This guide is a simplified overview of all the changes in the Village & Pillage update (Java Edition 1.14.x releases), which assumes at least some familiarity with Update Aquatic (Java Edition 1.13.x releases).
Pillagers spawn as part of illager patrols, which consist of a maximum of five pillagers. Illager patrols can spawn in any biome except mushroom fields and its variants.
They can only spawn in below light level 8, only at night, like monsters. [verify]
5, plus 1–3 per equipment piece (when killed by a player or tamed wolf)
Pillagers which spawn with an ominous banner on their head are known as raid captains. When a player kills a raid captain, the player will receive the Bad Omen effect.
Trader llamas are hostile toward all zombie variants, and illagers. They will also become hostile toward mobs and players that attack the wandering trader they are leashed to.
Wandering traders randomly spawn in the world with two trader llamas.
Only one wandering trader will exist in the world at any given time, new wandering traders will not spawn until an existing wandering trader despawns.
At the night (or when light level is 7 and below) wandering traders drink potion of invisibility. When light level is above 7, they drink bucket of milk and cancel any effects they have.
Evokers which spawn with an ominous banner on their head are known as raid captains. When a player kills a raid captain, the player will receive the Bad Omen effect.
Villager skins now reflect their unique profession.
Villagers can now change their profession at will. (according to which job site block is nearby)
Once a villager has leveled up, it cannot change their profession.
Villagers now have a new profession, the mason.
Villager trading has been overhauled.
Villagers now have levels and require experience to unlock the next tier of trades; level 1 is novice, level 2 is apprentice, level 3 is journeyman, level 4 is expert, and level 5 is master.
Villagers cannot restock trades instantly anymore, however, they can restock up to two times per day at their job site block.
They can now increase/decrease their trade prices.
Villagers will hold items in their hands to the player when the player holds an item which the villager has a trade offer for.
Villagers now will sleep in beds at night.
Villagers now have schedules. Their schedule includes working, gathering, as well as sleeping in beds at night.
Villagers now gossip at meeting points during their schedule. There are six types of gossip: major_negative, minor_negative, major_positive, minor_positive, trading, and golem, each gossip will have an effect on the village, such as spawning in an iron golem in the village center, or increasing/lowering trade prices for the player.
When bells are rung or when a raid is happening, villagers will retreat into their houses.
Villagers will ring bells during raids themselves to alert other villagers.
Villagers will sweat during raids.
When a raid is successfully cleared, villagers will celebrate by setting off firework rockets, and cheering.
When a player has the Hero of the Village effect applied, villagers will gift the player various different items, as well as decrease their trade prices.
Vindicators which spawn with an ominous banner on their head are known as raid captains. When a player kills a raid captain, the player will receive the Bad Omen effect.
Sweet berry bushes can be found naturally in all taiga variants.
Sweet berry bushes can be planted with sweet berries.
Any
Sweet berry bushes drop sweet berries by using or when broken, dropping 1-2 berries at age three, and 2-3 berries at age four.
Sweet berry bushes slow players while standing in them at age one, as well as deal damage to players while moving at age two and above. Standing still while in sweet berry bushes will deal no damage.
Barrels can be found around and in fisher cottages in villages.
Axe
Barrels are a storage block similar to chests, with twenty-seven inventory spaces.
The main difference between barrels and chests is that barrels can be opened from any side, regardless of orientation or whether there's a solid block on top.
Unemployed villagers will take on the fisherman profession when near a barrel that hasn't been taken by another.
A grindstone will generate naturally as part of the blacksmith structure in villages.
Pickaxe
The grindstone is used to repair items and tools by combining two items or tools of the same type together, this will remove all enchantments apart from curses.
A single item can be used in the grindstone to remove all enchantments from it apart from curses.
Unemployed villagers will take on the weaponsmith profession when near a grindstone that hasn't been taken by another.
Any (when broken all connected scaffolding will break as well)
Scaffolding is designed to be used for building in survival.
Standing in scaffolding and jumping will allow the player to climb, while sneaking will allow the player to descend through the scaffolding. If there is no block below the scaffolding block the player is on the player will not descend through the block.
Previously the recipe used all nether bricks, this is now changed to take both nether brick and nether bricks to avoid conflict with the recipe for Nether Brick Walls.
Bamboo Jungles generate in large patches within regular jungles. Trees are much less dense in this variant than in the main jungle, comparable to the jungle edge, but boasts countless amounts of bamboo across its landscape. Podzol generates on the jungle floor in this biome. It is home to all jungle mobs, including pandas, which are exclusive to this biome.
The bamboo jungle hills biome is similar to the bamboo jungle, though with steeper terrain just like the regular jungle hills variant. Large amounts of bamboo cover the landscape, and patches of podzol replace grass blocks.
A raid is triggered when a player with the Bad Omen effect enters a village.
During a raid a combination of pillagers, vindicators, evokers, witches, and ravagers, the combination being dependant on the level of the bad omen effect, will spawn around a village. A boss bar at the top of the screen will show the number of raid enemies still alive within the village.
The snowy village is a variant of the village, designed specifically for snowy tundra biomes. It is the only place where lanterns can naturally generate. The structures are made up of various spruce wood and stripped logs. Some buildings resemble igloos and are constructed from either snow, ice or blue ice.