| Version
|
Date of Addition
|
Additions Summary
|
| 1.3.1 |
August 1, 2012 |
General
- Updated the launcher
- Includes demo mode.
- No visual changes.
- Improved overall stability and performance
- Reduced CPU, RAM & bandwidth usage.
- Accelerated chunk loading.
- Decreased lag spike frequency.
- Made the Nether less laggy.
- Decreased unnecessary world updates.
- Made the chat work smoothly even when the server is laggy.
- Decreased packets sent between client and server.
- Made Singleplayer internally use a Multiplayer server[1][2]
- Decreased world saving intervals.
- Added optional single-player commands called "Cheats" on non-hardcore worlds[3]
- Type / and then hit tab to autocomplete & get help on various commands
- Most commands from MP are available.
- Added option to let LAN friends join SP games
- You can choose which gamemode players join in and whether they are allowed to use cheats.
- Added demo mode for non-premium users[3]
- Lasts 5 game days per world.
- Singleplayer only.
- Added Chat Settings
- Change which parts of chat are shown and how opaque it is.
- Toggle chat colors, links being clickable and warning prompts for links.
- Option to rebind the command key, which opens the chat with / in the textfield.
- Added Snooper Settings
- Allows users to toggle anonymous data being sent to Mojang.
- Shows which data will be sent.
- Added video options
- Have to be toggled manually in options.txt for now.
- Vertical Synchronization.
- Fullscreen mode can now be enabled at startup.
- Mobs can now spawn on top of upside down half slabs and stairs
- Improved F3 mode:
- Truncated coordinates to 5 fractional digits.
- The y-coordinate now shows both the feet level and the eye level.
- Removed frame rendering time history graph (bottom-left).
- 3 new values:
ws: Walking speed (constant)
fs: Flying speed (constant)
g: Boolean value, true when you touch the ground
- Updated language files
- Added tooltips for all types of Monster Egg blocks and the End Portal Frame.
- Added more descriptive tooltips for different types of tree-related blocks, sandstone and stone bricks.[4]
- Localized server commands.
- Added missing commands-related strings.
- Added missing double chest GUI caption.
- Fixed many bugs
- Fixed texture packs in folders not showing their icon and description.
- Fixed Man-in-the-middle attack allowing hackers to log in as you when you visit their server.
- Fixed the Open texturepack folder button not working on OS X.
Gameplay
- Added Adventure mode[5]
- Only playable using commands.
- Building, setting things on fire and using buckets is disabled.
- Players can only interact with mobs and the environment.
- Players can place and take stuff from a chest, a furnace or a dispenser.
- Added trading
- Using emerald as currency, villagers will, depending on profession, offer different trades to players.
- There are three kinds of trades: Selling, buying and enchanting.
- As displayed in the top-most part of the trading GUI, villagers take one or more items or item stacks and give back something.
- After trading, villagers will sometimes emit purple particles for a few seconds to indicate that their trades changed.
- Otherwise unobtainable bottles o' enchanting and chainmail armor can be obtained by trading.
- Improved Creative mode inventory
- There are categorized tabs for various groups of items and blocks.
- Added a search tab which will automatically be switched to when the chat key is hit.
- Added survival inventory tab, which shows the full inventory, a 'Destroy item' slot, armor slots including a preview of your character and a 2x2 crafting field.
- Items can now be deleted from the inventory by shift-clicking them.
- Added layered snow block, Monster Egg Blocks (Silverfish spawning blocks), Ender Portal frame and all potions.[7]
- Now shows potion effects' timers like in Survival.
- Improved experience collection
- Depending on ore type, experience now drops from ores that drop items.
- Taking smelted items out of furnaces gives experience now.
- Destroying mob spawners gives experience now.
- Adjusted experience level progression:
- Levels 1-15 cost 17 XP points each
- Levels 16-30 cost 3 more XP points than the previous (cost = 17 + (level - 15) * 3)
- Levels 31-∞ cost 7 more XP points than the previous (cost = 62 + (level - 30) * 7)
- Improved enchanting
- The new maximum level with bookshelves is 30, without 8.
- 15 bookshelves are enough to reach level 30.
- The 3rd slot shows the most expensive possible enchantment more often.
- Increased chances for multiple enchantments at once.
- Adjusted enchantments' to go with the new maximum level.
- Added writing in books
- New crafting recipe for books: 3 pieces of paper and one piece of leather in any possible shape.
- New item: Book and Quill - Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape.
- Right-click to write on & edit up to 50 pages or read.
- Click 'Done' to save the book, 'Sign' to choose a title and finalize the book.
- Improved Multiplayer
- Made entities less likely to glitch through blocks.
- Added automagical downloading of standard sized texture packs when joining servers.
- Made server commands more descriptive.
- Added reason parameter to
/ban.
- Added
/seed command to show the map seed.
- Added
/defaultgamemode command to choose the gamemode new players start in.
- Added
/debug command to enable and disable profiling.
/kick messages can now contain "\n" to force a new line.
- Blocks other players are mining now show cracks.[8]
/tp can now be used to teleport to specific coordinates.
- Made server list re-orderable: shift+click or shift+arrow keys move selected servers.
- Server list now scans for LAN servers.
- Added hardcore difficulty: Players are banned upon death.[9]
- Added SRV Record Lookup support
- Different subdomains of one domain can handle different servers via different port numbers.
- Service name should be "minecraft"; i.e. "_minecraft._tcp.example.com".
- Added & changed many minor things
- Individual, stackable items near each other on the ground now become one item stack.
- Added shift clicking support to armor slots, brewing stands & enchantment tables.
- Added setting to disable servers offering you texture packs.
- Made the stars smaller and brighter.[10]
- Villagers spawned from spawn eggs will get a random profession now.
- Removed the downwards knockback while drowning.
- Doors being broken by zombies now show their damage.
- You now spawn with an empty inventory in Creative mode.
- The "Mojang" splash screen when opening the game appears for 1 instead of 3 seconds now.
- The sky color in the End changed.
- Blocks now show cracks when destroying them while the GUI is hidden.
- You can now fall 4 blocks without getting hurt (might be a bug as there exist other, higher distances that don't cause damage either).
- Respawning in superflat is no longer random.
- Improved the Pick Block key
- You now get the actual block.
- You can now pick paintings, boats, minecarts and mobs, which will give you their spawn eggs.
- Picking huge mushroom blocks now gives mushrooms.
- You can no longer pick portal blocks.
- Fixed many bugs
- Fixed liquids slowing down flying players.
- Fixed blocks with the same id but different data/damage values stacking in Creative inventory.
- Fixed boats & minecarts not being one-hit breakable in Creative.
- Fixed raw fish, dyes, saddles, potions, milk buckets and tools depleting in Creative.
- Fixed water destroying non-solid blocks when breaking them from above.
- Fixed Silk touch giving you only one slab from double slabs.
- Fixed redstone updates not propagating through unloaded chunks.[11]
- Fixed repeaters getting stuck when loading their chunk.
- Fixed tools taking damage when breaking insta-breakable blocks.
- Fixed a few misalignments in the item sprite sheet.
- Fixed the arrow representing players on held maps being offset.
- Fixed being able to duplicate sand, gravel and powered rail.
- Fixed placing a piston in front of another powered, but not extended one resulting in a glitched piston with the head's texture on all sides.
- Fixed TNT dropping as a resource on creative mode.
- Fixed powering specifically glitched pistons crashing the game.
- Fixed the End Portal Frame block not showing as a block in the inventory.
- Fixed weather not working correctly in certain biomes.
- Fixed Overworld portals above Y=127 not being recognized when leaving the Nether.
- Fixed various hacked mob spawners crashing the game.
- Fixed thrown splash potions not preserving their type when reloading the world.
- Fixed many Multiplayer-specific bugs
- Fixed arrows scooting up to the top of the block they were shot on.
- Fixed endermen not opening their jaws.
- Fixed fully charged arrows not showing their particle effect.
- Fixed many sounds not playing.[12][13][14][15]
- Fixed magma cubes' and slimes' jumping animations not showing.
- Fixed thunderstorms not darkening the sky.
- Fixed weather not fading in or out.
- Fixed enchanted armor and tools not glowing to other players.
- Fixed explosions not pushing players back.
- Fixed TNT not knocking back players.
- Fixed pistons not pushing back players.
- Fixed players on minecarts, boats or pigs and spider jockeys not being displayed in the correct location.
- Fixed glitchy mob prediction.[16]
- Fixed fishing lines not showing.[14][17]
- Fixed sneaking players' nameplates not staying hidden when loading the chunks they are in.
- Fixed Unbreaking-enchanted tools sometimes breaking and then re-appearing a few times.
- Fixed potion effects losing their graphical effects when traveling between dimensions.
- Fixed blocks disappearing when placing them under yourself and jumping.
World Generation
- Made sub-biome type mountains like Desert Hills or Ice Mountains taller
- Made cocoa beans appear on some small jungle trees
- Added optional starting chest on non-hardcore worlds[3]
- Added large biomes world type, increasing biome sizes immensely[4]
- Beaches look closely to what they looked like in Beta 1.7.3.
- Added desert-specific villages
- Added Desert Temples
- Added Jungle Temples
- Built out of various kinds of cobblestone.
- Contain multiple tripwire traps triggering dispensers filled with arrows.
- Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds.
- Added Emerald Ore
- Only generates in Extreme Hills biomes.
- Occurs up to 8 times per chunk in veins of 1.
- Generates between layers 4 and 31, inclusive.
Blocks & Items
- Emerald Ore
- Emerald
- Block of Emerald[18]
- Crafted by putting 9 emeralds on a crafting table.
- Ender Chest
- Crafted by surrounding an eye of ender with 8 pieces of obsidian.
- Stores each player's contents across dimensions and all Ender Chests.
- Contents are preserved even if all Ender Chests are destroyed.
- Explosion-resistant.
- Emits light and purple particles.
- Unless mined using a Silk Touch-enchanted pickaxe, they drop 8 obsidian.[19]
- Tripwire Hook[20][21]
- String
- Can now be placed on the ground decoratively.
- Wood
- Can now be placed in 3 different directions.
- Placement works like similar to piston placement.
- Furnaces
- Can be fueled by wooden tools now.
- Return an empty bucket when using lava buckets as fuel now.
- Ice
- Instead of melting in the nether, it now disappears.
- Can be obtained using Silk Touch-enchanted gear now.[19]
- Glass Panes
- Can be obtained using Silk Touch-enchanted gear now.[19]
- Nether Portal
- Leaks into the Overworld now: Depending on difficulty, zombie pigmen rarely spawn in them.
- Slabs
- Added all wood types.
- Wooden slabs crafted after the update act like wood.
- Stairs
- Added Sandstone Stairs.
- Added wooden stairs for all kinds of wood.
- Adjusted hitbox.
- Slabs and Stairs
- Will now be placed upside-down when placed on the upper half of a block's side.
- When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - Redstone dust behaves like on glowstone - It transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them.
- Leaves
- Water slowly drips through them when it's raining.
- Cauldrons
- Slowly fill up when it's raining.
- Dispensers
- Minecarts & boats will now be placed if there's rails/water in place.
- Instead of dispensing buckets, dispensers will now suck in or place water or lava in front of them.
- Gravel
- Jungle leaves
- Have a 1/200 chance to drop a cocoa bean when destroyed now.
- Levers
- Can be placed on the underside of blocks now.
- Wooden Pressure Plates
- Can be triggered by arrows now.
- Pistons
- Now take 2 redstone ticks (4 game ticks) seconds to expand.
- TNT
- Depending on difficulty, does different amounts of damage now:
- Peaceful: no damage
- Easy: 1/2 less damage
- Normal: same damage as before
- Hard: 1/3 more damage.
- Cocoa Beans
- Retextured item.
- Can be planted & grown on jungle wood now.
- Can be grown instantly using bone meal.
- Cookies
- Give a full hunger point now.
- Nether Warts
- Can now be grown in the Overworld and in the End.
- Book
- Changed crafting recipe: 3 pieces of paper and one piece of leather in any possible shape.
- Book and Quill
- Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape.
- See above for more information.
- Written Book
- Can only be obtained by signing a Book and Quill.
- Can be sold to villagers.
- Empty buckets
- Signs
- Stack up to 16 now.
- Crafting now gives 3 signs instead of 1.
- Golden Apple[26]
- Has two crafting recipes now, the new one replacing gold nuggets with gold blocks.
- Second tier gives Regeneration IV, Resistance and Fire resistance effects.
- Only second tier glows like enchanted tools.
- Has attributes the Golden Apple had before 1.1.[27]
- Monster Spawners
- Added NBT tags to further customize spawned mobs.
- Only changeable using map editors or mods.
- Boats
- Are not broken by lilypads anymore, instead they run straight through the lilypad now, breaking and sometimes dropping it.
- Are less glitchy and more responsive now.
- Increased maximum speed.
- When exiting, players will be moved from the boat.
- When broken by a player, they drop a boat now.
- Minecarts
- When on rails, they can be accelerated a bit while sitting in them.
- When exiting, players will be moved from the minecart.
Mobs
- Pigs
- Slimes
- Reduced spawn rate in superflat maps.
- Silverfish
- When suffering from poison potions, they will now spawn more silverfish from nearby silverfish blocks more often.
- Creepers
- Increased knockback effect.
- Depending on difficulty, they do more damage now:
- Easy: ~50% less damage
- Normal: same damage as before
- Hard: 33.3…% more damage.
- Creepers & Spiders
- Become aggressive towards the last mob or player that hit them now[28][29]
- Skeletons, Creepers & Zombies
- Become neutral against players again a few seconds after being hit in Creative.
|
| 1.2.5 |
April 4, 2012 |
New Features:
- Added shift-clicking support in furnaces.
- Added method to easily acquire blocks you have selected in the world in Creative mode using the "Pick block" key.
- Made the Direct Connect dialog remember the last IP for the current session.
- Made cats less eager to sit on things and less patient.
- Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls.
- Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will immediately activate the TNT).
- Inside the META-INF folder in Minecraft.jar, the digital signature files (MOJANG_C.DSA, MOJANG_C.SF) have been renamed CODESIGN.RSA and CODESIGN.SF; their function remains the same.
|
| 1.2.4 |
March 22, 2012 |
New Features:
- Chat history and much better chat editing
- Links are now clickable in chat. When clicked, a screen appears that warns you not to click on links you do not trust and asks if you want to continue. Below that, three buttons appear, one with “Yes” (opens default web browser and takes you to the link), another with “Copy to Clipboard” (copies the link so that when you paste anywhere the link is pasted), and “No” (closes the message and does not link you to the website).
- Mouse wheel can be used to scroll up/down for history. PAGEUP and PAGEDOWN keys can also be used.
- Up/down keys for recently sent messages.
- If you start typing a player's name, and press Tab ↹, it'll automatically type the rest of the username for you.
- Copy & paste in chat.
- Just like type §k in chat displays random characters, §l §m §n and §o creates bold, striked, underlined and italic text respectively. Whilst §r resets any set states. These can not be typed using vanilla clients.
- Pressing the “/” acts like a command key: it opens the chat with a “/” in it. In other keyboard layouts, it might be another key.
- Pressing ← or → will move the insertion point (text pointer) in the respective direction, allowing you to edit text instead of using ← Backspace to go back.
- A few new decoration blocks
- Wooden planks now have the color of the type of wood they came from instead of the original wooden plank texture.
- New Sandstone Blocks.
- Slightly changed all colored wools' colors (removing saturation). Comparison
- “Back” and “Quit” buttons added to the "Out of memory” screen.
- Cats in standing position will now purposely go and sit on nearby chests, active furnaces, and beds, preventing players from using them.
- Added a “minimal” debug menu for testing with. It can be accessed with ⇧ Shift+F3 and is the same as the regular F3 menu, except without the graph/profiler.
- Armor outlines in the armor slots in the inventory have returned.
|
| 1.2.3 |
March 2, 2012 |
|
| 1.2.2 |
March 1, 2012 |
|
| 1.2.1 |
March 1, 2012 |
- New map file format called Anvil, allowing a new height limit (256 instead of 128).
- However, in the Nether, layers 128 to 255 are only accessible in creative mode, due to the unchanged ceiling bedrock at layer 127.
- New Jungle biome.
- Added Ocelots.
- Added Cats.
- Added Iron Golems.
- New AI for mobs.
- Tame wolves can have puppies.
- Villagers will have children if there is room in their village.
- Zombie sieges will occur occasionally at night.
- Zombies break down doors on Hard and Hardcore Mode.
- New items and blocks.
- Crafting recipe for ladder now yields 3 ladders instead of 2.
- Crafting recipe for slab now yields 6 slabs instead of 3.
- Added rare drops for mobs.
- Added the items Fire Charge and Bottle of Enchanting.
- Added Redstone Lamps.
- Added 3 new blocks (File:NewSandstoneGrid1.png File:NewSandstoneGrid2.png File:Grid Chiseled Stone Brick.png), that aren't yet used in survival, but only the (Chiseled Stone Brick is accessible in creative).
- Changed Dispenser and Oak Sapling textures. (
File:Grid Sapling.png)
- Slabs and Stairs can be placed upside-down by placing them below a block.
- Placing blocks on Grass will replace it.
- Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
- Very rare Desert Wells can be found in Desert biomes.
- Third person view now has a slight delay on the speed at which the head moves on the player, making it possible to see the sides of the player's head.
- Collision Box on ladders readded.
- Vines can now be climbed like Ladders.
- Many other minor tweaks and fixes.
- When in the Nether, Snow Golems will turn red, melt, and die same as when they are in Desert biomes.
- Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
- F3 has some changes and additions:
- lc: Largest section height
- b: Shows what biome you are in.
- bl: Block brightness.
- sl: Sky brightness.
- rl: Raw brightness.
- Due to biome data saving to chunks, SMP servers no longer send clients their world seed, displaying as "0" to the client.[32]
|
| 1.1 |
January 12, 2012 |
- Bows are now enchantable, with four new enchantments specific to bows: Power, Punch, Infinity, and Flame.
- Arrows which are on fire now set entities they hit on fire.
- Golden Apple recipe changed to use gold nuggets instead of gold blocks.
- Golden Apples now restore
 rather than     and cause regeneration for 5 seconds rather than 30.
- 56 new language translations, including fictional ones such as Pirate, Klingon, and Quenya.
- Infrastructure for improved mob AI added, allowing for more complicated behavior than before. These behaviors themselves have not been implemented yet.
- Slightly smoothed color transitions between biomes.
- Swamp land and water colors now smoothly transition to other biomes.
- Re-added beaches.
- Taiga biomes now contain snow and ice.
- Decreased randomness of enchantment levels at Enchantment Tables.
- Biomes are slightly more varied, with differing elevations of land in previously flatter biomes.
- Reduced brewing time to 20 seconds from 30.
- Added Spawn Eggs to creative mode.
- Added a world type option (available types: Superflat and Default).
- Removed collision box from Ladders.
- Sheep eat Grass (converting it to Dirt) and Tall Grass to regain their Wool.
- The collision box on Fence Gates now matches that of Fences instead of being square.
- Fence Gates can now be opened and closed with Redstone.
- Oak (default tree) Leaves now have a 1/200 chance of dropping Red Apples.
- Blacksmith buildings in NPC Villages now hold chests with loot of the same type as Strongholds.
- Void fog removed in creative mode.
- Melons and Pumpkins can now grow on Dirt, instead of only on Farmland.
- New settings in Server.properties:
level-type
spawn-npcs
generate-structures
- Magma Cubes can now drop Magma Cream on death.
- In SMP servers, non-ops are kicked if they spam in chat too much (Ops are not notified of the kick, they must assume that the player was auto-kicked)
- The distance that Wheat attracts friendly mobs has increased from 2-3 blocks to 8-9 blocks.
- All Music discs except for "11" can be dropped from creepers killed by skeletons.
|
| 1.0.1 |
November 24, 2011 |
This was a server-only update, 1.0.0 remained the current client version.
|
| 1.0.0 |
November 18, 2011 |
Fixes & Changes:
- New achievements
- Glowstone changed from "stone" to "glass".
- Amount of Experience Orbs dropped by a player on death now limited.
- The ability of Endermen to carry blocks reduced in some way.
- Minor changes to some textures (most notables Block of Iron and Monster Spawner).
- Ghast fireballs have a different texture.
- On death, a proper score is given based on how many experience orbs the player has collected.
- When flowing lava hits a water source directly from above, it creates Stone where previously the lava would flow through the water.
- You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of third person view from the front.
- Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
- Golden Apples now glow purple in inventory.
- Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
- They will also connect to solid blocks.
- There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
- Labels for items have a blue border.
- Random loot chests in Strongholds.
- Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
- Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
- Most mobs got their health changed. Sheep now have 4 hearts, Ghasts 9.5 hearts, Zombies 10 hearts and 1 armor point...
- Many blocks mining speeds have been increased. This is mostly blocks that used to take a long time to mine.
New Features:
- Server:
- The "/give" command can now set the damage value of the wanted item: /give username itemID quantity damage (For example: "/give player 35 12 1" to give 12 orange wool.)
- In the Nether:
- "The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
- New Items:
- Finished Biome code and new Biomes.
- Snowy Biomes.
- Swamp Biomes adjusted to appear "swampier."
- Mushroom Biomes.
- New sound effects, including:
- Changes in already existing sounds:
- A change in the sound of Rain.
- New sounds for Doors.
- New sounds for the Skeletons' walk to make them sound more skeleton-y.
- Bow models now appear in third-person larger and in 3D.
- Bows no longer have an infinite number of uses. (385 shots before breaking)
- If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
- 6 New Mobs:
- Experience (skills) can now be used for enchantments.
- Each Experience Orb is worth one Score Point.
- Animal Breeding.
- Wheat bundles feed animals and make them come towards you.
- Feeding animals makes them enter "love mode".
- Hearts will come out of animals while in love mode.
- Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
- New/Improved Armor system.
- Increased armor durability.
- Sun and moon changes:
- Game mechanics changes:
- Hardcore Mode - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
- Item Repair
- Potions, Splash Potions, Potion effects, Brewing Stand, and Brewing.
- Enchantment Table, and Enchanting
Bugs:
- Oftentimes when trying to connect to an SMP server, the error "The server responded with an invalid server key" will show instead. This is followed by an "End of Stream" error which appears whenever a connection attempt to the server is made for up to 60 seconds after the initial attempt.
Glitches
In the most recent update, there is a crashing glitch that when a player leaves the nether, they will fall into the void and lose ALL of their items. It is advisable to not go on that map until this glitch is fixed.
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