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(Created page with "<div class="treeview"> *{{nbt|compound}} Tile entity data ** {{nbt|string|id}}: <code>RecordPlayer</code> ** {{nbt|int|x}}: X coordinate of the Tile Entity. ** {{nbt|int|y}}:...")
 
 
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*{{nbt|compound}} Tile entity data
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*{{nbt|compound}} Block entity data
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** {{nbt inherit/blockentity}}
** {{nbt|string|id}}: <code>RecordPlayer</code>
 
** {{nbt|int|x}}: X coordinate of the Tile Entity.
 
** {{nbt|int|y}}: Y coordinate of the Tile Entity.
 
** {{nbt|int|z}}: Z coordinate of the Tile Entity.
 
** {{nbt|int|Record}}: Record currently playing. 0 is no record. Otherwise, it is the item ID of the record (e.g. 2261 for the "mall" record). Other IDs can be used to make other items or blocks pop out with a data value of 0. This is always overridden by the ID in RecordItem.
 
 
** {{nbt|compound|RecordItem}}: The item, without the Slot tag.
 
** {{nbt|compound|RecordItem}}: The item, without the Slot tag.
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**** {{nbt inherit/itemnoslot|indent=****}}
*** See [[Player.dat Format#Item structure|Item Format]].
 
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</div><noinclude>
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[[Category:Block entity pages]]
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</noinclude>

Latest revision as of 09:25, 20 July 2018

  • Block entity data
    • Tags common to all block entities
    •  RecordItem: The item, without the Slot tag.
        • Tags common to all items