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Template:Future

This article is about future updates for the PC and Mac versions. For development versions, see Version history/Development versions. For the Pocket Edition, see Pocket Edition upcoming features. For Xbox Edition, see Xbox 360 Edition upcoming features. For previous updates, see Version history.

This page is about upcoming features that have been announced by Mojang employees.


Near future

Version Planned changes Planned release date
1.6

1.6

General

Additions
  • Resource pack system
    • Will replace texture packs.[1]
      • Currently resource pack is compatibile with texture pack, but will break compatibility. A conversion tool will be released.[1]
    • Can combine multiple resource packs.[1]
    • Can contain:
    • New "missing texture" texture
  • Attribute system
    • Item attributes using NBT tags:
      • Attributes can be additive, subtractive and multiplicative using a set value
      • Some items have default modifiers in place of previously hard-coded attributes
      • Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
    • Entity attributes:
      • These properties can now be changed as easily as any other NBT attribute
      • Entity speed, base health, base attack
    • Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
Improvements & changes
  • Support for Java 5 and PowerPC users will be dropped[4][5]
    • If you have a PowerPC based computer and/or Java 5 installed, a warning will be shown at the main menu.
  • Internal chat system
    • Lots of messages should be translated now that were not previously
    • Messages are now better modularized
    • Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
    • Color can be specifically designated, preventing leakage into further messages
  • Launcher
    • Increases performance and stability
    • Allows LWJGL to be updated, fixing many launcher bugs
    • Supports multiple versions/installs[6]
    • Self updatable.[6]
    • New password storing system [7]
    • More user friendly.[8]
    • A major step towards the Plugin API.[8]

Gameplay

Additions
Improvements & changes
  • Riding mounts
    • When riding a mob, its health is on the Heads-up display
    • When riding on an entity, dismounting has changed from right-clicking the entity to using the Sneak key (⇧ Left Shift by default)
    • Boat controls have been changed from the A, S, and D keys to mouse control
  • Respiration enchantment
    • Now also helps seeing underwater
  • Changed the idea of mob difficulty[9]
    • Regional difficulty: The longer you spend in one area, the harder it gets
    • Scales with difficulty - items, enchants or AI improve with difficulty
  • Tooltips
    • Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in
    • Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion will give

Blocks & items

Additions
  • Horse Armor
  • Horse Spawn Egg
    • When used, a different horse breed is created each time
    • Works like any other spawn egg
  • Hay Block
    • Can be placed in all orientations
    • Crafted with wheat in a 3x3 arrangement
  • Lead
    • Can be used to bind mobs to fences or lead them around
    • Right click mob first, then right-click fence or right-click the mob again to get the leash back
    • Crafted with 4 string and 1 slimeball, yields 2 leads
  • Carpets
    • Crafted with 2 colors of wool in a horizontal line, yields 3 carpets
    • Can be placed on any block (even translucent ones)
  • Name Tag
    • Found in dungeon chests
    • Name it with an anvil then right click a mob to name animals
  • Hardened Clay
  • Stained Clay
  • Block of Coal
    • Crafted with 3x3 coal.
    • Crafted only with coal, not charcoal.
    • Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).
Improvements & changes
  • Charcoal
    • Retextured, with more brown shading to differentiate from coal
  • Lapis Lazuli Block
    • Retextured subtly, it now has a border around it
  • Saddle
    • Are now used for both horse and pig [10]
  • Redstone Comparator
    • Now give out a signal for Cauldrons and End Portal frames depending on their state
      • Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
      • End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
  • Golden Apple
    • Golden apples now require gold ingots instead of gold nuggets to craft
    • Golden apples now give Regeneration II for 10 seconds and Health Boost for 1 min 30 seconds
  • Glistering Melon
    • Glistering melons now require 8 gold nuggets
  • Potions
    • Balanced potions to improve gameplay
      • Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
      • Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)

Mobs

Additions
  • Various new mobs[11]
  • Horses
    • Must be tamed before use
    • Ridable by right-clicking them with a saddle - Hold the jump key to fill up their jump bar, release it to jump accordingly, steer them by using the usual movement keys - maximum movement speed and jump height differ between horses
    • Have various amounts of maximum health - Regenerates naturally, but wheat can be used to speed it up
    • When killed they drop leather, as well as any equipment that they were wearing
    • Can be bred using wheat - Baby horses can be grown using apples, golden apples and wheat
    • There is a Zombie and Skeleton version of the horse included in the code, although they require NBT editing to view in game
    • Creation assisted by DrZhark
  • Donkeys
    • Like horses, but smaller and grey, and can carry chests on their saddles that can be opened if sneaking and then right-clicking the donkey or mule. The chest has 15 inventory slots.
  • Mules
    • Similar to donkeys, just brown and taller than a normal donkey
    • Obtained by breeding a horse and a donkey
    • Can wear chests on their saddles, just like donkeys
    • Not breedable with horses, donkeys, or other mules
Improvements & changes
  • Zombies
    • Now have a small chance to spawn additional zombies when damaged.
  • Pigs
    • Pigs now show their health bar when riding on it.
  • Villagers
    • Now have sounds.

World Generation

Additions
Improvements & changes
  • Deserts
    • No longer contain water lakes
  • The Nether
    • Added chest generation in Nether Fortresses[12]

Bug fixes

  • Fixed 30 Bugs:
    • MC-73 - Green arrow bug on maps in frames
    • MC-483 - Keyboard Unresponsive on OS X
    • MC-507 - Teleporting to Large Numbers Creates a Broken Error
    • MC-590 - Mobs not realizing they killed their attacker and trying to attack empty space
    • MC-671 - Minecarts with Furnace consume coal in creative mode
    • MC-820 - Death messages in english regardless of the selected language (Multiplayer)
    • MC-1320 - Dogs wont stop snarling after punched by someone else
    • MC-1497 - Damaged Anvils do not show damage in inventory or item frame
    • MC-1980 - Zombie villagers are able to despawn during curing process
    • MC-2200 - Sleeping while in a Minecart produces a graphical glitch
    • MC-3090 - Unable to play game unless LWJGL is manually replaced
    • MC-3960 - After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
    • MC-4631 - Lava decay fails to schedule block update
    • MC-6721 - Ctrl + Alt + Esc crashes minecraft
    • MC-7134 - Silverfish breaking blocks when "mobGriefing" is set to false
    • MC-8073 - Switching from windowed to fullscreen and back moves the point of view
    • MC-9355 - Argument "team" do not work with "!" for other players
    • MC-10601 - Cant use scroll wheel in crash reports
    • MC-11033 - Item count / numbers randomly flickering in item bar, inventory, workbench
    • MC-11385 - Scoreboard problem with "seeFriendlyInvisibles"
    • MC-11439 - Memory leak switching texture packs
    • MC-11595 - 1.5 HD Texture pack stitched images greater than 2048 resolution result in massive performance drop.
    • MC-11605 - Certain death message will print "null" as the player/mob name that caused the death
    • MC-11765 - Command Blocks breaking easily in survival
    • MC-12017 - Can get permanently stuck in a minecart in a nether portal
    • MC-12369 - Minecraft crashing on 1.5.1 prerelease Server
    • MC-14218 - Minecraft can't handle 4096x4096 or larger cloud textures
    • MC-14757 - Stacked Entity Spawner creating mass duplicate ghost entities
    • MC-14926 - Cannot use resolution clock and compass textures with resolutions higher than 16x16
    • MC-16554 - lang files for en_US is gramaticly incorrect at death.fell.finish.item
Unknown
Other features
Account System Update[13]
  • Not a game update (will not modify the game itself and will be applied regardless of the version you're playing).
  • The possibility to change your username and the e-mail address that is associated with your account will be added.
    • Global Mojang accounts are already available and can be merged with Minecraft, Scrolls and Cobalt accounts.
      • Logging into Mojang games is made by using your e-mail address instead of your username.
      • Possible implementation of the long-awaited online synchronization of achievements and statistics.[14][15]
    • In-game usernames will be changeable, but all usernames on Minecraft accounts have to be unique (doesn't matter if it's a legacy Minecraft account or a Mojang Account).
    • It is unknown how the username change feature will be adapted to server whitelists and blacklists.
Unknown
(Currently being worked on by Tobias Möllstam)

Other planned features, items, and blocks

Feature Description
Transparent Clouds Jeb originally made clouds transparent when looking from underneath it in snapshot 13w06a.[16] However, this change was reverted in 13w10b as Jeb noticed that the fix caused an FPS drop. He stated "In the future we can fix this again, but with more specific cloud options in the video settings menu."[17]
Colliding Clouds Notch said on Reddit that he liked the idea of transforming clouds into blocks and making them collide with buildings, terrain, etc.[18] On Get Satisfaction, a moderator of Mojang spoke with Jeb who said that "The current height regulation is just a temporary fix. Clouds will collide at some point, but not in the upcoming update."[19]
Cauldron Enhancement Dinnerbone plans to make buckets fillable from cauldrons.[20]
Expanding on Enchanted Books Enchanted books will be findable with special enchants normally not obtainable.[21]
Rendering Engine Rewrite First confirmed to 1.5, but not added yet. The features will require a higher OpenGL feature-set and include some sort of fallback for older hardware. The rewritten engine will allow for much faster overall rendering, resulting in more Frames per Second.[22][23]
Indestructible Enchantment Jeb mentioned the possibility to add some kind of Indestructible enchantment to compensate for the loss of negative data values on armor.[24]
Audio loops Audio loops have not yet been added to the game, but may be implemented to play when the player is in a specific location (In caves, forests, oceans, and beside a waterfall). This has been partially added in 1.4 with the addition of lava and water ambient sounds.
New Rail Mojang announced at Minecon 2012 that there would be a new rail to unload mobs and perhaps players when reached. This was supposed to be released in the Redstone Update but was not subsequently included.
Minecart with Dispenser Mojang tweeted images of this during the development of the Redstone Update but did not subsequently release it in the update.[25]
Friends List, Limited Maps, Video Support The Minecraft documentary team of 2 Player Productions filmed a Keynote roadmap, containing these lines.[26][27]
Rewriting the Skin System Dinnerbone displayed interest towards looking into switching the skin system to edit right and left player limbs separately, once they're done rewriting the "rendering stuffs".[28]
More Interesting Villagers Jeb mentioned during a Q&A at Minecon 2012 that he would like to expand upon the complexity of Villagers eventually.[29]
Red Dragon Notch revealed during the 8th Seecret Friday Update that he would add dragons, one being the Ender Dragon, the other being red tameable dragons.[30] Jeb informed players on his AMA on Reddit that he would add red dragons, but was unsure exactly how.[31]
More Animals Jon Kagstrom commented on Reddit that he would like to add more animals, such as fish, birds, and tree animals, to make the game seem more alive.[32] Later, Jeb stated in a tweet[11] that new mobs are planned for the 1.6 major update. Horses are already confirmed (and added) by Jeb.[33]
Plugin API[34]
Main article: Plugin API
Spikes or spike blocks Jeb hinted a possibility of implementing spikes that would work like pistons but push out Spikes. He later considered making a Spike Block that could be pushed by Sticky Pistons instead.[35][36] Dinnerbone showed interest in adding spike blocks after adding tripwire.[37]
More Sea Life During an interview with Jeb, when asked if there will be more “undersea living” like corals or fishes, Jeb stated that "We haven’t planned anything at the moment, but surely there will be *something*"[38]
New Fishing Content Dinnerbone has stated on Twitter that he has plans for new fishing content, stating that fishing isn't fun at the moment.[39]
Seasons Dinnerbone mentioned on Twitter that he was experimenting with adding seasons, and varying the length of day and night according to season.[40][41]

References

  1. a b c d e https://gist.github.com/Dinnerbone/5662824
  2. https://twitter.com/Dinnerbone/status/340078601703673856
  3. a b https://twitter.com/Dinnerbone/status/340087833899446272
  4. https://twitter.com/Dinnerbone/status/278124950798364673
  5. http://help.mojang.com/customer/portal/articles/884921
  6. a b https://twitter.com/Dinnerbone/status/322015225274593280
  7. https://twitter.com/Dinnerbone/status/323049123664257024
  8. a b http://www.reddit.com/r/Minecraft/comments/1c7drz/either_im_crazy_or_this_means_soundpacks/c9e0g6a
  9. https://twitter.com/Dinnerbone/status/322110156118835200
  10. https://twitter.com/jeb_/status/327817745360101376
  11. a b https://twitter.com/jeb_/status/304301377818066944
  12. https://twitter.com/jeb_/status/327764022206287872
  13. http://www.minecraftforum.net/news/486-
  14. wordofnotch:3940195633
  15. https://twitter.com/notch/status/73033283226697728
  16. Issue tracker: MC-997
  17. https://twitter.com/jeb_/status/309248270302076930
  18. http://www.reddit.com/r/Minecraft/comments/e7xol/this_is_how_clouds_should_work_gif_simulation/
  19. http://getsatisfaction.com/mojang/topics/make_clouds_collide_with_blocks
  20. https://twitter.com/jeb_/status/270246317849190400
  21. http://www.reddit.com/r/Minecraft/comments/14lkug/silktouch_on_shears_get_cobwebs_dinnerbone/c7e6puk?context=1
  22. https://twitter.com/Dinnerbone/status/261801989246164993
  23. https://twitter.com/Dinnerbone/status/250583076479066113
  24. https://mojang.atlassian.net/browse/MC-10112?focusedCommentId=48798&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-48798
  25. https://twitter.com/Dinnerbone/status/288319336962215936
  26. http://www.youtube.com/watch?v=xdoH3kzg938&t=143s
  27. https://twitter.com/notch/status/77555436370407424
  28. http://www.minecraftforum.net/topic/677984-
  29. http://www.youtube.com/watch?v=YG9RNyRhIow
  30. https://twitter.com/notch/status/124154763351818240
  31. http://www.reddit.com/r/Minecraft/comments/rsrqt/i_am_jens_bergensten_lead_designer_of_minecraft/c4a4evh
  32. http://www.reddit.com/r/Minecraft/comments/s7ri6/i_am_jon_k%C3%A5gstr%C3%B6m_developer_of_minecraft_ask_me/c4bs6d1
  33. http://instagram.com/p/X7jqeNpMOn
  34. http://www.pcgamer.com/2012/11/11/the-future-of-minecraft
  35. https://twitter.com/jeb_/status/78554788094160896
  36. https://twitter.com/jeb_/status/78559908211081216
  37. https://twitter.com/Dinnerbone/status/207253374230470657
  38. http://minetimes.wordpress.com/2011/07/10/interview-mit-jeb-ihr-konntet-die-fragen-stellen/
  39. https://twitter.com/Dinnerbone/status/244471297587965952
  40. https://twitter.com/Dinnerbone/status/323870260560293888
  41. https://twitter.com/Dinnerbone/status/336123928181346306


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