| 1.6
|
1.6
General
Additions
- Resource pack system
- Will replace texture packs.[1]
- Currently resource pack is compatibile with texture pack, but will break compatibility. A conversion tool will be released.[1]
- Can conbine multiple resource packs.[1]
- Can contain:[1]
- New "missing texture" texture
- Attribute system
- Item attributes using NBT tags:
- Attributes can be additive, subtractive and multiplicative using a set value
- Some items have default modifiers in place of previously hard-coded attributes
- Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
- Entity attributes:
- These properties can now be changed as easily as any other NBT attribute
- Entity speed, base health, base attack
- Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
Improvements & changes
- Support for Java 5 and PowerPC users will be dropped[2][3]
- If you have a PowerPC based computer and/or Java 5 installed, a warning will be shown at the main menu.
- Internal chat system
- Lots of messages should be translated now that were not previously
- Messages are now better modularized
- Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
- Color can be specifically designated, preventing leakage into further messages
- Launcher
- Increases performance and stability
- Allows LWJGL to be updated, fixing many launcher bugs
- Supports multiple versions/installs
- Self updatable.
- New password storing system [5]
- More user friendly.[6]
- A major step towards the Plugin API.[6]
Gameplay
Improvements & changes
- Riding mounts
- When riding a mob, its health is on the Heads-up display.
- When riding on an entity, dismounting has changed from right-clicking the entity to using the Sneak key (⇧ Left Shift by default)
- Boat controls have been changed from the A, S, and D keys to mouse control
- Respiration enchantment
- Now also helps seeing underwater
- Changed the idea of mob difficulty[7]
- Regional difficulty: The longer you spend in one area, the harder it gets
- Scales with difficulty - items, enchants or AI improve with difficulty
- Tooltips
- Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in
- Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion will give
Blocks & items
Additions
- Horse Armor
- Horse Spawn Egg
- When used, a different horse breed is created each time
- Works like any other spawn egg
- Hay Block
- Can be placed in all orientations
- Crafted with wheat in a 3x3 arrangement
- Lead
- Can be used to bind mobs to fences or lead them around
- Right click mob first, then right-click fence or right-click the mob again to get the leash back
- Crafted with 4 string and 1 slimeball, yields 2 leads
- Carpets
- Crafted with 2 colors of wool in a horizontal line, yields 3 carpets
- Can be placed on any block (even translucent ones)
- Name Tag
- Found in dungeon chests
- Name it with an anvil then right click a mob to name animals
- Hardened Clay
- Stained Clay
- Block of Coal
- Crafted with 3x3 coal.
- Crafted only with coal, not charcoal.
- Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).
- Has a similar texture to obsidian
Improvements & changes
- Charcoal
- Retextured, with more brown shading to differentiate from coal
- Lapis Lazuli Block
- Retextured subtly, it now has a border around it
- Saddle
- Are now used for both horse and pig [8]
- Redstone Comparator
- Now give out a signal for Cauldrons and End Portal frames depending on their state
- Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
- End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
Mobs
Additions
- Various new mobs
- Horses
- Must be tamed before use
- Ridable by right-clicking them with a saddle - Hold the jump key to fill up their jump bar, release it to jump accordingly, steer them by using the usual movement keys - maximum movement speed and jump height differ between horses
- Have various amounts of maximum health - Use wheat to heal them
- Drop leather when killed
- Can be bred using wheat - Baby horses can be grown using apples, golden apples and wheat
- Players can make them jump
- There is a Zombie and Skeleton version of the horse included in the code, although they require NBT editing to view in game
- Creation assisted by DrZhark
- Donkeys
- Like horses, but smaller and grey, and can carry chests on their saddles that can be opened if sneaking and then right-clicking the donkey or mule. The chest has 15 inventory slots.
- Mules
- Just like donkeys, just brown and taller than a normal donkey
- Obtained by breeding a horse and a donkey
- Can wear chests on their saddles, just like donkeys
Improvements & changes
- Zombies
- Now have a small chance to spawn additional zombies when damaged.
- Pigs
- Pigs now show their health bar when riding on it.
World Generation
Additions
Improvements & changes
- Deserts
- No longer contain water lakes
- The Nether
- Added chest generation in Nether Fortresses[10]
Bug fixes
- Fixed 21 Bugs:
- MC-73 - Green arrow bug on maps in frames
- MC-590 - Mobs not realizing they killed their attacker and trying to attack empty space
- MC-671 - Minecarts with Furnace consume coal in creative mode
- MC-1320 - Dogs wont stop snarling after punched by someone else
- MC-1497 - Damaged Anvils do not show damage in inventory or item frame
- MC-1980 - Despawning cured zombie
- MC-3090 - Unable to play game unless LWJGL is manually replaced
- MC-3960 - After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
- MC-4631 - Lava decay fails to schedule block update
- MC-6721 - Ctrl + Alt + Esc crashes minecraft
- MC-7134 - Silverfish breaking blocks when "mobGriefing" is set to false
- MC-8073 - Switching from windowed to fullscreen and back moves the point of view
- MC-10601 - Cant use scroll wheel in crash reports
- MC-11033 - Item count / numbers randomly flickering in item bar, inventory, workbench
- MC-11439 - Memory leak switching texture packs
- MC-11595 - 1.5 HD Texture pack stitched images greater than 2048 resolution result in massive performance drop.
- MC-12017 - Can get permanently stuck in a minecart in a nether portal
- MC-12369 - Minecraft crashing on 1.5.1 prerelease Server
- MC-14218 - Minecraft can't handle 4096x4096 or larger cloud textures
- MC-14221 - Blocks stop updating one minute after entering the Nether or the End
- MC-14926 - Cannot use resolution clock and compass textures with resolutions higher than 16x16
|
Unknown
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| Account System Update[11]
|
- Not a game update (will not modify the game itself and will be applied regardless of the version you're playing).
- The possibility to change your username and the e-mail address that is associated with your account will be added.
- Global Mojang accounts are already available and can be merged with Minecraft, Scrolls and Cobalt accounts.
- Logging into Mojang games is made by using your e-mail address instead of your username.
- Possible implementation of the long-awaited online synchronization of achievements and statistics.[12][13]
- In-game usernames will be changeable, but all usernames on Minecraft accounts have to be unique (doesn't matter if it's a legacy Minecraft account or a Mojang Account).
- It is unknown how the username change feature will be adapted to server whitelists and blacklists.
|
Unknown (Currently being worked on by Tobias Möllstam)
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