Survival is the second released game mode, and is now able to be played by anyone, and is an early version.
Features
- View bobbing for more realistic moving, plus 3D anaglyph for trippy 3D.
- Health bar with 10 hearts. When your health is low, the bar begins to shake.
- 6 mobs; the Zombie, the Skeleton, the Creeper, the Pig (which drops meat), the Spider, and the Sheep (which drops cloth).
- Using Bows you can shoot Arrows (use Tab Key to fire arrows)
- You can see the block you are carrying, and you're able to use it as a melee weapon. If you don't have one, your fist is visible.
- Right clicking with a brown mushroom gives you two and a half hearts. Right clicking with a red and white one will inflict one and a half hearts. (to be confirmed)
- A new tesselator to speed up the game.
- You can now drown in water after 15 seconds. In lava, every second you lose 5 hearts.
- After you get out, you do still burn at 1 heart per seconds during 10 seconds until you find water.
Upcoming
- More mob types, such as Cows.
- Multi player mode.
- More block types.
- Infinite Sized Maps
Points
Some aspects of the point system are listed below:
- Both Sheep and Pigs award only 10 points when killed.
- Zombies award 80 points.
- Spiders award 105.
- Skeletons award 120.
- Creepers award 200, so far the most (though it was once 250).
Additionally, you do not score points for indirect killing (I.E. blowing up a creeper which kills a zombie doesn't give you the zombie's points).