A (?) denotes version's info here is guess-work, possibly incorrect.
The Classic development phase started on May 16, 2009 and ended on December 23rd, 2009. It was the first public stage in the development of Minecraft and was followed by Indev .
Survival Mode Test
Version Title/Number
Date of Addition
Additions Summary
0.30_03
December 22, 2009
Dynamic lighting test
Added Giants
0.30_02
December 19, 2009
Player shadow test
Rana first seen
Wall hack protection
0.30_01
December 8, 2009
0.30
November 10, 2009
Sheep in public survival mode
Hitting an active TNT block defuses it and lets you pick it up
No more online saving for free accounts
0.29_02
October 30, 2009
Fixed bug that caused most people in servers to disconnect
0.29_01
October 29, 2009
Rain toggle in Creative Multiplayer
No more arrows in single player
Fixed bug where bedrock was impossible to destroy
Tree growing switch in server properties
Opping/deopping a player makes changes instantaneous instead of having to reload
You can build through players
Names don't appear over players unless mouse is on them
Names no longer hidden in terrain
0.29
October 29, 2009
TNT doesn't work in Creative
Can pick up a hit TNT block by clicking it
0.28_01
October 27, 2009
Bug fixed where players could "kill" each other as if they were mobs
0.28
October 27, 2009
Creative mode update
Left click removes block
Right click adds block
Players push each other when standing next to one another
All new block types added
0.27 SURVIVAL TEST 12
October 25, 2009
Sheep drop white cloth instead of red, eat grass, and drop mushrooms when killed
0.27 SURVIVAL TEST 11
October 25, 2009
0.27 SURVIVAL TEST 10
October 24, 2009
Spider released to the public
Mining rock drops Cobblestone
Mining ore gives the block corresponding with it
Instead of the ore block, mining coal gives half blocks
F5 toggles rain
Switch from frame rate limiting
Player starts with 10 TNT blocks
0.26 SURVIVAL TEST 9
October 24, 2009
0.26 SURVIVAL TEST 8
October 23, 2009
Spider test
Mushrooms only spawn underground
0.26 SURVIVAL TEST 7
October 23, 2009
Half block nearly finished
0.26 SURVIVAL TEST 6
October 23, 2009
0.26 SURVIVAL TEST 5
October 22, 2009
0.26 SURVIVAL TEST 4
October 22, 2009
Half-sized dirt block test
Rain
0.26 SURVIVAL TEST 3
October 20, 2009
Creeper explosions no longer destroy stone or stone-like blocks
Explosions leave smoldering
0.25 SURVIVAL TEST 2
September 3, 2009
Mobs "more dangerous"
Pigs drop mushrooms
Arrows deal more damage
Limited amount of arrows
Skeletons fire arrows
Killing skeletons makes arrows drop
Able to save and load files
Mobs respawn over time
Lone mobs die over time
Monster fight each other (skeleton shoots something, they battle to the death)
0.24_SURVIVAL_TEST
August 31, 2009
Faster rendering
Mobs and player jump back when taking damage
Creeper mobs
Mushrooms regain health
Arrows
Enemies fall over when killed
0.24_07
August 28, 2009
Players' arm appears when nothing selected
Blocks and arm swing when mouse pressed
Mobs take damage
Harsher falling damage
0.24_06
August 25, 2009
New level generator
More cliffs
Longer and narrower caves
Flowers and mushrooms
Spawned on map
Surface lava possible but unlikely
The deeper you go, the bigger the caves are
Viewport bobbing
Currently selected block shows up in view
Leaves drop saplings
Saplings grow into trees
Mobs spawn in groups
Mobs and player can push each other around
Breaking log drops 3-5 wood blocks
Can hold breath underwater up to 15 seconds
Lava damage
0.24_05
August 22, 2009
0.24_04
August 20, 2009
Droppable signs with preset text
Health bar blinks when damage received
Invulnerable for a few seconds after being hit
Low health makes bar shake
0.24_03
August 18, 2009
0.24_02
August 14, 2009
Zombie & Skeleton mob (No collision, No attack)
Each with random armor
Mouse button held down to break blocks (cracks cover the surface until it busts)
Gathering resources has an animation of block bobbing up
0.24_01
August 13, 2009
3D anaglyph mode test
Mob armor test
0.24
August 4, 2009
Resource management
Start with nothing
Breaking blocks allows you to pick them up and place them, thus adding and removing from inventory
Post Multiplayer Creative Mode Release
Version Title/Number
Date of Addition
Additions Summary
0.23
July 11, 2009
General
Options page
Custom keymappings
Changes
Multiplayer
Clicking a players' name under the Tab menu pastes their nick into chat
Texture
0.0.22a_05
June 30, 2009
0.0.22a
June 30, 2009
General
Ogg vorbis multiple sounds for blocks
0.0.21a_01
June 23, 2009
0.0.21a
June 23, 2009
Extra
"Hang bug" cause determined
0.0.20a_02
June 20, 2009
General
Fixes
Players able to break Bedrock bug fixed
0.0.20a
June 20, 2009
General
Player inventory can be accessed by pressing B
/solid command makes Bedrock , only admins can break Bedrock
New Blocks
0.0.19a_06
June 20, 2009
0.0.19a
June 20, 2009
General
New Blocks
Changes
Removals
0.0.18a_02
June 14, 2009
0.0.18a_01
June 14, 2009
New Chat Characters
Fixes
Unstable FPS problem fixed
Made font differentiate "l" and "I"
Made "{" render correctly
0.0.18a
June 14, 2009
0.0.17a_02
June 10, 2009
0.0.17a
June 10, 2009
Additions
Multiplayer
/setspawn command
Chatlog when typing
List logged in players when Tab ↹ is pressed
Fixes
/banip command fixed
Server flood exploit prevention
Removals
No level generation or loading
0.0.16a_02
June 10, 2009
0.0.16a_01
June 10, 2009
Changes
Multiplayer
/broadcast command changed to /say
0.0.16a
June 8, 2009
0.0.15a_03
June 8, 2009
Changes
Multiplayer
Admin commands
Reduced bandwidth usage
Other minor bug fixes
0.0.15a_02
June 3, 2009
Changes
Multiplayer
Players' name shows above their head
Chat added
0.0.15a_01
June 1, 2009
Prior updates
Version Title/Number
Date of Addition
Additions Summary
0.0.15a
May 28, 2009
Changes
Texture
Leaves have new texture
New gravel texture
Structures
Removals
Removed the possibility to spawn mobs (?) (believed to be the removal of "press G to spawn human" feature)
0.0.14a_02
May 28, 2009
General
Spawn point saving and reloading
0.0.14a_01
May 28, 2009
General
Controller support
Scroll-wheel block picking support
Mobs saved in level data
Clouds
New Blocks
New Structures
Changes
Textures
New texture for Wooden Planks and Cobblestone
Water
0.0.14a
May 25, 2009
0.0.13a_04
May 22, 2009
Changes
Texture
Changed Grass Block Texture back to original
0.0.13a_03
May 22, 2009
Changes
Texture
Changed Grass Block Texture (Grass overlay slightly higher)
0.0.13a_02
May 22, 2009
General
Level saving added for players with accounts.
0.0.13a
May 21, 2009
General
Changes
Texture
Sapling texture changed back to the original
Water is now see-through
0.0.12a_03
May 20, 2009
Fixes
Fixed bug where players had trouble selecting blocks
0.0.12a_02
May 20, 2009
Quote
"Game runs smoother than ever"
0.0.12a_01
May 20, 2009
Quote
"Resetting mobs on level restart. There's no way of killing the mobs now."
0.0.12a
May 20, 2009
General
New level generator
Fog distance option
Hitting N creates a new level without starting over
Ocean around map
New Blocks
0.0.11a
May 17, 2009
General
First single player creative mode release
Stability increase
Right click switches between placing and removing blocks
Changes
0.0.9a
May 16, 2009
Extra
First officially numbered version
References