Spoiler warning! This section contains detailed information about Minecraft that may spoil your enjoyment of discovering the game's secrets for yourself. Read at your own risk!
A (?) denotes version's info here is guess-work, possibly incorrect. More in-depth info on each update can be found here .
Beta
Alpha
Post Multiplayer Survival Mode Release
Version Title/Number
Date of Addition
Additions Summary
1.1.2_01
September 23 2010
Sound and music bug fixed
Minor update to make Minecraft download resources from the cloud solution
1.1.2
September 20 2010
1.1.1 (Seecret Saturday Update 1)
September 18 2010
Sneaking added
Grey screen bug that made the game unplayable, since a grey overlay flashed constantly; now fixed
New Paintings added
Ability to change mouse sensitivity added
Sliders to change volume of sound and music added
Fishing Rod added
Fixed bug with Furnaces in SMP
Many users are reporting problems with sounds
Personal skins not active until the minecraft.net server is fixed
Minecraft becomes free-to-play for the weekend. Login server is not working correctly
Option to toggle FPS/debugging has been replaced with the F3 key. F3 + S reloads all web-loaded resources
Smoother day-to-night and night-to-day transitions
Solid snow blocks only drop four snowballs
Infinite snowball glitch fixed
1.1.0
September 13 2010
Fixed bug where players could force the camera's movement inside walls
1.1.0 (Seecret Friday Update 9)
September 10 2010
Server side inventory added
Server saves players' locations when they leave
Chests, signs, and furnaces work in SMP
Experimental switch to turn on monsters
Compass added
Pail of lava can be used for 100 smelts
1.0.17_04
August 23 2010
Fixed some instances of the player getting stuck
1.0.17_03
August 23 2010
Fixed item duplication bug
Attempted fix at player getting stuck bug
Improved framerate
1.0.17 (Seecret Friday Update 8)
August 20 2010
Fences
Working day/night cycle
Chickens added
Slimes and Pigs added
Milk buckets can be emptied
Skeletons can ride Spiders
Third person view is centered again
1.0.16_01
August 12 2010
Can press Enter on the IP entry screen
Fixed a bug with potentially invisible players
1.0.16
August 12 2010
Support for more records
Added online authentication for online servers
1.0.15
August 04 2010
Post Singleplayer Survival Mode Release
Post Alpha Mode Release
Version Title/Number
Date of Addition
Additions Summary
1.0.14
August 03 2010
Lava sets blocks on fire
New fire behaviour
New 3rd person view swinging animation
Can enter the IP for a server
Fixed "M" on title screen
1.0.14 (Seecret Friday Update 7)
July 30 2010
1.0.13_01
July 29 2010
1.0.13
July 28 2010
Slimes have new look
Multiplayer work
Won't save a level if another file is trying to save onto it
Hang bug fixed
1.0.12
July 26 2010
Big Slimes don't spawn in Peaceful mode
Slimes have sound effects
Fixed Slime targeting and attacking
Fixed font colors being broken
Multiplayer work
1.0.11 (Seecret Friday Update 6)
July 23 2010
1.0.10
July 22 2010
Early Survival Multiplayer support, invite only
1.0.9
July 21 2010
Fixed stuttering bug
Walking animation changed
1.0.8_01
July 20 2010
Removed code to make the game less crashy
1.0.8
July 20 2010
Cows added
Milk and Leather added
Changed recipe for leather armor (leather instead of cloth)
1.0.7
July 19 2010
Fixed stuttering zone bug
1.0.6_03
July 17 2010
Levels should load better
1.0.6 (Seecret Friday Update 5)
July 16 2010
Boats and Cacti added
Large trees
Items can be seen in player's hand
Animals only spawn on grass
Snowballs can only stack up to 16
Thrown snowballs don't dissappear
Snow blocks only take 4 snowballs instead of 9
Leaves don't dissappear
Mushrooms found next to trees
1.0.5_01
July 14 2010
Shovel required for snowballs
Ice refreezes
Different snowball sound
1.0.5
July 13 2010
Snowballs and Snow Blocks added
Fixed building on snow bug
Fixed ice rendering bug
Signs no longer require free block above them when playing
Game no longer saves on crashes
1.0.3 (?) (Seecret Friday Update 4)
July 09 2010
Red ore named to Redstone
Animated title screen
Winter maps- snows, makes thin Snow blocks and Ice on water
Sitting animation for riding things
1.0.2_01
July 06 2010
Red torch, not gates, only signal into blocks above them or next to them
Red dust won't connect through solid blocks diagonally down
Art tweaks to the dust
1.0.1_01
(?)
1.0.1 (Seecret Friday Update 3)
July 03 2010
Improved Al
Sheep regenerate wool
Caves can be far bigger and more expansive
Coal can be found in smaller or larger veins
Signs may now be placed on walls
Doors have a new icon
Mushrooms can grow anywhere in the shade, even on grass
New in-hand model/inventory icon for stairs
Levers , Stone Buttons , Pressure Plates , Iron Doors , unnamed red ore , red ore torch and red ore dust added
1.0.0
June 28 2010
/game/ released along with downloadable client.
Post Infdev Release
Version Title/Number
Date of Addition
Additions Summary
Minecraft Infdev (Seecret Friday Update 2)
June 25 2010
Minecraft Infdev
June 25 2010
Save file changed back to old
Minecraft Infdev
June 24 2010
New save file format
Tweaked rail laying code
Better FPS
Less crashy
Ridable Minecarts that can't be opened
Minecraft Infdev (Seecret Friday Update 1)
June 18 2010
Minecarts and Minecart Tracks added
Gravel and sand fall realisticly
Falling off bottom of map kills player
Sky rendering tweaked
Minecraft Infdev
June 17 2010
Cave rooms can have 1-5 exits, making hubs
Even more regional caves
Springs are more common
Natural dirt and gravel underground
Surface springs possible
Lava + Water = Stone
Lava spring + Water spring = Obsidian
Lava springs don't spread
Getting stuck inside blocks causes suffocation
Water flows nicer
Minecraft Infdev
June 16 2010
Water now has more triangular prism shape rather than layers of flat blocks
Regional caves
Naturally occuring lava
Flowers
Mushrooms
Fluid block springs can generate underground to make rivers
Minecraft Infdev
June 15 2010
Leaves not near blocks will vanish again
FAST or FANCY options switch
Buckets added
Dynamic water
Longer days, shorter nights
Minecraft Infdev
June 11 2010
Minecraft Infdev
June 08 2010
Smarter door rotation logic
Can destroy signs easier
Shadows back
Minecraft Infdev
June 07 2010
Minecraft Infdev
April 20 2010
Faster and tweaked level generator
Mobs can spawn
Saplings can grow into fancy trees
Pathfinder no longer mobs over cliffs in areas of map
Minecraft Infdev
April 13 2010
New trees
Sand
Gravel added
Lighting code fixed
Minecraft Infdev
March 30 2010
Tree mod to make fancier trees
Minecraft Infdev
March 27 2010
New terrain generator
No caves
Game automatically saves while playing
Player death causes all items to drop and respawns in starting location
Minecraft Infdev
March 25 2010
Caves
Proper ore
Farms
Fire
Spreading grass
Minecraft Infdev
March 20 2010
Furnaces and chests work
Trees and forests
Fewer crash bug
Randomly placed ore
Minecraft Infdev
March 16 2010
Entities work- can mine and drop resources
Craft in inventory
Shoot arrows
Arrows spawn monsters
Minecraft Infdev
March 13 2010
Faster lighting sky brightness recalculation
Working lights
Minecraft Infdev
February 27 2010
Post Indev Release
Version Title/Number
Date of Addition
Additions Summary
Minecraft Indev
February 23 2010
Making bread takes less wheat
Water works better
Busting log gives the block instead of planks
Cobblestone smeltable into normal stone
Paintings added
Minecraft Indev
February 19 2010
Furnace block added
Loot changed
Sheep drops nothing
Pig drops porkchops
Creepers drop Gunpowder
Spiders drop String
Skeletons drop Arrows
Zombies drop feathers
Flint and Steel can be crafted
Minecraft Indev
February 18 2010
Armor can be crafted
F5 toggles 3rd person view
Minecraft Indev
February 14 2010
Minecraft Indev
February 12 2010
Minecraft Indev
February 09 2010
Minecraft Indev
February 06 2010
0.31
February 05 2010
Difficulty slider
Peaceful causes health to regenerate and makes no monsters spawn
Rana removed
0.31
February 04 2010
Animals only spawn in bright areas
Monsters only in dark areas
Pathfinding tweaked
0.31
February 04 2010
Mobs can avoid cliffs, lava etc.
0.31
February 02 2010
Old mobs in MD3 format added
0.31
February 01 2010
Flint and Steel available from mobs
Need pickaxe to mine stone
Harder materials require better tools
0.31
January 31 2010
Tools take damage
Better tools last longer
Title screen
Water texture seen while underwater
Support for old mob models
Minor bug fixes
0.31
January 30 2010
Craftable Bowls , Mushrooms , arrows, bows, TNT, Workbenches , chests and golden tools
Emerald now diamond
Many other crafting recipes
0.31
January 29 2010
Crafting
Right clicking drops one of a stack
Craftable Sticks , Pickaxes , Torches, Swords and [[Axe]s
MD3 mobs roam land
Smelt ore by lighting fire to dropped blocks
Craftable gold and iron blocks
Emerald ore
0.31
January 28 2010
0.31
January 26 2010
Spawn in a Mossy Cobblestone house with chests full of nearly every block and all available to tools
Gears added
0.31
January 25 2010
Block particles
Explosions lose power when going through stronger materials
0.31
January 24 2010
Chests
Arrow sound effect
Can drop whole stack of items instead of one at a time
0.31
January 22 2010
Liquid spawner in level generator
Fluids can spawn above sea level and on floating islands
Less flooded caves
Working Bow and Arrow
Local saving and loading
Better explosions
Can place blocks on resource items
Resource items will be pushed off
0.31
January 13 2010
Finite water, always drains from highest remove location
Oceans have infinite water
Water doesn't move on surface it's on
Won't spread out over unfilled water surfaces, if it has an empty space next to it
Will evaporate (2/3 probability) or copy (1/3)
0.31
January 11 2010
Fullscreen mode accessible via F11
0.31
January 11 2010
Lava sets fire to flammable materials
All items and mobs can catch fire
Iron shovel, pickaxe and axe gather different materials 400% faster
Red Apples
Flint and Steel now places fire
Islands have more sand
0.31
January 09 2010
Fire added
Light reaches farther
Torches slightly dimmer
0.31
January 07 2010
Deep floating maps have layers of islands
Level theme selection (normal, hell)
0.31
January 06 2010
Level type selection (island, floating, flat, original)
Level shape (square, long, deep)
Level size (small, normal, huge)
0.31
January 05 2010
0.31
December 25 2009
Isometric level redering screenshot added
Inventory screen
Functionless non-block items
Items lying on ground
Can drop items and blocks
Can pick up items and blocks
0.31
December 23 2009
Leaves give shadow
Grass grows in slightly lit areas
Torches added
0.31
December 23 2009
Indev released- is creative mode with Rana and dynamic lighting
Post Survival Mode Test Release
Version Title/Number
Date of Addition
Additions Summary
0.30
December 22 2009
0.30
December 19 2009
Player shadow test
Rana first seen
Wall hack protection
0.30
December 08 2009
0.30
November 10 2009
Sheep in public survival mode
Hitting an active TNT block defuses it and lets you pick it up
No more online saving for free accounts
0.29_02
October 30 2009
Fixed bug that caused most people in servers to disconnect
0.29_01
October 29 2009
Rain toggle in Creative Multiplayer
No more arrows in singleplayer
Fixed bug where bedrock was impossible to destroy
Tree growing switch in server properties
Opping/deopping a player makes changes instantaneous instead of having to relog
You can build through players
Names don't appear over players unless mouse is on them
Names no longer hidden in terrain
0.29 (?)
October 29 2009
TNT doesn't work in Creative
Can pick up a hit TNT block by clicking it
0.28/0.29 (?)
October 27 2009
Bug fixed where players could "kill" each other as if they were mobs
0.28 (?)
October 27 2009
Creative mode update
Left click removes block
Right click adds block
Players push each other when standing next to one another
All new block types added
0.27 SURVIVAL TEST
October 25 2009
Sheep drop white cloth instead of red, eats grass, and drop mushrooms when killed
0.27 SURVIVAL TEST
October 25 2009
0.27 SURVIVAL TEST
October 24 2009
Spider released to the public
Mining rock drops Cobblestone
Mining ore gives the block corresponding with it
Instead of the ore block, mining coal gives half blocks
F5 toggles rain
Switch from frame rate limiting
Player starts with 10 TNT blocks
0.26 SURVIVAL TEST
October 24 2009
0.26 SURVIVAL TEST
October 23 2009
Spider test
Mushrooms only spawn underground (?)
0.26 SURVIVAL TEST
October 23 2009
Half block nearly finished
0.26 SURVIVAL TEST
October 23 2009
0.26 SURVIVAL TEST
October 22 2009
0.26 SURVIVAL TEST
October 22 2009
Half-sized dirt block test
Rain
0.26 SURVIVAL TEST
October 20 2009
Creeper explosions no longer destroy stone or stone-like blocks
Explosions leave smoldering
0.25
September 03 2009
Mobs "more dangerous"
Pigs drop mushrooms
Arrows deal more damage
Limited amount of arrows
Skeletons fire arrows
Killing skeletons makes arrows drop
Able to save and load files
Mobs respawn over time
Lone mobs die over time
Monster in fighting (skeleton shoots something, they battle to the death)
0.24
August 31 2009
Faster rendering
Mobs and player jump back when taking damage
Creeper mobs
Mushrooms regain health
Arrows
Enemies fall over when killed
0.24
August 28 2009
Players' arm appears when nothing selected
Blocks and arm swing when mouse pressed
Mobs take damage
Harsher falling damage
0.24
August 25 2009
New level generator
More cliffs
Longer and narrower caves
Flowers and mushrooms
Spawned on map
Surface lava possible but unlikely
Bigger the caves, the deeper you go
Viewport bobbing
Currently selected block shows up in view
Leaves drop saplings
Saplings grow into trees
Mobs spawn in groups
Mobs and player can push each other around
Breaking log drops 3-5 wood blocks
Can hold breath underwater up to 15 seconds
Lava damage
0.24
August 22 2009
0.24
August 20 2009
Droppable signs with preset text
Health bar blinks when damage recieved
Invulnerable for a few seconds after being hit
Low health makes bar shake
0.24
August 18 2009
0.24
August 14 2009
Zombie mob
Skeleton mob
Each with random armor
Mouse button held down to break blocks (cracks cover the surface until it busts)
Gathering resources has an animation of block bobbing up
0.24
August 13 2009
3D analglyph mode test
Mob armor test
0.24
August 04 2009
Resource management
Start with nothing
Breaking blocks allows you to pick them up and place them, thus adding and removing from inventory
Post Multiplayer Creative Mode Release
Version Title/Number
Date of Addition
Additions Summary
0.0.23a_01
July 12 2009 (?)
Version system changed, now 0.23_01
0.0.23a
July 11 2009
Clicking a players' name under the Tab menu pastes their nick into chat
New button graphics
Options page
Custom keymappings
0.0.22
June 30 2009
Ogg vorbis multiple sounds for blocks (?)
0.0.21a_01
June 23 2009
0.0.21
June 23 2009
"Hang bug" cause determined
0.0.20a_02
(?)
Better FPS
Players able to break Bedrock bug fixed (?)
0.0.20
June 20 2009
/solid command makes Bedrock , only admins can break Bedrock
16 colored Cloth blocks
Flower blocks
Mushroom blocks
Gold block
Player inventory can be accessed by pressing B (lists all blocks and can pick which go into the box at the bottom)
0.0.19a_06
June 20 2009
Sponges don't decay
New Glass texture (?)
0.0.19a
June 20 2009
Sponge and Glass released
Animated Water and Lava textures
Better UI
0.0.18a_02
June 14 2009
0.0.18a_02
June 14 2009
Unstable FPS problem fixed
Made font differentiate "l" and "I"
Characters for "|", "@", "$"
Made "{" render correctly
0.0.18a
June 14 2009
Custom skins released (?)
0.0.17a
June 10 2009
0.0.17a
June 10 2009
/setspawn command
/banip command fixed
Server flood exploit prevention
Chatlog when typing
List logged in players when [Tab] is pressed
No level generation or loading
0.0.16a_02
June 10 2009 (?)
/broadcast command changed to /say
0.0.16a (?)
June 08 2009
0.0.15a
May 28 2009
Multiplayer - Admin commands
Multiplayer - Reduced bandwith usage
Multiplayer - Other minor bug fixes
0.0.15a
May 28 2009
Multiplayer - Players' name shows above their head
Multiplayer - Chat added
0.0.15a
May 28 2009
Single Player Creative
Version Title/Number
Date of Addition
Additions Summary
0.0.15a
May 28 2009
Leaves have new texture
Trees have new shape
0.0.14a_04
May 28 2009
Spawn point saving and reloading
0.0.14a
May 28 2009
0.0.14a
May 25 2009
0.0.13a_03
(?)
0.0.13a_02
(?)
Level saving added for players with accounts. (?)
0.0.13a
May 21 2009
0.0.12a_03
May 20 2009
Fixed bug where players had trouble selecting blocks
0.0.12a_02
May 20 2009
Game runs "smoother than ever"
0.0.12a_01
May 20 2009
"Resetting mobs on level restart. There's no way of killing the mobs now."
0.0.12a
May 20 2009
New level generator
Water and Lava
Fog distance option
Ocean around map
Hitting N creates a new level without starting over
0.0.11a
May 17 2009
First single player creative mode release
Stability increase
0.0.9a
(?)
Pre 0.0.9a
May 16 2009
Simple level generator
Support for different block types
Block particles (little graphics that show when breaking a block)
Support for dynamic blocks
Grass lives on Dirt under light
Pre 0.0.9a
May 13 2009
Human mobs
Block picking
Placing and destroying blocks
Dirt , Planks and Cobblestone
Name "Minecraft" chosen (?)
Pre 0.0.9a
May 13 2009