Name |
Image |
Obtaining |
Tool Required |
Uses
|
Amethyst Cluster
|
|
- Grows on top of Budding Amethyst Blocks.
- Fully Grown Amethyst Clusters drop Amethyst Shards.
|
Pickaxe (Iron or better)
|
|
Block of Amethyst
|
|
- Generates inside of Amethyst Geodes.
|
Pickaxe (Iron or better)
|
|
Budding Amethyst
|
|
- Generates inside of Amethyst Geodes.
- Cannot be obtained.
|
Pickaxe (drops nothing)
|
|
Calcite
|
|
- Generates in the middle layer of Amethyst Geodes.
|
Pickaxe
|
|
Smooth Basalt
|
|
- Generates on the outer layer of Amethyst Geodes.
|
Pickaxe
|
|
Tuff
|
|
- Generates in patches below Y=0.
- Generates as filler rock in iron ore veins.
|
Pickaxe
|
|
Tinted Glass
|
|
|
Any
|
- Glass that doesn't allow light to pass through.
|
Copper Ore
|
|
- Found in the Overworld from Y=0 to Y=96; most common at Y=47-48.
|
Pickaxe (Stone or better)
|
|
Copper Block
|
|
|
Pickaxe (Stone or better)
|
- Used for decoration.
- Advances to the next stage of Weathering every 50-82 in-game days.
- Can crafted or used with Honeycomb to become waxed, which stops it from weathering.
- Weathering can be reduced with an axe or by a lightning strike.
|
Cut Copper
|
|
|
Pickaxe (Stone or better)
|
- Used for decoration.
- Advances to the next stage of Weathering every 50-82 In game days.
- Can crafted or used with Honeycomb to become waxed, which stops it from weathering.
- Weathering can be reduced by an axe or a lightning strike.
|
Cut Copper Slabs and Stairs
|
|
|
Pickaxe (Stone or better)
|
- Used for decoration.
- Advances to the next stage of Weathering every 50-82 in-game days.
- Can crafted or used with Honeycomb to become waxed, which stops it from weathering.
- Weathering can be reduced by an axe or a lightning strike.
|
Lightning Rod
|
|
|
Pickaxe (Stone or better)
|
- Used to redirect lightning, possibly to avoid fires or for use in farms.
|
Candle
|
|
|
Any
|
- Can be used as a light source but it needs to be lit with flint and steel, fire charges, or flaming arrows.
- Extinguish candles using water or by simply right-clicking.
- Can be dyed.
- Can be placed in groups of four.
- Can be placed on top of a cake to make a cake with candle.
|
Powder Snow
|
|
- Can be placed using a Powder Snow Bucket.
|
Shovel
|
- Mobs and players can sink and walk through powder snow, taking freezing damage.
- Leather armor provides immunity to freezing. Leather boots prevent sinking.
- Skeletons buried in powder snow transform into strays.
- Can be placed by dispensers containing powder snow buckets.
- Puts out flames on burning mobs, at the cost of the powder snow block being destroyed.
- Fire mobs (blazes, magma cubes, striders) take more damage from freezing; ice mobs (strays, polar bears, snow golems) and the Wither are immune to freezing.
|
Dripstone Block
|
|
|
Pickaxe
|
- Used for growing stalactites if a water source is above the block.
|
Pointed Dripstone
|
|
- Generates in dripstone caves.
- Generates in dripstone clusters.
- Sold by wandering traders.
|
Any
|
- Pointed Dripstone stalagmites deal damage to any entity that falls or jumps on top of it.
- Pointed Dripstone stalactites fall when the block above it is broken, dealing damage to any entity it hits.
- Pointed Dripstone stalactites drip water, or lava if a lava is above the Stalactite. These drips slowly fill up cauldrons with either water or lava.
- Pointed Dripstone stalactites dripping water grow longer and grow stalagmites beneath them.
- Pointed Dripstone can be broken with tridents.
|
Sculk Sensor
|
|
- Obtainable only using commands.
|
Hoe
|
- Detects vibrations made from nearby entities or blocks and emits a redstone signal.
- Redstone comparators can measure vibration frequencies from sculk sensors and convert them into redstone signals.
- Detects ony certain things, such as entities walking or flapping or blocks being placed or broken.
- Cannot detect vibrations made behind a block of wool.
|
Glow Lichen
|
|
|
Shears
|
- Produces light.
- Can be spread with bone meal.
|
Azalea
|
|
- Generates in lush caves.
- Grows from moss blocks fertilized with bone meal.
- Drops from azalea leaves.
|
Any
|
- Used for decoration.
- Comes in normal and flowering variants.
- Can be grown into azalea trees.
|
Azalea Leaves
|
|
- Generates on azalea trees.
|
Shears
|
- Used for decoration.
- Comes in normal and flowering variants.
|
Cave Vines
|
|
|
Any
|
- Grows glow berries.
- Vines with berries on them produce light.
|
Big Dripleaf
|
|
- Generates in lush caves.
- Grows on top of small dripleafs.
|
Axe
|
- Can be stood upon.
- Tilts if an entity stands on it for longer than 1 second, causing the entity to fall through.
- Immediately tilts if hit by a projectile.
- A redstone signal prevents it from tilting.
|
Small Dripleaf
|
|
- Generates in lush caves.
- Sold by wandering traders.
|
Shears
|
- Grows into big dripleafs.
- Can be planted only on clay blocks, moss blocks, or while submerged in water.
|
Hanging Roots
|
|
- Generates beneath azalea trees.
- Grows from rooted dirt fertilized with bone meal.
|
Shears
|
|
Rooted Dirt
|
|
- Generates beneath azalea trees.
- Sold by wandering traders.
|
Any
|
|
Moss Block
|
|
- Generates in lush caves.
- Grows from moss blocks fertilized with bone meal.
- Can be found in shipwreck chests.
- Sold by wandering traders.
|
Axe
|
- Applying bone meal creates grass, moss carpets, azaleas, and flowering azaleas.
- Prevents saplings placed on it from growing into trees.
- Applying bone meal converts adjacent stone and sediment based blocks into moss blocks.
|
Moss Carpet
|
|
- Generates in lush caves.
- Grows from moss blocks fertilized with bone meal.
|
Any
|
|
Spore Blossom
|
|
- Generates in lush caves.
- Obtainable only via creative mode in non-lush caves worlds.
|
Any
|
- Produces spore particles.
|
Deepslate
|
|
|
Pickaxe
|
|
Infested Deepslate
|
|
- Generates when a silverfish infests deepslate.
|
Pickaxe
|
- Spawns a silverfish when broken.
|
Cobbled Deepslate
|
|
|
Pickaxe
|
- Used to craft stone tools, furnaces, and brewing stands.
|
Polished Deepslate
|
|
|
Pickaxe
|
|
Deepslate Bricks and Cracked Deepslate Bricks
|
|
|
Pickaxe
|
|
Deepslate Tiles and Cracked Deepslate Tiles
|
|
|
Pickaxe
|
|
Chiseled Deepslate
|
|
|
Pickaxe
|
|
Cobbled Deepslate, Polished Deepslate, Deepslate Brick and Deepslate Tile Slab, Stairs and Wall
|
|
|
Pickaxe
|
|
Deepslate Ores
|
|
- Generates wherever deepslate and tuff generate.
|
Pickaxe
|
- Function the same as their stone equivalents, but take twice as long to mine.
|
Blocks of Raw Iron, Copper and Gold
|
|
|
Pickaxe
|
- Allows iron ore, gold ore, and copper ore to be compatible with Fortune.
- Can be crafted back into raw ores.
|
Light
|
|
- Obtainable through commands.
|
N/A
|
- An invisible, non-solid, waterloggable light source.
- Shows particles indicating its location when held in hand, like the barrier.
|