle edges, modified jungle edges and bamboo jungle hills no longer generate naturally. | |||
beta 1.17.40.20 | Jungle edge biomes are able to generate once again. | ||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.00 | Patch 1 | 1.0.1 | Added rain forests, which are similar to the modern jungle biomes. |
TU5 | Removed rain forests as part of a biome overhaul. | ||||
TU12 | Added jungle biomes, along with ocelots. | ||||
TU14 | 1.04 | Added jungle pyramids. | |||
TU31 | CU19 | 1.22 | Patch 3 | Added Jungle M and Jungle Edge M variants, along with many other biomes. | |
Melons may now generate in all jungle variants. | |||||
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | Added parrots, which spawn exclusively in jungles. |
Gallery[]
Jeb's first image of the jungle biome.
Badlands and jungle bordering each other.
Jungle terrain with all trees removed.
A sparse jungle biome between a bamboo jungle and a desert.
Bamboo jungle in amplified world in 1.19-rc2.
Sunset over jungle trees.
Beautifully generated large ruins of the portal to the nether.
A ruined portal generated in jungle biome. Notice the starting forest fire.
Taiga and jungle biomes merge.
Sparse jungle and snowy plains generated next to each other.
Rain in a jungle biome.
A sparse jungle between a jungle and a swamp.