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Removed in 1.8 (14w26a)[]

These existed due to the previous handling of block variations through metadata, rather than through block states or as separate IDs. Extreme values of these would produce unintended effects.

Faceless pumpkins and jack o'lanterns[]

It was possible to place pumpkins and jack o'lantern with no actual face using metadata values 5 and above. Their models became missing in 14w10a and they faced removal in snapshot 14w26a like other unintended blocks.

In 17w47a, the faceless pumpkin made a comeback as the proper, default pumpkin block, with the then-current pumpkin being moved to the role of carved pumpkin.

Faceless and exceptional furnaces[]

Furnaces (as well as lit furnaces) with metadata values 0, 1, 6, 7, 12 and 13 would have no faces, using the side texture for all orthogonal faces and the usual top and bottom texture on the top and bottom. Furnaces and lit furnaces with data values 8, 9, 10, 11, 14 and 15 would appear normal, but were probably not legitimately obtainable.

Unlike with many blocks, these need to be placed using external editors, as /setblock always places a furnace within the normal range.

All of these invalid furnaces and lit furnaces lost their models in 14w10a, with the exception of the unlit furnace with data value 0, which kept the faceless appearance. The lit furnace with no facing direction regained its model sometime between 14w17a and 14w21b.

Weird pistons[]

Main article: Weird Piston

Six-sided versions of the piston block. When powered, some would cause immediate game crashes, which could be exploited for update suppression.

It took until 14w17a for weird piston blocks to lose their model and use the missing one.

Six-sided hay bale[]

A six-sided hay bale (side texture).

Hay bales with the side texture on all six faces existed until block variants were defined using block states rather than metadata.

The hay bale lost its model in 14w10a like many other blocks.

Interestingly, other six-sided blocks resulting from similar circumstances such as wood and smooth stone were not removed, and were even given unique block IDs and made craftable in later updates.

Green shrub[]

Main article: Green Shrub

These blocks had an identical texture to the shrub and dead bush, with the main difference being that it was tinted based on the biome.

Unlike the usual shrub, its inclusion within the game was most likely unintentional, as it became present in the game only after 13w10a (as it crashed the game from 13w02a to 13w09c, and appeared identical to usual grass beforehand), and sported a missing model after 14w10a like many other undefined blocks.

Overgrown cocoa[]

Cocoa has twelve possible block state combinations, as it has four possible orientations coupled with three distinct stages of growth. Before the introduction of proper block states, this therefore meant that twelve of the possible sixteen metadata variants were actually used, resulting in the uppermost four exhibiting interesting undefined behavior.

From their introduction up until and including 13w01b, they used the dragon egg texture, which makes sense as the dragon egg texture was directly to the left of the cocoa pod texture in terrain.png. From 13w10a up to 14w06, it appeared as a broken cocoa pod, and from then on up to its removal it used missing models.

Versions North East South West
12w19a
13w01b
Cocoa Age 3 (N) JE1 Cocoa Age 3 (E) JE1 Cocoa Age 3 (S) JE1 Cocoa Age 3 (W) JE1
13w02a
13w02b
(Crashes the game if a chunk containing one is loaded)
13w03a
13w09c
(Crashes the game if one is brought into view)
13w10a
14w06b
Cocoa Age 3 (N) JE2 Cocoa Age 3 (E) JE2 Cocoa Age 3 (S) JE2 Cocoa Age 3 (W) JE2
14w07a
14w08a
Missing Model JE1 Missing Model JE1 Missing Model JE1 Missing Model JE1
14w10a
14w25b
Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2
14w26a+
No longer present in the game
[verify]

Overgrown wheat[]

Because wheat has eight distinct growth stages, the other upper eight values went completely unused. As a result, for a relatively long period of time, wheat crops with such values would see vast unintentional changes, as the textures they would try to pull from would end up overflowing over to the next line of terrain.png.

This included the textures commonly speculated to be for chair and table blocks. Whether Notch was using extreme inaccessible wheat values as a way to test chair models is highly unlikely, although still possible.

Versions Age 8 Age 9 Age 10 Age 11 Age 12 Age 13 Age 14 Age 15
in-20100206
inf-20100420
Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Wheat Age 11 JE1 Wheat Age 12 JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1
inf-20100607
inf-20100617-2
Placeholder Texture Wheat JE1 Wheat Age 9 JE2 Wheat Age 10 JE2 Wheat Age 11 JE1 Wheat Age 12 JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1
inf-20100618 Placeholder Texture Wheat JE1 Wheat Age 9 JE3 Wheat Age 10 JE3 Wheat Age 11 JE2 Wheat Age 12 JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1
inf-20100624
inf-20100627
Placeholder Texture Wheat JE1 Wheat Age 9 JE3 Placeholder Texture Wheat JE1 Wheat Age 11 JE2 Wheat Age 12 JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1
inf-20100629
Alpha v1.0.0
Placeholder Texture Wheat JE1 Wheat Age 9 JE3 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1
Alpha v1.0.1
Alpha v1.1.2_01
Wheat Age 8 JE2 Wheat Age 9 JE3 Wheat Age 10 JE5 Wheat Age 11 JE4 Wheat Age 12 JE3 Wheat Age 13 JE2 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1
Alpha v1.2.0
Beta 1.2_02
Wheat Age 8 JE2 Wheat Age 9 JE3 Wheat Age 10 JE5 Wheat Age 11 JE4 Wheat Age 12 JE3 Wheat Age 13 JE2 Wheat Age 14 JE2 Wheat Age 15 JE2
Beta 1.3
Beta 1.7.3
Wheat Age 8 JE2 Wheat Age 9 JE3 Wheat Age 10 JE5 Wheat Age 11 JE4 Placeholder Texture Wheat JE1 Placeholder Texture Wheat JE1 Wheat Age 14 JE2 Wheat Age 15 JE2
Beta 1.8 Pre-release
Beta 1.9 Prerelease 4
Wheat Age 8 JE2 Wheat Age 9 JE3 Wheat Age 10 JE5 Wheat Age 11 JE4 Wheat Age 12 JE5 Wheat Age 13 JE4 Wheat Age 14 JE2 Wheat Age 15 JE2
Beta 1.9 Prerelease 5
13w01b
Wheat Age 8 JE2 Wheat Age 9 JE3 Wheat Age 10 JE5 Wheat Age 11 JE4 Wheat Age 12 JE5 Wheat Age 13 JE4 Wheat Age 14 JE2 Wheat Age 15 JE3
13w02a
13w09b
(Crashes the game if a chunk containing one is loaded)
13w09c
14w08a
Wheat Age 7 JE6 BE1 Wheat Age 7 JE6 BE1 Wheat Age 7 JE6 BE1 Wheat Age 7 JE6 BE1 Wheat Age 7 JE6 BE1 Wheat Age 7 JE6 BE1 Wheat Age 7 JE6 BE1 Wheat Age 7 JE6 BE1
14w10a
14w25b
Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2
14w26a+
No longer present in the game
[verify]

Overgrown melon and pumpkin stems[]

Melon and pumpkin stems also have eight distinct stages of growth. However, instead of having eight individual textures for each of the eight growth stages, each stage reveals two more pixels of the stem texture from the top down, and the tint applied to the stem texture also changes. As a result, since the stems have eight unused upper values in addition to the eight lower used states, the upper states start pulling from the texture below the stem texture on the texture atlas currently in use, and they use extreme tints that cannot normally be applied in normal gameplay. Their wireframe hitboxes would also appear to extend above the bounds of the block when targeted, but attempting to target anything above the height of the block would result in the stem not actually being targeted.

Versions Melon Stem Pumpkin Stem
Age 8 Age 9 Age 10 Age 11 Age 12 Age 13 Age 14 Age 15 Age 8 Age 9 Age 10 Age 11 Age 12 Age 13 Age 14 Age 15
Beta 1.8 Pre-release
12w30e
Melon Stem Age 8 JE1 Melon Stem Age 9 JE1 Melon Stem Age 10 JE1 Melon Stem Age 11 JE1 Melon Stem Age 12 JE1 Melon Stem Age 13 JE1 Melon Stem Age 14 JE1 Melon Stem Age 15 JE1 Pumpkin Stem Age 8 JE1 Pumpkin Stem Age 9 JE1 Pumpkin Stem Age 10 JE1 Pumpkin Stem Age 11 JE1 Pumpkin Stem Age 12 JE1 Pumpkin Stem Age 13 JE1 Pumpkin Stem Age 14 JE1 Pumpkin Stem Age 15 JE1
1.3
13w01b
Melon Stem Age 8 JE2 Melon Stem Age 9 JE2 Melon Stem Age 10 JE2 Melon Stem Age 11 JE2 Melon Stem Age 12 JE2 Melon Stem Age 13 JE2 Melon Stem Age 14 JE2 Melon Stem Age 15 JE2 Pumpkin Stem Age 8 JE2 Pumpkin Stem Age 9 JE2 Pumpkin Stem Age 10 JE2 Pumpkin Stem Age 11 JE2 Pumpkin Stem Age 12 JE2 Pumpkin Stem Age 13 JE2 Pumpkin Stem Age 14 JE2 Pumpkin Stem Age 15 JE2
13w02a
13w02b
Melon Stem Age 8 JE3 Melon Stem Age 9 JE3 Melon Stem Age 10 JE3 Melon Stem Age 11 JE3 Melon Stem Age 12 JE3 Melon Stem Age 13 JE3 Melon Stem Age 14 JE3 Melon Stem Age 15 JE3 Pumpkin Stem Age 8 JE3 Pumpkin Stem Age 9 JE3 Pumpkin Stem Age 10 JE3 Pumpkin Stem Age 11 JE3 Pumpkin Stem Age 12 JE3 Pumpkin Stem Age 13 JE3 Pumpkin Stem Age 14 JE3 Pumpkin Stem Age 15 JE3
13w03a
13w07a
Melon Stem Age 8 JE4 Melon Stem Age 9 JE4 Melon Stem Age 10 JE4 Melon Stem Age 11 JE4 Melon Stem Age 12 JE4 Melon Stem Age 13 JE4 Melon Stem Age 14 JE4 Melon Stem Age 15 JE4 Pumpkin Stem Age 8 JE4 Pumpkin Stem Age 9 JE4 Pumpkin Stem Age 10 JE4 Pumpkin Stem Age 11 JE4 Pumpkin Stem Age 12 JE4 Pumpkin Stem Age 13 JE4 Pumpkin Stem Age 14 JE4 Pumpkin Stem Age 15 JE4
13w09a
13w23b
Melon Stem Age 8 JE5 Melon Stem Age 9 JE5 Melon Stem Age 10 JE5 Melon Stem Age 11 JE5 Melon Stem Age 12 JE5 Melon Stem Age 13 JE5 Melon Stem Age 14 JE5 Melon Stem Age 15 JE5 Pumpkin Stem Age 8 JE5 Pumpkin Stem Age 9 JE5 Pumpkin Stem Age 10 JE5 Pumpkin Stem Age 11 JE5 Pumpkin Stem Age 12 JE5 Pumpkin Stem Age 13 JE5 Pumpkin Stem Age 14 JE5 Pumpkin Stem Age 15 JE5
13w24a
13w39b
Melon Stem Age 8 JE6 Melon Stem Age 9 JE6 Melon Stem Age 10 JE6 Melon Stem Age 11 JE6 Melon Stem Age 12 JE6 Melon Stem Age 13 JE6 Melon Stem Age 14 JE6 Melon Stem Age 15 JE6 Pumpkin Stem Age 8 JE6 Pumpkin Stem Age 9 JE6 Pumpkin Stem Age 10 JE6 Pumpkin Stem Age 11 JE6 Pumpkin Stem Age 12 JE6 Pumpkin Stem Age 13 JE6 Pumpkin Stem Age 14 JE6 Pumpkin Stem Age 15 JE6
13w41a
13w42b
Melon Stem Age 8 JE7 Melon Stem Age 9 JE7 Melon Stem Age 10 JE7 Melon Stem Age 11 JE7 Melon Stem Age 12 JE7 Melon Stem Age 13 JE7 Melon Stem Age 14 JE7 Melon Stem Age 15 JE7 Pumpkin Stem Age 8 JE7 Pumpkin Stem Age 9 JE7 Pumpkin Stem Age 10 JE7 Pumpkin Stem Age 11 JE7 Pumpkin Stem Age 12 JE7 Pumpkin Stem Age 13 JE7 Pumpkin Stem Age 14 JE7 Pumpkin Stem Age 15 JE7
13w43a
14w08a
Pumpkin Stem Age 8 JE8 Pumpkin Stem Age 9 JE8 Pumpkin Stem Age 10 JE8 Pumpkin Stem Age 11 JE8 Pumpkin Stem Age 12 JE8 Pumpkin Stem Age 13 JE8 Pumpkin Stem Age 14 JE8 Pumpkin Stem Age 15 JE8
14w10a
14w25b
Melon Stem Age 8 JE8 Melon Stem Age 9 JE8 Melon Stem Age 10 JE8 Melon Stem Age 11 JE8
(Crashes the game if one is brought into view)
Pumpkin Stem Age 8 JE9 Pumpkin Stem Age 9 JE9 Pumpkin Stem Age 10 JE9 Pumpkin Stem Age 11 JE9
(Crashes the game if one is brought into view)
14w26a+
No longer present in the game
Versions Attached Stem (North) Attached Stem (East) Attached Stem (South) Attached Stem (West)
Age 8 Age 9 Age 10 Age 11 Age 12 Age 13 Age 14 Age 15 Age 8 Age 9 Age 10 Age 11 Age 12 Age 13 Age 14 Age 15 Age 8 Age 9 Age 10 Age 11 Age 12 Age 13 Age 14 Age 15 Age 8 Age 9 Age 10 Age 11 Age 12 Age 13 Age 14 Age 15
Beta 1.8 Pre-release
12w30e
Attached Stem Age 8 (N) JE1 Attached Stem Age 9 (N) JE1 Attached Stem Age 10 (N) JE1 Attached Stem Age 11 (N) JE1 Attached Stem Age 12 (N) JE1 Attached Stem Age 13 (N) JE1 Attached Stem Age 14 (N) JE1 Attached Stem Age 15 (N) JE1 Attached Stem Age 8 (E) JE1 Attached Stem Age 9 (E) JE1 Attached Stem Age 10 (E) JE1 Attached Stem Age 11 (E) JE1 Attached Stem Age 12 (E) JE1 Attached Stem Age 13 (E) JE1 Attached Stem Age 14 (E) JE1 Attached Stem Age 15 (E) JE1 Attached Stem Age 8 (S) JE1 Attached Stem Age 9 (S) JE1 Attached Stem Age 10 (S) JE1 Attached Stem Age 11 (S) JE1 Attached Stem Age 12 (S) JE1 Attached Stem Age 13 (S) JE1 Attached Stem Age 14 (S) JE1 Attached Stem Age 15 (S) JE1 Attached Stem Age 8 (W) JE1 Attached Stem Age 9 (W) JE1 Attached Stem Age 10 (W) JE1 Attached Stem Age 11 (W) JE1 Attached Stem Age 12 (W) JE1 Attached Stem Age 13 (W) JE1 Attached Stem Age 14 (W) JE1 Attached Stem Age 15 (W) JE1
1.3
13w01b
Attached Stem Age 8 (N) JE2 Attached Stem Age 9 (N) JE2 Attached Stem Age 10 (N) JE2 Attached Stem Age 11 (N) JE2 Attached Stem Age 12 (N) JE2 Attached Stem Age 13 (N) JE2 Attached Stem Age 14 (N) JE2 Attached Stem Age 15 (N) JE2 Attached Stem Age 8 (E) JE2 Attached Stem Age 9 (E) JE2 Attached Stem Age 10 (E) JE2 Attached Stem Age 11 (E) JE2 Attached Stem Age 12 (E) JE2 Attached Stem Age 13 (E) JE2 Attached Stem Age 14 (E) JE2 Attached Stem Age 15 (E) JE2 Attached Stem Age 8 (S) JE2 Attached Stem Age 9 (S) JE2 Attached Stem Age 10 (S) JE2 Attached Stem Age 11 (S) JE2 Attached Stem Age 12 (S) JE2 Attached Stem Age 13 (S) JE2 Attached Stem Age 14 (S) JE2 Attached Stem Age 15 (S) JE2 Attached Stem Age 8 (W) JE2 Attached Stem Age 9 (W) JE2 Attached Stem Age 10 (W) JE2 Attached Stem Age 11 (W) JE2 Attached Stem Age 12 (W) JE2 Attached Stem Age 13 (W) JE2 Attached Stem Age 14 (W) JE2 Attached Stem Age 15 (W) JE2
13w02a
14w25b
Attached Stem Age 8 (N) JE3 Attached Stem Age 9 (N) JE3 Attached Stem Age 10 (N) JE3 Attached Stem Age 11 (N) JE3 Attached Stem Age 12 (N) JE3 Attached Stem Age 13 (N) JE3 Attached Stem Age 14 (N) JE3 Attached Stem Age 15 (N) JE3 Attached Stem Age 8 (E) JE3 Attached Stem Age 9 (E) JE3 Attached Stem Age 10 (E) JE3 Attached Stem Age 11 (E) JE3 Attached Stem Age 12 (E) JE3 Attached Stem Age 13 (E) JE3 Attached Stem Age 14 (E) JE3 Attached Stem Age 15 (E) JE3 Attached Stem Age 8 (S) JE3 Attached Stem Age 9 (S) JE3 Attached Stem Age 10 (S) JE3 Attached Stem Age 11 (S) JE3 Attached Stem Age 12 (S) JE3 Attached Stem Age 13 (S) JE3 Attached Stem Age 14 (S) JE3 Attached Stem Age 15 (S) JE3 Attached Stem Age 8 (W) JE3 Attached Stem Age 9 (W) JE3 Attached Stem Age 10 (W) JE3 Attached Stem Age 11 (W) JE3 Attached Stem Age 12 (W) JE3 Attached Stem Age 13 (W) JE3 Attached Stem Age 14 (W) JE3 Attached Stem Age 15 (W) JE3
14w26a+
No longer present in the game

Overeaten cakes[]

Cake (7 bites) JE1

There are six different states cake can legitimately be in: either intact, or in one of five progressively more eaten states, which was kept track of via block metadata like with many other blocks. Like with many blocks previously showcased, only some of these states were truly legitimately accessible. As such, interesting behavior is demonstrated by the inaccessible states.

Cakes with six bites, while obtainable now, were never actually obtainable in the game during the time when these odd overeaten cakes existed. Cakes with seven bites were completely two-dimensional, and cakes with eight through fifteen bites appeared especially glitchy, proceeding to invert themselves, such that their textures would be visible only on the inside rather than the outside, and these textures would be borrowed from adjacent spots of the texture atlas currently in use. Their wireframe hitboxes would also visually extend in this direction, but they could actually be targeted only by aiming at the portion of that hitbox within the block the cake is really situated. Collision boxes for these are similarly odd.

Versions Seen from above Seen from below
8 bites 9 bites 10 bites 11 bites 12 bites 13 bites 14 bites 15 bites 8 bites 9 bites 10 bites 11 bites 12 bites 13 bites 14 bites 15 bites
Beta 1.2
Beta 1.6.6
Cake (8 bites) JE1 Cake (9 bites) JE1 Cake (10 bites) JE1 Cake (11 bites) JE1 Cake (12 bites) JE1 Cake (13 bites) JE1 Cake (14 bites) JE1 Cake (15 bites) JE1 Cake (8 bites) JE1 (facing NWU) Cake (9 bites) JE1 (facing NWU) Cake (10 bites) JE1 (facing NWU) Cake (11 bites) JE1 (facing NWU) Cake (12 bites) JE1 (facing NWU) Cake (13 bites) JE1 (facing NWU) Cake (14 bites) JE1 (facing NWU) Cake (15 bites) JE1 (facing NWU)
Beta 1.7
Beta 1.7.3
Cake (8 bites) JE2 (facing NWU) Cake (9 bites) JE2 (facing NWU) Cake (10 bites) JE2 (facing NWU) Cake (11 bites) JE2 (facing NWU) Cake (12 bites) JE2 (facing NWU) Cake (13 bites) JE2 (facing NWU) Cake (14 bites) JE2 (facing NWU) Cake (15 bites) JE2 (facing NWU)
Beta 1.8 Pre-release
13w01b
Cake (8 bites) JE3 Cake (9 bites) JE3 Cake (10 bites) JE3 Cake (11 bites) JE3 Cake (12 bites) JE3 Cake (13 bites) JE3 Cake (14 bites) JE3 Cake (15 bites) JE3
13w02a
13w02b
Cake (8 bites) JE4 Cake (9 bites) JE4 Cake (10 bites) JE4 Cake (11 bites) JE4 Cake (12 bites) JE4 Cake (13 bites) JE4 Cake (14 bites) JE4 Cake (15 bites) JE4 Cake (8 bites) JE4 (facing NWU) Cake (9 bites) JE4 (facing NWU) Cake (10 bites) JE4 (facing NWU) Cake (11 bites) JE4 (facing NWU) Cake (12 bites) JE4 (facing NWU) Cake (13 bites) JE4 (facing NWU) Cake (14 bites) JE4 (facing NWU) Cake (15 bites) JE4 (facing NWU)
13w03a
13w07a
Cake (8 bites) JE5 Cake (9 bites) JE5 Cake (10 bites) JE5 Cake (11 bites) JE5 Cake (12 bites) JE5 Cake (13 bites) JE5 Cake (14 bites) JE5 Cake (15 bites) JE5 Cake (8 bites) JE5 (facing NWU) Cake (9 bites) JE5 (facing NWU) Cake (10 bites) JE5 (facing NWU) Cake (11 bites) JE5 (facing NWU) Cake (12 bites) JE5 (facing NWU) Cake (13 bites) JE5 (facing NWU) Cake (14 bites) JE5 (facing NWU) Cake (15 bites) JE5 (facing NWU)
13w09a
13w16b
Cake (8 bites) JE6 Cake (9 bites) JE6 Cake (10 bites) JE6 Cake (11 bites) JE6 Cake (12 bites) JE6 Cake (13 bites) JE6 Cake (14 bites) JE6 Cake (15 bites) JE6 Cake (8 bites) JE6 (facing NWU) Cake (9 bites) JE6 (facing NWU) Cake (10 bites) JE6 (facing NWU) Cake (11 bites) JE6 (facing NWU) Cake (12 bites) JE6 (facing NWU) Cake (13 bites) JE6 (facing NWU) Cake (14 bites) JE6 (facing NWU) Cake (15 bites) JE6 (facing NWU)
13w17a Cake (8 bites) JE7 Cake (9 bites) JE7 Cake (10 bites) JE7 Cake (11 bites) JE7 Cake (12 bites) JE7 Cake (13 bites) JE7 Cake (14 bites) JE7 Cake (15 bites) JE7 Cake (8 bites) JE7 (facing NWU) Cake (9 bites) JE7 (facing NWU) Cake (10 bites) JE7 (facing NWU) Cake (11 bites) JE7 (facing NWU) Cake (12 bites) JE7 (facing NWU) Cake (13 bites) JE7 (facing NWU) Cake (14 bites) JE7 (facing NWU) Cake (15 bites) JE7 (facing NWU)
13w18a
13w39b
Cake (8 bites) JE8 Cake (9 bites) JE8 Cake (10 bites) JE8 Cake (11 bites) JE8 Cake (12 bites) JE8 Cake (13 bites) JE8 Cake (14 bites) JE8 Cake (15 bites) JE8 Cake (8 bites) JE8 (facing NWU) Cake (9 bites) JE8 (facing NWU) Cake (10 bites) JE8 (facing NWU) Cake (11 bites) JE8 (facing NWU) Cake (12 bites) JE8 (facing NWU) Cake (13 bites) JE8 (facing NWU) Cake (14 bites) JE8 (facing NWU) Cake (15 bites) JE8 (facing NWU)
13w41a
14w08a
Cake (8 bites) JE9 Cake (9 bites) JE9 Cake (10 bites) JE9 Cake (11 bites) JE9 Cake (12 bites) JE9 Cake (13 bites) JE9 Cake (14 bites) JE9 Cake (15 bites) JE9 Cake (8 bites) JE9 (facing NWU) Cake (9 bites) JE9 (facing NWU) Cake (10 bites) JE9 (facing NWU) Cake (11 bites) JE9 (facing NWU) Cake (12 bites) JE9 (facing NWU) Cake (13 bites) JE9 (facing NWU) Cake (14 bites) JE9 (facing NWU) Cake (15 bites) JE9 (facing NWU)
14w10a
14w25b
Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2 Missing Model JE2
14w26a+
No longer present in the game

Minor removed block variants[]

Certain blocks had removed variants with minor, but still notable, quirks.

Invisible stairs[]

Originally, stair blocks with data values 4 through 15 would be completely invisible and have no collisions; the only indication of their existence was their full block hitbox outline when targeted.

In 12w08a, these data values would go on to be used for the newly implemented upside down stairs. Data values 8 through 15 would appear to just be duplicates of 0 through 7, and were probably unused in themselves until their removal. These last eight were removed in 14w26a, like other invalid blocks. They also never used the missing model.

Wall sign with full block hitbox[]
Full hitbox wall sign

Signs used block metadata values 2, 3, 4 and 5 to determine their facing direction. As a result, signs placed with data values 0, 1 or anything 6 and above would always appear facing south, and have the wireframe hitbox (but not physical collision box) of a full block.

These were probably removed in 14w26a like many other such blocks.

Invisible random ladders[]
Missing Model JE1

Ladders also used block metadata values 2, 3, 4 and 5 to determine their facing direction. As a result, ladders placed with data values 0, 1 or anything 6 and above exhibited behavior atypical of normal ladders. Notably, they would appear to readily switch what block face they were attached to (sometimes seemingly randomly, but could be controlled by looking at a valid ladder, in which case they end up switching to whatever its hitbox was), which could be seen through their wireframe hitbox and their collision box. Initially they would be full cubes.

For most of their existence they appeared completely invisible, although in 14w07a they changed to using the missing model, which also changed in 14w10a

These were probably removed in 14w26a like many other such blocks.

Vines with data value 0 also appeared with the missing model, which was tinted for a while, however they still exist in 1.17 (as vines with all states set to false).

Incorrectly modeled torches[]

When block metadata was still in use, torches used state 5 for normal floor attachment and 1, 2, 3 and 4 for wall torches. 0, 6 and 7 appear to be unused, and are visually identical to normal torches. 0 can be obtained only via external editors, and not by setblock.

Torches with data values 8 and up appear to exhibit interesting behavior: 8, 13, 14 and 15 appeared and behaved as normal floor torches. However, 9, 10, 11 and 12 would have the wireframe hitboxes of wall torches, but would appear as floor torches, causing the hitbox to be detached from the torch.

Redstone torches are affected in much the same way.

Loading a chunk with these in 14w06a causes a game crash. These became small missing cubes in 14w06b before graduating to full missing cubes in 14w10a until their removal in what is almost certainly 14w26a.

Strange buttons[]

Note: due to the inconsistent nature of these blocks, certain details are not fully confirmed.

In 1.7.10, using commands to place a button with data value 0, 13, 14 or 15 results in odd behavior. The button appears as a full oak planks or stone block, until (possibly) another button is observed or an item of said button is obtained, at which point it uses item model of button. They do not appear to change shape when pressed in either case.

Much information regarding these buttons remains unknown as these are inconsistent in their behavior and also somewhat unstable, breaking frequently, and their behavior probably also changes drastically per version. Despite never actually changing data value, they seem to differently register what block face they are attached to each time.

What exactly the other data values of buttons were that were unused and eventually removed are unknown.

Bottomless and bricking hoppers[]

Hoppers with a metadata value of 1 or 9 would previously not actually appear to point in any direction. Like many of these removed blocks, they had a missing model from 14w10a up to their removal.

Using /setblock to place a hopper with metadata values 6, 7, 14 or 15 would crash the game and permanently prevent that world from being loaded, although it may be possible to recover using external editors.

Nether portal post[]
Main article: Nether Portal (block)
Nether Portal (unconnected) JE3

In 1.7.2's development, nether portals placed with data value 3, 7, 11 or 15 resulted in a vertical nether portal beam block.

Boring variants[]

Prior to the introduction of proper block states, the 0–15 block metadata system applied to all blocks. This had absolutely no effect on the majority of blocks. All interesting cases are mentioned in above sections – those that remain are listed below.

All of these gained a missing model in 14w10a and were removed in 14w26a (with increasingly unstable behavior in 14w25a and 14w25b, usually causing game crashes when approached) unless explicitly stated otherwise.

There were a total of X of these boring blocks prior to their removal, listed in the sections below.

Blocks that did not use block metadata at all[]
Blocks that used only some of the available block metadata[]
Weird variants eventually replaced with normal blocks[]
This section is missing information about Test these:
  • planks
  • jungle logs
  • sandstone
  • quartz pillars
  • slabs
  • stone
  • chiseled stone bricks
  • wool
  • sand
  • infested stone brick variants. 
Please expand the section to include this information. Further details may exist on the talk page.

Removed in 1.13 (17w47a)[]

These were the result of block state handling combined with the old block ID system, resulting in some odd combinations.

Redundant seamless double slabs[]

Seamless cobblestone

In 13w04a, double stone slabs were changed so that those with data values 8 through 15 would use the top texture on all six sides. This resulted in the return of the block that would several years later become smooth stone, and also introduced the smooth sandstone and smooth quartz blocks. However, as the smooth stone double slab block also housed the cobblestone, old (later petrified) oak, bricks, stone bricks and nether bricks slabs, these would also end up having "seamless" double slab variants that were visually no different from their normal double slabs or indeed their normal blocks. These blocks persisted up to 17w47a, where they were removed by the Flattening.

Snowy dirt and snowy coarse dirt[]

As podzol was a numerical variant of dirt prior to 1.13, the snowy block state it used also ended up applying to dirt and coarse dirt, with no effect. These were removed in 1.13.

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