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Template:BlockTileEntity

The Jukebox is a block used to play music discs.

Obtaining

A jukebox can be broken using any tool, but an axe is the fastest.

Block Jukebox
Hardness 2
Tool
Breaking time[A]
Default 3
Wooden 1.5
Stone 0.75
Iron 0.5
Diamond 0.4
Netherite 0.35
Golden 0.25
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Crafting

Ingredients Crafting recipe
Any Wood Planks +
Diamond

Usage

Pistons cannot push jukeboxes.

Playback

Right clicking on a jukebox while a music disc is equipped will insert the disc and play music corresponding to the type of music disc used. Right clicking on the jukebox again will stop the music and eject the disc. Music discs only play once before they must be ejected and reinserted. Sound from the jukebox travels roughly 65 blocks in all directions. It supports all available music discs in the game.

Redstone component

See also: Redstone circuit

Active jukeboxes give off a redstone signal when a redstone comparator is placed behind it; its strength depends on the ID of the inserted disc. The following table shows the redstone strength output for each disc.

Power Level Disc
1 "13"
2 "cat"
3 "blocks"
4 "chirp"
5 "far"
6 "mall"
7 "melohi"
8 "stal"
9 "strad"
10 "ward"
11 "11"
12 "wait"

Fuel

Jukeboxes can be used as a fuel in furnaces, smelting 1.5 items per block.

Data values

Block data

See also: Data values
DV Description
0 No disc inserted
1 Contains a disc

The associated block entity is used to identify which record has been inserted.

Block entity

A jukebox has a block entity associated with it that holds additional data about the block. The block's block entity ID is RecordPlayer.

  • Block entity data
    • Tags common to all block entities
    •  IsPlaying: Whether the record is currently playing.
    •  RecordItem: The item, without the Slot tag.
        • Tags common to all items
    •  RecordStartTick: Value of TickCount when the record started playing.
    •  TickCount: Count of the number of record-playing ticks this jukebox has processed. Increments only while a record is loaded, whether playing or not.

Block state

See also: Block states

Java Edition:

Name Default value Allowed values Description
has_recordfalsefalse
true
True when the jukebox contains a music disc.

Achievements

Template:Load achievements: Unknown achievement. Achievement title not found on page Achievement

Video

Jukebox/video

History

alpha
1.0.14Added jukeboxes.
They supported up to 15 music discs, using their data values: 0 being empty, 1 meaning it contained disc "13", and 2 meaning it contained disc "cat". Values 3–15 supported any additional discs, though during this time only "13" and "cat" were available in the vanilla game.
beta
1.6The jukebox now supports more than 15 different music discs, because jukeboxes now have a block entity which keeps track of the music disc by its item id. A jukebox no longer uses separate data values. The vanilla game never contained more than 12 discs, however.
r
1.513w04aActive jukeboxes give off a redstone signal when a comparator is placed behind it; its strength (1–12) depends on which disc is inserted.
Legacy Console Edition
TU1CU1 1.0 Patch 1Added jukeboxes.
TU9Increased the distance jukeboxes can be heard from.

Issues

Issues relating to "Jukebox" are maintained on the bug tracker. Report issues there.

Trivia

File:2012-01-21 17.42.57.png

C418's skin

  • C418 has the normal player skin with a jukebox for a head, likely because it was he who made the music for Minecraft.
  • The use of a Diamond as part of the crafting recipe might be a reference to how Edison phonographs have diamond-tipped needles.
  • It's not possible to insert discs with droppers or hoppers, only by hand.

See also

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