1.6 (Horse Update)[1]
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1.6: Horse Update
General
Additions
- Resource pack system
- Replaces the texture pack system.[2]
- A conversion tool which converts texture packs into resource packs was released by Dinnerbone and is available here.[2]
- Can combine multiple resource packs.[2]
- Can contain:
- New "missing texture" texture
- Attribute system
- Item attributes using NBT tags:
- Attributes can be additive, subtractive and multiplicative using a set value
- Some items have default modifiers in place of previously hard-coded attributes
- Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
- Entity attributes:
- These properties can now be changed as easily as any other NBT attribute
- Entity speed, base health, base attack
- Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
- Splash screens
- "HURNERJSGER?"
- "What's up Doc?"
Improvements & changes
- Support for Java 5 and PowerPC users will be dropped[5][6]
- If you have a PowerPC based computer and/or Java 5 installed, a warning will be shown at the main menu.
- Internal chat system
- Lots of messages should be translated now that were not previously
- Messages are now better modularized
- Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
- Color can be specifically designated, preventing leakage into further messages
- Launcher
- Increases performance and stability
- Allows LWJGL to be updated, fixing many launcher bugs
- Supports multiple versions/installs
- Self updatable.
- New password storing system [8]
- More user friendly.[9]
- A major step towards the Plugin API.[9]
Gameplay
Additions
- Status effects
- Health Boost effect
- Gives player 4 (
 ) base health; extra health vanishes when the effect ends
- Can be acquired ingame by the command /effect <playername> 21 <duration in seconds> <amplifier>
- Absorption effect
- Gives player 4
 "absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds, regardless of the state of the rest of the health bar; extra health vanishes when the effect ends
- Can be acquired ingame by the command /effect <playername> 22 <duration in seconds> <amplifier> or by eating either tier of Golden Apple
- Commands
/spreadplayers
- Spreads certain players from an origin point
- Has a Max Spread and Minimum Distance from player to player
- Can be used with the teams scoreboard functionality to spread team members to the same location
- Added
/gamerule arguments
naturalRegeneration
- Toggles natural health regeneration
doDaylightCycle
- Toggles the day-night cycle (the sun stops moving and stays where it is)
Improvements & changes
- Riding mounts
- When riding a mob, its health is on the Heads-up display
- When riding on an entity, dismounting has changed from right-clicking the entity to using the Sneak key (⇧ Left Shift by default)
- Boat controls have been changed from the A, S, and D keys to mouse control[10]
- Respiration enchantment
- Now also helps seeing underwater
- Changed the idea of mob difficulty[11]
- Regional difficulty: The longer you spend in one area, the harder it gets
- Scales with difficulty - items, enchants or AI improve with difficulty
- Tooltips
- Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in
- Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion will give
- Status effect
- Balanced to improve gameplay
- Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
- Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)
- Invisibility potions now work better with teams
- Hunger
- Natural health regeneration now costs hunger points/saturation points
Blocks & items
Additions
- Horse Armor
- Horse Spawn Egg
- Works like any other spawn egg
- Just like naturally spawned Horses, these Horses will have one of seven base colours and one of five variations of markings
- Sometimes a Donkey will be spawned instead
- Hay Bale
- Can be placed in all orientations
- Crafted with wheat in a 3x3 arrangement
- Lead
- Can be used to bind mobs to fences or lead them around
- Right click mob first, then right-click fence or right-click the mob again to get the leash back
- Crafted with 4 string and 1 slimeball, yields 2 leads
- Carpets
- Crafted with 2 colors of wool in a horizontal line, yields 3 carpets
- Can be placed on any block (even translucent ones)
- Name Tag
- Found in dungeon chests
- Name it in an anvil, then right click a mob to name it.
- Hardened Clay
- Stained Clay
- Block of Coal
- Crafted with 3x3 coal.
- Crafted only with coal, not charcoal.
- Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).
Improvements & changes
- Charcoal
- Retextured, with more brown shading to differentiate from coal
- Lapis Lazuli Block
- Retextured subtly, it now has a border around it
- Saddle
- Are now used for both horse and pig [12]
- Redstone Comparator
- Now give out a signal for Cauldrons and End Portal frames depending on their state
- Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
- End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
- Golden Apple
- Golden apples now require gold ingots instead of gold nuggets to craft
- Golden apples now give Regeneration II for 10 seconds and both tiers give Absorption for 1 min 30 seconds
- Glistering Melon
- Glistering melons now require 8 gold nuggets
- Spawn Eggs
Mobs
Additions
- Horses
- Must be tamed before use
- Ridable by right-clicking them with a saddle - Hold the jump key to fill up their jump bar, release it to jump accordingly, steer them by using the usual movement keys - maximum movement speed and jump height differ between horses
- Have various amounts of maximum health - Regenerates naturally, but wheat can be used to speed it up
- When killed they drop leather, as well as any equipment that they were wearing
- Can be bred using wheat - Baby horses can be grown using apples, golden apples and wheat
- Creation assisted by DrZhark
- Donkeys
- Like horses, but smaller and grey, and can carry chests on their saddles that can be opened if sneaking and then right-clicking the donkey or mule. The chest has 15 inventory slots.
- Mules
- Similar to donkeys, just brown and taller than a normal donkey
- Obtained by breeding a horse and a donkey
- Can wear chests on their saddles, just like donkeys
- Not breedable with horses, donkeys, or other mules
- Skeleton and Zombie Horses
- Introduced as the code of the normal Horse, although require third-party modifications to be used in the game. There is no current use at this time.
Improvements & changes
- Zombies
- Now have a small chance to spawn additional zombies when damaged or not being looked at
- Able to lock onto the player from much further away.
- Mobbing zombies can now move when further than 32 blocks from player.
- Villagers
- Spiders
- Now have a chance to spawn with potion effects
World Generation
Additions
Improvements & changes
- Deserts
- No longer contain water lakes
- The Nether
- Added chest generation in Nether Fortresses[13]
Bug fixes
- Fixed 78 Bugs:
- MC-73 - Green arrow bug on maps in frames
- MC-137 - Ping packet doesn't include host information
- MC-188 - 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
- MC-483 - Keyboard Unresponsive on OS X
- MC-507 - Teleporting to Large Numbers Creates a Broken Error
- MC-552 - Command block choosing wrong people / Selecting players cross-dimensional
- MC-590 - Mobs not realizing they killed their attacker and trying to attack empty space
- MC-607 - Running at a high resolution causes large portions of the screen to be UNCLICKABLE
- MC-671 - Minecarts with Furnace consume coal in creative mode
- MC-820 - Death messages in english regardless of the selected language (Multiplayer)
- MC-1038 - Beacon Block Incorrect Texture When Surrounded by Blocks
- MC-1124 - Mouse "Back" and "Forward" open menu in windowed mode.
- MC-1126 - Server Command "/whitelist list" doesn't display the full list of players
- MC-1202 - Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
- MC-1320 - Dogs wont stop snarling after punched by someone else
- MC-1497 - Damaged Anvils do not show damage in inventory or item frame
- MC-1903 - Console Command and Set Console for Block in Command Block merges when in windowed mode
- MC-1980 - Zombie villagers are able to despawn during curing process
- MC-2097 - You can't get "The End?" achievement
- MC-2200 - Sleeping while in a Minecart produces a graphical glitch
- MC-2419 - Persistence Required Tag Freezes Mobs
- MC-2453 - Jack-o-lantern name is mispunctuated
- MC-2559 - Squids taking damage while in water
- MC-2692 - Hard to spawn Squids
- MC-3008 - Regular skeleton's melee damage is unaffected by the sword type
- MC-3090 - Unable to play game unless LWJGL is manually replaced
- MC-3304 - Infinite Looting Sword bug
- MC-3695 - Boats/Minecarts and Ender Pearls don't mix
- MC-3737 - Placing Water Source into some blocks yields no drops
- MC-3798 - 3D Anaglyph Biome Colour Corruption
- MC-3960 - After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
- MC-4266 - Death counter does not update
- MC-4631 - Lava decay fails to schedule block update
- MC-4822 - Skeletons attacking like zombies when hit in creative
- MC-6721 - Ctrl + Alt + Esc crashes minecraft
- MC-6828 - Brewing stand feet's sides are transparent when placed against a wall
- MC-7134 - Silverfish breaking blocks when "mobGriefing" is set to false
- MC-8073 - Switching from windowed to fullscreen and back moves the point of view
- MC-8220 - Water/Lava from Bucket replacing Ladder
- MC-9026 - Splash potions particles are incorrect
- MC-9317 - /scoreboard syntax missing (/help scoreboard)
- MC-9355 - Argument "team" do not work with "!" for other players
- MC-9584 - Cactus texture error when near a wall
- MC-9917 - In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
- MC-10601 - Cant use scroll wheel in crash reports
- MC-10976 - Single player: "java.io.IOException: Stream Closed" when quitting game
- MC-11033 - Item count / numbers randomly flickering in item bar, inventory, workbench
- MC-11199 - Eye of Ender does not always lead to the nearest Stronghold
- MC-11385 - Scoreboard problem with "seeFriendlyInvisibles"
- MC-11439 - Memory leak switching texture packs
- MC-11595 - 1.5 HD Texture pack stitched images greater than 2048 resolution results in massive performance drops.
- MC-11605 - Certain death message will print "null" as the player/mob name that caused the death
- MC-11765 - Command Blocks breaking easily in survival
- MC-12017 - Can get permanently stuck in a minecart in a nether portal
- MC-12241 - Minecart collision boxes are briefly positioned wrong
- MC-12526 - Minecarts off track float
- MC-12569 - Sitting in minecart is higher than it should be
- MC-12733 - Minecart hit box too large
- MC-13177 - New Client and Server Outputs Increase Loading Time
- MC-13276 - Zombies with increased health don't deal damage
- MC-13559 - Pick block from inventory in creative doesn't preserve size of stacks
- MC-14218 - Minecraft can't handle 4096x4096 or larger cloud textures
- MC-14757 - Stacked Entity Spawner creating mass duplicate ghost entities
- MC-14926 - Cannot use resolution clock and compass textures with resolutions higher than 16x16
- MC-15145 - Receiving very high amount of damage at once creates ghost mode in multiplayer
- MC-15732 - Achievement "We Need to Go Deeper" rewarded for going through an End Portal
- MC-16075 - Entities other than the player can't leave the end
- MC-16530 - When under resistance effects above 5, /kill command does not work.
- MC-16554 - lang files for en_US is gramaticly incorrect at death.fell.finish.item
- MC-17037 - No error report when minecraft crashes
- MC-17280 - Freezes When Moving
- MC-17701 - Fire Animation Jumps and skips frames.
- MC-18088 - Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
- MC-18324 - Text misplaced on Direct connect, Rename World screen
- MC-18483 - Shift clicking on the destroy item button in multiplayer doesn't work.
- MC-18640 - Crash when language file of currently selected language is missing
- MC-18713 - If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work
- MC-19029 - Instant health effect set to a 29, 61, 93...253 value kills any player without any death message
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July 1, 2013 [14]
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