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Clock JE3
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Reason: 1.19 additions

This page documents the history of particle textures in Java Edition.

History[]

Java Edition Classic
0.26 SURVIVAL TESTSmoke (texture 0) JE1 BE1 Smoke (texture 1) JE1 BE1 Smoke (texture 2) JE1 BE1 Smoke (texture 3) JE1 BE1 Smoke (texture 4) JE1 BE1 Smoke (texture 5) JE1 BE1 Smoke (texture 6) JE1 BE1 Smoke (texture 7) JE1 BE1 Added smoke particles.
Small Splash (texture) JE1 BE1 Added a splash particle.
Java Edition Indev
0.3120100125-1Bubble (texture) JE1 BE1 Added a bubble particle.
20100125-2Flame (texture) JE1 BE1 Added a flame particle.
Lava (particle texture) JE1 BE1 Added a lava ember particle.
Minecraft Indev20100212-1Large Splash (texture) JE1 BE1 A larger splash particle containing an arrangement of pixels resembling a loaf has been added.
Java Edition Alpha
v1.0.4Splash (texture 0) JE1 BE1 Splash (texture 1) JE1 BE1 Splash (texture 2) JE1 BE1 Splash (texture 3) JE1 BE1 Added four new splash particles.
Java Edition Beta
1.2Note (texture) JE1 BE1 Added the note texture.
1.4Heart (texture) JE1 BE1 Added the heart particle.
1.5Footprint (texture) JE1 Added the footprint texture.
1.8Pre-releaseCrit (texture) JE1 BE1 Added the crit particle.
Explosion (texture 0) JE1 Explosion (texture 1) JE1 Explosion (texture 2) JE1 Explosion (texture 3) JE1 Explosion (texture 4) JE1 Explosion (texture 5) JE1 Explosion (texture 6) JE1 Explosion (texture 7) JE1 Explosion (texture 8) JE1 Explosion (texture 9) JE1 Explosion (texture 10) JE1 Explosion (texture 11) JE1 Explosion (texture 12) JE1 Explosion (texture 13) JE1 Explosion (texture 14) JE1 Explosion (texture 15) JE1 Added new explosion particles.
Java Edition
1.0.0Beta 1.9 PrereleaseDrip Hang (texture) JE1 BE1 Drip Fall (texture) JE1 BE1 Drip Land (texture) JE1 BE1 Added textures for dripping fluids.
Beta 1.9 Prerelease 3Standard Galactic Alphabet A (texture) JE1 BE1 Standard Galactic Alphabet B (texture) JE1 BE1 Standard Galactic Alphabet C (texture) JE1 BE1 Standard Galactic Alphabet D (texture) JE1 BE1 Standard Galactic Alphabet E (texture) JE1 BE1 Standard Galactic Alphabet F (texture) JE1 BE1 Standard Galactic Alphabet G (texture) JE1 BE1 Standard Galactic Alphabet H (texture) JE1 BE1 Standard Galactic Alphabet I (texture) JE1 BE1 Standard Galactic Alphabet J (texture) JE1 BE1 Standard Galactic Alphabet K (texture) JE1 BE1 Standard Galactic Alphabet L (texture) JE1 BE1 Standard Galactic Alphabet M (texture) JE1 BE1 Standard Galactic Alphabet N (texture) JE1 BE1 Standard Galactic Alphabet O (texture) JE1 BE1 Standard Galactic Alphabet P (texture) JE1 BE1 Standard Galactic Alphabet Q (texture) JE1 BE1 Standard Galactic Alphabet R (texture) JE1 BE1 Standard Galactic Alphabet S (texture) JE1 BE1 Standard Galactic Alphabet T (texture) JE1 BE1 Standard Galactic Alphabet U (texture) JE1 BE1 Standard Galactic Alphabet V (texture) JE1 BE1 Standard Galactic Alphabet W (texture) JE1 BE1 Standard Galactic Alphabet X (texture) JE1 BE1 Standard Galactic Alphabet Y (texture) JE1 BE1 Standard Galactic Alphabet Z (texture) JE1 BE1 Added textures from the Standard Galactic Alphabet, used for enchanting libraries.
Beta 1.9 Prerelease 4Enchanted Hit (texture) JE1 BE1 Added the enchantment hit particle.
Effect (texture 0) JE1 BE1 Effect (texture 1) JE1 BE1 Effect (texture 2) JE1 BE1 Effect (texture 3) JE1 BE1 Effect (texture 4) JE1 BE1 Effect (texture 5) JE1 BE1 Effect (texture 6) JE1 BE1 Effect (texture 7) JE1 BE1 Added effect particles.
Spell (texture 0) JE1 BE1 Spell (texture 1) JE1 BE1 Spell (texture 2) JE1 BE1 Spell (texture 3) JE1 BE1 Spell (texture 4) JE1 BE1 Spell (texture 5) JE1 BE1 Spell (texture 6) JE1 BE1 Spell (texture 7) JE1 BE1 Added instant effect particles.
1.4.212w34aAngry Villager (texture) JE1 BE1 Added a texture resembling a lightning cloud used by angered villagers.
Glint (texture) JE1 BE1 Added a positive green effect, then used for villagers.
1.4.612w49aSpark (texture 0) JE1 BE1 Spark (texture 1) JE1 BE1 Spark (texture 2) JE1 BE1 Spark (texture 3) JE1 BE1 Spark (texture 4) JE1 BE1 Spark (texture 5) JE1 BE1 Spark (texture 6) JE1 BE1 Spark (texture 7) JE1 BE1 Added textures used for firework trails.
12w50aFlash (texture) JE1 BE1 Added a flash circle particle effect for firework explosions.
1.915w31aGlitter (texture 0) JE1 BE1 Glitter (texture 1) JE1 BE1 Glitter (texture 2) JE1 BE1 Glitter (texture 3) JE1 BE1 Glitter (texture 4) JE1 BE1 Glitter (texture 5) JE1 BE1 Glitter (texture 6) JE1 BE1 Glitter (texture 7) JE1 BE1 Added "glitter" particles then used for end rods and shulker bullets.
15w34aDamage Indicator (texture) JE1 Added the dark heart texture for damage infliction.
15w34cSweep (texture 0) JE1 Sweep (texture 1) JE1 Sweep (texture 2) JE1 Sweep (texture 3) JE1 Sweep (texture 4) JE1 Sweep (texture 5) JE1 Sweep (texture 6) JE1 Sweep (texture 7) JE1 Added the particle for sweep attacks.
1.1318w07aBubble Pop (texture 0) JE1 Bubble Pop (texture 1) JE1 Bubble Pop (texture 2) JE1 Bubble Pop (texture 3) JE1 Bubble Pop (texture 4) JE1 Added particles for bubbles at the top of bubble columns popping.
18w15aNautilus (texture 0) JE1 BE1 Nautilus (texture 1) JE1 BE1 Nautilus (texture 2) JE1 BE1 Nautilus (texture 3) JE1 BE1 Nautilus (texture 4) JE1 BE1 Nautilus (texture 5) JE1 BE1 Nautilus (texture 6) JE1 BE1 Nautilus (texture 7) JE1 BE1 Nautilus (texture 8) JE1 BE1 Nautilus (texture 9) JE1 BE1 Nautilus (texture 10) JE1 BE1 Nautilus (texture 11) JE1 BE1 Added a diverse array of conduit particles.
18w16aNautilus (texture) JE2 Conduits now only use one particle. All the other conduit particles were removed.
1.1418w43aSweep (texture 0) JE2 Sweep (texture 1) JE2 Sweep (texture 2) JE2 Sweep (texture 3) JE2 Sweep (texture 4) JE2 Sweep (texture 5) JE2 Sweep (texture 6) JE2 Sweep (texture 7) JE2 The sweep texture has been changed to have shading and dark pixels.
19w02aBig Smoke (texture 0) JE1 Big Smoke (texture 1) JE1 Big Smoke (texture 2) JE1 Big Smoke (texture 3) JE1 Big Smoke (texture 4) JE1 Big Smoke (texture 5) JE1 Big Smoke (texture 6) JE1 Big Smoke (texture 7) JE1 Big Smoke (texture 8) JE1 Big Smoke (texture 9) JE1 Big Smoke (texture 10) JE1 Big Smoke (texture 11) JE1 Added campfire smoke particles.
19w03aBig Smoke (texture 0) JE2 BE1 Big Smoke (texture 1) JE2 BE1 Big Smoke (texture 2) JE2 BE1 Big Smoke (texture 3) JE2 BE1 Big Smoke (texture 4) JE2 BE1 Big Smoke (texture 5) JE2 BE1 Big Smoke (texture 6) JE2 BE1 Big Smoke (texture 7) JE2 BE1 Big Smoke (texture 8) JE2 BE1 Big Smoke (texture 9) JE2 BE1 Big Smoke (texture 10) JE2 BE1 Big Smoke (texture 11) JE2 BE1 All of the campfire smoke particles have been rotated 90 degrees counterclockwise, with the exception of the last two, which have instead been moved a pixel up and to the left.
19w06aWith the splitting of particles.png, the original two splash particles, which became unused over time, have now been removed.
Sweep (texture 0) JE3 Sweep (texture 1) JE3 Sweep (texture 2) JE3 Sweep (texture 3) JE3 Sweep (texture 4) JE3 Sweep (texture 5) JE3 Sweep (texture 6) JE3 Sweep (texture 7) JE3 The sweep particles, which have also been split now, are 32x32 in size rather then their previous 32x16.
1.15.2Pre-Release 1Crit (texture) JE2 The crit particle has been changed as to no longer be asymmetric.[1]
1.1620w06aSoul Flame (texture) JE1 BE1 Added soul flames.
20w11aSoul (texture 0) JE1 BE1 Soul (texture 1) JE1 BE1 Soul (texture 2) JE1 BE1 Soul (texture 3) JE1 BE1 Soul (texture 4) JE1 BE1 Soul (texture 5) JE1 BE1 Soul (texture 6) JE1 BE1 Soul (texture 7) JE1 BE1 Soul (texture 8) JE1 BE1 Soul (texture 9) JE1 BE1 Soul (texture 10) JE1 BE1 Added soul particles.
1.1720w49aVibration (texture) JE1 BE1 Added the vibration particle, the first to use a looping animation.
21w03aGlow (texture) JE1 BE1 Added the glow particle.

References[]

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