| Name |
Image |
Obtaining |
Tool Required |
Uses
|
| Amethyst Cluster
|
  
|
- Grows on top of Budding Amethyst Blocks.
- Fully Grown Amethyst Clusters drop Amethyst Shards.
|
Pickaxe (Iron or better)
|
|
| Block of Amethyst
|
|
- Generates inside of Amethyst Geodes.
|
Pickaxe (Iron or better)
|
|
| Budding Amethyst
|
|
- Generates inside of Amethyst Geodes.
- Cannot be obtained.
|
Pickaxe (drops nothing)
|
|
| Calcite
|
|
- Generates in the middle layer of Amethyst Geodes.
|
Pickaxe
|
|
| Smooth Basalt
|
|
- Generates on the outer layer of Amethyst Geodes.
|
Pickaxe
|
|
| Tuff
|
|
- Generates in patches below Y=0.
|
Pickaxe
|
|
| Tinted Glass
|
|
|
Any
|
- Glass that doesn't allow light to pass through.
|
| Copper Ore
|
|
- Found in the Overworld from Y=4 to Y=63.
|
Pickaxe (Stone or better)
|
|
| Copper Block
|
  
|
|
Pickaxe (Stone or better)
|
- Used for decoration.
- Advances to the next stage of Weathering every 50-82 In game days.
- Can crafted or used with Honeycomb to become waxed, which will stop it from weathering.
- Weathering can be reverted by an axe or a lightning strike.
|
| Cut Copper
|
  
|
|
Pickaxe (Stone or better)
|
- Used for decoration.
- Advances to the next stage of Weathering every 50-82 In game days.
- Can crafted or used with Honeycomb to become waxed, which will stop it from weathering.
- Weathering can be reverted by an axe or a lightning strike.
|
| Cut Copper Slabs and Stairs
|
  
  
|
|
Pickaxe (Stone or better)
|
- Used for decoration.
- Advances to the next stage of Weathering every 50-82 In game days.
- Can crafted or used with Honeycomb to become waxed, which will stop it from weathering.
- Weathering can be reverted by an axe or a lightning strike.
|
| Lightning Rod
|
|
|
Pickaxe (Stone or better)
|
- Used to absorb/attract lightning, possibly to avoid fires or for use in farms.
|
| Candle
|
                                                                                                                                      
|
|
Any
|
- Can be used as a light source but it needs to be lit with flint and steel.
- Can be dyed.
- Can be placed in groups of four.
- Can be placed on top of a cake to make a candle cake.
|
| Powder Snow
|
|
- Can be placed using a Powder Snow Bucket.
|
Shovel
|
- Mobs and players will sink into it and take freezing damage.
- Leather armor provides immunity to freezing.
- Skeletons buried in powder snow will turn into strays.
- Can be placed by dispensers containing powder snow buckets.
|
| Dripstone Block
|
|
|
Pickaxe
|
|
| Pointed Dripstone
|
        
|
- Generates in dripstone cave biomes.
|
Any
|
- Pointed Dripstone Stalagmites deal damage to any entity that falls or jumps on top of it.
- Pointed Dripstone Stalactites fall when the block above it is broken, dealing damage to any entity it hits.
- Pointed Dripstone Stalactites drip water, or lava if a lava is above the Stalactite. These drips will slowly fill up cauldrons with either water or lava.
- Pointed Dripstone Stalactites dripping water will grow longer and grow stalagmites beneath them.
- Pointed Dripstone can be broken with Tridents.
|
| Sculk Sensor
|
|
|
Hoe
|
- Detects vibrations made from nearby entites or blocks and emits a redstone signal.
- Can only detect certain things, such as entites walking or flapping or blocks being placed or broken.
- Will not detect vibrations made behind a block of wool.
|
| Glow Lichen
|
|
|
Shears
|
- Produces light.
- Can be spread with bonemeal.
|
| Azalea Bush
|

|
- Generates in lush caves.
- Grows from bonemealed moss blocks.
- Drops from azalea leaves.
|
Any
|
- A decorative block.
- Comes in normal and flowering variants.
- Can be grown into azalea trees.
|
| Azalea Leaves
|

|
- Generates on azalea trees.
|
Shears
|
- A decorative block.
- Comes in normal and flowering variants.
|
| Cave Vines
|


|
|
Any
|
- Grows glow berries.
- Vines with berries on them produce light.
|
| Big Dripleaf
|
|
- Generates in lush caves.
- Grows on top of small dripleafs.
|
Axe
|
- Can be stood upon.
- Will tilt if an entity stands on it for longer than 1 second, causing the entity to fall through.
- Will immediately tilt if hit by a projectile.
- A redstone signal will prevent it from tilting.
|
| Small Dripleaf
|
|
|
Shears
|
- Grows into big dripleafs.
|
| Hanging Roots
|
|
- Generates beneath azalea trees.
- Grows from bonemealed rooted dirt.
|
Shears
|
|
| Rooted Dirt
|
|
- Generates beneath azalea trees.
|
Any
|
|
| Moss Block
|
|
- Generates in lush caves.
- Grows from bonemealed moss blocks.
- Can be found in shipwreck chests.
|
Axe
|
- Creates grass, moss carpets, azaleas and flowering azaleas when bonemealed.
- Prevents saplings placed on it from growing into trees.
- Converts adjacent stone and sediment based blocks into moss blocks when bonemealed.
|
| Moss Carpet
|
|
- Generates in lush caves.
- Grows from bonemealed moss blocks.
|
Any
|
|
| Spore Blossom
|
|
|
Any
|
- Produces spore particles.
|
| Deepslate
|
 
|
|
Pickaxe
|
|
| Infested Deepslate
|
|
- Generates when a silverfish infests deepslate.
|
Pickaxe
|
- Spawns a silverfish when broken.
|
| Cobbled Deepslate
|
|
|
Pickaxe
|
|
| Polished Deepslate
|
|
|
Pickaxe
|
|
Deepslate Bricks and Cracked Deepslate Bricks
|
|
|
Pickaxe
|
|
Deepslate Tiles and Cracked Deepslate Tiles
|
|
|
Pickaxe
|
|
| Chiseled Deepslate
|
|
|
Pickaxe
|
|
Cobbled Deepslate, Polished Deepslate, Deepslate Brick and Deepslate Tile Slab, Stairs and Wall
|
  
  
  
|
|
Pickaxe
|
|
| Deepslate Ores
|
      
|
|
Pickaxe
|
- Function the same as their stone equivalents, but take twice as long to mine.
|
| Blocks of Raw Iron, Copper and Gold
|
 
|
|
Pickaxe
|
- Can be crafted back into raw ores.
|
| Light
|
               
|
- Obtainable through commands.
|
N/A
|
- An invisible nonsolid waterloggable light source.
|