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Reason: 1.19 additions
Reason: 1.19 additions
This page documents the history of particle textures in Java Edition.
History[]
Java Edition Classic | |||||
---|---|---|---|---|---|
0.26 SURVIVAL TEST | Added smoke particles. | ||||
Added a splash particle. | |||||
Java Edition Indev | |||||
0.31 | 20100125-1 | Added a bubble particle. | |||
20100125-2 | Added a flame particle. | ||||
Added a lava ember particle. | |||||
Minecraft Indev | 20100212-1 | A larger splash particle containing an arrangement of pixels resembling a loaf has been added. | |||
Java Edition Alpha | |||||
v1.0.4 | Added four new splash particles. | ||||
Java Edition Beta | |||||
1.2 | Added the note texture. | ||||
1.4 | Added the heart particle. | ||||
1.5 | Added the footprint texture. | ||||
1.8 | Pre-release | Added the crit particle. | |||
Added new explosion particles. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease | Added textures for dripping fluids. | |||
Beta 1.9 Prerelease 3 | Added textures from the Standard Galactic Alphabet, used for enchanting libraries. | ||||
Beta 1.9 Prerelease 4 | Added the enchantment hit particle. | ||||
Added effect particles. | |||||
Added instant effect particles. | |||||
1.4.2 | 12w34a | Added a texture resembling a lightning cloud used by angered villagers. | |||
Added a positive green effect, then used for villagers. | |||||
1.4.6 | 12w49a | Added textures used for firework trails. | |||
12w50a | Added a flash circle particle effect for firework explosions. | ||||
1.9 | 15w31a | Added "glitter" particles then used for end rods and shulker bullets. | |||
15w34a | Added the dark heart texture for damage infliction. | ||||
15w34c | Added the particle for sweep attacks. | ||||
1.13 | 18w07a | Added particles for bubbles at the top of bubble columns popping. | |||
18w15a | Added a diverse array of conduit particles. | ||||
18w16a | Conduits now only use one particle. All the other conduit particles were removed. | ||||
1.14 | 18w43a | The sweep texture has been changed to have shading and dark pixels. | |||
19w02a | Added campfire smoke particles. | ||||
19w03a | All of the campfire smoke particles have been rotated 90 degrees counterclockwise, with the exception of the last two, which have instead been moved a pixel up and to the left. | ||||
19w06a | With the splitting of particles.png, the original two splash particles, which became unused over time, have now been removed. | ||||
The sweep particles, which have also been split now, are 32x32 in size rather then their previous 32x16. | |||||
1.15.2 | Pre-Release 1 | The crit particle has been changed as to no longer be asymmetric.[1] | |||
1.16 | 20w06a | Added soul flames. | |||
20w11a | Added soul particles. | ||||
1.17 | 20w49a | Added the vibration particle, the first to use a looping animation. | |||
21w03a | Added the glow particle. |