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This article is about publicly-released development versions for the PC. For the official versions' history, see Version history.

Starting in the period between Beta 1.7.3 and Beta 1.8, Mojang publicly releases testing versions of the full update in order to get major feedback, especially for bug reporting, so that the official update is considerably more stable. While these versions were public, they were not auto-installed by the game and are completely optional.

In Beta, these versions went under the tag of "Pre-Release", candidates subject to release for 1.0.0 as "RC#", and post-1.0.0 were given a name under a special syntax (see below).

Weekly builds

Jeb tweeted [1] that the format for the snapshots is "YYwWWx".

YY is the two-digit year, WW is the two-digit week number within the year, and x is a unique identifier, starting with "a," in case there is more than one release per week.

Version Date of Addition Additions Summary
11w48a (1.0.1) December 1, 2011

Changes:

  • Taiga Biomes now contain snow and ice.
  • Changed farmland trampling.
  • Void Fog has been removed in Creative Mode.
  • Leaves now have a small chance of dropping a Red Apple.

Bug fixes:

  • Unknown for the moment.

Notable Bugs: (Complete bug list)

11w47a (1.0.1) November 24, 2011

Bug Fixes:

  • Fixed the bug with double doors where one may not open correctly.

Notable Bugs: (Complete bug list)

Beta

Minecraft 1.0.0 Release Candidates

Version Date of Addition Additions Summary
Minecraft 1.0.0RC2 November 13, 2011

Bug Fixes:

  • Fixed a bug that caused all tools to break quickly after loading an old map in Minecraft 1.0.0RC1

Notable Bugs: (Complete bug list)

  • Drowning sounds are the same as Fall Damage.
  • Portals have the old, non-smooth lighting prior to Beta 1.8.
  • Seeds around water will randomly disappear.
  • Fishing rods will get damage in creative mode.
  • Heart animation won't appear in breeding mode
  • Double Wooden Doors open very strangely.
  • Rails can't be switched by near redstone torch, 1 block should be skipped and place torch there (applies even vertically).
  • Iron armor does not degrade in the inventory.
Minecraft 1.0.0RC1 November 13, 2011
  • New sound effects/usage of previously unused sound effects
    • Arrow Sounds
      • Firing Sound Changed
      • Hit Sound
    • Chest Opening and Closing
    • Door, Wooden and Iron, Opening and Closing
    • EXP Orbs make a Twinkling Sound when collected.
    • Fence Gate Opening and Closing
    • Mob Sounds
      • Blaze Sounds (Ambient Breathing Noise)
      • Creeper (Explosion sounds more realistic)
      • Enderman (Idle sounds are vaguely similar to the Zombie Pigmen sound effects, except the sounds for taking damage which are strange grunts)
        • Enderman Teleportation Sound (Shortened Version of the Nether Portal Sound)
        • Enderman Staring Sound (Increasing volume, a mix of White Noise, Growling, and the sound produced when Blowing into a Microphone)
      • Magma Cube Sounds
      • Silverfish Sounds
    • Snowball Sounds
    • Player Sounds
      • Damage to Player noise changed to a "Stab-Like" sound
      • Drinking Sounds for Potions (and milk)
      • Eating Sounds
      • Fall Damage now has a Different Sound (A sort of bone-breaking sound)
    • TNT and Various Other Explosions
    • Tool Breaking Noise
  • Added "Quit Game" button to the main menu.
  • Changed redstone wire placement on one block from the "+" to a "•" shape.
  • Bows now have a durability bar.
  • Bows can be fired without having Arrows in Creative mode.
  • Thrown Eggs now hatch Baby Chickens.
  • Added new splashes on the title screen.

Bug Fixes

  • Fixed Wooden Door bug from Beta 1.9pre6
  • The "Particles" option no longer overlaps the warning when playing on far render distance with 32-bit .
  • Fixed the bug that caused the players EXP level to revert to 0 again after The End credits is finished from Beta 1.9Pre 6
  • The full names of Scaevolus and Hippoplatimus are now used in the ending credits.
  • You can now talk while entering a portal in SMP
  • Obsidian's mining time was increased to 8 seconds from ~3 seconds in 1.9pre6.

Notable Bug:

  • All Tools break after 8 uses; the primary cause of the quick release of 1.0RC2

Beta 1.9 Pre-releases

Considered the "Lost Update"[2], a full version under the name "Beta 1.9" never came. Instead, Mojang opted to delay the release of this update until MineCon 2011 and release it under the name "Minecraft 1.0.0". This decision was made after a few development versions tagged as Beta 1.9 were already sent out, so the name Beta 1.9 was kept for all of the development versions in the gap between Beta 1.8.1 and Minecraft 1.0.0, other than the Release Candidates.

Version Date of Addition Additions Summary
1.9pre6 November 11, 2011
  • credits.txt, earlyplayers.txt and win.txt added to /title/ in minecraft.jar.
  • Attempting to sleep in a Bed while hostile mobs are nearby will display the message: "You may not rest now, there are monsters nearby"
  • Crafting tables can now be mined faster with an axe.
  • Added ending titles.
  • Mined stairs of any materials will drop a stair block now instead of a block form of its material.
  • Added "Particles" setting in Video Settings. Has three possible states: "All", rendering all particle effects, "Decreased", rendering half of all particle effects, and "Minimal", rendering no particle effects (except for those created when breaking blocks).
  • Added Dragon Egg; currently seems to serve no practical purpose, however.
  • Changes to the mining time of many minerals, including red stone ore, stone brick, nether brick, iron bars, iron door, mob spawners, and obsidian, making their mining times much faster.
  • 'Efficiency' effect on pickaxes now affects all applicable materials, including obsidian, nether brick, etc.
  • Tools not suited to digging a certain block can be faster than digging by hand, e.g. a pickaxe can dig dirt faster than by hand, but not faster than by shovel.
  • More minor changes to textures, this time to:
    • Side texture of Grass, adhering to dirt texture change in previous pre-release
    • Sand
    • Additionally, the Sun and Moon have square textures again. The phases of the Moon are also square.
  • More finished Enderdragon boss fight.
    • "Boss Health" Meter appears on the middle top part of the screen in the same purple hue as the Enderdragon.
    • Leaves behind a fountain like bedrock structure with the Enderdragon Egg sitting on top and has another Ender Portal to return to the players spawn point/ bed.
  • Ender Crystal added, an object which sits atop of a bedrock block that is diamond shaped that has 2 squares spinning on their axis with a point at the center that fires a healing beam at the Enderdragon when within range, and can be destroyed with a melee or hit with an arrow, causing an explosion. They appear on all the Obsidian Spikes in The End.

Bug Fixes:

  • Shooting arrows, using items and hitting mobs no longer uses up items/durability in creative.
  • Lily Pads are now a solid block.
  • Ferns, Tall Grass and Lily Pads are now available in the creative inventory.
    • Unnecessary block versions of Cake and Sugar Cane removed from creative inventory.
  • Enchantment Tables now take time to mine, instead of one punch.
  • "Mods and Texture Packs" changed to "Texture Packs".
  • Repeater clocks no longer get stuck when unloading the chunk.
  • Placing fences under farmland doesn't stop it from turning back into dirt.
  • Minecart with Furnace is able to push empty Minecart at any direction. Texture rotates wrong, though.
  • Baby Sheep from dyed parents are now born dyed as well instead of white.

Notable Bugs: (Complete bug list)

  • Armor durability seems to be back to being much tougher, akin to 1.8.
  • Wooden doors cannot be opened directly by clicking.
  • You lose all experience levels/points after the credits.
  • Snow Biomes do not generate properly
  • Redstone Signals can no longer be pushed through glowstone using a repeater. (This is due to glowstone now being considered a transparent block.)
  • While in F5 Mode, Lilypads will appear grey.
  • The "Particles" option in Video Settings overlaps the warning when playing on far render distance with 32-bit java.
1.9pre5 October 27, 2011
  • Several new Achievements
  • Added option to turn clouds off in Video Settings.
  • In Creative mode, if using empty bucket, the bucket won't fill up if removing fluids with it.
  • Ghasts' fireballs are much more deadly; a single direct hit is lethal.
  • Texture change to Blocks of Iron, appearing to be corrugated.
  • Minor changes to textures of:
  • All hostile mobs act neutral in creative mode, except for Ghasts, Spiders, and monster spawner mobs (with the exception of Blaze).
  • Fence post selection boxes now resemble their collision boxes.
  • Slimes now spawn on levels 0-40 rather than 0-16, making them much more common.
  • Enderdragons now have a new dying animation even though they still do not spawn, and their health has been changed to ♥.

Debug Features:

  • Debug Camera
    • Pressing F6 causes the player to get "stuck" to the camera until F6 is pressed again. This allows players to appear to phase into blocks.
    • Pressing F9 causes the camera to freeze in its position, allowing to see the player model rotating in third person view.
    • Scrolling the mouse wheel (which also scrolls the inventory) rotates the forward, left, right, and back directions
    • Pressing Y, H, U, O, I, K, J, L, N and M change the camera positioning in a variety of ways, While pressing two functionally connected keys at the same time (example: Y + H) will revert that view back to normal.
    • On the bottom of the head of the player, the skin is mirrored.

Bug Fixes:

  • Mycelium and End Stone are now available in the creative inventory list.
  • The step on stairs is properly lit.
  • Lily Pads now have the correct coloration in the inventory and have a name tag.
  • End Stone now has a name tag(previously "unnamed")
  • Melons now drop the correct number of slices.
  • Players are now able to block with an enchanted sword in SMP.
  • Nether performance in Creative mode considerably improved(?).
  • Baby animals now appear on SMP.
  • Placing fluids with a bucket no longer treats other fluid source blocks like solid blocks.

Notable Bugs: (Complete bug list)

1.9pre4 October 13, 2011
  • New Realm: The End
  • New settings in Server.properties:
    • debug
    • enable-query
    • enable-rcon
    • query.port
    • rcon.password
    • rcon.port
  • Glistering Melon
  • Enchantments
  • The Sun and Moon now rise in the east and set in the west, based on the top of maps being North.
  • The Sun and Moon have been changed and no longer appear square.
    • The Moon now has multiple phases, including crescent moon, half moon, full moon, and new moon.
  • Flowers now grow randomly around the world like grass on dirt.
  • Strongholds are slightly larger
  • Strongholds have more Chests
  • Splash Potions with Area of Effect when thrown, created by brewing an existing potion with gunpowder.
  • Implemented a swirl effect while under a buff.
  • Ghast Tears now cause regeneration and not instant health when brewed into a potion.
  • Glistering Melons cause instant health when brewed into a potion
  • Placing fluids (water or lava) with a bucket treats other fluid source blocks like solid blocks, allowing you to place them on top of each other without an adjacent wall.
  • Green bubbles appear when poisoned.
  • You can reload the texture pack by pressing F3+T[3]

Bug Fixes:

  • Enchanting now works in multiplayer.
  • Fixed ⇧ Shift+Click crash bug with enchanting tables and brewing stands.
  • Critical hits fixed in SMP.
  • Glass towers stretching to the top of the map no longer appear over Strongholds.
  • Fences do not connect to Melons and Pumpkins.
  • Fixed Minecart with Furnace bugs, except for the lighting bug.

Notable Bugs: (Complete bug list)

  • Shooting a sheep with a bow crashes the game for some people.
  • New swirl effects don't show up in 3rd person front facing mode.
  • Ferns still do not spawn in any biome.
  • Eye of Ender doesn't always point to the nearest stronghold.
  • Melons drop just one slice.[4]
  • Monster Spawners can be retrieved using the Silk Touch enchantment.[5]
1.9pre3 October 6, 2011
  • Eye of Ender
  • Brewing Stand
  • Enchantment Table
  • Added Pie-chart to F3 debug screen.
  • End Portal Frame in Strongholds above a 3x3 pool of lava (fixing broken End Portal blocks using Eye of Ender creates the End Portal to the The End though this feature has not been fully implemented).
  • New Mobs:
    • Baby Chicken
    • Baby Cow
    • Baby Mooshroom
    • Baby Pig
    • Baby Sheep
  • Enchanted Items appear to be glowing with power.
  • Exp Level Number above Exp Bar.
  • Destroying bookshelves gives 3 books.
  • Brewing System
  • Cauldron Block
  • Enchanting System
  • Item Repair
  • New Spawner for Silverfish which generates in Strongholds.
  • Access to Skylands (possible bug in terrain generation). As of now, it generates a large amount of lag, but otherwise has no ill effects.
  • You can now drink Bottles of Water. (This has no effect so far.)
  • The text for certain item tooltips (e.g. Golden Apple, Music Discs) is a different color from that of other items.

Debug Features:

  • 1x1 glass pillars to spot Strongholds.

Bug Fixes:

  • The large FPS lag on some PCs has been fixed.
  • Fixed Snow Golems entering Love Mode.

Notable Bugs: (Complete bug list)

  • Rolling mouse over item ID 119 crashes the client
  • Shearing a baby mooshroom turns it into an adult cow instead of a baby.
1.9pre2 September 29, 2011

Bug Fixes:

  • Removed debug code causing jumping to increase experience.

Notable Bugs: (Complete bug list)

  • World size on disk is always "0.0 MB" on the Singleplayer "Select World" screen.
1.9pre1 September 22, 2011

Debug Features:

  • Jumping increases your experience.

Incomplete features:

  • The new chest, Endermen, and Silverfish sounds are not present yet.
  • The tinting of the grass and water between swamp and non-swamp biomes is too harsh and does not blend at all.

Notable Bugs: (Complete bug list)

  • During Snowfall, snow layer can be generated in odd places, including on water,[6] ice, lava,[7] and signs.[8] Snowfall can also overwrite non-solid blocks, such as torches and redstone.
  • In SMP, shearing a Mooshroom generates a second client-side Cow.
  • Snowfall doesn't generate new snow in some cases.

Beta 1.8 Pre-releases

Version Date of Addition Additions Summary
1.8pre2 September 13, 2011

Differences from Beta 1.8:

Other than a few bugs, there are no differences.

Bug Fixes:

  • Fixed SSP chunk memory leak
  • Mineshaft density is now half of what is used to be
  • Increased stronghold count to 3 per map instead of one
  • Fixed furnace tile entity crash
  • Fixed leaving the crafting table with items on the grid creating phantom blocks
  • Vine and leaf blocks no longer crash the game when placed in the Nether
  • Blocking and eating now play the animation to others
  • Blocking in SMP now works
  • Sprinting with right-click or sneaking is now fixed
  • Some of the missing blocks are now on the creative selection screen
  • You can no longer eat in Creative
  • Fixed Endermen having client-side problems in SMP
  • Chickens and cows killed by burning now drop their cooked meat
  • Squids now drop exp orbs when killed
  • It is now default for pre-1.8 worlds to generate structures
  • Fixed farmlands rejecting melon and pumpkin seeds
  • You can now use bone meal on pumpkin and melon seeds
  • Using bonemeal on a mushroom only works if the mushroom is placed on dirt or grass
  • Added item drops for cracked and mossy smooth stone brick
  • Adjusted fog strength at low altitudes
  • F6 and F7 working as a result of left-in debug code is now removed

Notable New Bugs: (Complete bug list)

  • ⇧ Shift+Clicking under these circumstances causes the 'Saving Chunks' crash screen [9]:
    • ⇧ Shift+clicking an item from inventory to a dispenser and vice-versa.
    • ⇧ Shift+clicking an item from a chest to your inventory while your inventory is full and vice-versa.
    • ⇧ Shift+clicking an item from a chest to a nearly full inventory (last stack being partial) and vice-versa.
1.8pre1 September 9, 2011

Differences from Beta 1.8:

  • Viewmodel sway has not been added yet
  • There is no hotkey to change fog distance

Debug Features:

  • F6 and F7 change time, forward and back respectively.

Notable Bugs: (Complete bug list)

  • Seasonal Forest, Rainforest, Shurbland, Taiga, and Tundra biomes do not generate at all, which also results in that snow is not generated at all.
  • Furnace use will usually cause the game to crash, displayed with a 'Saving Chunks' [10] freeze screen.
  • F8 for smooth-mouse control no longer works.

References

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